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Side by Side Diff: components/sync/model/simple_metadata_change_list.h

Issue 2473553003: [Sync] Improve MetadataChangeList usage for types using ModelTypeStore. (Closed)
Patch Set: Fix comments + protected constructor. Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_SYNC_MODEL_SIMPLE_METADATA_CHANGE_LIST_H_
6 #define COMPONENTS_SYNC_MODEL_SIMPLE_METADATA_CHANGE_LIST_H_
7
8 #include <map>
9 #include <memory>
10 #include <string>
11
12 #include "components/sync/engine/non_blocking_sync_common.h"
13 #include "components/sync/model/metadata_change_list.h"
14 #include "components/sync/model/model_type_store.h"
15 #include "components/sync/protocol/entity_metadata.pb.h"
16 #include "components/sync/protocol/model_type_state.pb.h"
17
18 namespace syncer {
19
20 // A MetadataChangeList implementation that is meant to be used in combination
21 // with a ModelTypeStore. It accumulates changes in member fields, and then when
22 // requested transfers them to the store/write batch.
23 class SimpleMetadataChangeList : public MetadataChangeList {
24 public:
25 enum ChangeType { UPDATE, CLEAR };
26
27 struct MetadataChange {
28 ChangeType type;
29 sync_pb::EntityMetadata metadata;
30 };
31
32 struct ModelTypeStateChange {
33 ChangeType type;
34 sync_pb::ModelTypeState state;
35 };
36
37 typedef std::map<std::string, MetadataChange> MetadataChanges;
38
39 SimpleMetadataChangeList();
40 ~SimpleMetadataChangeList() override;
41
42 void UpdateModelTypeState(
43 const sync_pb::ModelTypeState& model_type_state) override;
44 void ClearModelTypeState() override;
45 void UpdateMetadata(const std::string& storage_key,
46 const sync_pb::EntityMetadata& metadata) override;
47 void ClearMetadata(const std::string& storage_key) override;
48
49 const MetadataChanges& GetMetadataChanges() const;
50 bool HasModelTypeStateChange() const;
51 const ModelTypeStateChange& GetModelTypeStateChange() const;
52
53 // Moves all currently accumulated changes into the write batch, clear out
54 // local copies. Calling this multiple times will work, but should not be
55 // necessary.
56 void TransferChanges(ModelTypeStore* store,
57 ModelTypeStore::WriteBatch* write_batch);
58
59 private:
60 MetadataChanges metadata_changes_;
61 std::unique_ptr<ModelTypeStateChange> state_change_;
62 };
63
64 } // namespace syncer
65
66 #endif // COMPONENTS_SYNC_MODEL_SIMPLE_METADATA_CHANGE_LIST_H_
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