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|    1 // Copyright 2014 The Chromium Authors. All rights reserved. |    1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ |    5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ | 
|    6 #define CC_SURFACES_SURFACE_FACTORY_H_ |    6 #define CC_SURFACES_SURFACE_FACTORY_H_ | 
|    7  |    7  | 
|    8 #include <memory> |    8 #include <memory> | 
|    9 #include <set> |    9 #include <set> | 
|   10 #include <unordered_map> |   10 #include <unordered_map> | 
| (...skipping 17 matching lines...) Expand all  Loading... | 
|   28 class CopyOutputRequest; |   28 class CopyOutputRequest; | 
|   29 class Surface; |   29 class Surface; | 
|   30 class SurfaceFactoryClient; |   30 class SurfaceFactoryClient; | 
|   31 class SurfaceManager; |   31 class SurfaceManager; | 
|   32  |   32  | 
|   33 // A SurfaceFactory is used to create surfaces that may share resources and |   33 // A SurfaceFactory is used to create surfaces that may share resources and | 
|   34 // receive returned resources for frames submitted to those surfaces. Resources |   34 // receive returned resources for frames submitted to those surfaces. Resources | 
|   35 // submitted to frames created by a particular factory will be returned to that |   35 // submitted to frames created by a particular factory will be returned to that | 
|   36 // factory's client when they are no longer being used. This is the only class |   36 // factory's client when they are no longer being used. This is the only class | 
|   37 // most users of surfaces will need to directly interact with. |   37 // most users of surfaces will need to directly interact with. | 
|   38 class CC_SURFACES_EXPORT SurfaceFactory |   38 class CC_SURFACES_EXPORT SurfaceFactory { | 
|   39     : public base::SupportsWeakPtr<SurfaceFactory> { |  | 
|   40  public: |   39  public: | 
|   41   using DrawCallback = base::Callback<void()>; |   40   using DrawCallback = base::Callback<void()>; | 
|   42  |   41  | 
|   43   SurfaceFactory(const FrameSinkId& frame_sink_id, |   42   SurfaceFactory(const FrameSinkId& frame_sink_id, | 
|   44                  SurfaceManager* manager, |   43                  SurfaceManager* manager, | 
|   45                  SurfaceFactoryClient* client); |   44                  SurfaceFactoryClient* client); | 
|   46   ~SurfaceFactory(); |   45   ~SurfaceFactory(); | 
|   47  |   46  | 
|   48   const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } |   47   const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } | 
|   49  |   48  | 
|   50   void Create(const LocalFrameId& local_frame_id); |   49   void Create(const LocalFrameId& local_frame_id); | 
|   51   void Destroy(const LocalFrameId& local_frame_id); |   50   void Destroy(const LocalFrameId& local_frame_id); | 
 |   51  | 
 |   52   // Destroys all surfaces. | 
|   52   void DestroyAll(); |   53   void DestroyAll(); | 
|   53  |   54  | 
 |   55   // Destroys and disown all surfaces, and reset all resource references. This | 
 |   56   // is useful when resources are invalid (e.g. lost context). | 
 |   57   void Reset(); | 
 |   58  | 
|   54   // Set that the current frame on new_id is to be treated as the successor to |   59   // Set that the current frame on new_id is to be treated as the successor to | 
|   55   // the current frame on old_id for the purposes of calculating damage. |   60   // the current frame on old_id for the purposes of calculating damage. | 
|   56   void SetPreviousFrameSurface(const LocalFrameId& new_id, |   61   void SetPreviousFrameSurface(const LocalFrameId& new_id, | 
|   57                                const LocalFrameId& old_id); |   62                                const LocalFrameId& old_id); | 
|   58  |   63  | 
|   59   // A frame can only be submitted to a surface created by this factory, |   64   // A frame can only be submitted to a surface created by this factory, | 
|   60   // although the frame may reference surfaces created by other factories. |   65   // although the frame may reference surfaces created by other factories. | 
|   61   // The callback is called the first time this frame is used to draw, or if |   66   // The callback is called the first time this frame is used to draw, or if | 
|   62   // the frame is discarded. |   67   // the frame is discarded. | 
|   63   void SubmitCompositorFrame(const LocalFrameId& local_frame_id, |   68   void SubmitCompositorFrame(const LocalFrameId& local_frame_id, | 
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|   91   SurfaceManager* manager_; |   96   SurfaceManager* manager_; | 
|   92   SurfaceFactoryClient* client_; |   97   SurfaceFactoryClient* client_; | 
|   93   SurfaceResourceHolder holder_; |   98   SurfaceResourceHolder holder_; | 
|   94  |   99  | 
|   95   bool needs_sync_points_; |  100   bool needs_sync_points_; | 
|   96  |  101  | 
|   97   using OwningSurfaceMap = std:: |  102   using OwningSurfaceMap = std:: | 
|   98       unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>; |  103       unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>; | 
|   99   OwningSurfaceMap surface_map_; |  104   OwningSurfaceMap surface_map_; | 
|  100  |  105  | 
 |  106   base::WeakPtrFactory<SurfaceFactory> weak_factory_; | 
 |  107  | 
|  101   DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); |  108   DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); | 
|  102 }; |  109 }; | 
|  103  |  110  | 
|  104 }  // namespace cc |  111 }  // namespace cc | 
|  105  |  112  | 
|  106 #endif  // CC_SURFACES_SURFACE_FACTORY_H_ |  113 #endif  // CC_SURFACES_SURFACE_FACTORY_H_ | 
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