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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <map> |
| 8 #include <vector> | 9 #include <vector> |
| 9 | 10 |
| 10 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
| 11 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/shared_memory.h" | 13 #include "base/memory/shared_memory.h" |
| 13 #include "content/common/gpu/gpu_command_buffer_stub.h" | 14 #include "content/common/gpu/gpu_command_buffer_stub.h" |
| 14 #include "content/common/gpu/media/video_decode_accelerator_impl.h" | 15 #include "content/common/gpu/media/video_decode_accelerator_impl.h" |
| 16 #include "gpu/command_buffer/service/texture_manager.h" |
| 15 #include "ipc/ipc_listener.h" | 17 #include "ipc/ipc_listener.h" |
| 16 #include "ipc/ipc_sender.h" | 18 #include "ipc/ipc_sender.h" |
| 17 #include "media/video/video_decode_accelerator.h" | 19 #include "media/video/video_decode_accelerator.h" |
| 18 #include "ui/gfx/size.h" | 20 #include "ui/gfx/size.h" |
| 19 | 21 |
| 20 namespace base { | 22 namespace base { |
| 21 class MessageLoopProxy; | 23 class MessageLoopProxy; |
| 22 } | 24 } |
| 23 | 25 |
| 24 namespace content { | 26 namespace content { |
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| 74 void OnAssignPictureBuffers(const std::vector<int32>& buffer_ids, | 76 void OnAssignPictureBuffers(const std::vector<int32>& buffer_ids, |
| 75 const std::vector<uint32>& texture_ids); | 77 const std::vector<uint32>& texture_ids); |
| 76 void OnReusePictureBuffer(int32 picture_buffer_id); | 78 void OnReusePictureBuffer(int32 picture_buffer_id); |
| 77 void OnFlush(); | 79 void OnFlush(); |
| 78 void OnReset(); | 80 void OnReset(); |
| 79 void OnDestroy(); | 81 void OnDestroy(); |
| 80 | 82 |
| 81 // Called on IO thread when |filter_| has been removed. | 83 // Called on IO thread when |filter_| has been removed. |
| 82 void OnFilterRemoved(); | 84 void OnFilterRemoved(); |
| 83 | 85 |
| 86 // Sets the texture to cleared. |
| 87 void SetTextureCleared(const media::Picture& picture); |
| 88 |
| 84 // Message to Send() when initialization is done. Is only non-NULL during | 89 // Message to Send() when initialization is done. Is only non-NULL during |
| 85 // initialization and is owned by the IPC channel underlying the | 90 // initialization and is owned by the IPC channel underlying the |
| 86 // GpuCommandBufferStub. | 91 // GpuCommandBufferStub. |
| 87 IPC::Message* init_done_msg_; | 92 IPC::Message* init_done_msg_; |
| 88 | 93 |
| 89 // Route ID to communicate with the host. | 94 // Route ID to communicate with the host. |
| 90 int32 host_route_id_; | 95 int32 host_route_id_; |
| 91 | 96 |
| 92 // Unowned pointer to the underlying GpuCommandBufferStub. | 97 // Unowned pointer to the underlying GpuCommandBufferStub. |
| 93 GpuCommandBufferStub* stub_; | 98 GpuCommandBufferStub* stub_; |
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| 110 | 115 |
| 111 // GPU child message loop. | 116 // GPU child message loop. |
| 112 scoped_refptr<base::MessageLoopProxy> child_message_loop_; | 117 scoped_refptr<base::MessageLoopProxy> child_message_loop_; |
| 113 | 118 |
| 114 // GPU IO message loop. | 119 // GPU IO message loop. |
| 115 scoped_refptr<base::MessageLoopProxy> io_message_loop_; | 120 scoped_refptr<base::MessageLoopProxy> io_message_loop_; |
| 116 | 121 |
| 117 // Weak pointers will be invalidated on IO thread. | 122 // Weak pointers will be invalidated on IO thread. |
| 118 base::WeakPtrFactory<Client> weak_factory_for_io_; | 123 base::WeakPtrFactory<Client> weak_factory_for_io_; |
| 119 | 124 |
| 125 // Protects |uncleared_textures_| when DCHECK is on. This is for debugging |
| 126 // only. We don't want to hold a lock on IO thread. When DCHECK is off, |
| 127 // |uncleared_textures_| is only accessed from the child thread. |
| 128 base::Lock debug_uncleared_textures_lock_; |
| 129 |
| 130 // A map from picture buffer ID to TextureRef that have not been cleared. |
| 131 std::map<int32, scoped_refptr<gpu::gles2::TextureRef> > uncleared_textures_; |
| 132 |
| 120 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); | 133 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAccelerator); |
| 121 }; | 134 }; |
| 122 | 135 |
| 123 } // namespace content | 136 } // namespace content |
| 124 | 137 |
| 125 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ | 138 #endif // CONTENT_COMMON_GPU_MEDIA_GPU_VIDEO_DECODE_ACCELERATOR_H_ |
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