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Issue 247363005: Fullscreen/immersive mode is allowed in touch view mode, the shelf gets hidden and an edge swipe br… (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h"
6 6
7 #include "ash/display/display_controller.h" 7 #include "ash/display/display_controller.h"
8 #include "ash/screen_util.h" 8 #include "ash/screen_util.h"
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "ash/shell_window_ids.h" 10 #include "ash/shell_window_ids.h"
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47 47
48 // Returns the centered bounds of the given bounds in the work area. 48 // Returns the centered bounds of the given bounds in the work area.
49 gfx::Rect GetCenteredBounds(const gfx::Rect& bounds_in_parent, 49 gfx::Rect GetCenteredBounds(const gfx::Rect& bounds_in_parent,
50 wm::WindowState* state_object) { 50 wm::WindowState* state_object) {
51 gfx::Rect work_area_in_parent = 51 gfx::Rect work_area_in_parent =
52 ScreenUtil::GetDisplayWorkAreaBoundsInParent(state_object->window()); 52 ScreenUtil::GetDisplayWorkAreaBoundsInParent(state_object->window());
53 work_area_in_parent.ClampToCenteredSize(bounds_in_parent.size()); 53 work_area_in_parent.ClampToCenteredSize(bounds_in_parent.size());
54 return work_area_in_parent; 54 return work_area_in_parent;
55 } 55 }
56 56
57 // Returns the maximized and centered bounds of a window. 57 // Returns the maximized/full screen and/or centered bounds of a window.
58 gfx::Rect GetMaximizedAndCenteredBounds(wm::WindowState* state_object) { 58 gfx::Rect GetMaximizedAndCenteredBounds(wm::WindowState* state_object) {
59 if (state_object->IsFullscreen())
60 return ScreenUtil::GetDisplayBoundsInParent(state_object->window());
61
59 gfx::Rect bounds_in_parent; 62 gfx::Rect bounds_in_parent;
60 // Make the window as big as possible. 63 // Make the window as big as possible.
61 if (state_object->CanMaximize() || state_object->CanResize()) { 64 if (state_object->CanMaximize() || state_object->CanResize()) {
62 bounds_in_parent.set_size(GetMaximumSizeOfWindow(state_object)); 65 bounds_in_parent.set_size(GetMaximumSizeOfWindow(state_object));
63 } else { 66 } else {
64 // We prefer the user given window dimensions over the current windows 67 // We prefer the user given window dimensions over the current windows
65 // dimensions since they are likely to be the result from some other state 68 // dimensions since they are likely to be the result from some other state
66 // object logic. 69 // object logic.
67 if (state_object->HasRestoreBounds()) 70 if (state_object->HasRestoreBounds())
68 bounds_in_parent = state_object->GetRestoreBoundsInParent(); 71 bounds_in_parent = state_object->GetRestoreBoundsInParent();
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104 107
105 void MaximizeModeWindowState::LeaveMaximizeMode(wm::WindowState* window_state) { 108 void MaximizeModeWindowState::LeaveMaximizeMode(wm::WindowState* window_state) {
106 // Note: When we return we will destroy ourselves with the |our_reference|. 109 // Note: When we return we will destroy ourselves with the |our_reference|.
107 scoped_ptr<wm::WindowState::State> our_reference = 110 scoped_ptr<wm::WindowState::State> our_reference =
108 window_state->SetStateObject(old_state_.Pass()); 111 window_state->SetStateObject(old_state_.Pass());
109 } 112 }
110 113
111 void MaximizeModeWindowState::OnWMEvent(wm::WindowState* window_state, 114 void MaximizeModeWindowState::OnWMEvent(wm::WindowState* window_state,
112 const wm::WMEvent* event) { 115 const wm::WMEvent* event) {
113 switch (event->type()) { 116 switch (event->type()) {
117 case wm::WM_EVENT_TOGGLE_FULLSCREEN: {
118 // Window which cannot be maximized should not be fullscreened.
119 // It can, however, be restored if it was fullscreened.
120 bool is_fullscreen = window_state->IsFullscreen();
121 if (!is_fullscreen && !window_state->CanMaximize())
122 return;
123
124 if (window_state->delegate() &&
125 window_state->delegate()->ToggleFullscreen(window_state)) {
126 return;
127 }
128 UpdateWindow(window_state,
129 is_fullscreen ?
130 GetMaximizedOrCenteredWindowType(window_state) :
131 wm::WINDOW_STATE_TYPE_FULLSCREEN,
132 true);
133 break;
134 }
135 case wm::WM_EVENT_FULLSCREEN:
136 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN, true);
137 break;
114 case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION: 138 case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION:
115 case wm::WM_EVENT_TOGGLE_VERTICAL_MAXIMIZE: 139 case wm::WM_EVENT_TOGGLE_VERTICAL_MAXIMIZE:
116 case wm::WM_EVENT_TOGGLE_HORIZONTAL_MAXIMIZE: 140 case wm::WM_EVENT_TOGGLE_HORIZONTAL_MAXIMIZE:
117 case wm::WM_EVENT_TOGGLE_FULLSCREEN:
118 case wm::WM_EVENT_TOGGLE_MAXIMIZE: 141 case wm::WM_EVENT_TOGGLE_MAXIMIZE:
119 case wm::WM_EVENT_CENTER: 142 case wm::WM_EVENT_CENTER:
120 case wm::WM_EVENT_FULLSCREEN:
121 case wm::WM_EVENT_SNAP_LEFT: 143 case wm::WM_EVENT_SNAP_LEFT:
122 case wm::WM_EVENT_SNAP_RIGHT: 144 case wm::WM_EVENT_SNAP_RIGHT:
123 case wm::WM_EVENT_NORMAL: 145 case wm::WM_EVENT_NORMAL:
124 case wm::WM_EVENT_MAXIMIZE: 146 case wm::WM_EVENT_MAXIMIZE:
125 MaximizeOrCenterWindow(window_state, true); 147 UpdateWindow(window_state,
148 GetMaximizedOrCenteredWindowType(window_state),
149 true);
126 return; 150 return;
127 case wm::WM_EVENT_MINIMIZE: 151 case wm::WM_EVENT_MINIMIZE:
128 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED) { 152 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_MINIMIZED, true);
129 current_state_type_ = wm::WINDOW_STATE_TYPE_MINIMIZED;
130 Minimize(window_state);
131 }
132 return; 153 return;
133 case wm::WM_EVENT_SHOW_INACTIVE: 154 case wm::WM_EVENT_SHOW_INACTIVE:
134 return; 155 return;
135 case wm::WM_EVENT_SET_BOUNDS: 156 case wm::WM_EVENT_SET_BOUNDS:
136 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MAXIMIZED || 157 if (window_state->CanResize()) {
137 window_state->CanResize()) {
138 // In case the window is resizable and / or maximized we ignore the 158 // In case the window is resizable and / or maximized we ignore the
139 // requested bounds change and resize to the biggest possible size. 159 // requested bounds change and resize to the biggest possible size.
140 MaximizeOrCenterWindow(window_state, true); 160 UpdateBounds(window_state, true);
141 } else if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED) { 161 } else
162 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED &&
163 current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED) {
142 // In all other cases (except for minimized windows) we respect the 164 // In all other cases (except for minimized windows) we respect the
143 // requested bounds and center it to a fully visible area on the screen. 165 // requested bounds and center it to a fully visible area on the screen.
144 gfx::Rect bounds_in_parent = 166 gfx::Rect bounds_in_parent =
145 (static_cast<const wm::SetBoundsEvent*>(event))->requested_bounds(); 167 (static_cast<const wm::SetBoundsEvent*>(event))->requested_bounds();
146 bounds_in_parent = GetCenteredBounds(bounds_in_parent, window_state); 168 bounds_in_parent = GetCenteredBounds(bounds_in_parent, window_state);
147 if (bounds_in_parent != window_state->window()->bounds()) { 169 if (bounds_in_parent != window_state->window()->bounds()) {
148 if (window_state->window()->IsVisible()) 170 if (window_state->window()->IsVisible())
149 window_state->SetBoundsDirectAnimated(bounds_in_parent); 171 window_state->SetBoundsDirectAnimated(bounds_in_parent);
150 else 172 else
151 window_state->SetBoundsDirect(bounds_in_parent); 173 window_state->SetBoundsDirect(bounds_in_parent);
152 } 174 }
153 } 175 }
154 break; 176 break;
155 case wm::WM_EVENT_ADDED_TO_WORKSPACE: 177 case wm::WM_EVENT_ADDED_TO_WORKSPACE:
156 MaximizeOrCenterWindow(window_state, true); 178 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED &&
179 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN &&
180 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED) {
181 wm::WindowStateType new_state =
182 GetMaximizedOrCenteredWindowType(window_state);
183 UpdateWindow(window_state, new_state, true);
184 }
157 break; 185 break;
158 case wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED: 186 case wm::WM_EVENT_WORKAREA_BOUNDS_CHANGED:
159 case wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED: 187 case wm::WM_EVENT_DISPLAY_BOUNDS_CHANGED:
160 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED) 188 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED)
161 MaximizeOrCenterWindow(window_state, false); 189 UpdateBounds(window_state, true);
162 break; 190 break;
163 } 191 }
164 } 192 }
165 193
166 wm::WindowStateType MaximizeModeWindowState::GetType() const { 194 wm::WindowStateType MaximizeModeWindowState::GetType() const {
167 return current_state_type_; 195 return current_state_type_;
168 } 196 }
169 197
170 void MaximizeModeWindowState::AttachState( 198 void MaximizeModeWindowState::AttachState(
171 wm::WindowState* window_state, 199 wm::WindowState* window_state,
172 wm::WindowState::State* previous_state) { 200 wm::WindowState::State* previous_state) {
173 current_state_type_ = previous_state->GetType(); 201 current_state_type_ = previous_state->GetType();
174 202
175 // Initialize the state to a good preset. 203 // Initialize the state to a good preset.
176 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && 204 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED &&
177 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED) { 205 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED &&
178 MaximizeOrCenterWindow(window_state, true); 206 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) {
207 UpdateWindow(window_state,
208 GetMaximizedOrCenteredWindowType(window_state),
209 true);
179 } 210 }
180 211
181 window_state->set_can_be_dragged(false); 212 window_state->set_can_be_dragged(false);
182 } 213 }
183 214
184 void MaximizeModeWindowState::DetachState(wm::WindowState* window_state) { 215 void MaximizeModeWindowState::DetachState(wm::WindowState* window_state) {
185 window_state->set_can_be_dragged(true); 216 window_state->set_can_be_dragged(true);
186 } 217 }
187 218
188 void MaximizeModeWindowState::MaximizeOrCenterWindow( 219 void MaximizeModeWindowState::UpdateWindow(wm::WindowState* window_state,
189 wm::WindowState* window_state, 220 wm::WindowStateType target_state,
190 bool animated) { 221 bool animated) {
191 const wm::WindowStateType target_state = 222 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED ||
192 window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED : 223 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED ||
193 wm::WINDOW_STATE_TYPE_NORMAL; 224 (target_state == wm::WINDOW_STATE_TYPE_NORMAL &&
225 !window_state->CanMaximize()) ||
226 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN);
227
228 if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) {
229 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED)
230 return;
231
232 current_state_type_ = target_state;
233 ::wm::SetWindowVisibilityAnimationType(
234 window_state->window(), WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE);
235 window_state->window()->Hide();
236 if (window_state->IsActive())
237 window_state->Deactivate();
238 return;
239 }
240
241 if (current_state_type_ == target_state) {
242 // If the state type did not change, update it accordingly.
243 UpdateBounds(window_state, animated);
244 return;
245 }
246
194 const wm::WindowStateType old_state_type = current_state_type_; 247 const wm::WindowStateType old_state_type = current_state_type_;
195 gfx::Rect bounds_in_parent = GetMaximizedAndCenteredBounds(window_state); 248 current_state_type_ = target_state;
196 249 window_state->UpdateWindowShowStateFromStateType();
197 if (current_state_type_ != target_state) { 250 window_state->NotifyPreStateTypeChange(old_state_type);
198 current_state_type_ = target_state; 251 UpdateBounds(window_state, animated);
199 window_state->UpdateWindowShowStateFromStateType(); 252 window_state->NotifyPostStateTypeChange(old_state_type);
200 window_state->NotifyPreStateTypeChange(old_state_type);
201 // If we have a target bounds rectangle, we center it and set it
202 // accordingly.
203 if (!bounds_in_parent.IsEmpty()) {
204 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED || !animated)
205 window_state->SetBoundsDirect(bounds_in_parent);
206 else
207 window_state->SetBoundsDirectAnimated(bounds_in_parent);
208 }
209 window_state->NotifyPostStateTypeChange(old_state_type);
210 } else if (!bounds_in_parent.IsEmpty() &&
211 bounds_in_parent != window_state->window()->bounds()) {
212 // Coming here, we were most probably called through a display change.
213 // Do not animate.
214 if (animated)
215 window_state->SetBoundsDirectAnimated(bounds_in_parent);
216 else
217 window_state->SetBoundsDirect(bounds_in_parent);
218 }
219 253
220 if ((window_state->window()->TargetVisibility() || 254 if ((window_state->window()->TargetVisibility() ||
221 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && 255 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) &&
222 !window_state->window()->layer()->visible()) { 256 !window_state->window()->layer()->visible()) {
223 // The layer may be hidden if the window was previously minimized. Make 257 // The layer may be hidden if the window was previously minimized. Make
224 // sure it's visible. 258 // sure it's visible.
225 window_state->window()->Show(); 259 window_state->window()->Show();
226 } 260 }
227 } 261 }
228 262
229 void MaximizeModeWindowState::Minimize(wm::WindowState* window_state) { 263 wm::WindowStateType MaximizeModeWindowState::GetMaximizedOrCenteredWindowType(
230 ::wm::SetWindowVisibilityAnimationType( 264 wm::WindowState* window_state) {
231 window_state->window(), WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); 265 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED :
266 wm::WINDOW_STATE_TYPE_NORMAL;
267 }
232 268
233 // Hide the window. 269 void MaximizeModeWindowState::UpdateBounds(wm::WindowState* window_state,
234 window_state->window()->Hide(); 270 bool animated) {
235 // Activate another window. 271 gfx::Rect bounds_in_parent = GetMaximizedAndCenteredBounds(window_state);
236 if (window_state->IsActive()) 272 // If we have a target bounds rectangle, we center it and set it
237 window_state->Deactivate(); 273 // accordingly.
274 if (!bounds_in_parent.IsEmpty() &&
275 bounds_in_parent != window_state->window()->bounds()) {
276 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED ||
277 !window_state->window()->IsVisible() ||
278 !animated) {
279 window_state->SetBoundsDirect(bounds_in_parent);
280 } else {
281 window_state->SetBoundsDirectAnimated(bounds_in_parent);
282 }
283 }
238 } 284 }
239 285
240 } // namespace ash 286 } // namespace ash
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