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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ |
| 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <set> | 9 #include <set> |
| 10 | 10 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 | 22 |
| 23 namespace device { | 23 namespace device { |
| 24 class GamepadConsumer; | 24 class GamepadConsumer; |
| 25 class GamepadDataFetcher; | 25 class GamepadDataFetcher; |
| 26 class GamepadProvider; | 26 class GamepadProvider; |
| 27 } | 27 } |
| 28 | 28 |
| 29 namespace content { | 29 namespace content { |
| 30 | 30 |
| 31 class GamepadServiceTestConstructor; | 31 class GamepadServiceTestConstructor; |
| 32 class RenderProcessHost; | |
| 33 | 32 |
| 34 // Owns the GamepadProvider (the background polling thread) and keeps track of | 33 // Owns the GamepadProvider (the background polling thread) and keeps track of |
| 35 // the number of consumers currently using the data (and pausing the provider | 34 // the number of consumers currently using the data (and pausing the provider |
| 36 // when not in use). | 35 // when not in use). |
| 37 class CONTENT_EXPORT GamepadService | 36 class CONTENT_EXPORT GamepadService |
| 38 : public device::GamepadConnectionChangeClient { | 37 : public device::GamepadConnectionChangeClient { |
| 39 public: | 38 public: |
| 40 // Returns the GamepadService singleton. | 39 // Returns the GamepadService singleton. |
| 41 static GamepadService* GetInstance(); | 40 static GamepadService* GetInstance(); |
| 42 | 41 |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 131 int num_active_consumers_; | 130 int num_active_consumers_; |
| 132 | 131 |
| 133 bool gesture_callback_pending_; | 132 bool gesture_callback_pending_; |
| 134 | 133 |
| 135 DISALLOW_COPY_AND_ASSIGN(GamepadService); | 134 DISALLOW_COPY_AND_ASSIGN(GamepadService); |
| 136 }; | 135 }; |
| 137 | 136 |
| 138 } // namespace content | 137 } // namespace content |
| 139 | 138 |
| 140 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ | 139 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_SERVICE_H_ |
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