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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/surfaces/direct_output_surface_ozone.h" | 5 #include "services/ui/surfaces/direct_output_surface_ozone.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
| 11 #include "cc/output/context_provider.h" | 11 #include "cc/output/context_provider.h" |
| 12 #include "cc/output/output_surface_client.h" | 12 #include "cc/output/output_surface_client.h" |
| 13 #include "cc/output/output_surface_frame.h" | 13 #include "cc/output/output_surface_frame.h" |
| 14 #include "cc/scheduler/begin_frame_source.h" | 14 #include "cc/scheduler/begin_frame_source.h" |
| 15 #include "components/display_compositor/buffer_queue.h" | 15 #include "components/display_compositor/buffer_queue.h" |
| 16 #include "gpu/command_buffer/client/context_support.h" | 16 #include "gpu/command_buffer/client/context_support.h" |
| 17 #include "gpu/command_buffer/client/gles2_interface.h" | 17 #include "gpu/command_buffer/client/gles2_interface.h" |
| 18 #include "services/ui/surfaces/surfaces_context_provider.h" | 18 #include "services/ui/surfaces/surfaces_context_provider.h" |
| 19 #include "ui/display/types/display_snapshot.h" | 19 #include "ui/display/types/display_snapshot.h" |
| 20 | 20 |
| 21 using display_compositor::BufferQueue; | 21 using display_compositor::BufferQueue; |
| 22 | 22 |
| 23 namespace ui { | 23 namespace ui { |
| 24 | 24 |
| 25 DirectOutputSurfaceOzone::DirectOutputSurfaceOzone( | 25 DirectOutputSurfaceOzone::DirectOutputSurfaceOzone( |
| 26 scoped_refptr<SurfacesContextProvider> context_provider, | 26 scoped_refptr<cc::ContextProvider> context_provider, |
| 27 gfx::AcceleratedWidget widget, | 27 gfx::AcceleratedWidget widget, |
| 28 cc::SyntheticBeginFrameSource* synthetic_begin_frame_source, | 28 cc::SyntheticBeginFrameSource* synthetic_begin_frame_source, |
| 29 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | 29 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| 30 uint32_t target, | 30 uint32_t target, |
| 31 uint32_t internalformat) | 31 uint32_t internalformat) |
| 32 : cc::OutputSurface(context_provider), | 32 : cc::OutputSurface(context_provider), |
| 33 gl_helper_(context_provider->ContextGL(), | 33 gl_helper_(context_provider->ContextGL(), |
| 34 context_provider->ContextSupport()), | 34 context_provider->ContextSupport()), |
| 35 synthetic_begin_frame_source_(synthetic_begin_frame_source), | 35 synthetic_begin_frame_source_(synthetic_begin_frame_source), |
| 36 weak_ptr_factory_(this) { | 36 weak_ptr_factory_(this) { |
| 37 buffer_queue_.reset( | 37 buffer_queue_.reset( |
| 38 new BufferQueue(context_provider->ContextGL(), target, internalformat, | 38 new BufferQueue(context_provider->ContextGL(), target, internalformat, |
| 39 ui::DisplaySnapshot::PrimaryFormat(), &gl_helper_, | 39 ui::DisplaySnapshot::PrimaryFormat(), &gl_helper_, |
| 40 gpu_memory_buffer_manager, widget)); | 40 gpu_memory_buffer_manager, widget)); |
| 41 | 41 |
| 42 capabilities_.uses_default_gl_framebuffer = false; | 42 capabilities_.uses_default_gl_framebuffer = false; |
| 43 capabilities_.flipped_output_surface = true; | 43 capabilities_.flipped_output_surface = true; |
| 44 // Set |max_frames_pending| to 2 for surfaceless, which aligns scheduling | 44 // Set |max_frames_pending| to 2 for surfaceless, which aligns scheduling |
| 45 // more closely with the previous surfaced behavior. | 45 // more closely with the previous surfaced behavior. |
| 46 // With a surface, swap buffer ack used to return early, before actually | 46 // With a surface, swap buffer ack used to return early, before actually |
| 47 // presenting the back buffer, enabling the browser compositor to run ahead. | 47 // presenting the back buffer, enabling the browser compositor to run ahead. |
| 48 // Surfaceless implementation acks at the time of actual buffer swap, which | 48 // Surfaceless implementation acks at the time of actual buffer swap, which |
| 49 // shifts the start of the new frame forward relative to the old | 49 // shifts the start of the new frame forward relative to the old |
| 50 // implementation. | 50 // implementation. |
| 51 capabilities_.max_frames_pending = 2; | 51 capabilities_.max_frames_pending = 2; |
| 52 | 52 |
| 53 buffer_queue_->Initialize(); | 53 buffer_queue_->Initialize(); |
| 54 | 54 |
| 55 context_provider->SetSwapBuffersCompletionCallback( | 55 static_cast<SurfacesContextProvider*>(context_provider.get()) |
|
kylechar
2016/11/02 03:37:24
Ditto.
Fady Samuel
2016/11/02 04:31:22
Done.
| |
| 56 base::Bind(&DirectOutputSurfaceOzone::OnGpuSwapBuffersCompleted, | 56 ->SetSwapBuffersCompletionCallback( |
| 57 base::Unretained(this))); | 57 base::Bind(&DirectOutputSurfaceOzone::OnGpuSwapBuffersCompleted, |
| 58 base::Unretained(this))); | |
| 58 } | 59 } |
| 59 | 60 |
| 60 DirectOutputSurfaceOzone::~DirectOutputSurfaceOzone() { | 61 DirectOutputSurfaceOzone::~DirectOutputSurfaceOzone() { |
| 61 // TODO(rjkroege): Support cleanup. | 62 // TODO(rjkroege): Support cleanup. |
| 62 } | 63 } |
| 63 | 64 |
| 64 void DirectOutputSurfaceOzone::BindToClient(cc::OutputSurfaceClient* client) { | 65 void DirectOutputSurfaceOzone::BindToClient(cc::OutputSurfaceClient* client) { |
| 65 DCHECK(client); | 66 DCHECK(client); |
| 66 DCHECK(!client_); | 67 DCHECK(!client_); |
| 67 client_ = client; | 68 client_ = client; |
| (...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 167 } | 168 } |
| 168 | 169 |
| 169 buffer_queue_->PageFlipComplete(); | 170 buffer_queue_->PageFlipComplete(); |
| 170 client_->DidReceiveSwapBuffersAck(); | 171 client_->DidReceiveSwapBuffersAck(); |
| 171 | 172 |
| 172 if (force_swap) | 173 if (force_swap) |
| 173 client_->SetNeedsRedrawRect(gfx::Rect(swap_size_)); | 174 client_->SetNeedsRedrawRect(gfx::Rect(swap_size_)); |
| 174 } | 175 } |
| 175 | 176 |
| 176 } // namespace ui | 177 } // namespace ui |
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