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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_DISPLAY_SCREEN_BASE_H_ | 5 #ifndef UI_DISPLAY_SCREEN_BASE_H_ |
| 6 #define UI_DISPLAY_SCREEN_BASE_H_ | 6 #define UI_DISPLAY_SCREEN_BASE_H_ |
| 7 | 7 |
| 8 #include <vector> |
| 9 |
| 8 #include "ui/display/display.h" | 10 #include "ui/display/display.h" |
| 9 #include "ui/display/display_export.h" | 11 #include "ui/display/display_export.h" |
| 10 #include "ui/display/display_list.h" | 12 #include "ui/display/display_list.h" |
| 11 #include "ui/display/screen.h" | 13 #include "ui/display/screen.h" |
| 12 | 14 |
| 13 namespace display { | 15 namespace display { |
| 14 | 16 |
| 15 // Simple screen implementation with a display list. | 17 // Simple screen implementation with a display list. |
| 16 class DISPLAY_EXPORT ScreenBase : public display::Screen { | 18 class DISPLAY_EXPORT ScreenBase : public Screen { |
| 17 public: | 19 public: |
| 18 ScreenBase(); | 20 ScreenBase(); |
| 19 ~ScreenBase() override; | 21 ~ScreenBase() override; |
| 20 | 22 |
| 21 display::DisplayList* display_list() { return &display_list_; }; | 23 DisplayList* display_list() { return &display_list_; } |
| 22 | 24 |
| 23 protected: | 25 protected: |
| 24 // Invoked when a display changed in some way, including being added. | 26 // Invoked when a display changed in some way, including being added. |
| 25 // If |is_primary| is true, |changed_display| is the primary display. | 27 // If |is_primary| is true, |changed_display| is the primary display. |
| 26 void ProcessDisplayChanged(const display::Display& changed_display, | 28 void ProcessDisplayChanged(const Display& changed_display, bool is_primary); |
| 27 bool is_primary); | |
| 28 | 29 |
| 29 private: | 30 private: |
| 30 // display::Screen: | 31 // Screen: |
| 31 gfx::Point GetCursorScreenPoint() override; | 32 gfx::Point GetCursorScreenPoint() override; |
| 32 bool IsWindowUnderCursor(gfx::NativeWindow window) override; | 33 bool IsWindowUnderCursor(gfx::NativeWindow window) override; |
| 33 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override; | 34 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override; |
| 34 display::Display GetPrimaryDisplay() const override; | 35 Display GetPrimaryDisplay() const override; |
| 35 display::Display GetDisplayNearestWindow(gfx::NativeView view) const override; | 36 Display GetDisplayNearestWindow(gfx::NativeView view) const override; |
| 36 display::Display GetDisplayNearestPoint( | 37 Display GetDisplayNearestPoint(const gfx::Point& point) const override; |
| 37 const gfx::Point& point) const override; | |
| 38 int GetNumDisplays() const override; | 38 int GetNumDisplays() const override; |
| 39 std::vector<display::Display> GetAllDisplays() const override; | 39 std::vector<Display> GetAllDisplays() const override; |
| 40 display::Display GetDisplayMatching( | 40 Display GetDisplayMatching(const gfx::Rect& match_rect) const override; |
| 41 const gfx::Rect& match_rect) const override; | 41 void AddObserver(DisplayObserver* observer) override; |
| 42 void AddObserver(display::DisplayObserver* observer) override; | 42 void RemoveObserver(DisplayObserver* observer) override; |
| 43 void RemoveObserver(display::DisplayObserver* observer) override; | |
| 44 | 43 |
| 45 display::DisplayList display_list_; | 44 DisplayList display_list_; |
| 46 | 45 |
| 47 DISALLOW_COPY_AND_ASSIGN(ScreenBase); | 46 DISALLOW_COPY_AND_ASSIGN(ScreenBase); |
| 48 }; | 47 }; |
| 49 | 48 |
| 50 } // namespace display | 49 } // namespace display |
| 51 | 50 |
| 52 #endif // UI_DISPLAY_SCREEN_BASE_H_ | 51 #endif // UI_DISPLAY_SCREEN_BASE_H_ |
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