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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/public/cpp/window_tree_client.h" | 5 #include "services/ui/public/cpp/window_tree_client.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <string> | 9 #include <string> |
| 10 #include <utility> | 10 #include <utility> |
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| 466 bool WindowTreeClient::ApplyServerChangeToExistingInFlightChange( | 466 bool WindowTreeClient::ApplyServerChangeToExistingInFlightChange( |
| 467 const InFlightChange& change) { | 467 const InFlightChange& change) { |
| 468 InFlightChange* existing_change = GetOldestInFlightChangeMatching(change); | 468 InFlightChange* existing_change = GetOldestInFlightChangeMatching(change); |
| 469 if (!existing_change) | 469 if (!existing_change) |
| 470 return false; | 470 return false; |
| 471 | 471 |
| 472 existing_change->SetRevertValueFrom(change); | 472 existing_change->SetRevertValueFrom(change); |
| 473 return true; | 473 return true; |
| 474 } | 474 } |
| 475 | 475 |
| 476 Window* WindowTreeClient::BuildWindowTree( | 476 void WindowTreeClient::BuildWindowTree( |
| 477 const mojo::Array<mojom::WindowDataPtr>& windows, | 477 const mojo::Array<mojom::WindowDataPtr>& windows, |
| 478 Window* initial_parent) { | 478 Window* initial_parent) { |
| 479 std::vector<Window*> parents; | 479 for (const auto& window_data : windows) { |
| 480 Window* root = nullptr; | 480 Window* parent = window_data->parent_id == 0 |
| 481 Window* last_window = nullptr; | 481 ? nullptr |
| 482 if (initial_parent) | 482 : GetWindowByServerId(window_data->parent_id); |
| 483 parents.push_back(initial_parent); | 483 Window* existing_window = GetWindowByServerId(window_data->window_id); |
| 484 for (size_t i = 0; i < windows.size(); ++i) { | 484 if (!existing_window) |
| 485 if (last_window && windows[i]->parent_id == server_id(last_window)) { | 485 AddWindowToClient(this, parent, window_data); |
| 486 parents.push_back(last_window); | 486 else if (parent) |
| 487 } else if (!parents.empty()) { | 487 WindowPrivate(parent).LocalAddChild(existing_window); |
| 488 while (server_id(parents.back()) != windows[i]->parent_id) | |
| 489 parents.pop_back(); | |
| 490 } | |
| 491 Window* window = AddWindowToClient( | |
| 492 this, !parents.empty() ? parents.back() : nullptr, windows[i]); | |
| 493 if (!last_window) | |
| 494 root = window; | |
| 495 last_window = window; | |
| 496 } | 488 } |
| 497 return root; | |
| 498 } | 489 } |
| 499 | 490 |
| 500 Window* WindowTreeClient::NewWindowImpl( | 491 Window* WindowTreeClient::NewWindowImpl( |
| 501 NewWindowType type, | 492 NewWindowType type, |
| 502 const Window::SharedProperties* properties) { | 493 const Window::SharedProperties* properties) { |
| 503 DCHECK(tree_); | 494 DCHECK(tree_); |
| 504 Window* window = | 495 Window* window = |
| 505 new Window(this, MakeTransportId(client_id_, next_window_id_++)); | 496 new Window(this, MakeTransportId(client_id_, next_window_id_++)); |
| 506 if (properties) | 497 if (properties) |
| 507 window->properties_ = *properties; | 498 window->properties_ = *properties; |
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| 1438 Window* window, | 1429 Window* window, |
| 1439 const gfx::Vector2d& offset, | 1430 const gfx::Vector2d& offset, |
| 1440 const gfx::Insets& hit_area) { | 1431 const gfx::Insets& hit_area) { |
| 1441 if (window_manager_internal_client_) { | 1432 if (window_manager_internal_client_) { |
| 1442 window_manager_internal_client_->SetUnderlaySurfaceOffsetAndExtendedHitArea( | 1433 window_manager_internal_client_->SetUnderlaySurfaceOffsetAndExtendedHitArea( |
| 1443 server_id(window), offset.x(), offset.y(), hit_area); | 1434 server_id(window), offset.x(), offset.y(), hit_area); |
| 1444 } | 1435 } |
| 1445 } | 1436 } |
| 1446 | 1437 |
| 1447 } // namespace ui | 1438 } // namespace ui |
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