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Side by Side Diff: ash/wm/video_detector.cc

Issue 2472183003: Remove linked_ptr from ash (Closed)
Patch Set: review Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/video_detector.h" 5 #include "ash/wm/video_detector.h"
6 6
7 #include "ash/common/wm/window_state.h" 7 #include "ash/common/wm/window_state.h"
8 #include "ash/common/wm_shell.h" 8 #include "ash/common/wm_shell.h"
9 #include "ash/common/wm_window.h" 9 #include "ash/common/wm_window.h"
10 #include "ash/public/cpp/shell_window_ids.h" 10 #include "ash/public/cpp/shell_window_ids.h"
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112 112
113 void VideoDetector::OnWindowInitialized(aura::Window* window) { 113 void VideoDetector::OnWindowInitialized(aura::Window* window) {
114 window_observer_manager_.Add(window); 114 window_observer_manager_.Add(window);
115 } 115 }
116 116
117 void VideoDetector::OnDelegatedFrameDamage( 117 void VideoDetector::OnDelegatedFrameDamage(
118 aura::Window* window, 118 aura::Window* window,
119 const gfx::Rect& damage_rect_in_dip) { 119 const gfx::Rect& damage_rect_in_dip) {
120 if (is_shutting_down_) 120 if (is_shutting_down_)
121 return; 121 return;
122 linked_ptr<WindowInfo>& info = window_infos_[window]; 122 std::unique_ptr<WindowInfo>& info = window_infos_[window];
123 if (!info.get()) 123 if (!info.get())
124 info.reset(new WindowInfo); 124 info.reset(new WindowInfo);
125 125
126 base::TimeTicks now = 126 base::TimeTicks now =
127 !now_for_test_.is_null() ? now_for_test_ : base::TimeTicks::Now(); 127 !now_for_test_.is_null() ? now_for_test_ : base::TimeTicks::Now();
128 if (info->RecordUpdateAndCheckForVideo(damage_rect_in_dip, now)) 128 if (info->RecordUpdateAndCheckForVideo(damage_rect_in_dip, now))
129 HandleVideoActivity(window, now); 129 HandleVideoActivity(window, now);
130 } 130 }
131 131
132 void VideoDetector::OnWindowDestroyed(aura::Window* window) { 132 void VideoDetector::OnWindowDestroyed(aura::Window* window) {
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190 } 190 }
191 191
192 if (state_ != new_state) { 192 if (state_ != new_state) {
193 state_ = new_state; 193 state_ = new_state;
194 for (auto& observer : observers_) 194 for (auto& observer : observers_)
195 observer.OnVideoStateChanged(state_); 195 observer.OnVideoStateChanged(state_);
196 } 196 }
197 } 197 }
198 198
199 } // namespace ash 199 } // namespace ash
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