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Side by Side Diff: src/effects/gradients/SkGradientShaderPriv.h

Issue 247433002: Use GradFlags for gradient Flags in SkGradientShader (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkGradientShaderPriv_DEFINED 8 #ifndef SkGradientShaderPriv_DEFINED
9 #define SkGradientShaderPriv_DEFINED 9 #define SkGradientShaderPriv_DEFINED
10 10
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87 Descriptor() { 87 Descriptor() {
88 sk_bzero(this, sizeof(*this)); 88 sk_bzero(this, sizeof(*this));
89 fTileMode = SkShader::kClamp_TileMode; 89 fTileMode = SkShader::kClamp_TileMode;
90 } 90 }
91 91
92 const SkColor* fColors; 92 const SkColor* fColors;
93 const SkScalar* fPos; 93 const SkScalar* fPos;
94 int fCount; 94 int fCount;
95 SkShader::TileMode fTileMode; 95 SkShader::TileMode fTileMode;
96 SkUnitMapper* fMapper; 96 SkUnitMapper* fMapper;
97 uint32_t fFlags; 97 uint32_t fGradFlags;
98 }; 98 };
99 99
100 public: 100 public:
101 SkGradientShaderBase(const Descriptor& desc); 101 SkGradientShaderBase(const Descriptor& desc);
102 virtual ~SkGradientShaderBase(); 102 virtual ~SkGradientShaderBase();
103 103
104 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK _OVERRIDE; 104 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK _OVERRIDE;
105 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; } 105 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; }
106 virtual bool isOpaque() const SK_OVERRIDE; 106 virtual bool isOpaque() const SK_OVERRIDE;
107 107
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132 kTwo_GpuColorType, 132 kTwo_GpuColorType,
133 kThree_GpuColorType, // Symmetric three color 133 kThree_GpuColorType, // Symmetric three color
134 kTexture_GpuColorType 134 kTexture_GpuColorType
135 }; 135 };
136 136
137 // Determines and returns the gradient is a two color gradient, symmetric th ree color gradient 137 // Determines and returns the gradient is a two color gradient, symmetric th ree color gradient
138 // or other (texture gradient). If it is two or symmetric three color, the c olors array will 138 // or other (texture gradient). If it is two or symmetric three color, the c olors array will
139 // also be filled with the gradient colors 139 // also be filled with the gradient colors
140 GpuColorType getGpuColorType(SkColor colors[3]) const; 140 GpuColorType getGpuColorType(SkColor colors[3]) const;
141 141
142 uint32_t getFlags() const { return fGradFlags; } 142 uint32_t getGradFlags() const { return fGradFlags; }
143 143
144 protected: 144 protected:
145 SkGradientShaderBase(SkReadBuffer& ); 145 SkGradientShaderBase(SkReadBuffer& );
146 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 146 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
147 SK_TO_STRING_OVERRIDE() 147 SK_TO_STRING_OVERRIDE()
148 148
149 SkUnitMapper* fMapper; 149 SkUnitMapper* fMapper;
150 SkMatrix fPtsToUnit; // set by subclass 150 SkMatrix fPtsToUnit; // set by subclass
151 SkMatrix fDstToIndex; 151 SkMatrix fDstToIndex;
152 SkMatrix::MapXYProc fDstToIndexProc; 152 SkMatrix::MapXYProc fDstToIndexProc;
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399 GrGLUniformManager::UniformHandle fColorStartUni; 399 GrGLUniformManager::UniformHandle fColorStartUni;
400 GrGLUniformManager::UniformHandle fColorMidUni; 400 GrGLUniformManager::UniformHandle fColorMidUni;
401 GrGLUniformManager::UniformHandle fColorEndUni; 401 GrGLUniformManager::UniformHandle fColorEndUni;
402 402
403 typedef GrGLEffect INHERITED; 403 typedef GrGLEffect INHERITED;
404 }; 404 };
405 405
406 #endif 406 #endif
407 407
408 #endif 408 #endif
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