OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 11 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
12 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 12 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
13 | 13 |
14 static const GLES2Util::EnumToString enum_to_string_table[] = { | 14 static const GLES2Util::EnumToString enum_to_string_table[] = { |
15 {0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", }, | 15 { |
16 {0x8825, "GL_DRAW_BUFFER0_EXT", }, | 16 0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", |
17 {0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM", }, | 17 }, |
18 {0x884C, "GL_TEXTURE_COMPARE_MODE_EXT", }, | 18 { |
19 {0x0BC2, "GL_ALPHA_TEST_REF_QCOM", }, | 19 0x8825, "GL_DRAW_BUFFER0_EXT", |
20 {0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT", }, | 20 }, |
21 {0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT", }, | 21 { |
22 {0x93A1, "GL_BGRA8_EXT", }, | 22 0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM", |
23 {0, "GL_FALSE", }, | 23 }, |
24 {0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM", }, | 24 { |
25 {0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", }, | 25 0x884C, "GL_TEXTURE_COMPARE_MODE_EXT", |
26 {0x8FC4, "GL_SHADER_BINARY_VIV", }, | 26 }, |
27 {0x9130, "GL_SGX_PROGRAM_BINARY_IMG", }, | 27 { |
28 {0x9133, "GL_RENDERBUFFER_SAMPLES_IMG", }, | 28 0x0BC2, "GL_ALPHA_TEST_REF_QCOM", |
29 {0x82E0, "GL_BUFFER_KHR", }, | 29 }, |
30 {0x9135, "GL_MAX_SAMPLES_IMG", }, | 30 { |
31 {0x9134, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", }, | 31 0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT", |
32 {0x9137, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", }, | 32 }, |
33 {0x9136, "GL_TEXTURE_SAMPLES_IMG", }, | 33 { |
34 {0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM", }, | 34 0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT", |
35 {0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", }, | 35 }, |
36 {0x0BC0, "GL_ALPHA_TEST_QCOM", }, | 36 { |
37 {0x0006, "GL_TRIANGLE_FAN", }, | 37 0x93A1, "GL_BGRA8_EXT", |
38 {0x0004, "GL_TRIANGLES", }, | 38 }, |
39 {0x0005, "GL_TRIANGLE_STRIP", }, | 39 { |
40 {0x0002, "GL_LINE_LOOP", }, | 40 0, "GL_FALSE", |
41 {0x0003, "GL_LINE_STRIP", }, | 41 }, |
42 {0x0000, "GL_POINTS", }, | 42 { |
43 {0x0001, "GL_LINES", }, | 43 0x00400000, "GL_STENCIL_BUFFER_BIT6_QCOM", |
44 {0x78F0, "GL_IMAGE_ROWBYTES_CHROMIUM", }, | 44 }, |
45 {0x88B8, "GL_READ_ONLY", }, | 45 { |
46 {0x88B9, "GL_WRITE_ONLY_OES", }, | 46 0x9138, "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG", |
47 {0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", }, | 47 }, |
48 {0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", }, | 48 { |
49 {0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", }, | 49 0x8FC4, "GL_SHADER_BINARY_VIV", |
50 {0x8740, "GL_Z400_BINARY_AMD", }, | 50 }, |
51 {0x8192, "GL_GENERATE_MIPMAP_HINT", }, | 51 { |
52 {0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", }, | 52 0x9130, "GL_SGX_PROGRAM_BINARY_IMG", |
53 {0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", }, | 53 }, |
54 {0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", }, | 54 { |
55 {0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", }, | 55 0x9133, "GL_RENDERBUFFER_SAMPLES_IMG", |
56 {0x8A51, "GL_RGB_RAW_422_APPLE", }, | 56 }, |
57 {0x87F9, "GL_3DC_X_AMD", }, | 57 { |
58 {0x8A53, "GL_SYNC_OBJECT_APPLE", }, | 58 0x82E0, "GL_BUFFER_KHR", |
59 {0x8DF8, "GL_SHADER_BINARY_FORMATS", }, | 59 }, |
60 {0x8DF9, "GL_NUM_SHADER_BINARY_FORMATS", }, | 60 { |
61 {0x826D, "GL_DEBUG_GROUP_STACK_DEPTH_KHR", }, | 61 0x9135, "GL_MAX_SAMPLES_IMG", |
62 {0x826B, "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", }, | 62 }, |
63 {0x826C, "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", }, | 63 { |
64 {0x8B59, "GL_BOOL_VEC4", }, | 64 0x9134, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG", |
65 {0x826A, "GL_DEBUG_TYPE_POP_GROUP_KHR", }, | 65 }, |
66 {0x8B57, "GL_BOOL_VEC2", }, | 66 { |
67 {0x8DF1, "GL_MEDIUM_FLOAT", }, | 67 0x9137, "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG", |
68 {0x8B55, "GL_INT_VEC4", }, | 68 }, |
69 {0x8B54, "GL_INT_VEC3", }, | 69 { |
70 {0x8DF4, "GL_MEDIUM_INT", }, | 70 0x9136, "GL_TEXTURE_SAMPLES_IMG", |
71 {0x8DF5, "GL_HIGH_INT", }, | 71 }, |
72 {0x8B51, "GL_FLOAT_VEC3", }, | 72 { |
73 {0x8B50, "GL_FLOAT_VEC2", }, | 73 0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM", |
74 {0x806F, "GL_TEXTURE_3D_OES", }, | 74 }, |
75 {0x92E0, "GL_DEBUG_OUTPUT_KHR", }, | 75 { |
76 {0x806A, "GL_TEXTURE_BINDING_3D_OES", }, | 76 0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT", |
77 {0x8CE3, "GL_COLOR_ATTACHMENT3_EXT", }, | 77 }, |
78 {0x1904, "GL_GREEN_NV", }, | 78 { |
79 {0x928D, "GL_DST_OUT_NV", }, | 79 0x0BC0, "GL_ALPHA_TEST_QCOM", |
80 {0x8069, "GL_TEXTURE_BINDING_2D", }, | 80 }, |
81 {0x8261, "GL_NO_RESET_NOTIFICATION_EXT", }, | 81 { |
82 {0x8DFA, "GL_SHADER_COMPILER", }, | 82 0x0006, "GL_TRIANGLE_FAN", |
83 {0x8DFB, "GL_MAX_VERTEX_UNIFORM_VECTORS", }, | 83 }, |
84 {0x8DFC, "GL_MAX_VARYING_VECTORS", }, | 84 { |
85 {0x8B5C, "GL_FLOAT_MAT4", }, | 85 0x0004, "GL_TRIANGLES", |
86 {0x8B5B, "GL_FLOAT_MAT3", }, | 86 }, |
87 {0x8268, "GL_DEBUG_TYPE_MARKER_KHR", }, | 87 { |
88 {0x8269, "GL_DEBUG_TYPE_PUSH_GROUP_KHR", }, | 88 0x0005, "GL_TRIANGLE_STRIP", |
89 {0x1905, "GL_BLUE_NV", }, | 89 }, |
90 {0x87FF, "GL_PROGRAM_BINARY_FORMATS_OES", }, | 90 { |
91 {0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS_OES", }, | 91 0x0002, "GL_LINE_LOOP", |
92 {0x2600, "GL_NEAREST", }, | 92 }, |
93 {0x2601, "GL_LINEAR", }, | 93 { |
94 {0x8C03, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", }, | 94 0x0003, "GL_LINE_STRIP", |
95 {0x9242, "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", }, | 95 }, |
96 {0x88BA, "GL_READ_WRITE", }, | 96 { |
97 {0x88BB, "GL_BUFFER_ACCESS_OES", }, | 97 0x0000, "GL_POINTS", |
98 {0x88BC, "GL_BUFFER_MAPPED_OES", }, | 98 }, |
99 {0x88BD, "GL_BUFFER_MAP_POINTER_OES", }, | 99 { |
100 {0x88BF, "GL_TIME_ELAPSED_EXT", }, | 100 0x0001, "GL_LINES", |
101 {0x0C10, "GL_SCISSOR_BOX", }, | 101 }, |
102 {0x0C11, "GL_SCISSOR_TEST", }, | 102 { |
103 {0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", }, | 103 0x78F0, "GL_IMAGE_ROWBYTES_CHROMIUM", |
104 {0x8A48, "GL_TEXTURE_SRGB_DECODE_EXT", }, | 104 }, |
105 {0x300E, "GL_CONTEXT_LOST", }, | 105 { |
106 {0x02000000, "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", }, | 106 0x88B8, "GL_READ_ONLY", |
107 {0x8C2F, "GL_ANY_SAMPLES_PASSED_EXT", }, | 107 }, |
108 {0x8BD2, "GL_TEXTURE_WIDTH_QCOM", }, | 108 { |
109 {0x8BD3, "GL_TEXTURE_HEIGHT_QCOM", }, | 109 0x88B9, "GL_WRITE_ONLY_OES", |
110 {0x8BD4, "GL_TEXTURE_DEPTH_QCOM", }, | 110 }, |
111 {0x8BD5, "GL_TEXTURE_INTERNAL_FORMAT_QCOM", }, | 111 { |
112 {0x8BD6, "GL_TEXTURE_FORMAT_QCOM", }, | 112 0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT", |
113 {0x8BD7, "GL_TEXTURE_TYPE_QCOM", }, | 113 }, |
114 {0x8B8D, "GL_CURRENT_PROGRAM", }, | 114 { |
115 {0x8BD9, "GL_TEXTURE_NUM_LEVELS_QCOM", }, | 115 0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT", |
116 {0x00200000, "GL_STENCIL_BUFFER_BIT5_QCOM", }, | 116 }, |
117 {0x8B8A, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", }, | 117 { |
118 {0x8B8B, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", }, | 118 0x8741, "GL_PROGRAM_BINARY_LENGTH_OES", |
119 {0x8B8C, "GL_SHADING_LANGUAGE_VERSION", }, | 119 }, |
120 {0x8BDA, "GL_TEXTURE_TARGET_QCOM", }, | 120 { |
121 {0x8BDB, "GL_TEXTURE_OBJECT_VALID_QCOM", }, | 121 0x8740, "GL_Z400_BINARY_AMD", |
122 {0x8BDC, "GL_STATE_RESTORE", }, | 122 }, |
123 {0x8B88, "GL_SHADER_SOURCE_LENGTH", }, | 123 { |
124 {0x8B89, "GL_ACTIVE_ATTRIBUTES", }, | 124 0x8192, "GL_GENERATE_MIPMAP_HINT", |
125 {0x93C9, "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES", }, | 125 }, |
126 {0x93C8, "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES", }, | 126 { |
127 {0x8B84, "GL_INFO_LOG_LENGTH", }, | 127 0x8A54, "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT", |
128 {0x8B85, "GL_ATTACHED_SHADERS", }, | 128 }, |
129 {0x8B86, "GL_ACTIVE_UNIFORMS", }, | 129 { |
130 {0x8B87, "GL_ACTIVE_UNIFORM_MAX_LENGTH", }, | 130 0x8A55, "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT", |
131 {0x8B80, "GL_DELETE_STATUS", }, | 131 }, |
132 {0x8B81, "GL_COMPILE_STATUS", }, | 132 { |
133 {0x8B82, "GL_LINK_STATUS", }, | 133 0x8A56, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT", |
134 {0x8B83, "GL_VALIDATE_STATUS", }, | 134 }, |
135 {0x8D48, "GL_STENCIL_INDEX8", }, | 135 { |
136 {0x8D46, "GL_STENCIL_INDEX1_OES", }, | 136 0x8A57, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT", |
137 {0x8D47, "GL_STENCIL_INDEX4_OES", }, | 137 }, |
138 {0x8D44, "GL_RENDERBUFFER_INTERNAL_FORMAT", }, | 138 { |
139 {0x00000100, "GL_DEPTH_BUFFER_BIT", }, | 139 0x8A51, "GL_RGB_RAW_422_APPLE", |
140 {0x8D42, "GL_RENDERBUFFER_WIDTH", }, | 140 }, |
141 {0x8D43, "GL_RENDERBUFFER_HEIGHT", }, | 141 { |
142 {0x8D40, "GL_FRAMEBUFFER", }, | 142 0x87F9, "GL_3DC_X_AMD", |
143 {0x8D41, "GL_RENDERBUFFER", }, | 143 }, |
144 {0x0BD0, "GL_DITHER", }, | 144 { |
145 {0x93D3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", }, | 145 0x8A53, "GL_SYNC_OBJECT_APPLE", |
146 {0x1801, "GL_DEPTH_EXT", }, | 146 }, |
147 {0x1800, "GL_COLOR_EXT", }, | 147 { |
148 {0x1802, "GL_STENCIL_EXT", }, | 148 0x8DF8, "GL_SHADER_BINARY_FORMATS", |
149 {0x0B21, "GL_LINE_WIDTH", }, | 149 }, |
150 {0x81A5, "GL_DEPTH_COMPONENT16", }, | 150 { |
151 {0x81A6, "GL_DEPTH_COMPONENT24_OES", }, | 151 0x8DF9, "GL_NUM_SHADER_BINARY_FORMATS", |
152 {0x81A7, "GL_DEPTH_COMPONENT32_OES", }, | 152 }, |
153 {0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", }, | 153 { |
154 {0x8B6A, "GL_FLOAT_MAT4x3_NV", }, | 154 0x826D, "GL_DEBUG_GROUP_STACK_DEPTH_KHR", |
155 {0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", }, | 155 }, |
156 {0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", }, | 156 { |
157 {0x9144, "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR", }, | 157 0x826B, "GL_DEBUG_SEVERITY_NOTIFICATION_KHR", |
158 {0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR", }, | 158 }, |
159 {0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR", }, | 159 { |
160 {0x9147, "GL_DEBUG_SEVERITY_MEDIUM_KHR", }, | 160 0x826C, "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR", |
161 {0x9148, "GL_DEBUG_SEVERITY_LOW_KHR", }, | 161 }, |
162 {0x9260, "GL_GCCSO_SHADER_BINARY_FJ", }, | 162 { |
163 {0x8F60, "GL_MALI_SHADER_BINARY_ARM", }, | 163 0x8B59, "GL_BOOL_VEC4", |
164 {0x8F61, "GL_MALI_PROGRAM_BINARY_ARM", }, | 164 }, |
165 {0x87EE, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", }, | 165 { |
166 {0x822B, "GL_RG8_EXT", }, | 166 0x826A, "GL_DEBUG_TYPE_POP_GROUP_KHR", |
167 {0x822F, "GL_RG16F_EXT", }, | 167 }, |
168 {0x822D, "GL_R16F_EXT", }, | 168 { |
169 {0x822E, "GL_R32F_EXT", }, | 169 0x8B57, "GL_BOOL_VEC2", |
170 {1, "GL_ES_VERSION_2_0", }, | 170 }, |
171 {0x84F9, "GL_DEPTH_STENCIL_OES", }, | 171 { |
172 {0x8368, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", }, | 172 0x8DF1, "GL_MEDIUM_FLOAT", |
173 {0x8819, "GL_LUMINANCE_ALPHA32F_EXT", }, | 173 }, |
174 {0x8818, "GL_LUMINANCE32F_EXT", }, | 174 { |
175 {0x8363, "GL_UNSIGNED_SHORT_5_6_5", }, | 175 0x8B55, "GL_INT_VEC4", |
176 {0x8814, "GL_RGBA32F_EXT", }, | 176 }, |
177 {0x84F2, "GL_ALL_COMPLETED_NV", }, | 177 { |
178 {0x8816, "GL_ALPHA32F_EXT", }, | 178 0x8B54, "GL_INT_VEC3", |
179 {0x84F4, "GL_FENCE_CONDITION_NV", }, | 179 }, |
180 {0x8366, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", }, | 180 { |
181 {0x8365, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", }, | 181 0x8DF4, "GL_MEDIUM_INT", |
182 {0x84F7, "GL_COMMANDS_COMPLETED_CHROMIUM", }, | 182 }, |
183 {0x881E, "GL_LUMINANCE16F_EXT", }, | 183 { |
184 {0x84FA, "GL_UNSIGNED_INT_24_8_OES", }, | 184 0x8DF5, "GL_HIGH_INT", |
185 {0x881F, "GL_LUMINANCE_ALPHA16F_EXT", }, | 185 }, |
186 {0x881A, "GL_RGBA16F_EXT", }, | 186 { |
187 {0x84FE, "GL_TEXTURE_MAX_ANISOTROPY_EXT", }, | 187 0x8B51, "GL_FLOAT_VEC3", |
188 {0x0901, "GL_CCW", }, | 188 }, |
189 {0x0900, "GL_CW", }, | 189 { |
190 {0x8229, "GL_R8_EXT", }, | 190 0x8B50, "GL_FLOAT_VEC2", |
191 {0x9283, "GL_DISJOINT_NV", }, | 191 }, |
192 {0x8227, "GL_RG_EXT", }, | 192 { |
193 {0x8B66, "GL_FLOAT_MAT2x4_NV", }, | 193 0x806F, "GL_TEXTURE_3D_OES", |
194 {0x8B67, "GL_FLOAT_MAT3x2_NV", }, | 194 }, |
195 {0x8B65, "GL_FLOAT_MAT2x3_NV", }, | 195 { |
196 {0x8B62, "GL_SAMPLER_2D_SHADOW_EXT", }, | 196 0x92E0, "GL_DEBUG_OUTPUT_KHR", |
197 {0x8B63, "GL_SAMPLER_2D_RECT_ARB", }, | 197 }, |
198 {0x8B60, "GL_SAMPLER_CUBE", }, | 198 { |
199 {0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM", }, | 199 0x806A, "GL_TEXTURE_BINDING_3D_OES", |
200 {0x8B68, "GL_FLOAT_MAT3x4_NV", }, | 200 }, |
201 {0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", }, | 201 { |
202 {0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", }, | 202 0x8CE3, "GL_COLOR_ATTACHMENT3_EXT", |
203 {0x88F0, "GL_DEPTH24_STENCIL8_OES", }, | 203 }, |
204 {0x80A0, "GL_SAMPLE_COVERAGE", }, | 204 { |
205 {0x928F, "GL_DST_ATOP_NV", }, | 205 0x1904, "GL_GREEN_NV", |
206 {0x80A9, "GL_SAMPLES", }, | 206 }, |
207 {0x80A8, "GL_SAMPLE_BUFFERS", }, | 207 { |
208 {0x0D55, "GL_ALPHA_BITS", }, | 208 0x928D, "GL_DST_OUT_NV", |
209 {0x0D54, "GL_BLUE_BITS", }, | 209 }, |
210 {0x0D57, "GL_STENCIL_BITS", }, | 210 { |
211 {0x0D56, "GL_DEPTH_BITS", }, | 211 0x8069, "GL_TEXTURE_BINDING_2D", |
212 {0x8CD5, "GL_FRAMEBUFFER_COMPLETE", }, | 212 }, |
213 {0x0D50, "GL_SUBPIXEL_BITS", }, | 213 { |
214 {0x0D53, "GL_GREEN_BITS", }, | 214 0x8261, "GL_NO_RESET_NOTIFICATION_EXT", |
215 {0x0D52, "GL_RED_BITS", }, | 215 }, |
216 {0x8037, "GL_POLYGON_OFFSET_FILL", }, | 216 { |
217 {0x928C, "GL_SRC_OUT_NV", }, | 217 0x8DFA, "GL_SHADER_COMPILER", |
218 {0x8034, "GL_UNSIGNED_SHORT_5_5_5_1", }, | 218 }, |
219 {0x8033, "GL_UNSIGNED_SHORT_4_4_4_4", }, | 219 { |
220 {0x928B, "GL_DST_IN_NV", }, | 220 0x8DFB, "GL_MAX_VERTEX_UNIFORM_VECTORS", |
221 {0x0305, "GL_ONE_MINUS_DST_ALPHA", }, | 221 }, |
222 {0x0304, "GL_DST_ALPHA", }, | 222 { |
223 {0x0307, "GL_ONE_MINUS_DST_COLOR", }, | 223 0x8DFC, "GL_MAX_VARYING_VECTORS", |
224 {0x0306, "GL_DST_COLOR", }, | 224 }, |
225 {0x0301, "GL_ONE_MINUS_SRC_COLOR", }, | 225 { |
226 {0x0300, "GL_SRC_COLOR", }, | 226 0x8B5C, "GL_FLOAT_MAT4", |
227 {0x0303, "GL_ONE_MINUS_SRC_ALPHA", }, | 227 }, |
228 {0x0302, "GL_SRC_ALPHA", }, | 228 { |
229 {0x0308, "GL_SRC_ALPHA_SATURATE", }, | 229 0x8B5B, "GL_FLOAT_MAT3", |
230 {0x2A00, "GL_POLYGON_OFFSET_UNITS", }, | 230 }, |
231 {0xFFFFFFFF, "GL_ALL_SHADER_BITS_EXT", }, | 231 { |
232 {0x00800000, "GL_STENCIL_BUFFER_BIT7_QCOM", }, | 232 0x8268, "GL_DEBUG_TYPE_MARKER_KHR", |
233 {0x8C4D, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", }, | 233 }, |
234 {0x00020000, "GL_STENCIL_BUFFER_BIT1_QCOM", }, | 234 { |
235 {0x8D00, "GL_DEPTH_ATTACHMENT", }, | 235 0x8269, "GL_DEBUG_TYPE_PUSH_GROUP_KHR", |
236 {0x8FA0, "GL_PERFMON_GLOBAL_MODE_QCOM", }, | 236 }, |
237 {0x8815, "GL_RGB32F_EXT", }, | 237 { |
238 {0x813D, "GL_TEXTURE_MAX_LEVEL_APPLE", }, | 238 0x1905, "GL_BLUE_NV", |
239 {0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", }, | 239 }, |
240 {0x8CDD, "GL_FRAMEBUFFER_UNSUPPORTED", }, | 240 { |
241 {0x8CDF, "GL_MAX_COLOR_ATTACHMENTS_EXT", }, | 241 0x87FF, "GL_PROGRAM_BINARY_FORMATS_OES", |
242 {0x90F3, "GL_CONTEXT_ROBUST_ACCESS_EXT", }, | 242 }, |
243 {0x90F2, "GL_MAX_MULTIVIEW_BUFFERS_EXT", }, | 243 { |
244 {0x90F1, "GL_MULTIVIEW_EXT", }, | 244 0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS_OES", |
245 {0x90F0, "GL_COLOR_ATTACHMENT_EXT", }, | 245 }, |
246 {0x803C, "GL_ALPHA8_OES", }, | 246 { |
247 {0x84F5, "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM", }, | 247 0x2600, "GL_NEAREST", |
248 {0x882A, "GL_DRAW_BUFFER5_EXT", }, | 248 }, |
249 {0x80AA, "GL_SAMPLE_COVERAGE_VALUE", }, | 249 { |
250 {0x84F6, "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM", }, | 250 0x2601, "GL_LINEAR", |
251 {0x80AB, "GL_SAMPLE_COVERAGE_INVERT", }, | 251 }, |
252 {0x8C41, "GL_SRGB8_NV", }, | 252 { |
253 {0x8C40, "GL_SRGB_EXT", }, | 253 0x8C03, "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", |
254 {0x882B, "GL_DRAW_BUFFER6_EXT", }, | 254 }, |
255 {0x8C17, "GL_UNSIGNED_NORMALIZED_EXT", }, | 255 { |
256 {0x8A4A, "GL_SKIP_DECODE_EXT", }, | 256 0x9242, "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM", |
257 {0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", }, | 257 }, |
258 {0x882C, "GL_DRAW_BUFFER7_EXT", }, | 258 { |
259 {0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", }, | 259 0x88BA, "GL_READ_WRITE", |
260 {0x882D, "GL_DRAW_BUFFER8_EXT", }, | 260 }, |
261 {0x8F37, "GL_COPY_WRITE_BUFFER_NV", }, | 261 { |
262 {0x8F36, "GL_COPY_READ_BUFFER_NV", }, | 262 0x88BB, "GL_BUFFER_ACCESS_OES", |
263 {0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", }, | 263 }, |
264 {0x6000, "GL_TEXTURE_POOL_CHROMIUM", }, | 264 { |
265 {0x0B74, "GL_DEPTH_FUNC", }, | 265 0x88BC, "GL_BUFFER_MAPPED_OES", |
266 {0x8A49, "GL_DECODE_EXT", }, | 266 }, |
267 {0x881B, "GL_RGB16F_EXT", }, | 267 { |
268 {0x0B71, "GL_DEPTH_TEST", }, | 268 0x88BD, "GL_BUFFER_MAP_POINTER_OES", |
269 {0x0B70, "GL_DEPTH_RANGE", }, | 269 }, |
270 {0x0B73, "GL_DEPTH_CLEAR_VALUE", }, | 270 { |
271 {0x0B72, "GL_DEPTH_WRITEMASK", }, | 271 0x88BF, "GL_TIME_ELAPSED_EXT", |
272 {0x85BA, "GL_UNSIGNED_SHORT_8_8_APPLE", }, | 272 }, |
273 {0x882E, "GL_DRAW_BUFFER9_EXT", }, | 273 { |
274 {0x6001, "GL_TEXTURE_POOL_MANAGED_CHROMIUM", }, | 274 0x0C10, "GL_SCISSOR_BOX", |
275 {0x8073, "GL_MAX_3D_TEXTURE_SIZE_OES", }, | 275 }, |
276 {0x8072, "GL_TEXTURE_WRAP_R_OES", }, | 276 { |
277 {0x9289, "GL_DST_OVER_NV", }, | 277 0x0C11, "GL_SCISSOR_TEST", |
278 {0x882F, "GL_DRAW_BUFFER10_EXT", }, | 278 }, |
279 {0x8074, "GL_VERTEX_ARRAY_KHR", }, | 279 { |
280 {0x80E1, "GL_BGRA_EXT", }, | 280 0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM", |
281 {0x8ED7, "GL_COVERAGE_AUTOMATIC_NV", }, | 281 }, |
282 {0x8ED6, "GL_COVERAGE_EDGE_FRAGMENTS_NV", }, | 282 { |
283 {0x8ED5, "GL_COVERAGE_ALL_FRAGMENTS_NV", }, | 283 0x8A48, "GL_TEXTURE_SRGB_DECODE_EXT", |
284 {0x8ED4, "GL_COVERAGE_SAMPLES_NV", }, | 284 }, |
285 {0x8ED3, "GL_COVERAGE_BUFFERS_NV", }, | 285 { |
286 {0x8ED2, "GL_COVERAGE_ATTACHMENT_NV", }, | 286 0x300E, "GL_CONTEXT_LOST", |
287 {0x8ED1, "GL_COVERAGE_COMPONENT4_NV", }, | 287 }, |
288 {0x8ED0, "GL_COVERAGE_COMPONENT_NV", }, | 288 { |
289 {0x9288, "GL_SRC_OVER_NV", }, | 289 0x02000000, "GL_MULTISAMPLE_BUFFER_BIT1_QCOM", |
290 {0x800B, "GL_FUNC_REVERSE_SUBTRACT", }, | 290 }, |
291 {0x00000400, "GL_STENCIL_BUFFER_BIT", }, | 291 { |
292 {0x800A, "GL_FUNC_SUBTRACT", }, | 292 0x8C2F, "GL_ANY_SAMPLES_PASSED_EXT", |
293 {0x8E2C, "GL_DEPTH_COMPONENT16_NONLINEAR_NV", }, | 293 }, |
294 {0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", }, | 294 { |
295 {0x8219, "GL_FRAMEBUFFER_UNDEFINED_OES", }, | 295 0x8BD2, "GL_TEXTURE_WIDTH_QCOM", |
296 {0x8E22, "GL_TRANSFORM_FEEDBACK", }, | 296 }, |
297 {0x8E28, "GL_TIMESTAMP_EXT", }, | 297 { |
298 {0x8006, "GL_FUNC_ADD", }, | 298 0x8BD3, "GL_TEXTURE_HEIGHT_QCOM", |
299 {0x8007, "GL_MIN_EXT", }, | 299 }, |
300 {0x8004, "GL_ONE_MINUS_CONSTANT_ALPHA", }, | 300 { |
301 {0x8005, "GL_BLEND_COLOR", }, | 301 0x8BD4, "GL_TEXTURE_DEPTH_QCOM", |
302 {0x8002, "GL_ONE_MINUS_CONSTANT_COLOR", }, | 302 }, |
303 {0x8003, "GL_CONSTANT_ALPHA", }, | 303 { |
304 {0x8001, "GL_CONSTANT_COLOR", }, | 304 0x8BD5, "GL_TEXTURE_INTERNAL_FORMAT_QCOM", |
305 {0x0204, "GL_GREATER", }, | 305 }, |
306 {0x0205, "GL_NOTEQUAL", }, | 306 { |
307 {0x0206, "GL_GEQUAL", }, | 307 0x8BD6, "GL_TEXTURE_FORMAT_QCOM", |
308 {0x0207, "GL_ALWAYS", }, | 308 }, |
309 {0x0200, "GL_NEVER", }, | 309 { |
310 {0x0201, "GL_LESS", }, | 310 0x8BD7, "GL_TEXTURE_TYPE_QCOM", |
311 {0x0202, "GL_EQUAL", }, | 311 }, |
312 {0x0203, "GL_LEQUAL", }, | 312 { |
313 {0x2901, "GL_REPEAT", }, | 313 0x8B8D, "GL_CURRENT_PROGRAM", |
314 {0x92A0, "GL_EXCLUSION_NV", }, | 314 }, |
315 {0x93D8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", }, | 315 { |
316 {0x93D9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", }, | 316 0x8BD9, "GL_TEXTURE_NUM_LEVELS_QCOM", |
317 {0x8FB2, "GL_GPU_OPTIMIZED_QCOM", }, | 317 }, |
318 {0x190A, "GL_LUMINANCE_ALPHA", }, | 318 { |
319 {0x8FB0, "GL_BINNING_CONTROL_HINT_QCOM", }, | 319 0x00200000, "GL_STENCIL_BUFFER_BIT5_QCOM", |
320 {0x92A1, "GL_CONTRAST_NV", }, | 320 }, |
321 {0x1E00, "GL_KEEP", }, | 321 { |
322 {0x1E01, "GL_REPLACE", }, | 322 0x8B8A, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", |
323 {0x1E02, "GL_INCR", }, | 323 }, |
324 {0x1E03, "GL_DECR", }, | 324 { |
325 {0x93D6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", }, | 325 0x8B8B, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES", |
326 {0x93D7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", }, | 326 }, |
327 {0x93D4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", }, | 327 { |
328 {0x93D5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", }, | 328 0x8B8C, "GL_SHADING_LANGUAGE_VERSION", |
329 {0x0BE2, "GL_BLEND", }, | 329 }, |
330 {0x84CB, "GL_TEXTURE11", }, | 330 { |
331 {0x8D55, "GL_RENDERBUFFER_STENCIL_SIZE", }, | 331 0x8BDA, "GL_TEXTURE_TARGET_QCOM", |
332 {0x8D54, "GL_RENDERBUFFER_DEPTH_SIZE", }, | 332 }, |
333 {0x8D57, "GL_MAX_SAMPLES_ANGLE", }, | 333 { |
334 {0x8D56, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", }, | 334 0x8BDB, "GL_TEXTURE_OBJECT_VALID_QCOM", |
335 {0x8D51, "GL_RENDERBUFFER_GREEN_SIZE", }, | 335 }, |
336 {0x8D50, "GL_RENDERBUFFER_RED_SIZE", }, | 336 { |
337 {0x8D53, "GL_RENDERBUFFER_ALPHA_SIZE", }, | 337 0x8BDC, "GL_STATE_RESTORE", |
338 {0x8D52, "GL_RENDERBUFFER_BLUE_SIZE", }, | 338 }, |
339 {0x92A6, "GL_VIVIDLIGHT_NV", }, | 339 { |
340 {0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM", }, | 340 0x8B88, "GL_SHADER_SOURCE_LENGTH", |
341 {0x92A7, "GL_LINEARLIGHT_NV", }, | 341 }, |
342 {0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", }, | 342 { |
343 {0x0C01, "GL_DRAW_BUFFER_EXT", }, | 343 0x8B89, "GL_ACTIVE_ATTRIBUTES", |
344 {0x93C7, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", }, | 344 }, |
345 {0x8B5F, "GL_SAMPLER_3D_OES", }, | 345 { |
346 {0x8B95, "GL_PALETTE8_RGB8_OES", }, | 346 0x93C9, "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES", |
347 {0x9250, "GL_SHADER_BINARY_DMP", }, | 347 }, |
348 {0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", }, | 348 { |
349 {0x8C92, "GL_ATC_RGB_AMD", }, | 349 0x93C8, "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES", |
350 {0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", }, | 350 }, |
351 {0x9153, "GL_QUERY_OBJECT_EXT", }, | 351 { |
352 {0x8864, "GL_QUERY_COUNTER_BITS_EXT", }, | 352 0x8B84, "GL_INFO_LOG_LENGTH", |
353 {0x9151, "GL_BUFFER_OBJECT_EXT", }, | 353 }, |
354 {0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", }, | 354 { |
355 {0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", }, | 355 0x8B85, "GL_ATTACHED_SHADERS", |
356 {0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", }, | 356 }, |
357 {0x9248, "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM", }, | 357 { |
358 {0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM", }, | 358 0x8B86, "GL_ACTIVE_UNIFORMS", |
359 {0x1702, "GL_TEXTURE", }, | 359 }, |
360 {0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", }, | 360 { |
361 {0x8B58, "GL_BOOL_VEC3", }, | 361 0x8B87, "GL_ACTIVE_UNIFORM_MAX_LENGTH", |
362 {0x8828, "GL_DRAW_BUFFER3_EXT", }, | 362 }, |
363 {0x8DF0, "GL_LOW_FLOAT", }, | 363 { |
364 {0x1906, "GL_ALPHA", }, | 364 0x8B80, "GL_DELETE_STATUS", |
365 {0x1907, "GL_RGB", }, | 365 }, |
366 {0x8FBB, "GL_GPU_DISJOINT_EXT", }, | 366 { |
367 {0x1902, "GL_DEPTH_COMPONENT", }, | 367 0x8B81, "GL_COMPILE_STATUS", |
368 {0x8B56, "GL_BOOL", }, | 368 }, |
369 {0x93DB, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", }, | 369 { |
370 {0x8B9B, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", }, | 370 0x8B82, "GL_LINK_STATUS", |
371 {0x8B9A, "GL_IMPLEMENTATION_COLOR_READ_TYPE", }, | 371 }, |
372 {0x93DA, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", }, | 372 { |
373 {0x1908, "GL_RGBA", }, | 373 0x8B83, "GL_VALIDATE_STATUS", |
374 {0x8DF2, "GL_HIGH_FLOAT", }, | 374 }, |
375 {0x93DD, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", }, | 375 { |
376 {0x8827, "GL_DRAW_BUFFER2_EXT", }, | 376 0x8D48, "GL_STENCIL_INDEX8", |
377 {0x9243, "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", }, | 377 }, |
378 {0x8DF3, "GL_LOW_INT", }, | 378 { |
379 {0x82E8, "GL_MAX_LABEL_LENGTH_KHR", }, | 379 0x8D46, "GL_STENCIL_INDEX1_OES", |
380 {0x82E6, "GL_SAMPLER_KHR", }, | 380 }, |
381 {0x0C02, "GL_READ_BUFFER_EXT", }, | 381 { |
382 {0x82E3, "GL_QUERY_KHR", }, | 382 0x8D47, "GL_STENCIL_INDEX4_OES", |
383 {0x82E2, "GL_PROGRAM_KHR", }, | 383 }, |
384 {0x82E1, "GL_SHADER_KHR", }, | 384 { |
385 {0x8B52, "GL_FLOAT_VEC4", }, | 385 0x8D44, "GL_RENDERBUFFER_INTERNAL_FORMAT", |
386 {0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", }, | 386 }, |
387 {0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", }, | 387 { |
388 {0x8230, "GL_RG32F_EXT", }, | 388 0x00000100, "GL_DEPTH_BUFFER_BIT", |
389 {0x8DF7, "GL_INT_10_10_10_2_OES", }, | 389 }, |
390 {0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", }, | 390 { |
391 {0x8B69, "GL_FLOAT_MAT4x2_NV", }, | 391 0x8D42, "GL_RENDERBUFFER_WIDTH", |
392 {0x812D, "GL_CLAMP_TO_BORDER_NV", }, | 392 }, |
393 {0x812F, "GL_CLAMP_TO_EDGE", }, | 393 { |
394 {0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", }, | 394 0x8D43, "GL_RENDERBUFFER_HEIGHT", |
395 {0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM", }, | 395 }, |
396 {0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", }, | 396 { |
397 {0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", }, | 397 0x8D40, "GL_FRAMEBUFFER", |
398 {0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", }, | 398 }, |
399 {0x140C, "GL_FIXED", }, | 399 { |
400 {0x8008, "GL_MAX_EXT", }, | 400 0x8D41, "GL_RENDERBUFFER", |
401 {0x0CF5, "GL_UNPACK_ALIGNMENT", }, | 401 }, |
402 {0x0CF4, "GL_UNPACK_SKIP_PIXELS_EXT", }, | 402 { |
403 {0x8009, "GL_BLEND_EQUATION", }, | 403 0x0BD0, "GL_DITHER", |
404 {0x1401, "GL_UNSIGNED_BYTE", }, | 404 }, |
405 {0x1400, "GL_BYTE", }, | 405 { |
406 {0x1403, "GL_UNSIGNED_SHORT", }, | 406 0x93D3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", |
407 {0x1402, "GL_SHORT", }, | 407 }, |
408 {0x1405, "GL_UNSIGNED_INT", }, | 408 { |
409 {0x1404, "GL_INT", }, | 409 0x1801, "GL_DEPTH_EXT", |
410 {0x1406, "GL_FLOAT", }, | 410 }, |
411 {0x8043, "GL_LUMINANCE4_ALPHA4_OES", }, | 411 { |
412 {0x8040, "GL_LUMINANCE8_OES", }, | 412 0x1800, "GL_COLOR_EXT", |
413 {0x8045, "GL_LUMINANCE8_ALPHA8_OES", }, | 413 }, |
414 {0x8CD1, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", }, | 414 { |
415 {0x00040000, "GL_STENCIL_BUFFER_BIT2_QCOM", }, | 415 0x1802, "GL_STENCIL_EXT", |
416 {0x8CD0, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", }, | 416 }, |
417 {0x8CE4, "GL_COLOR_ATTACHMENT4_EXT", }, | 417 { |
418 {0x8CD3, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", }, | 418 0x0B21, "GL_LINE_WIDTH", |
419 {0x929E, "GL_DIFFERENCE_NV", }, | 419 }, |
420 {0x0B90, "GL_STENCIL_TEST", }, | 420 { |
421 {0x8CD2, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", }, | 421 0x81A5, "GL_DEPTH_COMPONENT16", |
422 {0x881C, "GL_ALPHA16F_EXT", }, | 422 }, |
423 {0x928E, "GL_SRC_ATOP_NV", }, | 423 { |
424 {0x8CD4, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", }, | 424 0x81A6, "GL_DEPTH_COMPONENT24_OES", |
425 {0x9298, "GL_LIGHTEN_NV", }, | 425 }, |
426 {0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", }, | 426 { |
427 {0x9112, "GL_OBJECT_TYPE_APPLE", }, | 427 0x81A7, "GL_DEPTH_COMPONENT32_OES", |
428 {0x8038, "GL_POLYGON_OFFSET_FACTOR", }, | 428 }, |
429 {0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", }, | 429 { |
430 {0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", }, | 430 0x88FE, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE", |
431 {0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", }, | 431 }, |
432 {0x84CC, "GL_TEXTURE12", }, | 432 { |
433 {0x0BA2, "GL_VIEWPORT", }, | 433 0x8B6A, "GL_FLOAT_MAT4x3_NV", |
434 {0x84CA, "GL_TEXTURE10", }, | 434 }, |
435 {0x84CF, "GL_TEXTURE15", }, | 435 { |
436 {0x84CE, "GL_TEXTURE14", }, | 436 0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", |
437 {0x84CD, "GL_TEXTURE13", }, | 437 }, |
438 {0x9115, "GL_SYNC_FLAGS_APPLE", }, | 438 { |
439 {0x9286, "GL_SRC_NV", }, | 439 0x9143, "GL_MAX_DEBUG_MESSAGE_LENGTH_KHR", |
440 {0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", }, | 440 }, |
441 {0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", }, | 441 { |
442 {0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", }, | 442 0x9144, "GL_MAX_DEBUG_LOGGED_MESSAGES_KHR", |
443 {0x9114, "GL_SYNC_STATUS_APPLE", }, | 443 }, |
444 {0x8C0A, "GL_SGX_BINARY_IMG", }, | 444 { |
445 {0x9285, "GL_BLEND_ADVANCED_COHERENT_NV", }, | 445 0x9145, "GL_DEBUG_LOGGED_MESSAGES_KHR", |
446 {0x911C, "GL_CONDITION_SATISFIED_APPLE", }, | 446 }, |
447 {0x911B, "GL_TIMEOUT_EXPIRED_APPLE", }, | 447 { |
448 {0x911A, "GL_ALREADY_SIGNALED_APPLE", }, | 448 0x9146, "GL_DEBUG_SEVERITY_HIGH_KHR", |
449 {0x9284, "GL_CONJOINT_NV", }, | 449 }, |
450 {0x911D, "GL_WAIT_FAILED_APPLE", }, | 450 { |
451 {0x929A, "GL_COLORBURN_NV", }, | 451 0x9147, "GL_DEBUG_SEVERITY_MEDIUM_KHR", |
452 {0x929B, "GL_HARDLIGHT_NV", }, | 452 }, |
453 {0x929C, "GL_SOFTLIGHT_NV", }, | 453 { |
454 {0x846D, "GL_ALIASED_POINT_SIZE_RANGE", }, | 454 0x9148, "GL_DEBUG_SEVERITY_LOW_KHR", |
455 {0x846E, "GL_ALIASED_LINE_WIDTH_RANGE", }, | 455 }, |
456 {0x929F, "GL_MINUS_NV", }, | 456 { |
457 {0x9282, "GL_UNCORRELATED_NV", }, | 457 0x9260, "GL_GCCSO_SHADER_BINARY_FJ", |
458 {0x9113, "GL_SYNC_CONDITION_APPLE", }, | 458 }, |
459 {0x93A4, "GL_PACK_REVERSE_ROW_ORDER_ANGLE", }, | 459 { |
460 {0x9111, "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", }, | 460 0x8F60, "GL_MALI_SHADER_BINARY_ARM", |
461 {0x93A6, "GL_PROGRAM_BINARY_ANGLE", }, | 461 }, |
462 {0x9117, "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", }, | 462 { |
463 {0x93A0, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", }, | 463 0x8F61, "GL_MALI_PROGRAM_BINARY_ARM", |
464 {0x93A3, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", }, | 464 }, |
465 {0x93A2, "GL_TEXTURE_USAGE_ANGLE", }, | 465 { |
466 {0x8802, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", }, | 466 0x87EE, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD", |
467 {0x9119, "GL_SIGNALED_APPLE", }, | 467 }, |
468 {0x9118, "GL_UNSIGNALED_APPLE", }, | 468 { |
469 {0x9294, "GL_MULTIPLY_NV", }, | 469 0x822B, "GL_RG8_EXT", |
470 {0x9295, "GL_SCREEN_NV", }, | 470 }, |
471 {0x9296, "GL_OVERLAY_NV", }, | 471 { |
472 {0x9297, "GL_DARKEN_NV", }, | 472 0x822F, "GL_RG16F_EXT", |
473 {0x0020, "GL_MAP_UNSYNCHRONIZED_BIT_EXT", }, | 473 }, |
474 {0x8C01, "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", }, | 474 { |
475 {0x8C00, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", }, | 475 0x822D, "GL_R16F_EXT", |
476 {0x8A52, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", }, | 476 }, |
477 {0x8C02, "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", }, | 477 { |
478 {0x84C9, "GL_TEXTURE9", }, | 478 0x822E, "GL_R32F_EXT", |
479 {0x84C8, "GL_TEXTURE8", }, | 479 }, |
480 {0x8869, "GL_MAX_VERTEX_ATTRIBS", }, | 480 { |
481 {0x84C3, "GL_TEXTURE3", }, | 481 1, "GL_ES_VERSION_2_0", |
482 {0x84C2, "GL_TEXTURE2", }, | 482 }, |
483 {0x84C1, "GL_TEXTURE1", }, | 483 { |
484 {0x84C0, "GL_TEXTURE0", }, | 484 0x84F9, "GL_DEPTH_STENCIL_OES", |
485 {0x84C7, "GL_TEXTURE7", }, | 485 }, |
486 {0x84C6, "GL_TEXTURE6", }, | 486 { |
487 {0x84C5, "GL_TEXTURE5", }, | 487 0x8368, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", |
488 {0x8803, "GL_STENCIL_BACK_PASS_DEPTH_PASS", }, | 488 }, |
489 {0x928A, "GL_SRC_IN_NV", }, | 489 { |
490 {0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", }, | 490 0x8819, "GL_LUMINANCE_ALPHA32F_EXT", |
491 {0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", }, | 491 }, |
492 {0x8514, "GL_TEXTURE_BINDING_CUBE_MAP", }, | 492 { |
493 {0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", }, | 493 0x8818, "GL_LUMINANCE32F_EXT", |
494 {0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", }, | 494 }, |
495 {0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", }, | 495 { |
496 {0x8513, "GL_TEXTURE_CUBE_MAP", }, | 496 0x8363, "GL_UNSIGNED_SHORT_5_6_5", |
497 {0x8626, "GL_CURRENT_VERTEX_ATTRIB", }, | 497 }, |
498 {0x92B1, "GL_PLUS_CLAMPED_NV", }, | 498 { |
499 {0x92B0, "GL_HSL_LUMINOSITY_NV", }, | 499 0x8814, "GL_RGBA32F_EXT", |
500 {0x92B3, "GL_MINUS_CLAMPED_NV", }, | 500 }, |
501 {0x92B2, "GL_PLUS_CLAMPED_ALPHA_NV", }, | 501 { |
502 {0x8765, "GL_BUFFER_USAGE", }, | 502 0x84F2, "GL_ALL_COMPLETED_NV", |
503 {0x8764, "GL_BUFFER_SIZE", }, | 503 }, |
504 {0x8B99, "GL_PALETTE8_RGB5_A1_OES", }, | 504 { |
505 {0x0503, "GL_STACK_OVERFLOW_KHR", }, | 505 0x8816, "GL_ALPHA32F_EXT", |
506 {0x0502, "GL_INVALID_OPERATION", }, | 506 }, |
507 {0x0501, "GL_INVALID_VALUE", }, | 507 { |
508 {0x0500, "GL_INVALID_ENUM", }, | 508 0x84F4, "GL_FENCE_CONDITION_NV", |
509 {64, "GL_MAILBOX_SIZE_CHROMIUM", }, | 509 }, |
510 {0x0506, "GL_INVALID_FRAMEBUFFER_OPERATION", }, | 510 { |
511 {0x0505, "GL_OUT_OF_MEMORY", }, | 511 0x8366, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT", |
512 {0x0504, "GL_STACK_UNDERFLOW_KHR", }, | 512 }, |
513 {0x0B44, "GL_CULL_FACE", }, | 513 { |
514 {0x8B5E, "GL_SAMPLER_2D", }, | 514 0x8365, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT", |
515 {0x0B46, "GL_FRONT_FACE", }, | 515 }, |
516 {0x8FB3, "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", }, | 516 { |
517 {0x824A, "GL_DEBUG_SOURCE_APPLICATION_KHR", }, | 517 0x84F7, "GL_COMMANDS_COMPLETED_CHROMIUM", |
518 {0x824B, "GL_DEBUG_SOURCE_OTHER_KHR", }, | 518 }, |
519 {0x824C, "GL_DEBUG_TYPE_ERROR_KHR", }, | 519 { |
520 {0x824D, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR", }, | 520 0x881E, "GL_LUMINANCE16F_EXT", |
521 {0x824E, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR", }, | 521 }, |
522 {0x824F, "GL_DEBUG_TYPE_PORTABILITY_KHR", }, | 522 { |
523 {0x8B31, "GL_VERTEX_SHADER", }, | 523 0x84FA, "GL_UNSIGNED_INT_24_8_OES", |
524 {0x8B30, "GL_FRAGMENT_SHADER", }, | 524 }, |
525 {0x8FB1, "GL_CPU_OPTIMIZED_QCOM", }, | 525 { |
526 {0x93D2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", }, | 526 0x881F, "GL_LUMINANCE_ALPHA16F_EXT", |
527 {0x8B5A, "GL_FLOAT_MAT2", }, | 527 }, |
528 {0x84D8, "GL_TEXTURE24", }, | 528 { |
529 {0x84D9, "GL_TEXTURE25", }, | 529 0x881A, "GL_RGBA16F_EXT", |
530 {0x84D6, "GL_TEXTURE22", }, | 530 }, |
531 {0x84D7, "GL_TEXTURE23", }, | 531 { |
532 {0x84D4, "GL_TEXTURE20", }, | 532 0x84FE, "GL_TEXTURE_MAX_ANISOTROPY_EXT", |
533 {0x0D05, "GL_PACK_ALIGNMENT", }, | 533 }, |
534 {0x84D2, "GL_TEXTURE18", }, | 534 { |
535 {0x84D3, "GL_TEXTURE19", }, | 535 0x0901, "GL_CCW", |
536 {0x84D0, "GL_TEXTURE16", }, | 536 }, |
537 {0x84D1, "GL_TEXTURE17", }, | 537 { |
538 {0x93D1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", }, | 538 0x0900, "GL_CW", |
539 {0x84DF, "GL_TEXTURE31", }, | 539 }, |
540 {0x8B97, "GL_PALETTE8_R5_G6_B5_OES", }, | 540 { |
541 {0x84DD, "GL_TEXTURE29", }, | 541 0x8229, "GL_R8_EXT", |
542 {0x84DE, "GL_TEXTURE30", }, | 542 }, |
543 {0x84DB, "GL_TEXTURE27", }, | 543 { |
544 {0x84DC, "GL_TEXTURE28", }, | 544 0x9283, "GL_DISJOINT_NV", |
545 {0x6002, "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM", }, | 545 }, |
546 {0x84DA, "GL_TEXTURE26", }, | 546 { |
547 {0x8242, "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR", }, | 547 0x8227, "GL_RG_EXT", |
548 {0x8243, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR", }, | 548 }, |
549 {0x8244, "GL_DEBUG_CALLBACK_FUNCTION_KHR", }, | 549 { |
550 {0x8245, "GL_DEBUG_CALLBACK_USER_PARAM_KHR", }, | 550 0x8B66, "GL_FLOAT_MAT2x4_NV", |
551 {0x8246, "GL_DEBUG_SOURCE_API_KHR", }, | 551 }, |
552 {0x8247, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR", }, | 552 { |
553 {0x8248, "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR", }, | 553 0x8B67, "GL_FLOAT_MAT3x2_NV", |
554 {0x8249, "GL_DEBUG_SOURCE_THIRD_PARTY_KHR", }, | 554 }, |
555 {0x8B94, "GL_PALETTE4_RGB5_A1_OES", }, | 555 { |
556 {0x00000040, "GL_COLOR_BUFFER_BIT6_QCOM", }, | 556 0x8B65, "GL_FLOAT_MAT2x3_NV", |
557 {0x8645, "GL_VERTEX_ATTRIB_ARRAY_POINTER", }, | 557 }, |
558 {0x8865, "GL_CURRENT_QUERY_EXT", }, | 558 { |
559 {0x8866, "GL_QUERY_RESULT_EXT", }, | 559 0x8B62, "GL_SAMPLER_2D_SHADOW_EXT", |
560 {0x8867, "GL_QUERY_RESULT_AVAILABLE_EXT", }, | 560 }, |
561 {0x08000000, "GL_MULTISAMPLE_BUFFER_BIT3_QCOM", }, | 561 { |
562 {0x87FA, "GL_3DC_XY_AMD", }, | 562 0x8B63, "GL_SAMPLER_2D_RECT_ARB", |
563 {0x84C4, "GL_TEXTURE4", }, | 563 }, |
564 {0x85B5, "GL_VERTEX_ARRAY_BINDING_OES", }, | 564 { |
565 {0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", }, | 565 0x8B60, "GL_SAMPLER_CUBE", |
566 {0x8D6C, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", }, | 566 }, |
567 {0x8252, "GL_LOSE_CONTEXT_ON_RESET_EXT", }, | 567 { |
568 {0x8C4C, "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", }, | 568 0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM", |
569 {0x8C4E, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", }, | 569 }, |
570 {0x1102, "GL_NICEST", }, | 570 { |
571 {0x8C4F, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", }, | 571 0x8B68, "GL_FLOAT_MAT3x4_NV", |
572 {0x93E9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES", }, | 572 }, |
573 {0x93E8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES", }, | 573 { |
574 {0x8C43, "GL_SRGB8_ALPHA8_EXT", }, | 574 0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", |
575 {0x8C42, "GL_SRGB_ALPHA_EXT", }, | 575 }, |
576 {0x8C45, "GL_SLUMINANCE8_ALPHA8_NV", }, | 576 { |
577 {0x8C44, "GL_SLUMINANCE_ALPHA_NV", }, | 577 0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM", |
578 {0x8C47, "GL_SLUMINANCE8_NV", }, | 578 }, |
579 {0x8C46, "GL_SLUMINANCE_NV", }, | 579 { |
580 {0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", }, | 580 0x88F0, "GL_DEPTH24_STENCIL8_OES", |
581 {0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", }, | 581 }, |
582 {0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", }, | 582 { |
583 {0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", }, | 583 0x80A0, "GL_SAMPLE_COVERAGE", |
584 {0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", }, | 584 }, |
585 {0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", }, | 585 { |
586 {0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", }, | 586 0x928F, "GL_DST_ATOP_NV", |
587 {0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", }, | 587 }, |
588 {0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", }, | 588 { |
589 {0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", }, | 589 0x80A9, "GL_SAMPLES", |
590 {0x8D61, "GL_HALF_FLOAT_OES", }, | 590 }, |
591 {0x8D62, "GL_RGB565", }, | 591 { |
592 {0x8D64, "GL_ETC1_RGB8_OES", }, | 592 0x80A8, "GL_SAMPLE_BUFFERS", |
593 {0x8D65, "GL_TEXTURE_EXTERNAL_OES", }, | 593 }, |
594 {0x8D66, "GL_SAMPLER_EXTERNAL_OES", }, | 594 { |
595 {0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", }, | 595 0x0D55, "GL_ALPHA_BITS", |
596 {0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", }, | 596 }, |
597 {0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", }, | 597 { |
598 {0x2800, "GL_TEXTURE_MAG_FILTER", }, | 598 0x0D54, "GL_BLUE_BITS", |
599 {0x2801, "GL_TEXTURE_MIN_FILTER", }, | 599 }, |
600 {0x2802, "GL_TEXTURE_WRAP_S", }, | 600 { |
601 {0x2803, "GL_TEXTURE_WRAP_T", }, | 601 0x0D57, "GL_STENCIL_BITS", |
602 {0x2703, "GL_LINEAR_MIPMAP_LINEAR", }, | 602 }, |
603 {0x8B98, "GL_PALETTE8_RGBA4_OES", }, | 603 { |
604 {0x84F3, "GL_FENCE_STATUS_NV", }, | 604 0x0D56, "GL_DEPTH_BITS", |
605 {0x2702, "GL_NEAREST_MIPMAP_LINEAR", }, | 605 }, |
606 {0x1F03, "GL_EXTENSIONS", }, | 606 { |
607 {0x1F02, "GL_VERSION", }, | 607 0x8CD5, "GL_FRAMEBUFFER_COMPLETE", |
608 {0x1F01, "GL_RENDERER", }, | 608 }, |
609 {0x1F00, "GL_VENDOR", }, | 609 { |
610 {0x9247, "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", }, | 610 0x0D50, "GL_SUBPIXEL_BITS", |
611 {0x2701, "GL_LINEAR_MIPMAP_NEAREST", }, | 611 }, |
612 {0x9245, "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", }, | 612 { |
613 {0x92B4, "GL_INVERT_OVG_NV", }, | 613 0x0D53, "GL_GREEN_BITS", |
614 {0x9249, "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", }, | 614 }, |
615 {0x0B94, "GL_STENCIL_FAIL", }, | 615 { |
616 {0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", }, | 616 0x0D52, "GL_RED_BITS", |
617 {0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", }, | 617 }, |
618 {0x8B4F, "GL_SHADER_TYPE", }, | 618 { |
619 {0x00004000, "GL_COLOR_BUFFER_BIT", }, | 619 0x8037, "GL_POLYGON_OFFSET_FILL", |
620 {0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", }, | 620 }, |
621 {0x8834, "GL_DRAW_BUFFER15_EXT", }, | 621 { |
622 {0x8833, "GL_DRAW_BUFFER14_EXT", }, | 622 0x928C, "GL_SRC_OUT_NV", |
623 {0x8832, "GL_DRAW_BUFFER13_EXT", }, | 623 }, |
624 {0x8831, "GL_DRAW_BUFFER12_EXT", }, | 624 { |
625 {0x8830, "GL_DRAW_BUFFER11_EXT", }, | 625 0x8034, "GL_UNSIGNED_SHORT_5_5_5_1", |
626 {0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", }, | 626 }, |
627 {0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", }, | 627 { |
628 {0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", }, | 628 0x8033, "GL_UNSIGNED_SHORT_4_4_4_4", |
629 {0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", }, | 629 }, |
630 {0x0B93, "GL_STENCIL_VALUE_MASK", }, | 630 { |
631 {0x0B92, "GL_STENCIL_FUNC", }, | 631 0x928B, "GL_DST_IN_NV", |
632 {0x0B91, "GL_STENCIL_CLEAR_VALUE", }, | 632 }, |
633 {0x883D, "GL_BLEND_EQUATION_ALPHA", }, | 633 { |
634 {0x0B97, "GL_STENCIL_REF", }, | 634 0x0305, "GL_ONE_MINUS_DST_ALPHA", |
635 {0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", }, | 635 }, |
636 {0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", }, | 636 { |
637 {0x2700, "GL_NEAREST_MIPMAP_NEAREST", }, | 637 0x0304, "GL_DST_ALPHA", |
638 {0x0B98, "GL_STENCIL_WRITEMASK", }, | 638 }, |
639 {0x8B40, "GL_PROGRAM_OBJECT_EXT", }, | 639 { |
640 {0x1004, "GL_TEXTURE_BORDER_COLOR_NV", }, | 640 0x0307, "GL_ONE_MINUS_DST_COLOR", |
641 {0x8B48, "GL_SHADER_OBJECT_EXT", }, | 641 }, |
642 {0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", }, | 642 { |
643 {0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", }, | 643 0x0306, "GL_DST_COLOR", |
644 {0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", }, | 644 }, |
645 {0x0DE1, "GL_TEXTURE_2D", }, | 645 { |
646 {0x80C9, "GL_BLEND_SRC_RGB", }, | 646 0x0301, "GL_ONE_MINUS_SRC_COLOR", |
647 {0x80C8, "GL_BLEND_DST_RGB", }, | 647 }, |
648 {0x8059, "GL_RGB10_A2_EXT", }, | 648 { |
649 {0x8058, "GL_RGBA8_OES", }, | 649 0x0300, "GL_SRC_COLOR", |
650 {0x8B93, "GL_PALETTE4_RGBA4_OES", }, | 650 }, |
651 {0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", }, | 651 { |
652 {0x8051, "GL_RGB8_OES", }, | 652 0x0303, "GL_ONE_MINUS_SRC_ALPHA", |
653 {0x8052, "GL_RGB10_EXT", }, | 653 }, |
654 {0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE", }, | 654 { |
655 {0x8057, "GL_RGB5_A1", }, | 655 0x0302, "GL_SRC_ALPHA", |
656 {0x8056, "GL_RGBA4", }, | 656 }, |
657 {0x150A, "GL_INVERT", }, | 657 { |
658 {0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", }, | 658 0x0308, "GL_SRC_ALPHA_SATURATE", |
659 {0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", }, | 659 }, |
660 {0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", }, | 660 { |
661 {0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", }, | 661 0x2A00, "GL_POLYGON_OFFSET_UNITS", |
662 {0x0B45, "GL_CULL_FACE_MODE", }, | 662 }, |
663 {0x8B92, "GL_PALETTE4_R5_G6_B5_OES", }, | 663 { |
664 {0x00100000, "GL_STENCIL_BUFFER_BIT4_QCOM", }, | 664 0xFFFFFFFF, "GL_ALL_SHADER_BITS_EXT", |
665 {0x9299, "GL_COLORDODGE_NV", }, | 665 }, |
666 {0x8D20, "GL_STENCIL_ATTACHMENT", }, | 666 { |
667 {0x8B91, "GL_PALETTE4_RGBA8_OES", }, | 667 0x00800000, "GL_STENCIL_BUFFER_BIT7_QCOM", |
668 {0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM", }, | 668 }, |
669 {0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", }, | 669 { |
670 {0x1506, "GL_XOR_NV", }, | 670 0x8C4D, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV", |
671 {0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", }, | 671 }, |
672 {0x8CA9, "GL_DRAW_FRAMEBUFFER_ANGLE", }, | 672 { |
673 {0x8CA6, "GL_FRAMEBUFFER_BINDING", }, | 673 0x00020000, "GL_STENCIL_BUFFER_BIT1_QCOM", |
674 {0x8CA7, "GL_RENDERBUFFER_BINDING", }, | 674 }, |
675 {0x8CA4, "GL_STENCIL_BACK_VALUE_MASK", }, | 675 { |
676 {0x8CA5, "GL_STENCIL_BACK_WRITEMASK", }, | 676 0x8D00, "GL_DEPTH_ATTACHMENT", |
677 {0x8B90, "GL_PALETTE4_RGB8_OES", }, | 677 }, |
678 {0x8CA3, "GL_STENCIL_BACK_REF", }, | 678 { |
679 {0x80CB, "GL_BLEND_SRC_ALPHA", }, | 679 0x8FA0, "GL_PERFMON_GLOBAL_MODE_QCOM", |
680 {0x80CA, "GL_BLEND_DST_ALPHA", }, | 680 }, |
681 {0x8CE7, "GL_COLOR_ATTACHMENT7_EXT", }, | 681 { |
682 {0x93B0, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", }, | 682 0x8815, "GL_RGB32F_EXT", |
683 {0x93B1, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", }, | 683 }, |
684 {0x93B2, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", }, | 684 { |
685 {0x93B3, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", }, | 685 0x813D, "GL_TEXTURE_MAX_LEVEL_APPLE", |
686 {0x93B4, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", }, | 686 }, |
687 {0x93B5, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", }, | 687 { |
688 {0x93B6, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", }, | 688 0x8DFD, "GL_MAX_FRAGMENT_UNIFORM_VECTORS", |
689 {0x93B7, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", }, | 689 }, |
690 {0x8CD6, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", }, | 690 { |
691 {0x93B9, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", }, | 691 0x8CDD, "GL_FRAMEBUFFER_UNSUPPORTED", |
692 {0x8253, "GL_GUILTY_CONTEXT_RESET_EXT", }, | 692 }, |
693 {0x8CE5, "GL_COLOR_ATTACHMENT5_EXT", }, | 693 { |
694 {0x8CE9, "GL_COLOR_ATTACHMENT9_EXT", }, | 694 0x8CDF, "GL_MAX_COLOR_ATTACHMENTS_EXT", |
695 {0x8B96, "GL_PALETTE8_RGBA8_OES", }, | 695 }, |
696 {0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS", }, | 696 { |
697 {0x8508, "GL_DECR_WRAP", }, | 697 0x90F3, "GL_CONTEXT_ROBUST_ACCESS_EXT", |
698 {0x92AD, "GL_HSL_HUE_NV", }, | 698 }, |
699 {0x92AE, "GL_HSL_SATURATION_NV", }, | 699 { |
700 {0x92AF, "GL_HSL_COLOR_NV", }, | 700 0x90F2, "GL_MAX_MULTIVIEW_BUFFERS_EXT", |
701 {0x8DC4, "GL_SAMPLER_2D_ARRAY_SHADOW_NV", }, | 701 }, |
702 {0x8507, "GL_INCR_WRAP", }, | 702 { |
703 {0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING", }, | 703 0x90F1, "GL_MULTIVIEW_EXT", |
704 {0x8894, "GL_ARRAY_BUFFER_BINDING", }, | 704 }, |
705 {0x92A3, "GL_INVERT_RGB_NV", }, | 705 { |
706 {0x92A4, "GL_LINEARDODGE_NV", }, | 706 0x90F0, "GL_COLOR_ATTACHMENT_EXT", |
707 {0x92A5, "GL_LINEARBURN_NV", }, | 707 }, |
708 {0x8893, "GL_ELEMENT_ARRAY_BUFFER", }, | 708 { |
709 {0x8892, "GL_ARRAY_BUFFER", }, | 709 0x803C, "GL_ALPHA8_OES", |
710 {0x92A8, "GL_PINLIGHT_NV", }, | 710 }, |
711 {0x92A9, "GL_HARDMIX_NV", }, | 711 { |
712 {0x8BD8, "GL_TEXTURE_IMAGE_VALID_QCOM", }, | 712 0x84F5, "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM", |
713 {0x84D5, "GL_TEXTURE21", }, | 713 }, |
714 {0x9287, "GL_DST_NV", }, | 714 { |
715 {0x93BA, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", }, | 715 0x882A, "GL_DRAW_BUFFER5_EXT", |
716 {0x93BB, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", }, | 716 }, |
717 {0x93BC, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", }, | 717 { |
718 {0x93BD, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", }, | 718 0x80AA, "GL_SAMPLE_COVERAGE_VALUE", |
719 {0x84E8, "GL_MAX_RENDERBUFFER_SIZE", }, | 719 }, |
720 {0x9281, "GL_BLEND_OVERLAP_NV", }, | 720 { |
721 {0x9280, "GL_BLEND_PREMULTIPLIED_SRC_NV", }, | 721 0x84F6, "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM", |
722 {0x8370, "GL_MIRRORED_REPEAT", }, | 722 }, |
723 {0x84E0, "GL_ACTIVE_TEXTURE", }, | 723 { |
724 {0x8800, "GL_STENCIL_BACK_FUNC", }, | 724 0x80AB, "GL_SAMPLE_COVERAGE_INVERT", |
725 {0x8801, "GL_STENCIL_BACK_FAIL", }, | 725 }, |
726 {0x0D33, "GL_MAX_TEXTURE_SIZE", }, | 726 { |
727 {0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", }, | 727 0x8C41, "GL_SRGB8_NV", |
728 {0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE", }, | 728 }, |
729 {0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", }, | 729 { |
730 {0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE", }, | 730 0x8C40, "GL_SRGB_EXT", |
731 {0x8DB9, "GL_FRAMEBUFFER_SRGB_EXT", }, | 731 }, |
732 {0x8259, "GL_ACTIVE_PROGRAM_EXT", }, | 732 { |
733 {0x8258, "GL_PROGRAM_SEPARABLE_EXT", }, | 733 0x882B, "GL_DRAW_BUFFER6_EXT", |
734 {0x8256, "GL_RESET_NOTIFICATION_STRATEGY_EXT", }, | 734 }, |
735 {0x8255, "GL_UNKNOWN_CONTEXT_RESET_EXT", }, | 735 { |
736 {0x8254, "GL_INNOCENT_CONTEXT_RESET_EXT", }, | 736 0x8C17, "GL_UNSIGNED_NORMALIZED_EXT", |
737 {0x1100, "GL_DONT_CARE", }, | 737 }, |
738 {0x1101, "GL_FASTEST", }, | 738 { |
739 {0x8251, "GL_DEBUG_TYPE_OTHER_KHR", }, | 739 0x8A4A, "GL_SKIP_DECODE_EXT", |
740 {0x8250, "GL_DEBUG_TYPE_PERFORMANCE_KHR", }, | 740 }, |
741 {0x8CEB, "GL_COLOR_ATTACHMENT11_EXT", }, | 741 { |
742 {0x8CEC, "GL_COLOR_ATTACHMENT12_EXT", }, | 742 0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", |
743 {0x0408, "GL_FRONT_AND_BACK", }, | 743 }, |
744 {0x8CEA, "GL_COLOR_ATTACHMENT10_EXT", }, | 744 { |
745 {0x8CEF, "GL_COLOR_ATTACHMENT15_EXT", }, | 745 0x882C, "GL_DRAW_BUFFER7_EXT", |
746 {0x8CED, "GL_COLOR_ATTACHMENT13_EXT", }, | 746 }, |
747 {0x8829, "GL_DRAW_BUFFER4_EXT", }, | 747 { |
748 {0x0404, "GL_FRONT", }, | 748 0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", |
749 {0x0405, "GL_BACK", }, | 749 }, |
750 {0x88E1, "GL_STREAM_READ", }, | 750 { |
751 {0x88E0, "GL_STREAM_DRAW", }, | 751 0x882D, "GL_DRAW_BUFFER8_EXT", |
752 {0x88E4, "GL_STATIC_DRAW", }, | 752 }, |
753 {0x93C6, "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", }, | 753 { |
754 {0x88E8, "GL_DYNAMIC_DRAW", }, | 754 0x8F37, "GL_COPY_WRITE_BUFFER_NV", |
755 {0x9291, "GL_PLUS_NV", }, | 755 }, |
756 {0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE", }, | 756 { |
757 {0x93C5, "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", }, | 757 0x8F36, "GL_COPY_READ_BUFFER_NV", |
758 {0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", }, | 758 }, |
759 {0x9116, "GL_SYNC_FENCE_APPLE", }, | 759 { |
760 {0x93C4, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", }, | 760 0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", |
761 {0x88EE, "GL_ETC1_SRGB8_NV", }, | 761 }, |
762 {0x93C3, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", }, | 762 { |
763 {0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", }, | 763 0x6000, "GL_TEXTURE_POOL_CHROMIUM", |
764 {0x1903, "GL_RED_EXT", }, | 764 }, |
765 {0x93C2, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", }, | 765 { |
766 {0x8CE2, "GL_COLOR_ATTACHMENT2_EXT", }, | 766 0x0B74, "GL_DEPTH_FUNC", |
767 {0x8BC1, "GL_COUNTER_RANGE_AMD", }, | 767 }, |
768 {0x8CE0, "GL_COLOR_ATTACHMENT0", }, | 768 { |
769 {0x8CE1, "GL_COLOR_ATTACHMENT1_EXT", }, | 769 0x8A49, "GL_DECODE_EXT", |
770 {0x8CE6, "GL_COLOR_ATTACHMENT6_EXT", }, | 770 }, |
771 {0x93C1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", }, | 771 { |
772 {0x8A1F, "GL_RGB_422_APPLE", }, | 772 0x881B, "GL_RGB16F_EXT", |
773 {0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", }, | 773 }, |
774 {0x9292, "GL_PLUS_DARKER_NV", }, | 774 { |
775 {0x8CE8, "GL_COLOR_ATTACHMENT8_EXT", }, | 775 0x0B71, "GL_DEPTH_TEST", |
776 {0x93C0, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", }, | 776 }, |
777 {0x0C23, "GL_COLOR_WRITEMASK", }, | 777 { |
778 {0x0C22, "GL_COLOR_CLEAR_VALUE", }, | 778 0x0B70, "GL_DEPTH_RANGE", |
779 {0x8823, "GL_WRITEONLY_RENDERING_QCOM", }, | 779 }, |
780 {0x8824, "GL_MAX_DRAW_BUFFERS_EXT", }, | 780 { |
781 {0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT", }, | 781 0x0B73, "GL_DEPTH_CLEAR_VALUE", |
782 {0x1909, "GL_LUMINANCE", }, | 782 }, |
783 {0x0D3A, "GL_MAX_VIEWPORT_DIMS", }, | 783 { |
784 {0x8B53, "GL_INT_VEC2", }, | 784 0x0B72, "GL_DEPTH_WRITEMASK", |
785 {0x8826, "GL_DRAW_BUFFER1_EXT", }, | 785 }, |
786 {0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE", }, | 786 { |
787 {0x8BC0, "GL_COUNTER_TYPE_AMD", }, | 787 0x85BA, "GL_UNSIGNED_SHORT_8_8_APPLE", |
788 {0x8BC3, "GL_PERCENTAGE_AMD", }, | 788 }, |
789 {0x8BC2, "GL_UNSIGNED_INT64_AMD", }, | 789 { |
790 {0x8BC5, "GL_PERFMON_RESULT_SIZE_AMD", }, | 790 0x882E, "GL_DRAW_BUFFER9_EXT", |
791 {0x8BC4, "GL_PERFMON_RESULT_AVAILABLE_AMD", }, | 791 }, |
792 {0x8BC6, "GL_PERFMON_RESULT_AMD", }, }; | 792 { |
| 793 0x6001, "GL_TEXTURE_POOL_MANAGED_CHROMIUM", |
| 794 }, |
| 795 { |
| 796 0x8073, "GL_MAX_3D_TEXTURE_SIZE_OES", |
| 797 }, |
| 798 { |
| 799 0x8072, "GL_TEXTURE_WRAP_R_OES", |
| 800 }, |
| 801 { |
| 802 0x9289, "GL_DST_OVER_NV", |
| 803 }, |
| 804 { |
| 805 0x882F, "GL_DRAW_BUFFER10_EXT", |
| 806 }, |
| 807 { |
| 808 0x8074, "GL_VERTEX_ARRAY_KHR", |
| 809 }, |
| 810 { |
| 811 0x80E1, "GL_BGRA_EXT", |
| 812 }, |
| 813 { |
| 814 0x8ED7, "GL_COVERAGE_AUTOMATIC_NV", |
| 815 }, |
| 816 { |
| 817 0x8ED6, "GL_COVERAGE_EDGE_FRAGMENTS_NV", |
| 818 }, |
| 819 { |
| 820 0x8ED5, "GL_COVERAGE_ALL_FRAGMENTS_NV", |
| 821 }, |
| 822 { |
| 823 0x8ED4, "GL_COVERAGE_SAMPLES_NV", |
| 824 }, |
| 825 { |
| 826 0x8ED3, "GL_COVERAGE_BUFFERS_NV", |
| 827 }, |
| 828 { |
| 829 0x8ED2, "GL_COVERAGE_ATTACHMENT_NV", |
| 830 }, |
| 831 { |
| 832 0x8ED1, "GL_COVERAGE_COMPONENT4_NV", |
| 833 }, |
| 834 { |
| 835 0x8ED0, "GL_COVERAGE_COMPONENT_NV", |
| 836 }, |
| 837 { |
| 838 0x9288, "GL_SRC_OVER_NV", |
| 839 }, |
| 840 { |
| 841 0x800B, "GL_FUNC_REVERSE_SUBTRACT", |
| 842 }, |
| 843 { |
| 844 0x00000400, "GL_STENCIL_BUFFER_BIT", |
| 845 }, |
| 846 { |
| 847 0x800A, "GL_FUNC_SUBTRACT", |
| 848 }, |
| 849 { |
| 850 0x8E2C, "GL_DEPTH_COMPONENT16_NONLINEAR_NV", |
| 851 }, |
| 852 { |
| 853 0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", |
| 854 }, |
| 855 { |
| 856 0x8219, "GL_FRAMEBUFFER_UNDEFINED_OES", |
| 857 }, |
| 858 { |
| 859 0x8E22, "GL_TRANSFORM_FEEDBACK", |
| 860 }, |
| 861 { |
| 862 0x8E28, "GL_TIMESTAMP_EXT", |
| 863 }, |
| 864 { |
| 865 0x8006, "GL_FUNC_ADD", |
| 866 }, |
| 867 { |
| 868 0x8007, "GL_MIN_EXT", |
| 869 }, |
| 870 { |
| 871 0x8004, "GL_ONE_MINUS_CONSTANT_ALPHA", |
| 872 }, |
| 873 { |
| 874 0x8005, "GL_BLEND_COLOR", |
| 875 }, |
| 876 { |
| 877 0x8002, "GL_ONE_MINUS_CONSTANT_COLOR", |
| 878 }, |
| 879 { |
| 880 0x8003, "GL_CONSTANT_ALPHA", |
| 881 }, |
| 882 { |
| 883 0x8001, "GL_CONSTANT_COLOR", |
| 884 }, |
| 885 { |
| 886 0x0204, "GL_GREATER", |
| 887 }, |
| 888 { |
| 889 0x0205, "GL_NOTEQUAL", |
| 890 }, |
| 891 { |
| 892 0x0206, "GL_GEQUAL", |
| 893 }, |
| 894 { |
| 895 0x0207, "GL_ALWAYS", |
| 896 }, |
| 897 { |
| 898 0x0200, "GL_NEVER", |
| 899 }, |
| 900 { |
| 901 0x0201, "GL_LESS", |
| 902 }, |
| 903 { |
| 904 0x0202, "GL_EQUAL", |
| 905 }, |
| 906 { |
| 907 0x0203, "GL_LEQUAL", |
| 908 }, |
| 909 { |
| 910 0x2901, "GL_REPEAT", |
| 911 }, |
| 912 { |
| 913 0x92A0, "GL_EXCLUSION_NV", |
| 914 }, |
| 915 { |
| 916 0x93D8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", |
| 917 }, |
| 918 { |
| 919 0x93D9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", |
| 920 }, |
| 921 { |
| 922 0x8FB2, "GL_GPU_OPTIMIZED_QCOM", |
| 923 }, |
| 924 { |
| 925 0x190A, "GL_LUMINANCE_ALPHA", |
| 926 }, |
| 927 { |
| 928 0x8FB0, "GL_BINNING_CONTROL_HINT_QCOM", |
| 929 }, |
| 930 { |
| 931 0x92A1, "GL_CONTRAST_NV", |
| 932 }, |
| 933 { |
| 934 0x1E00, "GL_KEEP", |
| 935 }, |
| 936 { |
| 937 0x1E01, "GL_REPLACE", |
| 938 }, |
| 939 { |
| 940 0x1E02, "GL_INCR", |
| 941 }, |
| 942 { |
| 943 0x1E03, "GL_DECR", |
| 944 }, |
| 945 { |
| 946 0x93D6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", |
| 947 }, |
| 948 { |
| 949 0x93D7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", |
| 950 }, |
| 951 { |
| 952 0x93D4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", |
| 953 }, |
| 954 { |
| 955 0x93D5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", |
| 956 }, |
| 957 { |
| 958 0x0BE2, "GL_BLEND", |
| 959 }, |
| 960 { |
| 961 0x84CB, "GL_TEXTURE11", |
| 962 }, |
| 963 { |
| 964 0x8D55, "GL_RENDERBUFFER_STENCIL_SIZE", |
| 965 }, |
| 966 { |
| 967 0x8D54, "GL_RENDERBUFFER_DEPTH_SIZE", |
| 968 }, |
| 969 { |
| 970 0x8D57, "GL_MAX_SAMPLES_ANGLE", |
| 971 }, |
| 972 { |
| 973 0x8D56, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE", |
| 974 }, |
| 975 { |
| 976 0x8D51, "GL_RENDERBUFFER_GREEN_SIZE", |
| 977 }, |
| 978 { |
| 979 0x8D50, "GL_RENDERBUFFER_RED_SIZE", |
| 980 }, |
| 981 { |
| 982 0x8D53, "GL_RENDERBUFFER_ALPHA_SIZE", |
| 983 }, |
| 984 { |
| 985 0x8D52, "GL_RENDERBUFFER_BLUE_SIZE", |
| 986 }, |
| 987 { |
| 988 0x92A6, "GL_VIVIDLIGHT_NV", |
| 989 }, |
| 990 { |
| 991 0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM", |
| 992 }, |
| 993 { |
| 994 0x92A7, "GL_LINEARLIGHT_NV", |
| 995 }, |
| 996 { |
| 997 0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", |
| 998 }, |
| 999 { |
| 1000 0x0C01, "GL_DRAW_BUFFER_EXT", |
| 1001 }, |
| 1002 { |
| 1003 0x93C7, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES", |
| 1004 }, |
| 1005 { |
| 1006 0x8B5F, "GL_SAMPLER_3D_OES", |
| 1007 }, |
| 1008 { |
| 1009 0x8B95, "GL_PALETTE8_RGB8_OES", |
| 1010 }, |
| 1011 { |
| 1012 0x9250, "GL_SHADER_BINARY_DMP", |
| 1013 }, |
| 1014 { |
| 1015 0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", |
| 1016 }, |
| 1017 { |
| 1018 0x8C92, "GL_ATC_RGB_AMD", |
| 1019 }, |
| 1020 { |
| 1021 0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", |
| 1022 }, |
| 1023 { |
| 1024 0x9153, "GL_QUERY_OBJECT_EXT", |
| 1025 }, |
| 1026 { |
| 1027 0x8864, "GL_QUERY_COUNTER_BITS_EXT", |
| 1028 }, |
| 1029 { |
| 1030 0x9151, "GL_BUFFER_OBJECT_EXT", |
| 1031 }, |
| 1032 { |
| 1033 0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", |
| 1034 }, |
| 1035 { |
| 1036 0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", |
| 1037 }, |
| 1038 { |
| 1039 0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", |
| 1040 }, |
| 1041 { |
| 1042 0x9248, "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM", |
| 1043 }, |
| 1044 { |
| 1045 0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM", |
| 1046 }, |
| 1047 { |
| 1048 0x1702, "GL_TEXTURE", |
| 1049 }, |
| 1050 { |
| 1051 0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", |
| 1052 }, |
| 1053 { |
| 1054 0x8B58, "GL_BOOL_VEC3", |
| 1055 }, |
| 1056 { |
| 1057 0x8828, "GL_DRAW_BUFFER3_EXT", |
| 1058 }, |
| 1059 { |
| 1060 0x8DF0, "GL_LOW_FLOAT", |
| 1061 }, |
| 1062 { |
| 1063 0x1906, "GL_ALPHA", |
| 1064 }, |
| 1065 { |
| 1066 0x1907, "GL_RGB", |
| 1067 }, |
| 1068 { |
| 1069 0x8FBB, "GL_GPU_DISJOINT_EXT", |
| 1070 }, |
| 1071 { |
| 1072 0x1902, "GL_DEPTH_COMPONENT", |
| 1073 }, |
| 1074 { |
| 1075 0x8B56, "GL_BOOL", |
| 1076 }, |
| 1077 { |
| 1078 0x93DB, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", |
| 1079 }, |
| 1080 { |
| 1081 0x8B9B, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", |
| 1082 }, |
| 1083 { |
| 1084 0x8B9A, "GL_IMPLEMENTATION_COLOR_READ_TYPE", |
| 1085 }, |
| 1086 { |
| 1087 0x93DA, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", |
| 1088 }, |
| 1089 { |
| 1090 0x1908, "GL_RGBA", |
| 1091 }, |
| 1092 { |
| 1093 0x8DF2, "GL_HIGH_FLOAT", |
| 1094 }, |
| 1095 { |
| 1096 0x93DD, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", |
| 1097 }, |
| 1098 { |
| 1099 0x8827, "GL_DRAW_BUFFER2_EXT", |
| 1100 }, |
| 1101 { |
| 1102 0x9243, "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", |
| 1103 }, |
| 1104 { |
| 1105 0x8DF3, "GL_LOW_INT", |
| 1106 }, |
| 1107 { |
| 1108 0x82E8, "GL_MAX_LABEL_LENGTH_KHR", |
| 1109 }, |
| 1110 { |
| 1111 0x82E6, "GL_SAMPLER_KHR", |
| 1112 }, |
| 1113 { |
| 1114 0x0C02, "GL_READ_BUFFER_EXT", |
| 1115 }, |
| 1116 { |
| 1117 0x82E3, "GL_QUERY_KHR", |
| 1118 }, |
| 1119 { |
| 1120 0x82E2, "GL_PROGRAM_KHR", |
| 1121 }, |
| 1122 { |
| 1123 0x82E1, "GL_SHADER_KHR", |
| 1124 }, |
| 1125 { |
| 1126 0x8B52, "GL_FLOAT_VEC4", |
| 1127 }, |
| 1128 { |
| 1129 0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", |
| 1130 }, |
| 1131 { |
| 1132 0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", |
| 1133 }, |
| 1134 { |
| 1135 0x8230, "GL_RG32F_EXT", |
| 1136 }, |
| 1137 { |
| 1138 0x8DF7, "GL_INT_10_10_10_2_OES", |
| 1139 }, |
| 1140 { |
| 1141 0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", |
| 1142 }, |
| 1143 { |
| 1144 0x8B69, "GL_FLOAT_MAT4x2_NV", |
| 1145 }, |
| 1146 { |
| 1147 0x812D, "GL_CLAMP_TO_BORDER_NV", |
| 1148 }, |
| 1149 { |
| 1150 0x812F, "GL_CLAMP_TO_EDGE", |
| 1151 }, |
| 1152 { |
| 1153 0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", |
| 1154 }, |
| 1155 { |
| 1156 0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM", |
| 1157 }, |
| 1158 { |
| 1159 0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", |
| 1160 }, |
| 1161 { |
| 1162 0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", |
| 1163 }, |
| 1164 { |
| 1165 0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", |
| 1166 }, |
| 1167 { |
| 1168 0x140C, "GL_FIXED", |
| 1169 }, |
| 1170 { |
| 1171 0x8008, "GL_MAX_EXT", |
| 1172 }, |
| 1173 { |
| 1174 0x0CF5, "GL_UNPACK_ALIGNMENT", |
| 1175 }, |
| 1176 { |
| 1177 0x0CF4, "GL_UNPACK_SKIP_PIXELS_EXT", |
| 1178 }, |
| 1179 { |
| 1180 0x8009, "GL_BLEND_EQUATION", |
| 1181 }, |
| 1182 { |
| 1183 0x1401, "GL_UNSIGNED_BYTE", |
| 1184 }, |
| 1185 { |
| 1186 0x1400, "GL_BYTE", |
| 1187 }, |
| 1188 { |
| 1189 0x1403, "GL_UNSIGNED_SHORT", |
| 1190 }, |
| 1191 { |
| 1192 0x1402, "GL_SHORT", |
| 1193 }, |
| 1194 { |
| 1195 0x1405, "GL_UNSIGNED_INT", |
| 1196 }, |
| 1197 { |
| 1198 0x1404, "GL_INT", |
| 1199 }, |
| 1200 { |
| 1201 0x1406, "GL_FLOAT", |
| 1202 }, |
| 1203 { |
| 1204 0x8043, "GL_LUMINANCE4_ALPHA4_OES", |
| 1205 }, |
| 1206 { |
| 1207 0x8040, "GL_LUMINANCE8_OES", |
| 1208 }, |
| 1209 { |
| 1210 0x8045, "GL_LUMINANCE8_ALPHA8_OES", |
| 1211 }, |
| 1212 { |
| 1213 0x8CD1, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", |
| 1214 }, |
| 1215 { |
| 1216 0x00040000, "GL_STENCIL_BUFFER_BIT2_QCOM", |
| 1217 }, |
| 1218 { |
| 1219 0x8CD0, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", |
| 1220 }, |
| 1221 { |
| 1222 0x8CE4, "GL_COLOR_ATTACHMENT4_EXT", |
| 1223 }, |
| 1224 { |
| 1225 0x8CD3, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", |
| 1226 }, |
| 1227 { |
| 1228 0x929E, "GL_DIFFERENCE_NV", |
| 1229 }, |
| 1230 { |
| 1231 0x0B90, "GL_STENCIL_TEST", |
| 1232 }, |
| 1233 { |
| 1234 0x8CD2, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", |
| 1235 }, |
| 1236 { |
| 1237 0x881C, "GL_ALPHA16F_EXT", |
| 1238 }, |
| 1239 { |
| 1240 0x928E, "GL_SRC_ATOP_NV", |
| 1241 }, |
| 1242 { |
| 1243 0x8CD4, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES", |
| 1244 }, |
| 1245 { |
| 1246 0x9298, "GL_LIGHTEN_NV", |
| 1247 }, |
| 1248 { |
| 1249 0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", |
| 1250 }, |
| 1251 { |
| 1252 0x9112, "GL_OBJECT_TYPE_APPLE", |
| 1253 }, |
| 1254 { |
| 1255 0x8038, "GL_POLYGON_OFFSET_FACTOR", |
| 1256 }, |
| 1257 { |
| 1258 0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", |
| 1259 }, |
| 1260 { |
| 1261 0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", |
| 1262 }, |
| 1263 { |
| 1264 0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", |
| 1265 }, |
| 1266 { |
| 1267 0x84CC, "GL_TEXTURE12", |
| 1268 }, |
| 1269 { |
| 1270 0x0BA2, "GL_VIEWPORT", |
| 1271 }, |
| 1272 { |
| 1273 0x84CA, "GL_TEXTURE10", |
| 1274 }, |
| 1275 { |
| 1276 0x84CF, "GL_TEXTURE15", |
| 1277 }, |
| 1278 { |
| 1279 0x84CE, "GL_TEXTURE14", |
| 1280 }, |
| 1281 { |
| 1282 0x84CD, "GL_TEXTURE13", |
| 1283 }, |
| 1284 { |
| 1285 0x9115, "GL_SYNC_FLAGS_APPLE", |
| 1286 }, |
| 1287 { |
| 1288 0x9286, "GL_SRC_NV", |
| 1289 }, |
| 1290 { |
| 1291 0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", |
| 1292 }, |
| 1293 { |
| 1294 0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", |
| 1295 }, |
| 1296 { |
| 1297 0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", |
| 1298 }, |
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| 1300 0x9114, "GL_SYNC_STATUS_APPLE", |
| 1301 }, |
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| 1306 0x9285, "GL_BLEND_ADVANCED_COHERENT_NV", |
| 1307 }, |
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| 1310 }, |
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| 1313 }, |
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| 1315 0x911A, "GL_ALREADY_SIGNALED_APPLE", |
| 1316 }, |
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| 1318 0x9284, "GL_CONJOINT_NV", |
| 1319 }, |
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| 1321 0x911D, "GL_WAIT_FAILED_APPLE", |
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| 1325 }, |
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| 1327 0x929B, "GL_HARDLIGHT_NV", |
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| 1330 0x929C, "GL_SOFTLIGHT_NV", |
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| 1333 0x846D, "GL_ALIASED_POINT_SIZE_RANGE", |
| 1334 }, |
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| 1340 }, |
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| 1348 0x93A4, "GL_PACK_REVERSE_ROW_ORDER_ANGLE", |
| 1349 }, |
| 1350 { |
| 1351 0x9111, "GL_MAX_SERVER_WAIT_TIMEOUT_APPLE", |
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| 1354 0x93A6, "GL_PROGRAM_BINARY_ANGLE", |
| 1355 }, |
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| 1357 0x9117, "GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE", |
| 1358 }, |
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| 1360 0x93A0, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE", |
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| 1363 0x93A3, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE", |
| 1364 }, |
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| 1369 0x8802, "GL_STENCIL_BACK_PASS_DEPTH_FAIL", |
| 1370 }, |
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| 1372 0x9119, "GL_SIGNALED_APPLE", |
| 1373 }, |
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| 1375 0x9118, "GL_UNSIGNALED_APPLE", |
| 1376 }, |
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| 1378 0x9294, "GL_MULTIPLY_NV", |
| 1379 }, |
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| 1381 0x9295, "GL_SCREEN_NV", |
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| 1388 }, |
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| 1393 0x8C01, "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG", |
| 1394 }, |
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| 1396 0x8C00, "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG", |
| 1397 }, |
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| 1399 0x8A52, "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT", |
| 1400 }, |
| 1401 { |
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| 1406 }, |
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| 1408 0x84C8, "GL_TEXTURE8", |
| 1409 }, |
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| 1412 }, |
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| 1414 0x84C3, "GL_TEXTURE3", |
| 1415 }, |
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| 1417 0x84C2, "GL_TEXTURE2", |
| 1418 }, |
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| 1421 }, |
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| 1424 }, |
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| 1427 }, |
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| 1430 }, |
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| 1432 0x84C5, "GL_TEXTURE5", |
| 1433 }, |
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| 1435 0x8803, "GL_STENCIL_BACK_PASS_DEPTH_PASS", |
| 1436 }, |
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| 1439 }, |
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| 1441 0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", |
| 1442 }, |
| 1443 { |
| 1444 0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", |
| 1445 }, |
| 1446 { |
| 1447 0x8514, "GL_TEXTURE_BINDING_CUBE_MAP", |
| 1448 }, |
| 1449 { |
| 1450 0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X", |
| 1451 }, |
| 1452 { |
| 1453 0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", |
| 1454 }, |
| 1455 { |
| 1456 0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", |
| 1457 }, |
| 1458 { |
| 1459 0x8513, "GL_TEXTURE_CUBE_MAP", |
| 1460 }, |
| 1461 { |
| 1462 0x8626, "GL_CURRENT_VERTEX_ATTRIB", |
| 1463 }, |
| 1464 { |
| 1465 0x92B1, "GL_PLUS_CLAMPED_NV", |
| 1466 }, |
| 1467 { |
| 1468 0x92B0, "GL_HSL_LUMINOSITY_NV", |
| 1469 }, |
| 1470 { |
| 1471 0x92B3, "GL_MINUS_CLAMPED_NV", |
| 1472 }, |
| 1473 { |
| 1474 0x92B2, "GL_PLUS_CLAMPED_ALPHA_NV", |
| 1475 }, |
| 1476 { |
| 1477 0x8765, "GL_BUFFER_USAGE", |
| 1478 }, |
| 1479 { |
| 1480 0x8764, "GL_BUFFER_SIZE", |
| 1481 }, |
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| 1483 0x8B99, "GL_PALETTE8_RGB5_A1_OES", |
| 1484 }, |
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| 1486 0x0503, "GL_STACK_OVERFLOW_KHR", |
| 1487 }, |
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| 1489 0x0502, "GL_INVALID_OPERATION", |
| 1490 }, |
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| 1492 0x0501, "GL_INVALID_VALUE", |
| 1493 }, |
| 1494 { |
| 1495 0x0500, "GL_INVALID_ENUM", |
| 1496 }, |
| 1497 { |
| 1498 64, "GL_MAILBOX_SIZE_CHROMIUM", |
| 1499 }, |
| 1500 { |
| 1501 0x0506, "GL_INVALID_FRAMEBUFFER_OPERATION", |
| 1502 }, |
| 1503 { |
| 1504 0x0505, "GL_OUT_OF_MEMORY", |
| 1505 }, |
| 1506 { |
| 1507 0x0504, "GL_STACK_UNDERFLOW_KHR", |
| 1508 }, |
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| 1510 0x0B44, "GL_CULL_FACE", |
| 1511 }, |
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| 1513 0x8B5E, "GL_SAMPLER_2D", |
| 1514 }, |
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| 1516 0x0B46, "GL_FRONT_FACE", |
| 1517 }, |
| 1518 { |
| 1519 0x8FB3, "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM", |
| 1520 }, |
| 1521 { |
| 1522 0x824A, "GL_DEBUG_SOURCE_APPLICATION_KHR", |
| 1523 }, |
| 1524 { |
| 1525 0x824B, "GL_DEBUG_SOURCE_OTHER_KHR", |
| 1526 }, |
| 1527 { |
| 1528 0x824C, "GL_DEBUG_TYPE_ERROR_KHR", |
| 1529 }, |
| 1530 { |
| 1531 0x824D, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR", |
| 1532 }, |
| 1533 { |
| 1534 0x824E, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR", |
| 1535 }, |
| 1536 { |
| 1537 0x824F, "GL_DEBUG_TYPE_PORTABILITY_KHR", |
| 1538 }, |
| 1539 { |
| 1540 0x8B31, "GL_VERTEX_SHADER", |
| 1541 }, |
| 1542 { |
| 1543 0x8B30, "GL_FRAGMENT_SHADER", |
| 1544 }, |
| 1545 { |
| 1546 0x8FB1, "GL_CPU_OPTIMIZED_QCOM", |
| 1547 }, |
| 1548 { |
| 1549 0x93D2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", |
| 1550 }, |
| 1551 { |
| 1552 0x8B5A, "GL_FLOAT_MAT2", |
| 1553 }, |
| 1554 { |
| 1555 0x84D8, "GL_TEXTURE24", |
| 1556 }, |
| 1557 { |
| 1558 0x84D9, "GL_TEXTURE25", |
| 1559 }, |
| 1560 { |
| 1561 0x84D6, "GL_TEXTURE22", |
| 1562 }, |
| 1563 { |
| 1564 0x84D7, "GL_TEXTURE23", |
| 1565 }, |
| 1566 { |
| 1567 0x84D4, "GL_TEXTURE20", |
| 1568 }, |
| 1569 { |
| 1570 0x0D05, "GL_PACK_ALIGNMENT", |
| 1571 }, |
| 1572 { |
| 1573 0x84D2, "GL_TEXTURE18", |
| 1574 }, |
| 1575 { |
| 1576 0x84D3, "GL_TEXTURE19", |
| 1577 }, |
| 1578 { |
| 1579 0x84D0, "GL_TEXTURE16", |
| 1580 }, |
| 1581 { |
| 1582 0x84D1, "GL_TEXTURE17", |
| 1583 }, |
| 1584 { |
| 1585 0x93D1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", |
| 1586 }, |
| 1587 { |
| 1588 0x84DF, "GL_TEXTURE31", |
| 1589 }, |
| 1590 { |
| 1591 0x8B97, "GL_PALETTE8_R5_G6_B5_OES", |
| 1592 }, |
| 1593 { |
| 1594 0x84DD, "GL_TEXTURE29", |
| 1595 }, |
| 1596 { |
| 1597 0x84DE, "GL_TEXTURE30", |
| 1598 }, |
| 1599 { |
| 1600 0x84DB, "GL_TEXTURE27", |
| 1601 }, |
| 1602 { |
| 1603 0x84DC, "GL_TEXTURE28", |
| 1604 }, |
| 1605 { |
| 1606 0x6002, "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM", |
| 1607 }, |
| 1608 { |
| 1609 0x84DA, "GL_TEXTURE26", |
| 1610 }, |
| 1611 { |
| 1612 0x8242, "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR", |
| 1613 }, |
| 1614 { |
| 1615 0x8243, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR", |
| 1616 }, |
| 1617 { |
| 1618 0x8244, "GL_DEBUG_CALLBACK_FUNCTION_KHR", |
| 1619 }, |
| 1620 { |
| 1621 0x8245, "GL_DEBUG_CALLBACK_USER_PARAM_KHR", |
| 1622 }, |
| 1623 { |
| 1624 0x8246, "GL_DEBUG_SOURCE_API_KHR", |
| 1625 }, |
| 1626 { |
| 1627 0x8247, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR", |
| 1628 }, |
| 1629 { |
| 1630 0x8248, "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR", |
| 1631 }, |
| 1632 { |
| 1633 0x8249, "GL_DEBUG_SOURCE_THIRD_PARTY_KHR", |
| 1634 }, |
| 1635 { |
| 1636 0x8B94, "GL_PALETTE4_RGB5_A1_OES", |
| 1637 }, |
| 1638 { |
| 1639 0x00000040, "GL_COLOR_BUFFER_BIT6_QCOM", |
| 1640 }, |
| 1641 { |
| 1642 0x8645, "GL_VERTEX_ATTRIB_ARRAY_POINTER", |
| 1643 }, |
| 1644 { |
| 1645 0x8865, "GL_CURRENT_QUERY_EXT", |
| 1646 }, |
| 1647 { |
| 1648 0x8866, "GL_QUERY_RESULT_EXT", |
| 1649 }, |
| 1650 { |
| 1651 0x8867, "GL_QUERY_RESULT_AVAILABLE_EXT", |
| 1652 }, |
| 1653 { |
| 1654 0x08000000, "GL_MULTISAMPLE_BUFFER_BIT3_QCOM", |
| 1655 }, |
| 1656 { |
| 1657 0x87FA, "GL_3DC_XY_AMD", |
| 1658 }, |
| 1659 { |
| 1660 0x84C4, "GL_TEXTURE4", |
| 1661 }, |
| 1662 { |
| 1663 0x85B5, "GL_VERTEX_ARRAY_BINDING_OES", |
| 1664 }, |
| 1665 { |
| 1666 0x8D6A, "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT", |
| 1667 }, |
| 1668 { |
| 1669 0x8D6C, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT", |
| 1670 }, |
| 1671 { |
| 1672 0x8252, "GL_LOSE_CONTEXT_ON_RESET_EXT", |
| 1673 }, |
| 1674 { |
| 1675 0x8C4C, "GL_COMPRESSED_SRGB_S3TC_DXT1_NV", |
| 1676 }, |
| 1677 { |
| 1678 0x8C4E, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV", |
| 1679 }, |
| 1680 { |
| 1681 0x1102, "GL_NICEST", |
| 1682 }, |
| 1683 { |
| 1684 0x8C4F, "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV", |
| 1685 }, |
| 1686 { |
| 1687 0x93E9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES", |
| 1688 }, |
| 1689 { |
| 1690 0x93E8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES", |
| 1691 }, |
| 1692 { |
| 1693 0x8C43, "GL_SRGB8_ALPHA8_EXT", |
| 1694 }, |
| 1695 { |
| 1696 0x8C42, "GL_SRGB_ALPHA_EXT", |
| 1697 }, |
| 1698 { |
| 1699 0x8C45, "GL_SLUMINANCE8_ALPHA8_NV", |
| 1700 }, |
| 1701 { |
| 1702 0x8C44, "GL_SLUMINANCE_ALPHA_NV", |
| 1703 }, |
| 1704 { |
| 1705 0x8C47, "GL_SLUMINANCE8_NV", |
| 1706 }, |
| 1707 { |
| 1708 0x8C46, "GL_SLUMINANCE_NV", |
| 1709 }, |
| 1710 { |
| 1711 0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", |
| 1712 }, |
| 1713 { |
| 1714 0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", |
| 1715 }, |
| 1716 { |
| 1717 0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", |
| 1718 }, |
| 1719 { |
| 1720 0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", |
| 1721 }, |
| 1722 { |
| 1723 0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", |
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| 1725 { |
| 1726 0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", |
| 1727 }, |
| 1728 { |
| 1729 0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", |
| 1730 }, |
| 1731 { |
| 1732 0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", |
| 1733 }, |
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| 1735 0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", |
| 1736 }, |
| 1737 { |
| 1738 0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", |
| 1739 }, |
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| 1741 0x8D61, "GL_HALF_FLOAT_OES", |
| 1742 }, |
| 1743 { |
| 1744 0x8D62, "GL_RGB565", |
| 1745 }, |
| 1746 { |
| 1747 0x8D64, "GL_ETC1_RGB8_OES", |
| 1748 }, |
| 1749 { |
| 1750 0x8D65, "GL_TEXTURE_EXTERNAL_OES", |
| 1751 }, |
| 1752 { |
| 1753 0x8D66, "GL_SAMPLER_EXTERNAL_OES", |
| 1754 }, |
| 1755 { |
| 1756 0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", |
| 1757 }, |
| 1758 { |
| 1759 0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", |
| 1760 }, |
| 1761 { |
| 1762 0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", |
| 1763 }, |
| 1764 { |
| 1765 0x2800, "GL_TEXTURE_MAG_FILTER", |
| 1766 }, |
| 1767 { |
| 1768 0x2801, "GL_TEXTURE_MIN_FILTER", |
| 1769 }, |
| 1770 { |
| 1771 0x2802, "GL_TEXTURE_WRAP_S", |
| 1772 }, |
| 1773 { |
| 1774 0x2803, "GL_TEXTURE_WRAP_T", |
| 1775 }, |
| 1776 { |
| 1777 0x2703, "GL_LINEAR_MIPMAP_LINEAR", |
| 1778 }, |
| 1779 { |
| 1780 0x8B98, "GL_PALETTE8_RGBA4_OES", |
| 1781 }, |
| 1782 { |
| 1783 0x84F3, "GL_FENCE_STATUS_NV", |
| 1784 }, |
| 1785 { |
| 1786 0x2702, "GL_NEAREST_MIPMAP_LINEAR", |
| 1787 }, |
| 1788 { |
| 1789 0x1F03, "GL_EXTENSIONS", |
| 1790 }, |
| 1791 { |
| 1792 0x1F02, "GL_VERSION", |
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| 1794 { |
| 1795 0x1F01, "GL_RENDERER", |
| 1796 }, |
| 1797 { |
| 1798 0x1F00, "GL_VENDOR", |
| 1799 }, |
| 1800 { |
| 1801 0x9247, "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", |
| 1802 }, |
| 1803 { |
| 1804 0x2701, "GL_LINEAR_MIPMAP_NEAREST", |
| 1805 }, |
| 1806 { |
| 1807 0x9245, "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", |
| 1808 }, |
| 1809 { |
| 1810 0x92B4, "GL_INVERT_OVG_NV", |
| 1811 }, |
| 1812 { |
| 1813 0x9249, "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", |
| 1814 }, |
| 1815 { |
| 1816 0x0B94, "GL_STENCIL_FAIL", |
| 1817 }, |
| 1818 { |
| 1819 0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", |
| 1820 }, |
| 1821 { |
| 1822 0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", |
| 1823 }, |
| 1824 { |
| 1825 0x8B4F, "GL_SHADER_TYPE", |
| 1826 }, |
| 1827 { |
| 1828 0x00004000, "GL_COLOR_BUFFER_BIT", |
| 1829 }, |
| 1830 { |
| 1831 0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", |
| 1832 }, |
| 1833 { |
| 1834 0x8834, "GL_DRAW_BUFFER15_EXT", |
| 1835 }, |
| 1836 { |
| 1837 0x8833, "GL_DRAW_BUFFER14_EXT", |
| 1838 }, |
| 1839 { |
| 1840 0x8832, "GL_DRAW_BUFFER13_EXT", |
| 1841 }, |
| 1842 { |
| 1843 0x8831, "GL_DRAW_BUFFER12_EXT", |
| 1844 }, |
| 1845 { |
| 1846 0x8830, "GL_DRAW_BUFFER11_EXT", |
| 1847 }, |
| 1848 { |
| 1849 0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", |
| 1850 }, |
| 1851 { |
| 1852 0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", |
| 1853 }, |
| 1854 { |
| 1855 0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", |
| 1856 }, |
| 1857 { |
| 1858 0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", |
| 1859 }, |
| 1860 { |
| 1861 0x0B93, "GL_STENCIL_VALUE_MASK", |
| 1862 }, |
| 1863 { |
| 1864 0x0B92, "GL_STENCIL_FUNC", |
| 1865 }, |
| 1866 { |
| 1867 0x0B91, "GL_STENCIL_CLEAR_VALUE", |
| 1868 }, |
| 1869 { |
| 1870 0x883D, "GL_BLEND_EQUATION_ALPHA", |
| 1871 }, |
| 1872 { |
| 1873 0x0B97, "GL_STENCIL_REF", |
| 1874 }, |
| 1875 { |
| 1876 0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", |
| 1877 }, |
| 1878 { |
| 1879 0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", |
| 1880 }, |
| 1881 { |
| 1882 0x2700, "GL_NEAREST_MIPMAP_NEAREST", |
| 1883 }, |
| 1884 { |
| 1885 0x0B98, "GL_STENCIL_WRITEMASK", |
| 1886 }, |
| 1887 { |
| 1888 0x8B40, "GL_PROGRAM_OBJECT_EXT", |
| 1889 }, |
| 1890 { |
| 1891 0x1004, "GL_TEXTURE_BORDER_COLOR_NV", |
| 1892 }, |
| 1893 { |
| 1894 0x8B48, "GL_SHADER_OBJECT_EXT", |
| 1895 }, |
| 1896 { |
| 1897 0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", |
| 1898 }, |
| 1899 { |
| 1900 0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", |
| 1901 }, |
| 1902 { |
| 1903 0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", |
| 1904 }, |
| 1905 { |
| 1906 0x0DE1, "GL_TEXTURE_2D", |
| 1907 }, |
| 1908 { |
| 1909 0x80C9, "GL_BLEND_SRC_RGB", |
| 1910 }, |
| 1911 { |
| 1912 0x80C8, "GL_BLEND_DST_RGB", |
| 1913 }, |
| 1914 { |
| 1915 0x8059, "GL_RGB10_A2_EXT", |
| 1916 }, |
| 1917 { |
| 1918 0x8058, "GL_RGBA8_OES", |
| 1919 }, |
| 1920 { |
| 1921 0x8B93, "GL_PALETTE4_RGBA4_OES", |
| 1922 }, |
| 1923 { |
| 1924 0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", |
| 1925 }, |
| 1926 { |
| 1927 0x8051, "GL_RGB8_OES", |
| 1928 }, |
| 1929 { |
| 1930 0x8052, "GL_RGB10_EXT", |
| 1931 }, |
| 1932 { |
| 1933 0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE", |
| 1934 }, |
| 1935 { |
| 1936 0x8057, "GL_RGB5_A1", |
| 1937 }, |
| 1938 { |
| 1939 0x8056, "GL_RGBA4", |
| 1940 }, |
| 1941 { |
| 1942 0x150A, "GL_INVERT", |
| 1943 }, |
| 1944 { |
| 1945 0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", |
| 1946 }, |
| 1947 { |
| 1948 0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM", |
| 1949 }, |
| 1950 { |
| 1951 0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM", |
| 1952 }, |
| 1953 { |
| 1954 0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", |
| 1955 }, |
| 1956 { |
| 1957 0x0B45, "GL_CULL_FACE_MODE", |
| 1958 }, |
| 1959 { |
| 1960 0x8B92, "GL_PALETTE4_R5_G6_B5_OES", |
| 1961 }, |
| 1962 { |
| 1963 0x00100000, "GL_STENCIL_BUFFER_BIT4_QCOM", |
| 1964 }, |
| 1965 { |
| 1966 0x9299, "GL_COLORDODGE_NV", |
| 1967 }, |
| 1968 { |
| 1969 0x8D20, "GL_STENCIL_ATTACHMENT", |
| 1970 }, |
| 1971 { |
| 1972 0x8B91, "GL_PALETTE4_RGBA8_OES", |
| 1973 }, |
| 1974 { |
| 1975 0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM", |
| 1976 }, |
| 1977 { |
| 1978 0x00008000, "GL_COVERAGE_BUFFER_BIT_NV", |
| 1979 }, |
| 1980 { |
| 1981 0x1506, "GL_XOR_NV", |
| 1982 }, |
| 1983 { |
| 1984 0x8CA8, "GL_READ_FRAMEBUFFER_ANGLE", |
| 1985 }, |
| 1986 { |
| 1987 0x8CA9, "GL_DRAW_FRAMEBUFFER_ANGLE", |
| 1988 }, |
| 1989 { |
| 1990 0x8CA6, "GL_FRAMEBUFFER_BINDING", |
| 1991 }, |
| 1992 { |
| 1993 0x8CA7, "GL_RENDERBUFFER_BINDING", |
| 1994 }, |
| 1995 { |
| 1996 0x8CA4, "GL_STENCIL_BACK_VALUE_MASK", |
| 1997 }, |
| 1998 { |
| 1999 0x8CA5, "GL_STENCIL_BACK_WRITEMASK", |
| 2000 }, |
| 2001 { |
| 2002 0x8B90, "GL_PALETTE4_RGB8_OES", |
| 2003 }, |
| 2004 { |
| 2005 0x8CA3, "GL_STENCIL_BACK_REF", |
| 2006 }, |
| 2007 { |
| 2008 0x80CB, "GL_BLEND_SRC_ALPHA", |
| 2009 }, |
| 2010 { |
| 2011 0x80CA, "GL_BLEND_DST_ALPHA", |
| 2012 }, |
| 2013 { |
| 2014 0x8CE7, "GL_COLOR_ATTACHMENT7_EXT", |
| 2015 }, |
| 2016 { |
| 2017 0x93B0, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR", |
| 2018 }, |
| 2019 { |
| 2020 0x93B1, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR", |
| 2021 }, |
| 2022 { |
| 2023 0x93B2, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR", |
| 2024 }, |
| 2025 { |
| 2026 0x93B3, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR", |
| 2027 }, |
| 2028 { |
| 2029 0x93B4, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR", |
| 2030 }, |
| 2031 { |
| 2032 0x93B5, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR", |
| 2033 }, |
| 2034 { |
| 2035 0x93B6, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR", |
| 2036 }, |
| 2037 { |
| 2038 0x93B7, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR", |
| 2039 }, |
| 2040 { |
| 2041 0x8CD6, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", |
| 2042 }, |
| 2043 { |
| 2044 0x93B9, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR", |
| 2045 }, |
| 2046 { |
| 2047 0x8253, "GL_GUILTY_CONTEXT_RESET_EXT", |
| 2048 }, |
| 2049 { |
| 2050 0x8CE5, "GL_COLOR_ATTACHMENT5_EXT", |
| 2051 }, |
| 2052 { |
| 2053 0x8CE9, "GL_COLOR_ATTACHMENT9_EXT", |
| 2054 }, |
| 2055 { |
| 2056 0x8B96, "GL_PALETTE8_RGBA8_OES", |
| 2057 }, |
| 2058 { |
| 2059 0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS", |
| 2060 }, |
| 2061 { |
| 2062 0x8508, "GL_DECR_WRAP", |
| 2063 }, |
| 2064 { |
| 2065 0x92AD, "GL_HSL_HUE_NV", |
| 2066 }, |
| 2067 { |
| 2068 0x92AE, "GL_HSL_SATURATION_NV", |
| 2069 }, |
| 2070 { |
| 2071 0x92AF, "GL_HSL_COLOR_NV", |
| 2072 }, |
| 2073 { |
| 2074 0x8DC4, "GL_SAMPLER_2D_ARRAY_SHADOW_NV", |
| 2075 }, |
| 2076 { |
| 2077 0x8507, "GL_INCR_WRAP", |
| 2078 }, |
| 2079 { |
| 2080 0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING", |
| 2081 }, |
| 2082 { |
| 2083 0x8894, "GL_ARRAY_BUFFER_BINDING", |
| 2084 }, |
| 2085 { |
| 2086 0x92A3, "GL_INVERT_RGB_NV", |
| 2087 }, |
| 2088 { |
| 2089 0x92A4, "GL_LINEARDODGE_NV", |
| 2090 }, |
| 2091 { |
| 2092 0x92A5, "GL_LINEARBURN_NV", |
| 2093 }, |
| 2094 { |
| 2095 0x8893, "GL_ELEMENT_ARRAY_BUFFER", |
| 2096 }, |
| 2097 { |
| 2098 0x8892, "GL_ARRAY_BUFFER", |
| 2099 }, |
| 2100 { |
| 2101 0x92A8, "GL_PINLIGHT_NV", |
| 2102 }, |
| 2103 { |
| 2104 0x92A9, "GL_HARDMIX_NV", |
| 2105 }, |
| 2106 { |
| 2107 0x8BD8, "GL_TEXTURE_IMAGE_VALID_QCOM", |
| 2108 }, |
| 2109 { |
| 2110 0x84D5, "GL_TEXTURE21", |
| 2111 }, |
| 2112 { |
| 2113 0x9287, "GL_DST_NV", |
| 2114 }, |
| 2115 { |
| 2116 0x93BA, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR", |
| 2117 }, |
| 2118 { |
| 2119 0x93BB, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR", |
| 2120 }, |
| 2121 { |
| 2122 0x93BC, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR", |
| 2123 }, |
| 2124 { |
| 2125 0x93BD, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR", |
| 2126 }, |
| 2127 { |
| 2128 0x84E8, "GL_MAX_RENDERBUFFER_SIZE", |
| 2129 }, |
| 2130 { |
| 2131 0x9281, "GL_BLEND_OVERLAP_NV", |
| 2132 }, |
| 2133 { |
| 2134 0x9280, "GL_BLEND_PREMULTIPLIED_SRC_NV", |
| 2135 }, |
| 2136 { |
| 2137 0x8370, "GL_MIRRORED_REPEAT", |
| 2138 }, |
| 2139 { |
| 2140 0x84E0, "GL_ACTIVE_TEXTURE", |
| 2141 }, |
| 2142 { |
| 2143 0x8800, "GL_STENCIL_BACK_FUNC", |
| 2144 }, |
| 2145 { |
| 2146 0x8801, "GL_STENCIL_BACK_FAIL", |
| 2147 }, |
| 2148 { |
| 2149 0x0D33, "GL_MAX_TEXTURE_SIZE", |
| 2150 }, |
| 2151 { |
| 2152 0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE", |
| 2153 }, |
| 2154 { |
| 2155 0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE", |
| 2156 }, |
| 2157 { |
| 2158 0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", |
| 2159 }, |
| 2160 { |
| 2161 0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE", |
| 2162 }, |
| 2163 { |
| 2164 0x8DB9, "GL_FRAMEBUFFER_SRGB_EXT", |
| 2165 }, |
| 2166 { |
| 2167 0x8259, "GL_ACTIVE_PROGRAM_EXT", |
| 2168 }, |
| 2169 { |
| 2170 0x8258, "GL_PROGRAM_SEPARABLE_EXT", |
| 2171 }, |
| 2172 { |
| 2173 0x8256, "GL_RESET_NOTIFICATION_STRATEGY_EXT", |
| 2174 }, |
| 2175 { |
| 2176 0x8255, "GL_UNKNOWN_CONTEXT_RESET_EXT", |
| 2177 }, |
| 2178 { |
| 2179 0x8254, "GL_INNOCENT_CONTEXT_RESET_EXT", |
| 2180 }, |
| 2181 { |
| 2182 0x1100, "GL_DONT_CARE", |
| 2183 }, |
| 2184 { |
| 2185 0x1101, "GL_FASTEST", |
| 2186 }, |
| 2187 { |
| 2188 0x8251, "GL_DEBUG_TYPE_OTHER_KHR", |
| 2189 }, |
| 2190 { |
| 2191 0x8250, "GL_DEBUG_TYPE_PERFORMANCE_KHR", |
| 2192 }, |
| 2193 { |
| 2194 0x8CEB, "GL_COLOR_ATTACHMENT11_EXT", |
| 2195 }, |
| 2196 { |
| 2197 0x8CEC, "GL_COLOR_ATTACHMENT12_EXT", |
| 2198 }, |
| 2199 { |
| 2200 0x0408, "GL_FRONT_AND_BACK", |
| 2201 }, |
| 2202 { |
| 2203 0x8CEA, "GL_COLOR_ATTACHMENT10_EXT", |
| 2204 }, |
| 2205 { |
| 2206 0x8CEF, "GL_COLOR_ATTACHMENT15_EXT", |
| 2207 }, |
| 2208 { |
| 2209 0x8CED, "GL_COLOR_ATTACHMENT13_EXT", |
| 2210 }, |
| 2211 { |
| 2212 0x8829, "GL_DRAW_BUFFER4_EXT", |
| 2213 }, |
| 2214 { |
| 2215 0x0404, "GL_FRONT", |
| 2216 }, |
| 2217 { |
| 2218 0x0405, "GL_BACK", |
| 2219 }, |
| 2220 { |
| 2221 0x88E1, "GL_STREAM_READ", |
| 2222 }, |
| 2223 { |
| 2224 0x88E0, "GL_STREAM_DRAW", |
| 2225 }, |
| 2226 { |
| 2227 0x88E4, "GL_STATIC_DRAW", |
| 2228 }, |
| 2229 { |
| 2230 0x93C6, "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES", |
| 2231 }, |
| 2232 { |
| 2233 0x88E8, "GL_DYNAMIC_DRAW", |
| 2234 }, |
| 2235 { |
| 2236 0x9291, "GL_PLUS_NV", |
| 2237 }, |
| 2238 { |
| 2239 0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE", |
| 2240 }, |
| 2241 { |
| 2242 0x93C5, "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES", |
| 2243 }, |
| 2244 { |
| 2245 0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", |
| 2246 }, |
| 2247 { |
| 2248 0x9116, "GL_SYNC_FENCE_APPLE", |
| 2249 }, |
| 2250 { |
| 2251 0x93C4, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES", |
| 2252 }, |
| 2253 { |
| 2254 0x88EE, "GL_ETC1_SRGB8_NV", |
| 2255 }, |
| 2256 { |
| 2257 0x93C3, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES", |
| 2258 }, |
| 2259 { |
| 2260 0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", |
| 2261 }, |
| 2262 { |
| 2263 0x1903, "GL_RED_EXT", |
| 2264 }, |
| 2265 { |
| 2266 0x93C2, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES", |
| 2267 }, |
| 2268 { |
| 2269 0x8CE2, "GL_COLOR_ATTACHMENT2_EXT", |
| 2270 }, |
| 2271 { |
| 2272 0x8BC1, "GL_COUNTER_RANGE_AMD", |
| 2273 }, |
| 2274 { |
| 2275 0x8CE0, "GL_COLOR_ATTACHMENT0", |
| 2276 }, |
| 2277 { |
| 2278 0x8CE1, "GL_COLOR_ATTACHMENT1_EXT", |
| 2279 }, |
| 2280 { |
| 2281 0x8CE6, "GL_COLOR_ATTACHMENT6_EXT", |
| 2282 }, |
| 2283 { |
| 2284 0x93C1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES", |
| 2285 }, |
| 2286 { |
| 2287 0x8A1F, "GL_RGB_422_APPLE", |
| 2288 }, |
| 2289 { |
| 2290 0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", |
| 2291 }, |
| 2292 { |
| 2293 0x9292, "GL_PLUS_DARKER_NV", |
| 2294 }, |
| 2295 { |
| 2296 0x8CE8, "GL_COLOR_ATTACHMENT8_EXT", |
| 2297 }, |
| 2298 { |
| 2299 0x93C0, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES", |
| 2300 }, |
| 2301 { |
| 2302 0x0C23, "GL_COLOR_WRITEMASK", |
| 2303 }, |
| 2304 { |
| 2305 0x0C22, "GL_COLOR_CLEAR_VALUE", |
| 2306 }, |
| 2307 { |
| 2308 0x8823, "GL_WRITEONLY_RENDERING_QCOM", |
| 2309 }, |
| 2310 { |
| 2311 0x8824, "GL_MAX_DRAW_BUFFERS_EXT", |
| 2312 }, |
| 2313 { |
| 2314 0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT", |
| 2315 }, |
| 2316 { |
| 2317 0x1909, "GL_LUMINANCE", |
| 2318 }, |
| 2319 { |
| 2320 0x0D3A, "GL_MAX_VIEWPORT_DIMS", |
| 2321 }, |
| 2322 { |
| 2323 0x8B53, "GL_INT_VEC2", |
| 2324 }, |
| 2325 { |
| 2326 0x8826, "GL_DRAW_BUFFER1_EXT", |
| 2327 }, |
| 2328 { |
| 2329 0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE", |
| 2330 }, |
| 2331 { |
| 2332 0x8BC0, "GL_COUNTER_TYPE_AMD", |
| 2333 }, |
| 2334 { |
| 2335 0x8BC3, "GL_PERCENTAGE_AMD", |
| 2336 }, |
| 2337 { |
| 2338 0x8BC2, "GL_UNSIGNED_INT64_AMD", |
| 2339 }, |
| 2340 { |
| 2341 0x8BC5, "GL_PERFMON_RESULT_SIZE_AMD", |
| 2342 }, |
| 2343 { |
| 2344 0x8BC4, "GL_PERFMON_RESULT_AVAILABLE_AMD", |
| 2345 }, |
| 2346 { |
| 2347 0x8BC6, "GL_PERFMON_RESULT_AMD", |
| 2348 }, |
| 2349 }; |
793 | 2350 |
794 const GLES2Util::EnumToString* const GLES2Util::enum_to_string_table_ = | 2351 const GLES2Util::EnumToString* const GLES2Util::enum_to_string_table_ = |
795 enum_to_string_table; | 2352 enum_to_string_table; |
796 const size_t GLES2Util::enum_to_string_table_len_ = | 2353 const size_t GLES2Util::enum_to_string_table_len_ = |
797 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]); | 2354 sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]); |
798 | 2355 |
799 std::string GLES2Util::GetStringAttachment(uint32 value) { | 2356 std::string GLES2Util::GetStringAttachment(uint32 value) { |
800 static const EnumToString string_table[] = { | 2357 static const EnumToString string_table[] = { |
801 {GL_COLOR_ATTACHMENT0, "GL_COLOR_ATTACHMENT0"}, | 2358 {GL_COLOR_ATTACHMENT0, "GL_COLOR_ATTACHMENT0"}, |
802 {GL_DEPTH_ATTACHMENT, "GL_DEPTH_ATTACHMENT"}, | 2359 {GL_DEPTH_ATTACHMENT, "GL_DEPTH_ATTACHMENT"}, |
803 {GL_STENCIL_ATTACHMENT, "GL_STENCIL_ATTACHMENT"}, }; | 2360 {GL_STENCIL_ATTACHMENT, "GL_STENCIL_ATTACHMENT"}, |
| 2361 }; |
804 return GLES2Util::GetQualifiedEnumString( | 2362 return GLES2Util::GetQualifiedEnumString( |
805 string_table, arraysize(string_table), value); | 2363 string_table, arraysize(string_table), value); |
806 } | 2364 } |
807 | 2365 |
808 std::string GLES2Util::GetStringBackbufferAttachment(uint32 value) { | 2366 std::string GLES2Util::GetStringBackbufferAttachment(uint32 value) { |
809 static const EnumToString string_table[] = { | 2367 static const EnumToString string_table[] = { |
810 {GL_COLOR_EXT, "GL_COLOR_EXT"}, | 2368 {GL_COLOR_EXT, "GL_COLOR_EXT"}, |
811 {GL_DEPTH_EXT, "GL_DEPTH_EXT"}, | 2369 {GL_DEPTH_EXT, "GL_DEPTH_EXT"}, |
812 {GL_STENCIL_EXT, "GL_STENCIL_EXT"}, }; | 2370 {GL_STENCIL_EXT, "GL_STENCIL_EXT"}, |
| 2371 }; |
813 return GLES2Util::GetQualifiedEnumString( | 2372 return GLES2Util::GetQualifiedEnumString( |
814 string_table, arraysize(string_table), value); | 2373 string_table, arraysize(string_table), value); |
815 } | 2374 } |
816 | 2375 |
817 std::string GLES2Util::GetStringBlitFilter(uint32 value) { | 2376 std::string GLES2Util::GetStringBlitFilter(uint32 value) { |
818 static const EnumToString string_table[] = {{GL_NEAREST, "GL_NEAREST"}, | 2377 static const EnumToString string_table[] = { |
819 {GL_LINEAR, "GL_LINEAR"}, }; | 2378 {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, |
| 2379 }; |
820 return GLES2Util::GetQualifiedEnumString( | 2380 return GLES2Util::GetQualifiedEnumString( |
821 string_table, arraysize(string_table), value); | 2381 string_table, arraysize(string_table), value); |
822 } | 2382 } |
823 | 2383 |
824 std::string GLES2Util::GetStringBufferParameter(uint32 value) { | 2384 std::string GLES2Util::GetStringBufferParameter(uint32 value) { |
825 static const EnumToString string_table[] = { | 2385 static const EnumToString string_table[] = { |
826 {GL_BUFFER_SIZE, "GL_BUFFER_SIZE"}, | 2386 {GL_BUFFER_SIZE, "GL_BUFFER_SIZE"}, {GL_BUFFER_USAGE, "GL_BUFFER_USAGE"}, |
827 {GL_BUFFER_USAGE, "GL_BUFFER_USAGE"}, }; | 2387 }; |
828 return GLES2Util::GetQualifiedEnumString( | 2388 return GLES2Util::GetQualifiedEnumString( |
829 string_table, arraysize(string_table), value); | 2389 string_table, arraysize(string_table), value); |
830 } | 2390 } |
831 | 2391 |
832 std::string GLES2Util::GetStringBufferTarget(uint32 value) { | 2392 std::string GLES2Util::GetStringBufferTarget(uint32 value) { |
833 static const EnumToString string_table[] = { | 2393 static const EnumToString string_table[] = { |
834 {GL_ARRAY_BUFFER, "GL_ARRAY_BUFFER"}, | 2394 {GL_ARRAY_BUFFER, "GL_ARRAY_BUFFER"}, |
835 {GL_ELEMENT_ARRAY_BUFFER, "GL_ELEMENT_ARRAY_BUFFER"}, }; | 2395 {GL_ELEMENT_ARRAY_BUFFER, "GL_ELEMENT_ARRAY_BUFFER"}, |
| 2396 }; |
836 return GLES2Util::GetQualifiedEnumString( | 2397 return GLES2Util::GetQualifiedEnumString( |
837 string_table, arraysize(string_table), value); | 2398 string_table, arraysize(string_table), value); |
838 } | 2399 } |
839 | 2400 |
840 std::string GLES2Util::GetStringBufferUsage(uint32 value) { | 2401 std::string GLES2Util::GetStringBufferUsage(uint32 value) { |
841 static const EnumToString string_table[] = { | 2402 static const EnumToString string_table[] = { |
842 {GL_STREAM_DRAW, "GL_STREAM_DRAW"}, | 2403 {GL_STREAM_DRAW, "GL_STREAM_DRAW"}, |
843 {GL_STATIC_DRAW, "GL_STATIC_DRAW"}, | 2404 {GL_STATIC_DRAW, "GL_STATIC_DRAW"}, |
844 {GL_DYNAMIC_DRAW, "GL_DYNAMIC_DRAW"}, }; | 2405 {GL_DYNAMIC_DRAW, "GL_DYNAMIC_DRAW"}, |
| 2406 }; |
845 return GLES2Util::GetQualifiedEnumString( | 2407 return GLES2Util::GetQualifiedEnumString( |
846 string_table, arraysize(string_table), value); | 2408 string_table, arraysize(string_table), value); |
847 } | 2409 } |
848 | 2410 |
849 std::string GLES2Util::GetStringCapability(uint32 value) { | 2411 std::string GLES2Util::GetStringCapability(uint32 value) { |
850 static const EnumToString string_table[] = { | 2412 static const EnumToString string_table[] = { |
851 {GL_BLEND, "GL_BLEND"}, | 2413 {GL_BLEND, "GL_BLEND"}, |
852 {GL_CULL_FACE, "GL_CULL_FACE"}, | 2414 {GL_CULL_FACE, "GL_CULL_FACE"}, |
853 {GL_DEPTH_TEST, "GL_DEPTH_TEST"}, | 2415 {GL_DEPTH_TEST, "GL_DEPTH_TEST"}, |
854 {GL_DITHER, "GL_DITHER"}, | 2416 {GL_DITHER, "GL_DITHER"}, |
855 {GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL"}, | 2417 {GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL"}, |
856 {GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE"}, | 2418 {GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE"}, |
857 {GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE"}, | 2419 {GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE"}, |
858 {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"}, | 2420 {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"}, |
859 {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, }; | 2421 {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, |
| 2422 }; |
860 return GLES2Util::GetQualifiedEnumString( | 2423 return GLES2Util::GetQualifiedEnumString( |
861 string_table, arraysize(string_table), value); | 2424 string_table, arraysize(string_table), value); |
862 } | 2425 } |
863 | 2426 |
864 std::string GLES2Util::GetStringCmpFunction(uint32 value) { | 2427 std::string GLES2Util::GetStringCmpFunction(uint32 value) { |
865 static const EnumToString string_table[] = {{GL_NEVER, "GL_NEVER"}, | 2428 static const EnumToString string_table[] = { |
866 {GL_LESS, "GL_LESS"}, | 2429 {GL_NEVER, "GL_NEVER"}, |
867 {GL_EQUAL, "GL_EQUAL"}, | 2430 {GL_LESS, "GL_LESS"}, |
868 {GL_LEQUAL, "GL_LEQUAL"}, | 2431 {GL_EQUAL, "GL_EQUAL"}, |
869 {GL_GREATER, "GL_GREATER"}, | 2432 {GL_LEQUAL, "GL_LEQUAL"}, |
870 {GL_NOTEQUAL, "GL_NOTEQUAL"}, | 2433 {GL_GREATER, "GL_GREATER"}, |
871 {GL_GEQUAL, "GL_GEQUAL"}, | 2434 {GL_NOTEQUAL, "GL_NOTEQUAL"}, |
872 {GL_ALWAYS, "GL_ALWAYS"}, }; | 2435 {GL_GEQUAL, "GL_GEQUAL"}, |
| 2436 {GL_ALWAYS, "GL_ALWAYS"}, |
| 2437 }; |
873 return GLES2Util::GetQualifiedEnumString( | 2438 return GLES2Util::GetQualifiedEnumString( |
874 string_table, arraysize(string_table), value); | 2439 string_table, arraysize(string_table), value); |
875 } | 2440 } |
876 | 2441 |
877 std::string GLES2Util::GetStringCompressedTextureFormat(uint32 value) { | 2442 std::string GLES2Util::GetStringCompressedTextureFormat(uint32 value) { |
878 return GLES2Util::GetQualifiedEnumString(NULL, 0, value); | 2443 return GLES2Util::GetQualifiedEnumString(NULL, 0, value); |
879 } | 2444 } |
880 | 2445 |
881 std::string GLES2Util::GetStringDrawMode(uint32 value) { | 2446 std::string GLES2Util::GetStringDrawMode(uint32 value) { |
882 static const EnumToString string_table[] = { | 2447 static const EnumToString string_table[] = { |
883 {GL_POINTS, "GL_POINTS"}, | 2448 {GL_POINTS, "GL_POINTS"}, |
884 {GL_LINE_STRIP, "GL_LINE_STRIP"}, | 2449 {GL_LINE_STRIP, "GL_LINE_STRIP"}, |
885 {GL_LINE_LOOP, "GL_LINE_LOOP"}, | 2450 {GL_LINE_LOOP, "GL_LINE_LOOP"}, |
886 {GL_LINES, "GL_LINES"}, | 2451 {GL_LINES, "GL_LINES"}, |
887 {GL_TRIANGLE_STRIP, "GL_TRIANGLE_STRIP"}, | 2452 {GL_TRIANGLE_STRIP, "GL_TRIANGLE_STRIP"}, |
888 {GL_TRIANGLE_FAN, "GL_TRIANGLE_FAN"}, | 2453 {GL_TRIANGLE_FAN, "GL_TRIANGLE_FAN"}, |
889 {GL_TRIANGLES, "GL_TRIANGLES"}, }; | 2454 {GL_TRIANGLES, "GL_TRIANGLES"}, |
| 2455 }; |
890 return GLES2Util::GetQualifiedEnumString( | 2456 return GLES2Util::GetQualifiedEnumString( |
891 string_table, arraysize(string_table), value); | 2457 string_table, arraysize(string_table), value); |
892 } | 2458 } |
893 | 2459 |
894 std::string GLES2Util::GetStringDstBlendFactor(uint32 value) { | 2460 std::string GLES2Util::GetStringDstBlendFactor(uint32 value) { |
895 static const EnumToString string_table[] = { | 2461 static const EnumToString string_table[] = { |
896 {GL_ZERO, "GL_ZERO"}, | 2462 {GL_ZERO, "GL_ZERO"}, |
897 {GL_ONE, "GL_ONE"}, | 2463 {GL_ONE, "GL_ONE"}, |
898 {GL_SRC_COLOR, "GL_SRC_COLOR"}, | 2464 {GL_SRC_COLOR, "GL_SRC_COLOR"}, |
899 {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"}, | 2465 {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"}, |
900 {GL_DST_COLOR, "GL_DST_COLOR"}, | 2466 {GL_DST_COLOR, "GL_DST_COLOR"}, |
901 {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"}, | 2467 {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"}, |
902 {GL_SRC_ALPHA, "GL_SRC_ALPHA"}, | 2468 {GL_SRC_ALPHA, "GL_SRC_ALPHA"}, |
903 {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"}, | 2469 {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"}, |
904 {GL_DST_ALPHA, "GL_DST_ALPHA"}, | 2470 {GL_DST_ALPHA, "GL_DST_ALPHA"}, |
905 {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"}, | 2471 {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"}, |
906 {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"}, | 2472 {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"}, |
907 {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"}, | 2473 {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"}, |
908 {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"}, | 2474 {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"}, |
909 {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, }; | 2475 {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, |
| 2476 }; |
910 return GLES2Util::GetQualifiedEnumString( | 2477 return GLES2Util::GetQualifiedEnumString( |
911 string_table, arraysize(string_table), value); | 2478 string_table, arraysize(string_table), value); |
912 } | 2479 } |
913 | 2480 |
914 std::string GLES2Util::GetStringEquation(uint32 value) { | 2481 std::string GLES2Util::GetStringEquation(uint32 value) { |
915 static const EnumToString string_table[] = { | 2482 static const EnumToString string_table[] = { |
916 {GL_FUNC_ADD, "GL_FUNC_ADD"}, | 2483 {GL_FUNC_ADD, "GL_FUNC_ADD"}, |
917 {GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT"}, | 2484 {GL_FUNC_SUBTRACT, "GL_FUNC_SUBTRACT"}, |
918 {GL_FUNC_REVERSE_SUBTRACT, "GL_FUNC_REVERSE_SUBTRACT"}, }; | 2485 {GL_FUNC_REVERSE_SUBTRACT, "GL_FUNC_REVERSE_SUBTRACT"}, |
| 2486 }; |
919 return GLES2Util::GetQualifiedEnumString( | 2487 return GLES2Util::GetQualifiedEnumString( |
920 string_table, arraysize(string_table), value); | 2488 string_table, arraysize(string_table), value); |
921 } | 2489 } |
922 | 2490 |
923 std::string GLES2Util::GetStringFaceMode(uint32 value) { | 2491 std::string GLES2Util::GetStringFaceMode(uint32 value) { |
924 static const EnumToString string_table[] = {{GL_CW, "GL_CW"}, | 2492 static const EnumToString string_table[] = { |
925 {GL_CCW, "GL_CCW"}, }; | 2493 {GL_CW, "GL_CW"}, {GL_CCW, "GL_CCW"}, |
| 2494 }; |
926 return GLES2Util::GetQualifiedEnumString( | 2495 return GLES2Util::GetQualifiedEnumString( |
927 string_table, arraysize(string_table), value); | 2496 string_table, arraysize(string_table), value); |
928 } | 2497 } |
929 | 2498 |
930 std::string GLES2Util::GetStringFaceType(uint32 value) { | 2499 std::string GLES2Util::GetStringFaceType(uint32 value) { |
931 static const EnumToString string_table[] = { | 2500 static const EnumToString string_table[] = { |
932 {GL_FRONT, "GL_FRONT"}, | 2501 {GL_FRONT, "GL_FRONT"}, |
933 {GL_BACK, "GL_BACK"}, | 2502 {GL_BACK, "GL_BACK"}, |
934 {GL_FRONT_AND_BACK, "GL_FRONT_AND_BACK"}, }; | 2503 {GL_FRONT_AND_BACK, "GL_FRONT_AND_BACK"}, |
| 2504 }; |
935 return GLES2Util::GetQualifiedEnumString( | 2505 return GLES2Util::GetQualifiedEnumString( |
936 string_table, arraysize(string_table), value); | 2506 string_table, arraysize(string_table), value); |
937 } | 2507 } |
938 | 2508 |
939 std::string GLES2Util::GetStringFrameBufferParameter(uint32 value) { | 2509 std::string GLES2Util::GetStringFrameBufferParameter(uint32 value) { |
940 static const EnumToString string_table[] = { | 2510 static const EnumToString string_table[] = { |
941 {GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, | 2511 {GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, |
942 "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"}, | 2512 "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"}, |
943 {GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, | 2513 {GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, |
944 "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"}, | 2514 "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"}, |
945 {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, | 2515 {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, |
946 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"}, | 2516 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"}, |
947 {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, | 2517 {GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, |
948 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"}, }; | 2518 "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"}, |
| 2519 }; |
949 return GLES2Util::GetQualifiedEnumString( | 2520 return GLES2Util::GetQualifiedEnumString( |
950 string_table, arraysize(string_table), value); | 2521 string_table, arraysize(string_table), value); |
951 } | 2522 } |
952 | 2523 |
953 std::string GLES2Util::GetStringFrameBufferTarget(uint32 value) { | 2524 std::string GLES2Util::GetStringFrameBufferTarget(uint32 value) { |
954 static const EnumToString string_table[] = { | 2525 static const EnumToString string_table[] = { |
955 {GL_FRAMEBUFFER, "GL_FRAMEBUFFER"}, }; | 2526 {GL_FRAMEBUFFER, "GL_FRAMEBUFFER"}, |
| 2527 }; |
956 return GLES2Util::GetQualifiedEnumString( | 2528 return GLES2Util::GetQualifiedEnumString( |
957 string_table, arraysize(string_table), value); | 2529 string_table, arraysize(string_table), value); |
958 } | 2530 } |
959 | 2531 |
960 std::string GLES2Util::GetStringGLState(uint32 value) { | 2532 std::string GLES2Util::GetStringGLState(uint32 value) { |
961 static const EnumToString string_table[] = { | 2533 static const EnumToString string_table[] = { |
962 {GL_ACTIVE_TEXTURE, "GL_ACTIVE_TEXTURE"}, | 2534 {GL_ACTIVE_TEXTURE, "GL_ACTIVE_TEXTURE"}, |
963 {GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE"}, | 2535 {GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE"}, |
964 {GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE"}, | 2536 {GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE"}, |
965 {GL_ALPHA_BITS, "GL_ALPHA_BITS"}, | 2537 {GL_ALPHA_BITS, "GL_ALPHA_BITS"}, |
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1055 {GL_STENCIL_BACK_PASS_DEPTH_PASS, "GL_STENCIL_BACK_PASS_DEPTH_PASS"}, | 2627 {GL_STENCIL_BACK_PASS_DEPTH_PASS, "GL_STENCIL_BACK_PASS_DEPTH_PASS"}, |
1056 {GL_VIEWPORT, "GL_VIEWPORT"}, | 2628 {GL_VIEWPORT, "GL_VIEWPORT"}, |
1057 {GL_BLEND, "GL_BLEND"}, | 2629 {GL_BLEND, "GL_BLEND"}, |
1058 {GL_CULL_FACE, "GL_CULL_FACE"}, | 2630 {GL_CULL_FACE, "GL_CULL_FACE"}, |
1059 {GL_DEPTH_TEST, "GL_DEPTH_TEST"}, | 2631 {GL_DEPTH_TEST, "GL_DEPTH_TEST"}, |
1060 {GL_DITHER, "GL_DITHER"}, | 2632 {GL_DITHER, "GL_DITHER"}, |
1061 {GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL"}, | 2633 {GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL"}, |
1062 {GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE"}, | 2634 {GL_SAMPLE_ALPHA_TO_COVERAGE, "GL_SAMPLE_ALPHA_TO_COVERAGE"}, |
1063 {GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE"}, | 2635 {GL_SAMPLE_COVERAGE, "GL_SAMPLE_COVERAGE"}, |
1064 {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"}, | 2636 {GL_SCISSOR_TEST, "GL_SCISSOR_TEST"}, |
1065 {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, }; | 2637 {GL_STENCIL_TEST, "GL_STENCIL_TEST"}, |
| 2638 }; |
1066 return GLES2Util::GetQualifiedEnumString( | 2639 return GLES2Util::GetQualifiedEnumString( |
1067 string_table, arraysize(string_table), value); | 2640 string_table, arraysize(string_table), value); |
1068 } | 2641 } |
1069 | 2642 |
1070 std::string GLES2Util::GetStringGetMaxIndexType(uint32 value) { | 2643 std::string GLES2Util::GetStringGetMaxIndexType(uint32 value) { |
1071 static const EnumToString string_table[] = { | 2644 static const EnumToString string_table[] = { |
1072 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, | 2645 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
1073 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, | 2646 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, |
1074 {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"}, }; | 2647 {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"}, |
| 2648 }; |
1075 return GLES2Util::GetQualifiedEnumString( | 2649 return GLES2Util::GetQualifiedEnumString( |
1076 string_table, arraysize(string_table), value); | 2650 string_table, arraysize(string_table), value); |
1077 } | 2651 } |
1078 | 2652 |
1079 std::string GLES2Util::GetStringGetTexParamTarget(uint32 value) { | 2653 std::string GLES2Util::GetStringGetTexParamTarget(uint32 value) { |
1080 static const EnumToString string_table[] = { | 2654 static const EnumToString string_table[] = { |
1081 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, | 2655 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, |
1082 {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, }; | 2656 {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, |
| 2657 }; |
1083 return GLES2Util::GetQualifiedEnumString( | 2658 return GLES2Util::GetQualifiedEnumString( |
1084 string_table, arraysize(string_table), value); | 2659 string_table, arraysize(string_table), value); |
1085 } | 2660 } |
1086 | 2661 |
1087 std::string GLES2Util::GetStringHintMode(uint32 value) { | 2662 std::string GLES2Util::GetStringHintMode(uint32 value) { |
1088 static const EnumToString string_table[] = {{GL_FASTEST, "GL_FASTEST"}, | 2663 static const EnumToString string_table[] = { |
1089 {GL_NICEST, "GL_NICEST"}, | 2664 {GL_FASTEST, "GL_FASTEST"}, |
1090 {GL_DONT_CARE, "GL_DONT_CARE"}, }; | 2665 {GL_NICEST, "GL_NICEST"}, |
| 2666 {GL_DONT_CARE, "GL_DONT_CARE"}, |
| 2667 }; |
1091 return GLES2Util::GetQualifiedEnumString( | 2668 return GLES2Util::GetQualifiedEnumString( |
1092 string_table, arraysize(string_table), value); | 2669 string_table, arraysize(string_table), value); |
1093 } | 2670 } |
1094 | 2671 |
1095 std::string GLES2Util::GetStringHintTarget(uint32 value) { | 2672 std::string GLES2Util::GetStringHintTarget(uint32 value) { |
1096 static const EnumToString string_table[] = { | 2673 static const EnumToString string_table[] = { |
1097 {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"}, }; | 2674 {GL_GENERATE_MIPMAP_HINT, "GL_GENERATE_MIPMAP_HINT"}, |
| 2675 }; |
1098 return GLES2Util::GetQualifiedEnumString( | 2676 return GLES2Util::GetQualifiedEnumString( |
1099 string_table, arraysize(string_table), value); | 2677 string_table, arraysize(string_table), value); |
1100 } | 2678 } |
1101 | 2679 |
1102 std::string GLES2Util::GetStringIndexType(uint32 value) { | 2680 std::string GLES2Util::GetStringIndexType(uint32 value) { |
1103 static const EnumToString string_table[] = { | 2681 static const EnumToString string_table[] = { |
1104 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, | 2682 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
1105 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, }; | 2683 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, |
| 2684 }; |
1106 return GLES2Util::GetQualifiedEnumString( | 2685 return GLES2Util::GetQualifiedEnumString( |
1107 string_table, arraysize(string_table), value); | 2686 string_table, arraysize(string_table), value); |
1108 } | 2687 } |
1109 | 2688 |
1110 std::string GLES2Util::GetStringPixelStore(uint32 value) { | 2689 std::string GLES2Util::GetStringPixelStore(uint32 value) { |
1111 static const EnumToString string_table[] = { | 2690 static const EnumToString string_table[] = { |
1112 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, | 2691 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, |
1113 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, | 2692 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, |
1114 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, | 2693 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, |
1115 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, | 2694 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, |
1116 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, | 2695 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, |
1117 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, | 2696 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, |
1118 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, }; | 2697 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, |
| 2698 }; |
1119 return GLES2Util::GetQualifiedEnumString( | 2699 return GLES2Util::GetQualifiedEnumString( |
1120 string_table, arraysize(string_table), value); | 2700 string_table, arraysize(string_table), value); |
1121 } | 2701 } |
1122 | 2702 |
1123 std::string GLES2Util::GetStringPixelType(uint32 value) { | 2703 std::string GLES2Util::GetStringPixelType(uint32 value) { |
1124 static const EnumToString string_table[] = { | 2704 static const EnumToString string_table[] = { |
1125 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, | 2705 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
1126 {GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"}, | 2706 {GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"}, |
1127 {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"}, | 2707 {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"}, |
1128 {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, }; | 2708 {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, |
| 2709 }; |
1129 return GLES2Util::GetQualifiedEnumString( | 2710 return GLES2Util::GetQualifiedEnumString( |
1130 string_table, arraysize(string_table), value); | 2711 string_table, arraysize(string_table), value); |
1131 } | 2712 } |
1132 | 2713 |
1133 std::string GLES2Util::GetStringProgramParameter(uint32 value) { | 2714 std::string GLES2Util::GetStringProgramParameter(uint32 value) { |
1134 static const EnumToString string_table[] = { | 2715 static const EnumToString string_table[] = { |
1135 {GL_DELETE_STATUS, "GL_DELETE_STATUS"}, | 2716 {GL_DELETE_STATUS, "GL_DELETE_STATUS"}, |
1136 {GL_LINK_STATUS, "GL_LINK_STATUS"}, | 2717 {GL_LINK_STATUS, "GL_LINK_STATUS"}, |
1137 {GL_VALIDATE_STATUS, "GL_VALIDATE_STATUS"}, | 2718 {GL_VALIDATE_STATUS, "GL_VALIDATE_STATUS"}, |
1138 {GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH"}, | 2719 {GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH"}, |
1139 {GL_ATTACHED_SHADERS, "GL_ATTACHED_SHADERS"}, | 2720 {GL_ATTACHED_SHADERS, "GL_ATTACHED_SHADERS"}, |
1140 {GL_ACTIVE_ATTRIBUTES, "GL_ACTIVE_ATTRIBUTES"}, | 2721 {GL_ACTIVE_ATTRIBUTES, "GL_ACTIVE_ATTRIBUTES"}, |
1141 {GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"}, | 2722 {GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"}, |
1142 {GL_ACTIVE_UNIFORMS, "GL_ACTIVE_UNIFORMS"}, | 2723 {GL_ACTIVE_UNIFORMS, "GL_ACTIVE_UNIFORMS"}, |
1143 {GL_ACTIVE_UNIFORM_MAX_LENGTH, "GL_ACTIVE_UNIFORM_MAX_LENGTH"}, }; | 2724 {GL_ACTIVE_UNIFORM_MAX_LENGTH, "GL_ACTIVE_UNIFORM_MAX_LENGTH"}, |
| 2725 }; |
1144 return GLES2Util::GetQualifiedEnumString( | 2726 return GLES2Util::GetQualifiedEnumString( |
1145 string_table, arraysize(string_table), value); | 2727 string_table, arraysize(string_table), value); |
1146 } | 2728 } |
1147 | 2729 |
1148 std::string GLES2Util::GetStringQueryObjectParameter(uint32 value) { | 2730 std::string GLES2Util::GetStringQueryObjectParameter(uint32 value) { |
1149 static const EnumToString string_table[] = { | 2731 static const EnumToString string_table[] = { |
1150 {GL_QUERY_RESULT_EXT, "GL_QUERY_RESULT_EXT"}, | 2732 {GL_QUERY_RESULT_EXT, "GL_QUERY_RESULT_EXT"}, |
1151 {GL_QUERY_RESULT_AVAILABLE_EXT, "GL_QUERY_RESULT_AVAILABLE_EXT"}, }; | 2733 {GL_QUERY_RESULT_AVAILABLE_EXT, "GL_QUERY_RESULT_AVAILABLE_EXT"}, |
| 2734 }; |
1152 return GLES2Util::GetQualifiedEnumString( | 2735 return GLES2Util::GetQualifiedEnumString( |
1153 string_table, arraysize(string_table), value); | 2736 string_table, arraysize(string_table), value); |
1154 } | 2737 } |
1155 | 2738 |
1156 std::string GLES2Util::GetStringQueryParameter(uint32 value) { | 2739 std::string GLES2Util::GetStringQueryParameter(uint32 value) { |
1157 static const EnumToString string_table[] = { | 2740 static const EnumToString string_table[] = { |
1158 {GL_CURRENT_QUERY_EXT, "GL_CURRENT_QUERY_EXT"}, }; | 2741 {GL_CURRENT_QUERY_EXT, "GL_CURRENT_QUERY_EXT"}, |
| 2742 }; |
1159 return GLES2Util::GetQualifiedEnumString( | 2743 return GLES2Util::GetQualifiedEnumString( |
1160 string_table, arraysize(string_table), value); | 2744 string_table, arraysize(string_table), value); |
1161 } | 2745 } |
1162 | 2746 |
1163 std::string GLES2Util::GetStringQueryTarget(uint32 value) { | 2747 std::string GLES2Util::GetStringQueryTarget(uint32 value) { |
1164 static const EnumToString string_table[] = { | 2748 static const EnumToString string_table[] = { |
1165 {GL_ANY_SAMPLES_PASSED_EXT, "GL_ANY_SAMPLES_PASSED_EXT"}, | 2749 {GL_ANY_SAMPLES_PASSED_EXT, "GL_ANY_SAMPLES_PASSED_EXT"}, |
1166 {GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, | 2750 {GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, |
1167 "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"}, | 2751 "GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"}, |
1168 {GL_COMMANDS_ISSUED_CHROMIUM, "GL_COMMANDS_ISSUED_CHROMIUM"}, | 2752 {GL_COMMANDS_ISSUED_CHROMIUM, "GL_COMMANDS_ISSUED_CHROMIUM"}, |
1169 {GL_LATENCY_QUERY_CHROMIUM, "GL_LATENCY_QUERY_CHROMIUM"}, | 2753 {GL_LATENCY_QUERY_CHROMIUM, "GL_LATENCY_QUERY_CHROMIUM"}, |
1170 {GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM, | 2754 {GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM, |
1171 "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM"}, | 2755 "GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM"}, |
1172 {GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM, | 2756 {GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM, |
1173 "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM"}, | 2757 "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM"}, |
1174 {GL_COMMANDS_COMPLETED_CHROMIUM, "GL_COMMANDS_COMPLETED_CHROMIUM"}, }; | 2758 {GL_COMMANDS_COMPLETED_CHROMIUM, "GL_COMMANDS_COMPLETED_CHROMIUM"}, |
| 2759 }; |
1175 return GLES2Util::GetQualifiedEnumString( | 2760 return GLES2Util::GetQualifiedEnumString( |
1176 string_table, arraysize(string_table), value); | 2761 string_table, arraysize(string_table), value); |
1177 } | 2762 } |
1178 | 2763 |
1179 std::string GLES2Util::GetStringReadPixelFormat(uint32 value) { | 2764 std::string GLES2Util::GetStringReadPixelFormat(uint32 value) { |
1180 static const EnumToString string_table[] = { | 2765 static const EnumToString string_table[] = { |
1181 {GL_ALPHA, "GL_ALPHA"}, {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, }; | 2766 {GL_ALPHA, "GL_ALPHA"}, {GL_RGB, "GL_RGB"}, {GL_RGBA, "GL_RGBA"}, |
| 2767 }; |
1182 return GLES2Util::GetQualifiedEnumString( | 2768 return GLES2Util::GetQualifiedEnumString( |
1183 string_table, arraysize(string_table), value); | 2769 string_table, arraysize(string_table), value); |
1184 } | 2770 } |
1185 | 2771 |
1186 std::string GLES2Util::GetStringReadPixelType(uint32 value) { | 2772 std::string GLES2Util::GetStringReadPixelType(uint32 value) { |
1187 static const EnumToString string_table[] = { | 2773 static const EnumToString string_table[] = { |
1188 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, | 2774 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
1189 {GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"}, | 2775 {GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"}, |
1190 {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"}, | 2776 {GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"}, |
1191 {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, }; | 2777 {GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"}, |
| 2778 }; |
1192 return GLES2Util::GetQualifiedEnumString( | 2779 return GLES2Util::GetQualifiedEnumString( |
1193 string_table, arraysize(string_table), value); | 2780 string_table, arraysize(string_table), value); |
1194 } | 2781 } |
1195 | 2782 |
1196 std::string GLES2Util::GetStringRenderBufferFormat(uint32 value) { | 2783 std::string GLES2Util::GetStringRenderBufferFormat(uint32 value) { |
1197 static const EnumToString string_table[] = { | 2784 static const EnumToString string_table[] = { |
1198 {GL_RGBA4, "GL_RGBA4"}, | 2785 {GL_RGBA4, "GL_RGBA4"}, |
1199 {GL_RGB565, "GL_RGB565"}, | 2786 {GL_RGB565, "GL_RGB565"}, |
1200 {GL_RGB5_A1, "GL_RGB5_A1"}, | 2787 {GL_RGB5_A1, "GL_RGB5_A1"}, |
1201 {GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16"}, | 2788 {GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16"}, |
1202 {GL_STENCIL_INDEX8, "GL_STENCIL_INDEX8"}, }; | 2789 {GL_STENCIL_INDEX8, "GL_STENCIL_INDEX8"}, |
| 2790 }; |
1203 return GLES2Util::GetQualifiedEnumString( | 2791 return GLES2Util::GetQualifiedEnumString( |
1204 string_table, arraysize(string_table), value); | 2792 string_table, arraysize(string_table), value); |
1205 } | 2793 } |
1206 | 2794 |
1207 std::string GLES2Util::GetStringRenderBufferParameter(uint32 value) { | 2795 std::string GLES2Util::GetStringRenderBufferParameter(uint32 value) { |
1208 static const EnumToString string_table[] = { | 2796 static const EnumToString string_table[] = { |
1209 {GL_RENDERBUFFER_RED_SIZE, "GL_RENDERBUFFER_RED_SIZE"}, | 2797 {GL_RENDERBUFFER_RED_SIZE, "GL_RENDERBUFFER_RED_SIZE"}, |
1210 {GL_RENDERBUFFER_GREEN_SIZE, "GL_RENDERBUFFER_GREEN_SIZE"}, | 2798 {GL_RENDERBUFFER_GREEN_SIZE, "GL_RENDERBUFFER_GREEN_SIZE"}, |
1211 {GL_RENDERBUFFER_BLUE_SIZE, "GL_RENDERBUFFER_BLUE_SIZE"}, | 2799 {GL_RENDERBUFFER_BLUE_SIZE, "GL_RENDERBUFFER_BLUE_SIZE"}, |
1212 {GL_RENDERBUFFER_ALPHA_SIZE, "GL_RENDERBUFFER_ALPHA_SIZE"}, | 2800 {GL_RENDERBUFFER_ALPHA_SIZE, "GL_RENDERBUFFER_ALPHA_SIZE"}, |
1213 {GL_RENDERBUFFER_DEPTH_SIZE, "GL_RENDERBUFFER_DEPTH_SIZE"}, | 2801 {GL_RENDERBUFFER_DEPTH_SIZE, "GL_RENDERBUFFER_DEPTH_SIZE"}, |
1214 {GL_RENDERBUFFER_STENCIL_SIZE, "GL_RENDERBUFFER_STENCIL_SIZE"}, | 2802 {GL_RENDERBUFFER_STENCIL_SIZE, "GL_RENDERBUFFER_STENCIL_SIZE"}, |
1215 {GL_RENDERBUFFER_WIDTH, "GL_RENDERBUFFER_WIDTH"}, | 2803 {GL_RENDERBUFFER_WIDTH, "GL_RENDERBUFFER_WIDTH"}, |
1216 {GL_RENDERBUFFER_HEIGHT, "GL_RENDERBUFFER_HEIGHT"}, | 2804 {GL_RENDERBUFFER_HEIGHT, "GL_RENDERBUFFER_HEIGHT"}, |
1217 {GL_RENDERBUFFER_INTERNAL_FORMAT, "GL_RENDERBUFFER_INTERNAL_FORMAT"}, }; | 2805 {GL_RENDERBUFFER_INTERNAL_FORMAT, "GL_RENDERBUFFER_INTERNAL_FORMAT"}, |
| 2806 }; |
1218 return GLES2Util::GetQualifiedEnumString( | 2807 return GLES2Util::GetQualifiedEnumString( |
1219 string_table, arraysize(string_table), value); | 2808 string_table, arraysize(string_table), value); |
1220 } | 2809 } |
1221 | 2810 |
1222 std::string GLES2Util::GetStringRenderBufferTarget(uint32 value) { | 2811 std::string GLES2Util::GetStringRenderBufferTarget(uint32 value) { |
1223 static const EnumToString string_table[] = { | 2812 static const EnumToString string_table[] = { |
1224 {GL_RENDERBUFFER, "GL_RENDERBUFFER"}, }; | 2813 {GL_RENDERBUFFER, "GL_RENDERBUFFER"}, |
| 2814 }; |
1225 return GLES2Util::GetQualifiedEnumString( | 2815 return GLES2Util::GetQualifiedEnumString( |
1226 string_table, arraysize(string_table), value); | 2816 string_table, arraysize(string_table), value); |
1227 } | 2817 } |
1228 | 2818 |
1229 std::string GLES2Util::GetStringResetStatus(uint32 value) { | 2819 std::string GLES2Util::GetStringResetStatus(uint32 value) { |
1230 static const EnumToString string_table[] = { | 2820 static const EnumToString string_table[] = { |
1231 {GL_GUILTY_CONTEXT_RESET_ARB, "GL_GUILTY_CONTEXT_RESET_ARB"}, | 2821 {GL_GUILTY_CONTEXT_RESET_ARB, "GL_GUILTY_CONTEXT_RESET_ARB"}, |
1232 {GL_INNOCENT_CONTEXT_RESET_ARB, "GL_INNOCENT_CONTEXT_RESET_ARB"}, | 2822 {GL_INNOCENT_CONTEXT_RESET_ARB, "GL_INNOCENT_CONTEXT_RESET_ARB"}, |
1233 {GL_UNKNOWN_CONTEXT_RESET_ARB, "GL_UNKNOWN_CONTEXT_RESET_ARB"}, }; | 2823 {GL_UNKNOWN_CONTEXT_RESET_ARB, "GL_UNKNOWN_CONTEXT_RESET_ARB"}, |
| 2824 }; |
1234 return GLES2Util::GetQualifiedEnumString( | 2825 return GLES2Util::GetQualifiedEnumString( |
1235 string_table, arraysize(string_table), value); | 2826 string_table, arraysize(string_table), value); |
1236 } | 2827 } |
1237 | 2828 |
1238 std::string GLES2Util::GetStringShaderBinaryFormat(uint32 value) { | 2829 std::string GLES2Util::GetStringShaderBinaryFormat(uint32 value) { |
1239 return GLES2Util::GetQualifiedEnumString(NULL, 0, value); | 2830 return GLES2Util::GetQualifiedEnumString(NULL, 0, value); |
1240 } | 2831 } |
1241 | 2832 |
1242 std::string GLES2Util::GetStringShaderParameter(uint32 value) { | 2833 std::string GLES2Util::GetStringShaderParameter(uint32 value) { |
1243 static const EnumToString string_table[] = { | 2834 static const EnumToString string_table[] = { |
1244 {GL_SHADER_TYPE, "GL_SHADER_TYPE"}, | 2835 {GL_SHADER_TYPE, "GL_SHADER_TYPE"}, |
1245 {GL_DELETE_STATUS, "GL_DELETE_STATUS"}, | 2836 {GL_DELETE_STATUS, "GL_DELETE_STATUS"}, |
1246 {GL_COMPILE_STATUS, "GL_COMPILE_STATUS"}, | 2837 {GL_COMPILE_STATUS, "GL_COMPILE_STATUS"}, |
1247 {GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH"}, | 2838 {GL_INFO_LOG_LENGTH, "GL_INFO_LOG_LENGTH"}, |
1248 {GL_SHADER_SOURCE_LENGTH, "GL_SHADER_SOURCE_LENGTH"}, | 2839 {GL_SHADER_SOURCE_LENGTH, "GL_SHADER_SOURCE_LENGTH"}, |
1249 {GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, | 2840 {GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, |
1250 "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"}, }; | 2841 "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"}, |
| 2842 }; |
1251 return GLES2Util::GetQualifiedEnumString( | 2843 return GLES2Util::GetQualifiedEnumString( |
1252 string_table, arraysize(string_table), value); | 2844 string_table, arraysize(string_table), value); |
1253 } | 2845 } |
1254 | 2846 |
1255 std::string GLES2Util::GetStringShaderPrecision(uint32 value) { | 2847 std::string GLES2Util::GetStringShaderPrecision(uint32 value) { |
1256 static const EnumToString string_table[] = { | 2848 static const EnumToString string_table[] = { |
1257 {GL_LOW_FLOAT, "GL_LOW_FLOAT"}, | 2849 {GL_LOW_FLOAT, "GL_LOW_FLOAT"}, |
1258 {GL_MEDIUM_FLOAT, "GL_MEDIUM_FLOAT"}, | 2850 {GL_MEDIUM_FLOAT, "GL_MEDIUM_FLOAT"}, |
1259 {GL_HIGH_FLOAT, "GL_HIGH_FLOAT"}, | 2851 {GL_HIGH_FLOAT, "GL_HIGH_FLOAT"}, |
1260 {GL_LOW_INT, "GL_LOW_INT"}, | 2852 {GL_LOW_INT, "GL_LOW_INT"}, |
1261 {GL_MEDIUM_INT, "GL_MEDIUM_INT"}, | 2853 {GL_MEDIUM_INT, "GL_MEDIUM_INT"}, |
1262 {GL_HIGH_INT, "GL_HIGH_INT"}, }; | 2854 {GL_HIGH_INT, "GL_HIGH_INT"}, |
| 2855 }; |
1263 return GLES2Util::GetQualifiedEnumString( | 2856 return GLES2Util::GetQualifiedEnumString( |
1264 string_table, arraysize(string_table), value); | 2857 string_table, arraysize(string_table), value); |
1265 } | 2858 } |
1266 | 2859 |
1267 std::string GLES2Util::GetStringShaderType(uint32 value) { | 2860 std::string GLES2Util::GetStringShaderType(uint32 value) { |
1268 static const EnumToString string_table[] = { | 2861 static const EnumToString string_table[] = { |
1269 {GL_VERTEX_SHADER, "GL_VERTEX_SHADER"}, | 2862 {GL_VERTEX_SHADER, "GL_VERTEX_SHADER"}, |
1270 {GL_FRAGMENT_SHADER, "GL_FRAGMENT_SHADER"}, }; | 2863 {GL_FRAGMENT_SHADER, "GL_FRAGMENT_SHADER"}, |
| 2864 }; |
1271 return GLES2Util::GetQualifiedEnumString( | 2865 return GLES2Util::GetQualifiedEnumString( |
1272 string_table, arraysize(string_table), value); | 2866 string_table, arraysize(string_table), value); |
1273 } | 2867 } |
1274 | 2868 |
1275 std::string GLES2Util::GetStringSrcBlendFactor(uint32 value) { | 2869 std::string GLES2Util::GetStringSrcBlendFactor(uint32 value) { |
1276 static const EnumToString string_table[] = { | 2870 static const EnumToString string_table[] = { |
1277 {GL_ZERO, "GL_ZERO"}, | 2871 {GL_ZERO, "GL_ZERO"}, |
1278 {GL_ONE, "GL_ONE"}, | 2872 {GL_ONE, "GL_ONE"}, |
1279 {GL_SRC_COLOR, "GL_SRC_COLOR"}, | 2873 {GL_SRC_COLOR, "GL_SRC_COLOR"}, |
1280 {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"}, | 2874 {GL_ONE_MINUS_SRC_COLOR, "GL_ONE_MINUS_SRC_COLOR"}, |
1281 {GL_DST_COLOR, "GL_DST_COLOR"}, | 2875 {GL_DST_COLOR, "GL_DST_COLOR"}, |
1282 {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"}, | 2876 {GL_ONE_MINUS_DST_COLOR, "GL_ONE_MINUS_DST_COLOR"}, |
1283 {GL_SRC_ALPHA, "GL_SRC_ALPHA"}, | 2877 {GL_SRC_ALPHA, "GL_SRC_ALPHA"}, |
1284 {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"}, | 2878 {GL_ONE_MINUS_SRC_ALPHA, "GL_ONE_MINUS_SRC_ALPHA"}, |
1285 {GL_DST_ALPHA, "GL_DST_ALPHA"}, | 2879 {GL_DST_ALPHA, "GL_DST_ALPHA"}, |
1286 {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"}, | 2880 {GL_ONE_MINUS_DST_ALPHA, "GL_ONE_MINUS_DST_ALPHA"}, |
1287 {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"}, | 2881 {GL_CONSTANT_COLOR, "GL_CONSTANT_COLOR"}, |
1288 {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"}, | 2882 {GL_ONE_MINUS_CONSTANT_COLOR, "GL_ONE_MINUS_CONSTANT_COLOR"}, |
1289 {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"}, | 2883 {GL_CONSTANT_ALPHA, "GL_CONSTANT_ALPHA"}, |
1290 {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, | 2884 {GL_ONE_MINUS_CONSTANT_ALPHA, "GL_ONE_MINUS_CONSTANT_ALPHA"}, |
1291 {GL_SRC_ALPHA_SATURATE, "GL_SRC_ALPHA_SATURATE"}, }; | 2885 {GL_SRC_ALPHA_SATURATE, "GL_SRC_ALPHA_SATURATE"}, |
| 2886 }; |
1292 return GLES2Util::GetQualifiedEnumString( | 2887 return GLES2Util::GetQualifiedEnumString( |
1293 string_table, arraysize(string_table), value); | 2888 string_table, arraysize(string_table), value); |
1294 } | 2889 } |
1295 | 2890 |
1296 std::string GLES2Util::GetStringStencilOp(uint32 value) { | 2891 std::string GLES2Util::GetStringStencilOp(uint32 value) { |
1297 static const EnumToString string_table[] = {{GL_KEEP, "GL_KEEP"}, | 2892 static const EnumToString string_table[] = { |
1298 {GL_ZERO, "GL_ZERO"}, | 2893 {GL_KEEP, "GL_KEEP"}, |
1299 {GL_REPLACE, "GL_REPLACE"}, | 2894 {GL_ZERO, "GL_ZERO"}, |
1300 {GL_INCR, "GL_INCR"}, | 2895 {GL_REPLACE, "GL_REPLACE"}, |
1301 {GL_INCR_WRAP, "GL_INCR_WRAP"}, | 2896 {GL_INCR, "GL_INCR"}, |
1302 {GL_DECR, "GL_DECR"}, | 2897 {GL_INCR_WRAP, "GL_INCR_WRAP"}, |
1303 {GL_DECR_WRAP, "GL_DECR_WRAP"}, | 2898 {GL_DECR, "GL_DECR"}, |
1304 {GL_INVERT, "GL_INVERT"}, }; | 2899 {GL_DECR_WRAP, "GL_DECR_WRAP"}, |
| 2900 {GL_INVERT, "GL_INVERT"}, |
| 2901 }; |
1305 return GLES2Util::GetQualifiedEnumString( | 2902 return GLES2Util::GetQualifiedEnumString( |
1306 string_table, arraysize(string_table), value); | 2903 string_table, arraysize(string_table), value); |
1307 } | 2904 } |
1308 | 2905 |
1309 std::string GLES2Util::GetStringStringType(uint32 value) { | 2906 std::string GLES2Util::GetStringStringType(uint32 value) { |
1310 static const EnumToString string_table[] = { | 2907 static const EnumToString string_table[] = { |
1311 {GL_VENDOR, "GL_VENDOR"}, | 2908 {GL_VENDOR, "GL_VENDOR"}, |
1312 {GL_RENDERER, "GL_RENDERER"}, | 2909 {GL_RENDERER, "GL_RENDERER"}, |
1313 {GL_VERSION, "GL_VERSION"}, | 2910 {GL_VERSION, "GL_VERSION"}, |
1314 {GL_SHADING_LANGUAGE_VERSION, "GL_SHADING_LANGUAGE_VERSION"}, | 2911 {GL_SHADING_LANGUAGE_VERSION, "GL_SHADING_LANGUAGE_VERSION"}, |
1315 {GL_EXTENSIONS, "GL_EXTENSIONS"}, }; | 2912 {GL_EXTENSIONS, "GL_EXTENSIONS"}, |
| 2913 }; |
1316 return GLES2Util::GetQualifiedEnumString( | 2914 return GLES2Util::GetQualifiedEnumString( |
1317 string_table, arraysize(string_table), value); | 2915 string_table, arraysize(string_table), value); |
1318 } | 2916 } |
1319 | 2917 |
1320 std::string GLES2Util::GetStringTextureBindTarget(uint32 value) { | 2918 std::string GLES2Util::GetStringTextureBindTarget(uint32 value) { |
1321 static const EnumToString string_table[] = { | 2919 static const EnumToString string_table[] = { |
1322 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, | 2920 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, |
1323 {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, }; | 2921 {GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"}, |
| 2922 }; |
1324 return GLES2Util::GetQualifiedEnumString( | 2923 return GLES2Util::GetQualifiedEnumString( |
1325 string_table, arraysize(string_table), value); | 2924 string_table, arraysize(string_table), value); |
1326 } | 2925 } |
1327 | 2926 |
1328 std::string GLES2Util::GetStringTextureFormat(uint32 value) { | 2927 std::string GLES2Util::GetStringTextureFormat(uint32 value) { |
1329 static const EnumToString string_table[] = { | 2928 static const EnumToString string_table[] = { |
1330 {GL_ALPHA, "GL_ALPHA"}, | 2929 {GL_ALPHA, "GL_ALPHA"}, |
1331 {GL_LUMINANCE, "GL_LUMINANCE"}, | 2930 {GL_LUMINANCE, "GL_LUMINANCE"}, |
1332 {GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"}, | 2931 {GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"}, |
1333 {GL_RGB, "GL_RGB"}, | 2932 {GL_RGB, "GL_RGB"}, |
1334 {GL_RGBA, "GL_RGBA"}, }; | 2933 {GL_RGBA, "GL_RGBA"}, |
| 2934 }; |
1335 return GLES2Util::GetQualifiedEnumString( | 2935 return GLES2Util::GetQualifiedEnumString( |
1336 string_table, arraysize(string_table), value); | 2936 string_table, arraysize(string_table), value); |
1337 } | 2937 } |
1338 | 2938 |
1339 std::string GLES2Util::GetStringTextureInternalFormat(uint32 value) { | 2939 std::string GLES2Util::GetStringTextureInternalFormat(uint32 value) { |
1340 static const EnumToString string_table[] = { | 2940 static const EnumToString string_table[] = { |
1341 {GL_ALPHA, "GL_ALPHA"}, | 2941 {GL_ALPHA, "GL_ALPHA"}, |
1342 {GL_LUMINANCE, "GL_LUMINANCE"}, | 2942 {GL_LUMINANCE, "GL_LUMINANCE"}, |
1343 {GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"}, | 2943 {GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"}, |
1344 {GL_RGB, "GL_RGB"}, | 2944 {GL_RGB, "GL_RGB"}, |
1345 {GL_RGBA, "GL_RGBA"}, }; | 2945 {GL_RGBA, "GL_RGBA"}, |
| 2946 }; |
1346 return GLES2Util::GetQualifiedEnumString( | 2947 return GLES2Util::GetQualifiedEnumString( |
1347 string_table, arraysize(string_table), value); | 2948 string_table, arraysize(string_table), value); |
1348 } | 2949 } |
1349 | 2950 |
1350 std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32 value) { | 2951 std::string GLES2Util::GetStringTextureInternalFormatStorage(uint32 value) { |
1351 static const EnumToString string_table[] = { | 2952 static const EnumToString string_table[] = { |
1352 {GL_RGB565, "GL_RGB565"}, | 2953 {GL_RGB565, "GL_RGB565"}, |
1353 {GL_RGBA4, "GL_RGBA4"}, | 2954 {GL_RGBA4, "GL_RGBA4"}, |
1354 {GL_RGB5_A1, "GL_RGB5_A1"}, | 2955 {GL_RGB5_A1, "GL_RGB5_A1"}, |
1355 {GL_ALPHA8_EXT, "GL_ALPHA8_EXT"}, | 2956 {GL_ALPHA8_EXT, "GL_ALPHA8_EXT"}, |
1356 {GL_LUMINANCE8_EXT, "GL_LUMINANCE8_EXT"}, | 2957 {GL_LUMINANCE8_EXT, "GL_LUMINANCE8_EXT"}, |
1357 {GL_LUMINANCE8_ALPHA8_EXT, "GL_LUMINANCE8_ALPHA8_EXT"}, | 2958 {GL_LUMINANCE8_ALPHA8_EXT, "GL_LUMINANCE8_ALPHA8_EXT"}, |
1358 {GL_RGB8_OES, "GL_RGB8_OES"}, | 2959 {GL_RGB8_OES, "GL_RGB8_OES"}, |
1359 {GL_RGBA8_OES, "GL_RGBA8_OES"}, }; | 2960 {GL_RGBA8_OES, "GL_RGBA8_OES"}, |
| 2961 }; |
1360 return GLES2Util::GetQualifiedEnumString( | 2962 return GLES2Util::GetQualifiedEnumString( |
1361 string_table, arraysize(string_table), value); | 2963 string_table, arraysize(string_table), value); |
1362 } | 2964 } |
1363 | 2965 |
1364 std::string GLES2Util::GetStringTextureMagFilterMode(uint32 value) { | 2966 std::string GLES2Util::GetStringTextureMagFilterMode(uint32 value) { |
1365 static const EnumToString string_table[] = {{GL_NEAREST, "GL_NEAREST"}, | 2967 static const EnumToString string_table[] = { |
1366 {GL_LINEAR, "GL_LINEAR"}, }; | 2968 {GL_NEAREST, "GL_NEAREST"}, {GL_LINEAR, "GL_LINEAR"}, |
| 2969 }; |
1367 return GLES2Util::GetQualifiedEnumString( | 2970 return GLES2Util::GetQualifiedEnumString( |
1368 string_table, arraysize(string_table), value); | 2971 string_table, arraysize(string_table), value); |
1369 } | 2972 } |
1370 | 2973 |
1371 std::string GLES2Util::GetStringTextureMinFilterMode(uint32 value) { | 2974 std::string GLES2Util::GetStringTextureMinFilterMode(uint32 value) { |
1372 static const EnumToString string_table[] = { | 2975 static const EnumToString string_table[] = { |
1373 {GL_NEAREST, "GL_NEAREST"}, | 2976 {GL_NEAREST, "GL_NEAREST"}, |
1374 {GL_LINEAR, "GL_LINEAR"}, | 2977 {GL_LINEAR, "GL_LINEAR"}, |
1375 {GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST_MIPMAP_NEAREST"}, | 2978 {GL_NEAREST_MIPMAP_NEAREST, "GL_NEAREST_MIPMAP_NEAREST"}, |
1376 {GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR_MIPMAP_NEAREST"}, | 2979 {GL_LINEAR_MIPMAP_NEAREST, "GL_LINEAR_MIPMAP_NEAREST"}, |
1377 {GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"}, | 2980 {GL_NEAREST_MIPMAP_LINEAR, "GL_NEAREST_MIPMAP_LINEAR"}, |
1378 {GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR"}, }; | 2981 {GL_LINEAR_MIPMAP_LINEAR, "GL_LINEAR_MIPMAP_LINEAR"}, |
| 2982 }; |
1379 return GLES2Util::GetQualifiedEnumString( | 2983 return GLES2Util::GetQualifiedEnumString( |
1380 string_table, arraysize(string_table), value); | 2984 string_table, arraysize(string_table), value); |
1381 } | 2985 } |
1382 | 2986 |
1383 std::string GLES2Util::GetStringTextureParameter(uint32 value) { | 2987 std::string GLES2Util::GetStringTextureParameter(uint32 value) { |
1384 static const EnumToString string_table[] = { | 2988 static const EnumToString string_table[] = { |
1385 {GL_TEXTURE_MAG_FILTER, "GL_TEXTURE_MAG_FILTER"}, | 2989 {GL_TEXTURE_MAG_FILTER, "GL_TEXTURE_MAG_FILTER"}, |
1386 {GL_TEXTURE_MIN_FILTER, "GL_TEXTURE_MIN_FILTER"}, | 2990 {GL_TEXTURE_MIN_FILTER, "GL_TEXTURE_MIN_FILTER"}, |
1387 {GL_TEXTURE_POOL_CHROMIUM, "GL_TEXTURE_POOL_CHROMIUM"}, | 2991 {GL_TEXTURE_POOL_CHROMIUM, "GL_TEXTURE_POOL_CHROMIUM"}, |
1388 {GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S"}, | 2992 {GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S"}, |
1389 {GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T"}, }; | 2993 {GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T"}, |
| 2994 }; |
1390 return GLES2Util::GetQualifiedEnumString( | 2995 return GLES2Util::GetQualifiedEnumString( |
1391 string_table, arraysize(string_table), value); | 2996 string_table, arraysize(string_table), value); |
1392 } | 2997 } |
1393 | 2998 |
1394 std::string GLES2Util::GetStringTexturePool(uint32 value) { | 2999 std::string GLES2Util::GetStringTexturePool(uint32 value) { |
1395 static const EnumToString string_table[] = { | 3000 static const EnumToString string_table[] = { |
1396 {GL_TEXTURE_POOL_MANAGED_CHROMIUM, "GL_TEXTURE_POOL_MANAGED_CHROMIUM"}, | 3001 {GL_TEXTURE_POOL_MANAGED_CHROMIUM, "GL_TEXTURE_POOL_MANAGED_CHROMIUM"}, |
1397 {GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, | 3002 {GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, |
1398 "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM"}, }; | 3003 "GL_TEXTURE_POOL_UNMANAGED_CHROMIUM"}, |
| 3004 }; |
1399 return GLES2Util::GetQualifiedEnumString( | 3005 return GLES2Util::GetQualifiedEnumString( |
1400 string_table, arraysize(string_table), value); | 3006 string_table, arraysize(string_table), value); |
1401 } | 3007 } |
1402 | 3008 |
1403 std::string GLES2Util::GetStringTextureTarget(uint32 value) { | 3009 std::string GLES2Util::GetStringTextureTarget(uint32 value) { |
1404 static const EnumToString string_table[] = { | 3010 static const EnumToString string_table[] = { |
1405 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, | 3011 {GL_TEXTURE_2D, "GL_TEXTURE_2D"}, |
1406 {GL_TEXTURE_CUBE_MAP_POSITIVE_X, "GL_TEXTURE_CUBE_MAP_POSITIVE_X"}, | 3012 {GL_TEXTURE_CUBE_MAP_POSITIVE_X, "GL_TEXTURE_CUBE_MAP_POSITIVE_X"}, |
1407 {GL_TEXTURE_CUBE_MAP_NEGATIVE_X, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X"}, | 3013 {GL_TEXTURE_CUBE_MAP_NEGATIVE_X, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X"}, |
1408 {GL_TEXTURE_CUBE_MAP_POSITIVE_Y, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y"}, | 3014 {GL_TEXTURE_CUBE_MAP_POSITIVE_Y, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y"}, |
1409 {GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"}, | 3015 {GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"}, |
1410 {GL_TEXTURE_CUBE_MAP_POSITIVE_Z, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"}, | 3016 {GL_TEXTURE_CUBE_MAP_POSITIVE_Z, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z"}, |
1411 {GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"}, }; | 3017 {GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"}, |
| 3018 }; |
1412 return GLES2Util::GetQualifiedEnumString( | 3019 return GLES2Util::GetQualifiedEnumString( |
1413 string_table, arraysize(string_table), value); | 3020 string_table, arraysize(string_table), value); |
1414 } | 3021 } |
1415 | 3022 |
1416 std::string GLES2Util::GetStringTextureUsage(uint32 value) { | 3023 std::string GLES2Util::GetStringTextureUsage(uint32 value) { |
1417 static const EnumToString string_table[] = { | 3024 static const EnumToString string_table[] = { |
1418 {GL_NONE, "GL_NONE"}, | 3025 {GL_NONE, "GL_NONE"}, |
1419 {GL_FRAMEBUFFER_ATTACHMENT_ANGLE, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE"}, }; | 3026 {GL_FRAMEBUFFER_ATTACHMENT_ANGLE, "GL_FRAMEBUFFER_ATTACHMENT_ANGLE"}, |
| 3027 }; |
1420 return GLES2Util::GetQualifiedEnumString( | 3028 return GLES2Util::GetQualifiedEnumString( |
1421 string_table, arraysize(string_table), value); | 3029 string_table, arraysize(string_table), value); |
1422 } | 3030 } |
1423 | 3031 |
1424 std::string GLES2Util::GetStringTextureWrapMode(uint32 value) { | 3032 std::string GLES2Util::GetStringTextureWrapMode(uint32 value) { |
1425 static const EnumToString string_table[] = { | 3033 static const EnumToString string_table[] = { |
1426 {GL_CLAMP_TO_EDGE, "GL_CLAMP_TO_EDGE"}, | 3034 {GL_CLAMP_TO_EDGE, "GL_CLAMP_TO_EDGE"}, |
1427 {GL_MIRRORED_REPEAT, "GL_MIRRORED_REPEAT"}, | 3035 {GL_MIRRORED_REPEAT, "GL_MIRRORED_REPEAT"}, |
1428 {GL_REPEAT, "GL_REPEAT"}, }; | 3036 {GL_REPEAT, "GL_REPEAT"}, |
| 3037 }; |
1429 return GLES2Util::GetQualifiedEnumString( | 3038 return GLES2Util::GetQualifiedEnumString( |
1430 string_table, arraysize(string_table), value); | 3039 string_table, arraysize(string_table), value); |
1431 } | 3040 } |
1432 | 3041 |
1433 std::string GLES2Util::GetStringVertexAttribType(uint32 value) { | 3042 std::string GLES2Util::GetStringVertexAttribType(uint32 value) { |
1434 static const EnumToString string_table[] = { | 3043 static const EnumToString string_table[] = { |
1435 {GL_BYTE, "GL_BYTE"}, | 3044 {GL_BYTE, "GL_BYTE"}, |
1436 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, | 3045 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
1437 {GL_SHORT, "GL_SHORT"}, | 3046 {GL_SHORT, "GL_SHORT"}, |
1438 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, | 3047 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, |
1439 {GL_FLOAT, "GL_FLOAT"}, }; | 3048 {GL_FLOAT, "GL_FLOAT"}, |
| 3049 }; |
1440 return GLES2Util::GetQualifiedEnumString( | 3050 return GLES2Util::GetQualifiedEnumString( |
1441 string_table, arraysize(string_table), value); | 3051 string_table, arraysize(string_table), value); |
1442 } | 3052 } |
1443 | 3053 |
1444 std::string GLES2Util::GetStringVertexAttribute(uint32 value) { | 3054 std::string GLES2Util::GetStringVertexAttribute(uint32 value) { |
1445 static const EnumToString string_table[] = { | 3055 static const EnumToString string_table[] = { |
1446 {GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"}, | 3056 {GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"}, |
1447 {GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, | 3057 {GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, |
1448 "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"}, | 3058 "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"}, |
1449 {GL_VERTEX_ATTRIB_ARRAY_ENABLED, "GL_VERTEX_ATTRIB_ARRAY_ENABLED"}, | 3059 {GL_VERTEX_ATTRIB_ARRAY_ENABLED, "GL_VERTEX_ATTRIB_ARRAY_ENABLED"}, |
1450 {GL_VERTEX_ATTRIB_ARRAY_SIZE, "GL_VERTEX_ATTRIB_ARRAY_SIZE"}, | 3060 {GL_VERTEX_ATTRIB_ARRAY_SIZE, "GL_VERTEX_ATTRIB_ARRAY_SIZE"}, |
1451 {GL_VERTEX_ATTRIB_ARRAY_STRIDE, "GL_VERTEX_ATTRIB_ARRAY_STRIDE"}, | 3061 {GL_VERTEX_ATTRIB_ARRAY_STRIDE, "GL_VERTEX_ATTRIB_ARRAY_STRIDE"}, |
1452 {GL_VERTEX_ATTRIB_ARRAY_TYPE, "GL_VERTEX_ATTRIB_ARRAY_TYPE"}, | 3062 {GL_VERTEX_ATTRIB_ARRAY_TYPE, "GL_VERTEX_ATTRIB_ARRAY_TYPE"}, |
1453 {GL_CURRENT_VERTEX_ATTRIB, "GL_CURRENT_VERTEX_ATTRIB"}, }; | 3063 {GL_CURRENT_VERTEX_ATTRIB, "GL_CURRENT_VERTEX_ATTRIB"}, |
| 3064 }; |
1454 return GLES2Util::GetQualifiedEnumString( | 3065 return GLES2Util::GetQualifiedEnumString( |
1455 string_table, arraysize(string_table), value); | 3066 string_table, arraysize(string_table), value); |
1456 } | 3067 } |
1457 | 3068 |
1458 std::string GLES2Util::GetStringVertexPointer(uint32 value) { | 3069 std::string GLES2Util::GetStringVertexPointer(uint32 value) { |
1459 static const EnumToString string_table[] = { | 3070 static const EnumToString string_table[] = { |
1460 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, }; | 3071 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, |
| 3072 }; |
1461 return GLES2Util::GetQualifiedEnumString( | 3073 return GLES2Util::GetQualifiedEnumString( |
1462 string_table, arraysize(string_table), value); | 3074 string_table, arraysize(string_table), value); |
1463 } | 3075 } |
1464 | 3076 |
1465 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 3077 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
OLD | NEW |