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Side by Side Diff: gpu/command_buffer/client/gles2_implementation_autogen.h

Issue 247283005: Update GPU command buffer auto formatting. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase. Remove mojo/ change. Created 6 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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390 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; 390 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
391 391
392 virtual void Uniform2fv(GLint location, 392 virtual void Uniform2fv(GLint location,
393 GLsizei count, 393 GLsizei count,
394 const GLfloat* v) OVERRIDE; 394 const GLfloat* v) OVERRIDE;
395 395
396 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; 396 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
397 397
398 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; 398 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
399 399
400 virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) 400 virtual void Uniform3f(GLint location,
401 OVERRIDE; 401 GLfloat x,
402 GLfloat y,
403 GLfloat z) OVERRIDE;
402 404
403 virtual void Uniform3fv(GLint location, 405 virtual void Uniform3fv(GLint location,
404 GLsizei count, 406 GLsizei count,
405 const GLfloat* v) OVERRIDE; 407 const GLfloat* v) OVERRIDE;
406 408
407 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; 409 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
408 410
409 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; 411 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
410 412
411 virtual void Uniform4f(GLint location, 413 virtual void Uniform4f(GLint location,
412 GLfloat x, 414 GLfloat x,
413 GLfloat y, 415 GLfloat y,
414 GLfloat z, 416 GLfloat z,
415 GLfloat w) OVERRIDE; 417 GLfloat w) OVERRIDE;
416 418
417 virtual void Uniform4fv(GLint location, 419 virtual void Uniform4fv(GLint location,
418 GLsizei count, 420 GLsizei count,
419 const GLfloat* v) OVERRIDE; 421 const GLfloat* v) OVERRIDE;
420 422
421 virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) 423 virtual void Uniform4i(GLint location,
422 OVERRIDE; 424 GLint x,
425 GLint y,
426 GLint z,
427 GLint w) OVERRIDE;
423 428
424 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; 429 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE;
425 430
426 virtual void UniformMatrix2fv(GLint location, 431 virtual void UniformMatrix2fv(GLint location,
427 GLsizei count, 432 GLsizei count,
428 GLboolean transpose, 433 GLboolean transpose,
429 const GLfloat* value) OVERRIDE; 434 const GLfloat* value) OVERRIDE;
430 435
431 virtual void UniformMatrix3fv(GLint location, 436 virtual void UniformMatrix3fv(GLint location,
432 GLsizei count, 437 GLsizei count,
(...skipping 10 matching lines...) Expand all
443 virtual void ValidateProgram(GLuint program) OVERRIDE; 448 virtual void ValidateProgram(GLuint program) OVERRIDE;
444 449
445 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; 450 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE;
446 451
447 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; 452 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE;
448 453
449 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; 454 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
450 455
451 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; 456 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
452 457
453 virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) 458 virtual void VertexAttrib3f(GLuint indx,
454 OVERRIDE; 459 GLfloat x,
460 GLfloat y,
461 GLfloat z) OVERRIDE;
455 462
456 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; 463 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
457 464
458 virtual void VertexAttrib4f(GLuint indx, 465 virtual void VertexAttrib4f(GLuint indx,
459 GLfloat x, 466 GLfloat x,
460 GLfloat y, 467 GLfloat y,
461 GLfloat z, 468 GLfloat z,
462 GLfloat w) OVERRIDE; 469 GLfloat w) OVERRIDE;
463 470
464 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; 471 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after
618 625
619 virtual void GetImageParameterivCHROMIUM(GLuint image_id, 626 virtual void GetImageParameterivCHROMIUM(GLuint image_id,
620 GLenum pname, 627 GLenum pname,
621 GLint* params) OVERRIDE; 628 GLint* params) OVERRIDE;
622 629
623 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, 630 virtual void GetTranslatedShaderSourceANGLE(GLuint shader,
624 GLsizei bufsize, 631 GLsizei bufsize,
625 GLsizei* length, 632 GLsizei* length,
626 char* source) OVERRIDE; 633 char* source) OVERRIDE;
627 634
628 virtual void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) 635 virtual void PostSubBufferCHROMIUM(GLint x,
629 OVERRIDE; 636 GLint y,
637 GLint width,
638 GLint height) OVERRIDE;
630 639
631 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, 640 virtual void TexImageIOSurface2DCHROMIUM(GLenum target,
632 GLsizei width, 641 GLsizei width,
633 GLsizei height, 642 GLsizei height,
634 GLuint ioSurfaceId, 643 GLuint ioSurfaceId,
635 GLuint plane) OVERRIDE; 644 GLuint plane) OVERRIDE;
636 645
637 virtual void CopyTextureCHROMIUM(GLenum target, 646 virtual void CopyTextureCHROMIUM(GLenum target,
638 GLenum source_id, 647 GLenum source_id,
639 GLenum dest_id, 648 GLenum dest_id,
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718 GLint bounds_x, 727 GLint bounds_x,
719 GLint bounds_y, 728 GLint bounds_y,
720 GLint bounds_width, 729 GLint bounds_width,
721 GLint bounds_height, 730 GLint bounds_height,
722 GLfloat uv_x, 731 GLfloat uv_x,
723 GLfloat uv_y, 732 GLfloat uv_y,
724 GLfloat uv_width, 733 GLfloat uv_width,
725 GLfloat uv_height) OVERRIDE; 734 GLfloat uv_height) OVERRIDE;
726 735
727 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 736 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
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