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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/layout.h" | 5 #include "ui/base/layout.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <limits> | 9 #include <limits> |
10 | 10 |
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27 namespace ui { | 27 namespace ui { |
28 | 28 |
29 namespace { | 29 namespace { |
30 | 30 |
31 bool ScaleFactorComparator(const ScaleFactor& lhs, const ScaleFactor& rhs){ | 31 bool ScaleFactorComparator(const ScaleFactor& lhs, const ScaleFactor& rhs){ |
32 return GetImageScale(lhs) < GetImageScale(rhs); | 32 return GetImageScale(lhs) < GetImageScale(rhs); |
33 } | 33 } |
34 | 34 |
35 std::vector<ScaleFactor>* g_supported_scale_factors = NULL; | 35 std::vector<ScaleFactor>* g_supported_scale_factors = NULL; |
36 | 36 |
37 #if defined(OS_WIN) | |
38 // Helper function that determines whether we want to optimize the UI for touch. | |
39 bool UseTouchOptimizedUI() { | |
40 // If --touch-optimized-ui is specified and not set to "auto", then override | |
41 // the hardware-determined setting (eg. for testing purposes). | |
42 static bool has_touch_optimized_ui = CommandLine::ForCurrentProcess()-> | |
43 HasSwitch(switches::kTouchOptimizedUI); | |
44 if (has_touch_optimized_ui) { | |
45 const std::string switch_value = CommandLine::ForCurrentProcess()-> | |
46 GetSwitchValueASCII(switches::kTouchOptimizedUI); | |
47 | |
48 // Note that simply specifying the switch is the same as enabled. | |
49 if (switch_value.empty() || | |
50 switch_value == switches::kTouchOptimizedUIEnabled) { | |
51 return true; | |
52 } else if (switch_value == switches::kTouchOptimizedUIDisabled) { | |
53 return false; | |
54 } else if (switch_value != switches::kTouchOptimizedUIAuto) { | |
55 LOG(ERROR) << "Invalid --touch-optimized-ui option: " << switch_value; | |
56 } | |
57 } | |
58 | |
59 // We use the touch layout only when we are running in Metro mode. | |
60 return base::win::IsMetroProcess() && ui::IsTouchDevicePresent(); | |
61 } | |
62 #endif // defined(OS_WIN) | |
63 | |
64 const float kScaleFactorScales[] = {1.0f, 1.0f, 1.25f, 1.33f, 1.4f, 1.5f, 1.8f, | 37 const float kScaleFactorScales[] = {1.0f, 1.0f, 1.25f, 1.33f, 1.4f, 1.5f, 1.8f, |
65 2.0f, 3.0f}; | 38 2.0f, 3.0f}; |
66 COMPILE_ASSERT(NUM_SCALE_FACTORS == arraysize(kScaleFactorScales), | 39 COMPILE_ASSERT(NUM_SCALE_FACTORS == arraysize(kScaleFactorScales), |
67 kScaleFactorScales_incorrect_size); | 40 kScaleFactorScales_incorrect_size); |
68 | 41 |
69 } // namespace | 42 } // namespace |
70 | 43 |
71 DisplayLayout GetDisplayLayout() { | |
72 #if defined(OS_WIN) | |
73 if (UseTouchOptimizedUI()) | |
74 return LAYOUT_TOUCH; | |
75 #endif | |
76 return LAYOUT_DESKTOP; | |
77 } | |
78 | |
79 void SetSupportedScaleFactors( | 44 void SetSupportedScaleFactors( |
80 const std::vector<ui::ScaleFactor>& scale_factors) { | 45 const std::vector<ui::ScaleFactor>& scale_factors) { |
81 if (g_supported_scale_factors != NULL) | 46 if (g_supported_scale_factors != NULL) |
82 delete g_supported_scale_factors; | 47 delete g_supported_scale_factors; |
83 | 48 |
84 g_supported_scale_factors = new std::vector<ScaleFactor>(scale_factors); | 49 g_supported_scale_factors = new std::vector<ScaleFactor>(scale_factors); |
85 std::sort(g_supported_scale_factors->begin(), | 50 std::sort(g_supported_scale_factors->begin(), |
86 g_supported_scale_factors->end(), | 51 g_supported_scale_factors->end(), |
87 ScaleFactorComparator); | 52 ScaleFactorComparator); |
88 | 53 |
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183 gfx::Screen* screen = gfx::Screen::GetScreenFor(view); | 148 gfx::Screen* screen = gfx::Screen::GetScreenFor(view); |
184 if (screen->IsDIPEnabled()) { | 149 if (screen->IsDIPEnabled()) { |
185 gfx::Display display = screen->GetDisplayNearestWindow(view); | 150 gfx::Display display = screen->GetDisplayNearestWindow(view); |
186 return GetSupportedScaleFactor(display.device_scale_factor()); | 151 return GetSupportedScaleFactor(display.device_scale_factor()); |
187 } | 152 } |
188 return ui::SCALE_FACTOR_100P; | 153 return ui::SCALE_FACTOR_100P; |
189 } | 154 } |
190 #endif // !defined(OS_MACOSX) | 155 #endif // !defined(OS_MACOSX) |
191 | 156 |
192 } // namespace ui | 157 } // namespace ui |
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