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Side by Side Diff: Source/modules/gamepad/NavigatorGamepad.h

Issue 247423002: [oilpan]: Change all modules files to include platform/heap/... instead of heap/... (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
23 * DAMAGE. 23 * DAMAGE.
24 */ 24 */
25 25
26 #ifndef NavigatorGamepad_h 26 #ifndef NavigatorGamepad_h
27 #define NavigatorGamepad_h 27 #define NavigatorGamepad_h
28 28
29 #include "core/frame/DOMWindowLifecycleObserver.h" 29 #include "core/frame/DOMWindowLifecycleObserver.h"
30 #include "core/frame/DOMWindowProperty.h" 30 #include "core/frame/DOMWindowProperty.h"
31 #include "core/frame/DeviceSensorEventController.h" 31 #include "core/frame/DeviceSensorEventController.h"
32 #include "heap/Handle.h"
33 #include "platform/Supplementable.h" 32 #include "platform/Supplementable.h"
33 #include "platform/heap/Handle.h"
34 #include "public/platform/WebGamepads.h" 34 #include "public/platform/WebGamepads.h"
35 35
36 namespace blink { 36 namespace blink {
37 class WebGamepad; 37 class WebGamepad;
38 class WebGamepads; 38 class WebGamepads;
39 } 39 }
40 40
41 namespace WebCore { 41 namespace WebCore {
42 42
43 class GamepadList; 43 class GamepadList;
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82 virtual void didRemoveEventListener(DOMWindow*, const AtomicString&) OVERRID E FINAL; 82 virtual void didRemoveEventListener(DOMWindow*, const AtomicString&) OVERRID E FINAL;
83 virtual void didRemoveAllEventListeners(DOMWindow*) OVERRIDE FINAL; 83 virtual void didRemoveAllEventListeners(DOMWindow*) OVERRIDE FINAL;
84 84
85 PersistentWillBeMember<GamepadList> m_gamepads; 85 PersistentWillBeMember<GamepadList> m_gamepads;
86 PersistentWillBeMember<WebKitGamepadList> m_webkitGamepads; 86 PersistentWillBeMember<WebKitGamepadList> m_webkitGamepads;
87 }; 87 };
88 88
89 } // namespace WebCore 89 } // namespace WebCore
90 90
91 #endif // NavigatorGamepad_h 91 #endif // NavigatorGamepad_h
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