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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 2473973002: NOT for review (for discussion): Query IOSurfaceIsInUse in the browser process
Patch Set: Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
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302 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void); 302 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void);
303 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync, GLbyte* sync_token); 303 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync, GLbyte* sync_token);
304 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f ence_sync, GLbyte* sync_token); 304 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f ence_sync, GLbyte* sync_token);
305 GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_to kens, GLsizei count); 305 GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_to kens, GLsizei count);
306 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_ token); 306 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_ token);
307 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); 307 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs);
308 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); 308 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
309 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); 309 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
310 GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context _id, const GLfloat* transform); 310 GL_APICALL void GL_APIENTRY glScheduleCALayerSharedStateCHROMIUM (GLfloa t opacity, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context _id, const GLfloat* transform);
311 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa _mask, const GLfloat* bounds_rect, GLuint filter); 311 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa _mask, const GLfloat* bounds_rect, GLuint filter);
312 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures); 312 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures_and_handle_requests);
313 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void); 313 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void);
314 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); 314 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
315 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); 315 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void);
316 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void); 316 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void);
317 317
318 // Extension CHROMIUM_path_rendering. 318 // Extension CHROMIUM_path_rendering.
319 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); 319 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m);
320 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); 320 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode);
321 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); 321 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range);
322 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize i range); 322 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize i range);
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356 356
357 // Extension EXT_blend_func_extended 357 // Extension EXT_blend_func_extended
358 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name); 358 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name);
359 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name); 359 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name);
360 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name); 360 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name);
361 361
362 // Extension CHROMIUM_stream_texture_matrix 362 // Extension CHROMIUM_stream_texture_matrix
363 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform); 363 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t ransform);
364 364
365 GL_APICALL void GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL int y, GLint width, GLint height); 365 GL_APICALL void GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL int y, GLint width, GLint height);
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