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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_SYNC_MODEL_SIMPLE_METADATA_CHANGE_LIST_H_ | |
| 6 #define COMPONENTS_SYNC_MODEL_SIMPLE_METADATA_CHANGE_LIST_H_ | |
| 7 | |
| 8 #include <map> | |
| 9 #include <memory> | |
| 10 #include <string> | |
| 11 | |
| 12 #include "components/sync/engine/non_blocking_sync_common.h" | |
| 13 #include "components/sync/model/metadata_change_list.h" | |
| 14 #include "components/sync/model/model_type_store.h" | |
| 15 #include "components/sync/protocol/entity_metadata.pb.h" | |
| 16 #include "components/sync/protocol/model_type_state.pb.h" | |
| 17 | |
| 18 namespace syncer { | |
| 19 | |
| 20 // A MetadataChangeList implementation that is meant to be used in combination | |
| 21 // with a ModelTypeStore. It accumulates changes in member fields, and then when | |
| 22 // requested transfers them to the store/write batch. | |
| 23 class SimpleMetadataChangeList : public MetadataChangeList { | |
| 24 public: | |
| 25 enum ChangeType { UPDATE, CLEAR }; | |
| 26 | |
| 27 struct MetadataChange { | |
| 28 ChangeType type; | |
| 29 sync_pb::EntityMetadata metadata; | |
| 30 }; | |
| 31 | |
| 32 struct ModelTypeStateChange { | |
| 33 ChangeType type; | |
| 34 sync_pb::ModelTypeState state; | |
| 35 }; | |
| 36 | |
| 37 typedef std::map<std::string, MetadataChange> MetadataChanges; | |
| 38 | |
| 39 SimpleMetadataChangeList(); | |
| 40 ~SimpleMetadataChangeList() override; | |
| 41 | |
| 42 void UpdateModelTypeState( | |
| 43 const sync_pb::ModelTypeState& model_type_state) override; | |
| 44 void ClearModelTypeState() override; | |
| 45 void UpdateMetadata(const std::string& storage_key, | |
| 46 const sync_pb::EntityMetadata& metadata) override; | |
| 47 void ClearMetadata(const std::string& storage_key) override; | |
| 48 | |
| 49 const MetadataChanges& GetMetadataChanges() const; | |
| 50 bool HasModelTypeStateChange() const; | |
| 51 const ModelTypeStateChange& GetModelTypeStateChange() const; | |
| 52 | |
| 53 // Moves all currently accumulated changes into the write batch, clear out | |
| 54 // local copies. Calling this multiple times will work, but should not be | |
| 55 // necessary. | |
| 56 void TransferChanges(ModelTypeStore* store, | |
| 57 ModelTypeStore::WriteBatch* write_batch); | |
| 58 | |
| 59 private: | |
| 60 MetadataChanges metadata_changes_; | |
| 61 std::unique_ptr<ModelTypeStateChange> state_change_; | |
| 62 }; | |
| 63 | |
| 64 } // namespace syncer | |
| 65 | |
| 66 #endif // COMPONENTS_SYNC_MODEL_SIMPLE_METADATA_CHANGE_LIST_H_ | |
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