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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/paint_recorder.h" | 5 #include "ui/compositor/paint_recorder.h" |
| 6 | 6 |
| 7 #include "cc/playback/display_item_list.h" | 7 #include "cc/playback/display_item_list.h" |
| 8 #include "cc/playback/drawing_display_item.h" | 8 #include "cc/playback/drawing_display_item.h" |
| 9 #include "third_party/skia/include/core/SkPictureRecorder.h" | 9 #include "third_party/skia/include/core/SkPictureRecorder.h" |
| 10 #include "third_party/skia/include/core/SkRefCnt.h" | 10 #include "third_party/skia/include/core/SkRefCnt.h" |
| 11 #include "ui/compositor/paint_cache.h" | 11 #include "ui/compositor/paint_cache.h" |
| 12 #include "ui/compositor/paint_context.h" | 12 #include "ui/compositor/paint_context.h" |
| 13 #include "ui/gfx/skia_util.h" | 13 #include "ui/gfx/skia_util.h" |
| 14 | 14 |
| 15 namespace ui { | 15 namespace ui { |
| 16 | 16 |
| 17 PaintRecorder::PaintRecorder(const PaintContext& context, | 17 PaintRecorder::PaintRecorder(const PaintContext& context, |
| 18 const gfx::Size& recording_size, | 18 const gfx::Size& recording_size, |
| 19 PaintCache* cache) | 19 PaintCache* cache) |
| 20 : context_(context), | 20 : context_(context), |
| 21 // The SkCanvas reference returned by beginRecording is shared with | 21 // The SkCanvas pointer returned by beginRecording is owned by the |
| 22 // the recorder_ so no need to store a RefPtr to it on this class, we just | 22 // recorder_ |
|
danakj
2016/11/14 20:59:56
fix wrapping please
reed1
2016/11/14 21:28:51
Done.
| |
| 23 // store the gfx::Canvas. | 23 // so no need to store a RefPtr to it on this class, we just store the |
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danakj
2016/11/14 20:59:56
Hm this is still referring to RefPtr.
How about s
reed1
2016/11/14 21:28:51
New comment uploaded, that also references cache,
| |
| 24 canvas_(sk_ref_sp(context.recorder_->beginRecording( | 24 // gfx::Canvas. |
| 25 gfx::RectToSkRect(gfx::Rect(recording_size)))), | 25 // The caller must ensure that the PaintContext's recorder_ outlives this |
| 26 // object. | |
| 27 canvas_(context.recorder_->beginRecording( | |
| 28 gfx::RectToSkRect(gfx::Rect(recording_size))), | |
| 26 context.device_scale_factor_), | 29 context.device_scale_factor_), |
| 27 cache_(cache), | 30 cache_(cache), |
| 28 bounds_in_layer_(context.ToLayerSpaceBounds(recording_size)) { | 31 bounds_in_layer_(context.ToLayerSpaceBounds(recording_size)) { |
| 29 #if DCHECK_IS_ON() | 32 #if DCHECK_IS_ON() |
| 30 DCHECK(!context.inside_paint_recorder_); | 33 DCHECK(!context.inside_paint_recorder_); |
| 31 context.inside_paint_recorder_ = true; | 34 context.inside_paint_recorder_ = true; |
| 32 #endif | 35 #endif |
| 33 } | 36 } |
| 34 | 37 |
| 35 PaintRecorder::PaintRecorder(const PaintContext& context, | 38 PaintRecorder::PaintRecorder(const PaintContext& context, |
| 36 const gfx::Size& recording_size) | 39 const gfx::Size& recording_size) |
| 37 : PaintRecorder(context, recording_size, nullptr) { | 40 : PaintRecorder(context, recording_size, nullptr) { |
| 38 } | 41 } |
| 39 | 42 |
| 40 PaintRecorder::~PaintRecorder() { | 43 PaintRecorder::~PaintRecorder() { |
| 41 #if DCHECK_IS_ON() | 44 #if DCHECK_IS_ON() |
| 42 context_.inside_paint_recorder_ = false; | 45 context_.inside_paint_recorder_ = false; |
| 43 #endif | 46 #endif |
| 44 const auto& item = | 47 const auto& item = |
| 45 context_.list_->CreateAndAppendDrawingItem<cc::DrawingDisplayItem>( | 48 context_.list_->CreateAndAppendDrawingItem<cc::DrawingDisplayItem>( |
| 46 bounds_in_layer_, context_.recorder_->finishRecordingAsPicture()); | 49 bounds_in_layer_, context_.recorder_->finishRecordingAsPicture()); |
| 47 if (cache_) | 50 if (cache_) |
| 48 cache_->SetCache(item); | 51 cache_->SetCache(item); |
| 49 } | 52 } |
| 50 | 53 |
| 51 } // namespace ui | 54 } // namespace ui |
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