| Index: cc/surfaces/surface_factory.h
|
| diff --git a/cc/surfaces/surface_factory.h b/cc/surfaces/surface_factory.h
|
| index f392db20f23df6655efe21074abedfe1c446eddb..3a6431596bc9cc470e8ef4fdbae1520988543e14 100644
|
| --- a/cc/surfaces/surface_factory.h
|
| +++ b/cc/surfaces/surface_factory.h
|
| @@ -35,8 +35,7 @@ class SurfaceManager;
|
| // submitted to frames created by a particular factory will be returned to that
|
| // factory's client when they are no longer being used. This is the only class
|
| // most users of surfaces will need to directly interact with.
|
| -class CC_SURFACES_EXPORT SurfaceFactory
|
| - : public base::SupportsWeakPtr<SurfaceFactory> {
|
| +class CC_SURFACES_EXPORT SurfaceFactory {
|
| public:
|
| using DrawCallback = base::Callback<void()>;
|
|
|
| @@ -49,8 +48,14 @@ class CC_SURFACES_EXPORT SurfaceFactory
|
|
|
| void Create(const LocalFrameId& local_frame_id);
|
| void Destroy(const LocalFrameId& local_frame_id);
|
| +
|
| + // Destroys all surfaces.
|
| void DestroyAll();
|
|
|
| + // Destroys and disown all surfaces, and reset all resource references. This
|
| + // is useful when resources are invalid (e.g. lost context).
|
| + void Reset();
|
| +
|
| // Set that the current frame on new_id is to be treated as the successor to
|
| // the current frame on old_id for the purposes of calculating damage.
|
| void SetPreviousFrameSurface(const LocalFrameId& new_id,
|
| @@ -98,6 +103,8 @@ class CC_SURFACES_EXPORT SurfaceFactory
|
| unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>;
|
| OwningSurfaceMap surface_map_;
|
|
|
| + base::WeakPtrFactory<SurfaceFactory> weak_factory_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(SurfaceFactory);
|
| };
|
|
|
|
|