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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
7 | 7 |
8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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49 ValueEffectControl LowerChangeBitToTagged(Node* node, Node* effect, | 49 ValueEffectControl LowerChangeBitToTagged(Node* node, Node* effect, |
50 Node* control); | 50 Node* control); |
51 ValueEffectControl LowerChangeInt31ToTaggedSigned(Node* node, Node* effect, | 51 ValueEffectControl LowerChangeInt31ToTaggedSigned(Node* node, Node* effect, |
52 Node* control); | 52 Node* control); |
53 ValueEffectControl LowerChangeInt32ToTagged(Node* node, Node* effect, | 53 ValueEffectControl LowerChangeInt32ToTagged(Node* node, Node* effect, |
54 Node* control); | 54 Node* control); |
55 ValueEffectControl LowerChangeUint32ToTagged(Node* node, Node* effect, | 55 ValueEffectControl LowerChangeUint32ToTagged(Node* node, Node* effect, |
56 Node* control); | 56 Node* control); |
57 ValueEffectControl LowerChangeFloat64ToTagged(Node* node, Node* effect, | 57 ValueEffectControl LowerChangeFloat64ToTagged(Node* node, Node* effect, |
58 Node* control); | 58 Node* control); |
| 59 ValueEffectControl LowerChangeFloat64ToTaggedPointer(Node* node, Node* effect, |
| 60 Node* control); |
59 ValueEffectControl LowerChangeTaggedSignedToInt32(Node* node, Node* effect, | 61 ValueEffectControl LowerChangeTaggedSignedToInt32(Node* node, Node* effect, |
60 Node* control); | 62 Node* control); |
61 ValueEffectControl LowerChangeTaggedToBit(Node* node, Node* effect, | 63 ValueEffectControl LowerChangeTaggedToBit(Node* node, Node* effect, |
62 Node* control); | 64 Node* control); |
63 ValueEffectControl LowerChangeTaggedToInt32(Node* node, Node* effect, | 65 ValueEffectControl LowerChangeTaggedToInt32(Node* node, Node* effect, |
64 Node* control); | 66 Node* control); |
65 ValueEffectControl LowerChangeTaggedToUint32(Node* node, Node* effect, | 67 ValueEffectControl LowerChangeTaggedToUint32(Node* node, Node* effect, |
66 Node* control); | 68 Node* control); |
67 ValueEffectControl LowerCheckBounds(Node* node, Node* frame_state, | 69 ValueEffectControl LowerCheckBounds(Node* node, Node* frame_state, |
68 Node* effect, Node* control); | 70 Node* effect, Node* control); |
69 ValueEffectControl LowerCheckMaps(Node* node, Node* frame_state, Node* effect, | 71 ValueEffectControl LowerCheckMaps(Node* node, Node* frame_state, Node* effect, |
70 Node* control); | 72 Node* control); |
71 ValueEffectControl LowerCheckNumber(Node* node, Node* frame_state, | 73 ValueEffectControl LowerCheckNumber(Node* node, Node* frame_state, |
72 Node* effect, Node* control); | 74 Node* effect, Node* control); |
73 ValueEffectControl LowerCheckString(Node* node, Node* frame_state, | 75 ValueEffectControl LowerCheckString(Node* node, Node* frame_state, |
74 Node* effect, Node* control); | 76 Node* effect, Node* control); |
75 ValueEffectControl LowerCheckIf(Node* node, Node* frame_state, Node* effect, | 77 ValueEffectControl LowerCheckIf(Node* node, Node* frame_state, Node* effect, |
76 Node* control); | 78 Node* control); |
77 ValueEffectControl LowerCheckHeapObject(Node* node, Node* frame_state, | |
78 Node* effect, Node* control); | |
79 ValueEffectControl LowerCheckedInt32Add(Node* node, Node* frame_state, | 79 ValueEffectControl LowerCheckedInt32Add(Node* node, Node* frame_state, |
80 Node* effect, Node* control); | 80 Node* effect, Node* control); |
81 ValueEffectControl LowerCheckedInt32Sub(Node* node, Node* frame_state, | 81 ValueEffectControl LowerCheckedInt32Sub(Node* node, Node* frame_state, |
82 Node* effect, Node* control); | 82 Node* effect, Node* control); |
83 ValueEffectControl LowerCheckedInt32Div(Node* node, Node* frame_state, | 83 ValueEffectControl LowerCheckedInt32Div(Node* node, Node* frame_state, |
84 Node* effect, Node* control); | 84 Node* effect, Node* control); |
85 ValueEffectControl LowerCheckedInt32Mod(Node* node, Node* frame_state, | 85 ValueEffectControl LowerCheckedInt32Mod(Node* node, Node* frame_state, |
86 Node* effect, Node* control); | 86 Node* effect, Node* control); |
87 ValueEffectControl LowerCheckedUint32Div(Node* node, Node* frame_state, | 87 ValueEffectControl LowerCheckedUint32Div(Node* node, Node* frame_state, |
88 Node* effect, Node* control); | 88 Node* effect, Node* control); |
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107 Node* effect, | 107 Node* effect, |
108 Node* control); | 108 Node* control); |
109 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, | 109 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, |
110 Node* effect, Node* control); | 110 Node* effect, Node* control); |
111 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, | 111 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, |
112 Node* effect, Node* control); | 112 Node* effect, Node* control); |
113 ValueEffectControl LowerCheckedTaggedToTaggedSigned(Node* node, | 113 ValueEffectControl LowerCheckedTaggedToTaggedSigned(Node* node, |
114 Node* frame_state, | 114 Node* frame_state, |
115 Node* effect, | 115 Node* effect, |
116 Node* control); | 116 Node* control); |
| 117 ValueEffectControl LowerCheckedTaggedToTaggedPointer(Node* node, |
| 118 Node* frame_state, |
| 119 Node* effect, |
| 120 Node* control); |
117 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, | 121 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, |
118 Node* control); | 122 Node* control); |
119 ValueEffectControl LowerTruncateTaggedToBit(Node* node, Node* effect, | 123 ValueEffectControl LowerTruncateTaggedToBit(Node* node, Node* effect, |
120 Node* control); | 124 Node* control); |
121 ValueEffectControl LowerTruncateTaggedToFloat64(Node* node, Node* effect, | 125 ValueEffectControl LowerTruncateTaggedToFloat64(Node* node, Node* effect, |
122 Node* control); | 126 Node* control); |
123 ValueEffectControl LowerTruncateTaggedToWord32(Node* node, Node* effect, | 127 ValueEffectControl LowerTruncateTaggedToWord32(Node* node, Node* effect, |
124 Node* control); | 128 Node* control); |
125 ValueEffectControl LowerCheckedTruncateTaggedToWord32(Node* node, | 129 ValueEffectControl LowerCheckedTruncateTaggedToWord32(Node* node, |
126 Node* frame_state, | 130 Node* frame_state, |
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220 RegionObservability region_observability_ = RegionObservability::kObservable; | 224 RegionObservability region_observability_ = RegionObservability::kObservable; |
221 | 225 |
222 SetOncePointer<Operator const> to_number_operator_; | 226 SetOncePointer<Operator const> to_number_operator_; |
223 }; | 227 }; |
224 | 228 |
225 } // namespace compiler | 229 } // namespace compiler |
226 } // namespace internal | 230 } // namespace internal |
227 } // namespace v8 | 231 } // namespace v8 |
228 | 232 |
229 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 233 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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