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Issue 247263003: Hide heap methods where possible. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_FACTORY_H_ 5 #ifndef V8_FACTORY_H_
6 #define V8_FACTORY_H_ 6 #define V8_FACTORY_H_
7 7
8 #include "isolate.h" 8 #include "isolate.h"
9 9
10 namespace v8 { 10 namespace v8 {
(...skipping 651 matching lines...) Expand 10 before | Expand all | Expand 10 after
662 Handle<SharedFunctionInfo> info, 662 Handle<SharedFunctionInfo> info,
663 Handle<Context> context, 663 Handle<Context> context,
664 MaybeHandle<Object> maybe_prototype); 664 MaybeHandle<Object> maybe_prototype);
665 665
666 // Creates a function initialized with a shared part. 666 // Creates a function initialized with a shared part.
667 inline Handle<JSFunction> NewFunction(Handle<SharedFunctionInfo> info, 667 inline Handle<JSFunction> NewFunction(Handle<SharedFunctionInfo> info,
668 Handle<Context> context, 668 Handle<Context> context,
669 MaybeHandle<Object> maybe_prototype, 669 MaybeHandle<Object> maybe_prototype,
670 PretenureFlag pretenure = TENURED); 670 PretenureFlag pretenure = TENURED);
671 671
672 inline Handle<Code> NewCodeHelper(int object_size, bool immovable);
Michael Starzinger 2014/04/29 13:15:09 nit: Can we call this "NewCodeRaw", add a comment
Yang 2014/04/29 13:55:13 Done.
673
672 // Create a new map cache. 674 // Create a new map cache.
673 Handle<MapCache> NewMapCache(int at_least_space_for); 675 Handle<MapCache> NewMapCache(int at_least_space_for);
674 676
675 // Update the map cache in the native context with (keys, map) 677 // Update the map cache in the native context with (keys, map)
676 Handle<MapCache> AddToMapCache(Handle<Context> context, 678 Handle<MapCache> AddToMapCache(Handle<Context> context,
677 Handle<FixedArray> keys, 679 Handle<FixedArray> keys,
678 Handle<Map> map); 680 Handle<Map> map);
679 681
680 // Attempt to find the number in a small cache. If we finds it, return 682 // Attempt to find the number in a small cache. If we finds it, return
681 // the string representation of the number. Otherwise return undefined. 683 // the string representation of the number. Otherwise return undefined.
682 Handle<Object> GetNumberStringCache(Handle<Object> number); 684 Handle<Object> GetNumberStringCache(Handle<Object> number);
683 685
684 // Update the cache with a new number-string pair. 686 // Update the cache with a new number-string pair.
685 void SetNumberStringCache(Handle<Object> number, Handle<String> string); 687 void SetNumberStringCache(Handle<Object> number, Handle<String> string);
686 }; 688 };
687 689
688 } } // namespace v8::internal 690 } } // namespace v8::internal
689 691
690 #endif // V8_FACTORY_H_ 692 #endif // V8_FACTORY_H_
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