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Unified Diff: content/browser/browser_main_loop.cc

Issue 2472473002: gpu shader cache: Clarify lifetime/ownership/threadiness of objects. (Closed)
Patch Set: iwyu Created 4 years, 1 month ago
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Index: content/browser/browser_main_loop.cc
diff --git a/content/browser/browser_main_loop.cc b/content/browser/browser_main_loop.cc
index b3fd63a112180fb328761290bd76ab878fcea2c8..5003a579fe1dd1887b31c99fc7486c227c787a3d 100644
--- a/content/browser/browser_main_loop.cc
+++ b/content/browser/browser_main_loop.cc
@@ -54,6 +54,7 @@
#include "content/browser/gpu/gpu_data_manager_impl.h"
#include "content/browser/gpu/gpu_process_host.h"
#include "content/browser/gpu/gpu_process_host_ui_shim.h"
+#include "content/browser/gpu/shader_disk_cache.h"
#include "content/browser/histogram_synchronizer.h"
#include "content/browser/loader/resource_dispatcher_host_impl.h"
#include "content/browser/loader_delegate_impl.h"
@@ -1227,6 +1228,13 @@ int BrowserMainLoop::BrowserThreadsStarted() {
}
#endif
+ // Initialize the GPU shader cache. This needs to be initialized before
+ // BrowserGpuChannelHostFactory below, since that depends on an initialized
+ // ShaderCacheFactory.
+ ShaderCacheFactory::InitInstance(
+ BrowserThread::GetTaskRunnerForThread(BrowserThread::IO),
+ BrowserThread::GetTaskRunnerForThread(BrowserThread::CACHE));
+
bool always_uses_gpu = true;
bool established_gpu_channel = false;
#if defined(OS_ANDROID)
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