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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 269 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 280 GLsizei count, | 280 GLsizei count, |
| 281 const GLfloat* v) OVERRIDE; | 281 const GLfloat* v) OVERRIDE; |
| 282 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; | 282 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; |
| 283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 283 virtual void Uniform1iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; | 284 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; |
| 285 virtual void Uniform2fv(GLint location, | 285 virtual void Uniform2fv(GLint location, |
| 286 GLsizei count, | 286 GLsizei count, |
| 287 const GLfloat* v) OVERRIDE; | 287 const GLfloat* v) OVERRIDE; |
| 288 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; | 288 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; |
| 289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 289 virtual void Uniform2iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 290 virtual void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) | 290 virtual void Uniform3f(GLint location, |
| 291 OVERRIDE; | 291 GLfloat x, |
| 292 GLfloat y, |
| 293 GLfloat z) OVERRIDE; |
| 292 virtual void Uniform3fv(GLint location, | 294 virtual void Uniform3fv(GLint location, |
| 293 GLsizei count, | 295 GLsizei count, |
| 294 const GLfloat* v) OVERRIDE; | 296 const GLfloat* v) OVERRIDE; |
| 295 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; | 297 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; |
| 296 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 298 virtual void Uniform3iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 297 virtual void Uniform4f(GLint location, | 299 virtual void Uniform4f(GLint location, |
| 298 GLfloat x, | 300 GLfloat x, |
| 299 GLfloat y, | 301 GLfloat y, |
| 300 GLfloat z, | 302 GLfloat z, |
| 301 GLfloat w) OVERRIDE; | 303 GLfloat w) OVERRIDE; |
| 302 virtual void Uniform4fv(GLint location, | 304 virtual void Uniform4fv(GLint location, |
| 303 GLsizei count, | 305 GLsizei count, |
| 304 const GLfloat* v) OVERRIDE; | 306 const GLfloat* v) OVERRIDE; |
| 305 virtual void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) | 307 virtual void Uniform4i(GLint location, |
| 306 OVERRIDE; | 308 GLint x, |
| 309 GLint y, |
| 310 GLint z, |
| 311 GLint w) OVERRIDE; |
| 307 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; | 312 virtual void Uniform4iv(GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 308 virtual void UniformMatrix2fv(GLint location, | 313 virtual void UniformMatrix2fv(GLint location, |
| 309 GLsizei count, | 314 GLsizei count, |
| 310 GLboolean transpose, | 315 GLboolean transpose, |
| 311 const GLfloat* value) OVERRIDE; | 316 const GLfloat* value) OVERRIDE; |
| 312 virtual void UniformMatrix3fv(GLint location, | 317 virtual void UniformMatrix3fv(GLint location, |
| 313 GLsizei count, | 318 GLsizei count, |
| 314 GLboolean transpose, | 319 GLboolean transpose, |
| 315 const GLfloat* value) OVERRIDE; | 320 const GLfloat* value) OVERRIDE; |
| 316 virtual void UniformMatrix4fv(GLint location, | 321 virtual void UniformMatrix4fv(GLint location, |
| 317 GLsizei count, | 322 GLsizei count, |
| 318 GLboolean transpose, | 323 GLboolean transpose, |
| 319 const GLfloat* value) OVERRIDE; | 324 const GLfloat* value) OVERRIDE; |
| 320 virtual void UseProgram(GLuint program) OVERRIDE; | 325 virtual void UseProgram(GLuint program) OVERRIDE; |
| 321 virtual void ValidateProgram(GLuint program) OVERRIDE; | 326 virtual void ValidateProgram(GLuint program) OVERRIDE; |
| 322 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; | 327 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; |
| 323 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; | 328 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 324 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; | 329 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; |
| 325 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; | 330 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 326 virtual void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) | 331 virtual void VertexAttrib3f(GLuint indx, |
| 327 OVERRIDE; | 332 GLfloat x, |
| 333 GLfloat y, |
| 334 GLfloat z) OVERRIDE; |
| 328 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; | 335 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 329 virtual void VertexAttrib4f(GLuint indx, | 336 virtual void VertexAttrib4f(GLuint indx, |
| 330 GLfloat x, | 337 GLfloat x, |
| 331 GLfloat y, | 338 GLfloat y, |
| 332 GLfloat z, | 339 GLfloat z, |
| 333 GLfloat w) OVERRIDE; | 340 GLfloat w) OVERRIDE; |
| 334 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; | 341 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 335 virtual void VertexAttribPointer(GLuint indx, | 342 virtual void VertexAttribPointer(GLuint indx, |
| 336 GLint size, | 343 GLint size, |
| 337 GLenum type, | 344 GLenum type, |
| (...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 441 GLsizei height, | 448 GLsizei height, |
| 442 GLenum internalformat) OVERRIDE; | 449 GLenum internalformat) OVERRIDE; |
| 443 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; | 450 virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE; |
| 444 virtual void GetImageParameterivCHROMIUM(GLuint image_id, | 451 virtual void GetImageParameterivCHROMIUM(GLuint image_id, |
| 445 GLenum pname, | 452 GLenum pname, |
| 446 GLint* params) OVERRIDE; | 453 GLint* params) OVERRIDE; |
| 447 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, | 454 virtual void GetTranslatedShaderSourceANGLE(GLuint shader, |
| 448 GLsizei bufsize, | 455 GLsizei bufsize, |
| 449 GLsizei* length, | 456 GLsizei* length, |
| 450 char* source) OVERRIDE; | 457 char* source) OVERRIDE; |
| 451 virtual void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) | 458 virtual void PostSubBufferCHROMIUM(GLint x, |
| 452 OVERRIDE; | 459 GLint y, |
| 460 GLint width, |
| 461 GLint height) OVERRIDE; |
| 453 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, | 462 virtual void TexImageIOSurface2DCHROMIUM(GLenum target, |
| 454 GLsizei width, | 463 GLsizei width, |
| 455 GLsizei height, | 464 GLsizei height, |
| 456 GLuint ioSurfaceId, | 465 GLuint ioSurfaceId, |
| 457 GLuint plane) OVERRIDE; | 466 GLuint plane) OVERRIDE; |
| 458 virtual void CopyTextureCHROMIUM(GLenum target, | 467 virtual void CopyTextureCHROMIUM(GLenum target, |
| 459 GLenum source_id, | 468 GLenum source_id, |
| 460 GLenum dest_id, | 469 GLenum dest_id, |
| 461 GLint level, | 470 GLint level, |
| 462 GLint internalformat, | 471 GLint internalformat, |
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| 516 GLuint overlay_texture_id, | 525 GLuint overlay_texture_id, |
| 517 GLint bounds_x, | 526 GLint bounds_x, |
| 518 GLint bounds_y, | 527 GLint bounds_y, |
| 519 GLint bounds_width, | 528 GLint bounds_width, |
| 520 GLint bounds_height, | 529 GLint bounds_height, |
| 521 GLfloat uv_x, | 530 GLfloat uv_x, |
| 522 GLfloat uv_y, | 531 GLfloat uv_y, |
| 523 GLfloat uv_width, | 532 GLfloat uv_width, |
| 524 GLfloat uv_height) OVERRIDE; | 533 GLfloat uv_height) OVERRIDE; |
| 525 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ | 534 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_AUTOGEN_H_ |
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