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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| 23 * DAMAGE. | 23 * DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef NavigatorGamepad_h | 26 #ifndef NavigatorGamepad_h |
| 27 #define NavigatorGamepad_h | 27 #define NavigatorGamepad_h |
| 28 | 28 |
| 29 #include "core/frame/DOMWindowLifecycleObserver.h" | 29 #include "core/frame/DOMWindowLifecycleObserver.h" |
| 30 #include "core/frame/DOMWindowProperty.h" | 30 #include "core/frame/DOMWindowProperty.h" |
| 31 #include "core/frame/DeviceSensorEventController.h" | 31 #include "core/frame/DeviceSensorEventController.h" |
| 32 #include "heap/Handle.h" | |
| 33 #include "platform/Supplementable.h" | 32 #include "platform/Supplementable.h" |
| 33 #include "platform/heap/Handle.h" |
| 34 #include "public/platform/WebGamepads.h" | 34 #include "public/platform/WebGamepads.h" |
| 35 | 35 |
| 36 namespace blink { | 36 namespace blink { |
| 37 class WebGamepad; | 37 class WebGamepad; |
| 38 class WebGamepads; | 38 class WebGamepads; |
| 39 } | 39 } |
| 40 | 40 |
| 41 namespace WebCore { | 41 namespace WebCore { |
| 42 | 42 |
| 43 class GamepadList; | 43 class GamepadList; |
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| 82 virtual void didRemoveEventListener(DOMWindow*, const AtomicString&) OVERRID
E FINAL; | 82 virtual void didRemoveEventListener(DOMWindow*, const AtomicString&) OVERRID
E FINAL; |
| 83 virtual void didRemoveAllEventListeners(DOMWindow*) OVERRIDE FINAL; | 83 virtual void didRemoveAllEventListeners(DOMWindow*) OVERRIDE FINAL; |
| 84 | 84 |
| 85 PersistentWillBeMember<GamepadList> m_gamepads; | 85 PersistentWillBeMember<GamepadList> m_gamepads; |
| 86 PersistentWillBeMember<WebKitGamepadList> m_webkitGamepads; | 86 PersistentWillBeMember<WebKitGamepadList> m_webkitGamepads; |
| 87 }; | 87 }; |
| 88 | 88 |
| 89 } // namespace WebCore | 89 } // namespace WebCore |
| 90 | 90 |
| 91 #endif // NavigatorGamepad_h | 91 #endif // NavigatorGamepad_h |
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