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Side by Side Diff: ui/accessibility/platform/ax_platform_node_delegate.h

Issue 2474363002: MacViews/a11y: Accessibility actions use AXActionData in AXPlatformNodeDelegate. (Closed)
Patch Set: Review comments. Created 4 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_DELEGATE_H_ 5 #ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_DELEGATE_H_
6 #define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_DELEGATE_H_ 6 #define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_DELEGATE_H_
7 7
8 #include "ui/accessibility/ax_enums.h" 8 #include "ui/accessibility/ax_enums.h"
9 #include "ui/accessibility/ax_export.h" 9 #include "ui/accessibility/ax_export.h"
10 #include "ui/gfx/geometry/vector2d.h" 10 #include "ui/gfx/geometry/vector2d.h"
11 #include "ui/gfx/native_widget_types.h" 11 #include "ui/gfx/native_widget_types.h"
12 12
13 namespace ui { 13 namespace ui {
14 14
15 struct AXActionData;
15 struct AXNodeData; 16 struct AXNodeData;
16 class AXPlatformNode; 17 class AXPlatformNode;
17 18
18 // An object that wants to be accessible should derive from this class. 19 // An object that wants to be accessible should derive from this class.
19 // AXPlatformNode subclasses use this interface to query all of the information 20 // AXPlatformNode subclasses use this interface to query all of the information
20 // about the object in order to implement native accessibility APIs. 21 // about the object in order to implement native accessibility APIs.
21 // 22 //
22 // Note that AXPlatformNode has support for accessibility trees where some 23 // Note that AXPlatformNode has support for accessibility trees where some
23 // of the objects in the tree are not implemented using AXPlatformNode. 24 // of the objects in the tree are not implemented using AXPlatformNode.
24 // For example, you may have a native window with platform-native widgets 25 // For example, you may have a native window with platform-native widgets
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73 // 74 //
74 75
75 // Return the platform-native GUI object that should be used as a target 76 // Return the platform-native GUI object that should be used as a target
76 // for accessibility events. 77 // for accessibility events.
77 virtual gfx::AcceleratedWidget GetTargetForNativeAccessibilityEvent() = 0; 78 virtual gfx::AcceleratedWidget GetTargetForNativeAccessibilityEvent() = 0;
78 79
79 // 80 //
80 // Actions. 81 // Actions.
81 // 82 //
82 83
84 // Calls one of the methods below to perform an accessibility action,
85 // switching on the ui::AXAction provided in |data|.
86 virtual bool AccessibilityPerformAction(const ui::AXActionData& data) = 0;
87
83 // Perform the default action, e.g. click a button, follow a link, or 88 // Perform the default action, e.g. click a button, follow a link, or
84 // toggle a checkbox. 89 // toggle a checkbox.
85 virtual void DoDefaultAction() = 0; 90 virtual void DoDefaultAction() = 0;
86
87 // Change the value of a control, such as the text content of a text field.
88 // If |clear_first| is true, this replaces all text with the |new_value|.
89 // Otherwise this inserts |new_value| at the cursor position, replacing any
90 // selected text. The cursor is placed at the end of |new_value|.
91 virtual bool SetStringValue(const base::string16& new_value,
92 bool clear_first) = 0;
93
94 // Whether SetStringValue() is callable, i.e. if the string value is not read
95 // only and if the callback exists.
96 virtual bool CanSetStringValue() = 0;
97
98 // Focus or unfocus a View, checking if the View is focusable first.
99 virtual bool SetFocused(bool focused) = 0;
100 }; 91 };
101 92
102 } // namespace ui 93 } // namespace ui
103 94
104 #endif // UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_DELEGATE_H_ 95 #endif // UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_DELEGATE_H_
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