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Side by Side Diff: ui/display/screen_base.h

Issue 2472553002: Fix namespace and primary display in ScreenBase. (Closed)
Patch Set: Fix typo. Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_DISPLAY_SCREEN_BASE_H_ 5 #ifndef UI_DISPLAY_SCREEN_BASE_H_
6 #define UI_DISPLAY_SCREEN_BASE_H_ 6 #define UI_DISPLAY_SCREEN_BASE_H_
7 7
8 #include <vector>
9
8 #include "ui/display/display.h" 10 #include "ui/display/display.h"
9 #include "ui/display/display_export.h" 11 #include "ui/display/display_export.h"
10 #include "ui/display/display_list.h" 12 #include "ui/display/display_list.h"
11 #include "ui/display/screen.h" 13 #include "ui/display/screen.h"
12 14
13 namespace display { 15 namespace display {
14 16
15 // Simple screen implementation with a display list. 17 // Simple screen implementation with a display list.
16 class DISPLAY_EXPORT ScreenBase : public display::Screen { 18 class DISPLAY_EXPORT ScreenBase : public Screen {
17 public: 19 public:
18 ScreenBase(); 20 ScreenBase();
19 ~ScreenBase() override; 21 ~ScreenBase() override;
20 22
21 display::DisplayList* display_list() { return &display_list_; }; 23 DisplayList* display_list() { return &display_list_; }
22 24
23 protected: 25 protected:
24 // Invoked when a display changed in some way, including being added. 26 // Invoked when a display changed in some way, including being added.
25 // If |is_primary| is true, |changed_display| is the primary display. 27 // If |is_primary| is true, |changed_display| is the primary display.
26 void ProcessDisplayChanged(const display::Display& changed_display, 28 void ProcessDisplayChanged(const Display& changed_display, bool is_primary);
27 bool is_primary);
28 29
29 private: 30 private:
30 // display::Screen: 31 // Screen:
31 gfx::Point GetCursorScreenPoint() override; 32 gfx::Point GetCursorScreenPoint() override;
32 bool IsWindowUnderCursor(gfx::NativeWindow window) override; 33 bool IsWindowUnderCursor(gfx::NativeWindow window) override;
33 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override; 34 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override;
34 display::Display GetPrimaryDisplay() const override; 35 Display GetPrimaryDisplay() const override;
35 display::Display GetDisplayNearestWindow(gfx::NativeView view) const override; 36 Display GetDisplayNearestWindow(gfx::NativeView view) const override;
36 display::Display GetDisplayNearestPoint( 37 Display GetDisplayNearestPoint(const gfx::Point& point) const override;
37 const gfx::Point& point) const override;
38 int GetNumDisplays() const override; 38 int GetNumDisplays() const override;
39 std::vector<display::Display> GetAllDisplays() const override; 39 std::vector<Display> GetAllDisplays() const override;
40 display::Display GetDisplayMatching( 40 Display GetDisplayMatching(const gfx::Rect& match_rect) const override;
41 const gfx::Rect& match_rect) const override; 41 void AddObserver(DisplayObserver* observer) override;
42 void AddObserver(display::DisplayObserver* observer) override; 42 void RemoveObserver(DisplayObserver* observer) override;
43 void RemoveObserver(display::DisplayObserver* observer) override;
44 43
45 display::DisplayList display_list_; 44 DisplayList display_list_;
46 45
47 DISALLOW_COPY_AND_ASSIGN(ScreenBase); 46 DISALLOW_COPY_AND_ASSIGN(ScreenBase);
48 }; 47 };
49 48
50 } // namespace display 49 } // namespace display
51 50
52 #endif // UI_DISPLAY_SCREEN_BASE_H_ 51 #endif // UI_DISPLAY_SCREEN_BASE_H_
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