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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/ws/frame_generator.h" | 5 #include "services/ui/ws/frame_generator.h" |
| 6 | 6 |
| 7 #include "base/containers/adapters.h" | 7 #include "base/containers/adapters.h" |
| 8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
| 9 #include "cc/quads/render_pass.h" | 9 #include "cc/quads/render_pass.h" |
| 10 #include "cc/quads/render_pass_draw_quad.h" | 10 #include "cc/quads/render_pass_draw_quad.h" |
| 11 #include "cc/quads/shared_quad_state.h" | 11 #include "cc/quads/shared_quad_state.h" |
| 12 #include "cc/quads/surface_draw_quad.h" | 12 #include "cc/quads/surface_draw_quad.h" |
| 13 #include "cc/surfaces/surface.h" |
| 13 #include "cc/surfaces/surface_id.h" | 14 #include "cc/surfaces/surface_id.h" |
| 14 #include "gpu/ipc/client/gpu_channel_host.h" | 15 #include "gpu/ipc/client/gpu_channel_host.h" |
| 15 #include "services/ui/surfaces/display_compositor_frame_sink.h" | 16 #include "services/ui/surfaces/display_compositor.h" |
| 17 #include "services/ui/surfaces/surfaces_context_provider.h" |
| 16 #include "services/ui/ws/frame_generator_delegate.h" | 18 #include "services/ui/ws/frame_generator_delegate.h" |
| 17 #include "services/ui/ws/server_window.h" | 19 #include "services/ui/ws/server_window.h" |
| 18 #include "services/ui/ws/server_window_compositor_frame_sink.h" | 20 #include "services/ui/ws/server_window_compositor_frame_sink.h" |
| 19 #include "services/ui/ws/server_window_compositor_frame_sink_manager.h" | 21 #include "services/ui/ws/server_window_compositor_frame_sink_manager.h" |
| 20 | 22 |
| 21 namespace ui { | 23 namespace ui { |
| 22 | 24 |
| 23 namespace ws { | 25 namespace ws { |
| 24 | 26 |
| 25 FrameGenerator::FrameGenerator( | 27 FrameGenerator::FrameGenerator( |
| 26 FrameGeneratorDelegate* delegate, | 28 FrameGeneratorDelegate* delegate, |
| 27 ServerWindow* root_window, | 29 ServerWindow* root_window, |
| 28 scoped_refptr<DisplayCompositor> display_compositor) | 30 scoped_refptr<DisplayCompositor> display_compositor) |
| 29 : delegate_(delegate), | 31 : delegate_(delegate), |
| 30 display_compositor_(display_compositor), | 32 display_compositor_(display_compositor), |
| 31 frame_sink_id_( | 33 frame_sink_id_( |
| 32 WindowIdToTransportId(root_window->id()), | 34 WindowIdToTransportId(root_window->id()), |
| 33 static_cast<uint32_t>(mojom::CompositorFrameSinkType::DEFAULT)), | 35 static_cast<uint32_t>(mojom::CompositorFrameSinkType::DEFAULT)), |
| 36 root_window_(root_window), |
| 34 draw_timer_(false, false), | 37 draw_timer_(false, false), |
| 38 binding_(this), |
| 35 weak_factory_(this) { | 39 weak_factory_(this) { |
| 36 DCHECK(delegate_); | 40 DCHECK(delegate_); |
| 37 surface_sequence_generator_.set_frame_sink_id(frame_sink_id_); | 41 surface_sequence_generator_.set_frame_sink_id(frame_sink_id_); |
| 38 } | 42 } |
| 39 | 43 |
| 40 FrameGenerator::~FrameGenerator() { | 44 FrameGenerator::~FrameGenerator() { |
| 41 ReleaseAllSurfaceReferences(); | 45 ReleaseAllSurfaceReferences(); |
| 42 // Invalidate WeakPtrs now to avoid callbacks back into the | 46 // Invalidate WeakPtrs now to avoid callbacks back into the |
| 43 // FrameGenerator during destruction of |compositor_frame_sink_|. | 47 // FrameGenerator during destruction of |compositor_frame_sink_|. |
| 44 weak_factory_.InvalidateWeakPtrs(); | 48 weak_factory_.InvalidateWeakPtrs(); |
| 45 compositor_frame_sink_.reset(); | 49 compositor_frame_sink_.reset(); |
| 46 } | 50 } |
| 47 | 51 |
| 48 void FrameGenerator::OnGpuChannelEstablished( | 52 void FrameGenerator::OnGpuChannelEstablished( |
| 49 scoped_refptr<gpu::GpuChannelHost> channel) { | 53 scoped_refptr<gpu::GpuChannelHost> channel) { |
| 50 if (widget_ != gfx::kNullAcceleratedWidget) { | 54 if (widget_ != gfx::kNullAcceleratedWidget) { |
| 51 compositor_frame_sink_ = base::MakeUnique<DisplayCompositorFrameSink>( | 55 cc::mojom::MojoCompositorFrameSinkRequest request = |
| 52 frame_sink_id_, base::ThreadTaskRunnerHandle::Get(), widget_, | 56 mojo::GetProxy(&compositor_frame_sink_); |
| 53 std::move(channel), display_compositor_); | 57 // TODO(fsamuel): FrameGenerator should not know about |
| 58 // SurfacesContextProvider. In fact, FrameGenerator should not know |
| 59 // about GpuChannelHost. |
| 60 root_window_->CreateCompositorFrameSink( |
| 61 mojom::CompositorFrameSinkType::DEFAULT, widget_, |
| 62 channel->gpu_memory_buffer_manager(), |
| 63 new SurfacesContextProvider(widget_, channel), std::move(request), |
| 64 binding_.CreateInterfacePtrAndBind()); |
| 54 } else { | 65 } else { |
| 55 gpu_channel_ = std::move(channel); | 66 gpu_channel_ = std::move(channel); |
| 56 } | 67 } |
| 57 } | 68 } |
| 58 | 69 |
| 59 void FrameGenerator::RequestRedraw(const gfx::Rect& redraw_region) { | 70 void FrameGenerator::RequestRedraw(const gfx::Rect& redraw_region) { |
| 60 dirty_rect_.Union(redraw_region); | 71 dirty_rect_.Union(redraw_region); |
| 61 WantToDraw(); | 72 WantToDraw(); |
| 62 } | 73 } |
| 63 | 74 |
| 64 void FrameGenerator::OnAcceleratedWidgetAvailable( | 75 void FrameGenerator::OnAcceleratedWidgetAvailable( |
| 65 gfx::AcceleratedWidget widget) { | 76 gfx::AcceleratedWidget widget) { |
| 66 widget_ = widget; | 77 widget_ = widget; |
| 67 if (gpu_channel_ && widget != gfx::kNullAcceleratedWidget) { | 78 if (gpu_channel_ && widget != gfx::kNullAcceleratedWidget) { |
| 68 compositor_frame_sink_ = base::MakeUnique<DisplayCompositorFrameSink>( | 79 cc::mojom::MojoCompositorFrameSinkRequest request = |
| 69 frame_sink_id_, base::ThreadTaskRunnerHandle::Get(), widget_, | 80 mojo::GetProxy(&compositor_frame_sink_); |
| 70 std::move(gpu_channel_), display_compositor_); | 81 root_window_->CreateCompositorFrameSink( |
| 82 mojom::CompositorFrameSinkType::DEFAULT, widget_, |
| 83 gpu_channel_->gpu_memory_buffer_manager(), |
| 84 new SurfacesContextProvider(widget_, std::move(gpu_channel_)), |
| 85 std::move(request), binding_.CreateInterfacePtrAndBind()); |
| 71 } | 86 } |
| 72 } | 87 } |
| 73 | 88 |
| 89 void FrameGenerator::DidReceiveCompositorFrameAck() { |
| 90 frame_pending_ = false; |
| 91 if (!dirty_rect_.IsEmpty()) |
| 92 WantToDraw(); |
| 93 } |
| 94 |
| 95 void FrameGenerator::ReclaimResources( |
| 96 const cc::ReturnedResourceArray& resources) { |
| 97 // Nothing to do here because FrameGenerator CompositorFrames don't reference |
| 98 // any resources. |
| 99 } |
| 100 |
| 74 void FrameGenerator::WantToDraw() { | 101 void FrameGenerator::WantToDraw() { |
| 75 if (draw_timer_.IsRunning() || frame_pending_) | 102 if (draw_timer_.IsRunning() || frame_pending_) |
| 76 return; | 103 return; |
| 77 | 104 |
| 78 // TODO(rjkroege): Use vblank to kick off Draw. | 105 // TODO(rjkroege): Use vblank to kick off Draw. |
| 79 draw_timer_.Start( | 106 draw_timer_.Start( |
| 80 FROM_HERE, base::TimeDelta(), | 107 FROM_HERE, base::TimeDelta(), |
| 81 base::Bind(&FrameGenerator::Draw, weak_factory_.GetWeakPtr())); | 108 base::Bind(&FrameGenerator::Draw, weak_factory_.GetWeakPtr())); |
| 82 } | 109 } |
| 83 | 110 |
| 84 void FrameGenerator::Draw() { | 111 void FrameGenerator::Draw() { |
| 85 if (!delegate_->GetRootWindow()->visible()) | 112 if (!delegate_->GetRootWindow()->visible()) |
| 86 return; | 113 return; |
| 87 | 114 |
| 88 const gfx::Rect output_rect(delegate_->GetViewportMetrics().pixel_size); | 115 const gfx::Rect output_rect(delegate_->GetViewportMetrics().pixel_size); |
| 89 dirty_rect_.Intersect(output_rect); | 116 dirty_rect_.Intersect(output_rect); |
| 90 // TODO(fsamuel): We should add a trace for generating a top level frame. | 117 // TODO(fsamuel): We should add a trace for generating a top level frame. |
| 91 cc::CompositorFrame frame(GenerateCompositorFrame(output_rect)); | 118 cc::CompositorFrame frame(GenerateCompositorFrame(output_rect)); |
| 92 if (compositor_frame_sink_) { | 119 if (compositor_frame_sink_) { |
| 93 frame_pending_ = true; | 120 frame_pending_ = true; |
| 94 compositor_frame_sink_->SubmitCompositorFrame( | 121 compositor_frame_sink_->SubmitCompositorFrame(std::move(frame)); |
| 95 std::move(frame), | |
| 96 base::Bind(&FrameGenerator::DidDraw, weak_factory_.GetWeakPtr())); | |
| 97 } | 122 } |
| 98 dirty_rect_ = gfx::Rect(); | 123 dirty_rect_ = gfx::Rect(); |
| 99 } | 124 } |
| 100 | 125 |
| 101 void FrameGenerator::DidDraw() { | |
| 102 frame_pending_ = false; | |
| 103 if (!dirty_rect_.IsEmpty()) | |
| 104 WantToDraw(); | |
| 105 } | |
| 106 | |
| 107 cc::CompositorFrame FrameGenerator::GenerateCompositorFrame( | 126 cc::CompositorFrame FrameGenerator::GenerateCompositorFrame( |
| 108 const gfx::Rect& output_rect) { | 127 const gfx::Rect& output_rect) { |
| 109 const cc::RenderPassId render_pass_id(1, 1); | 128 const cc::RenderPassId render_pass_id(1, 1); |
| 110 std::unique_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); | 129 std::unique_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); |
| 111 render_pass->SetNew(render_pass_id, output_rect, dirty_rect_, | 130 render_pass->SetNew(render_pass_id, output_rect, dirty_rect_, |
| 112 gfx::Transform()); | 131 gfx::Transform()); |
| 113 | 132 |
| 114 DrawWindowTree(render_pass.get(), delegate_->GetRootWindow(), gfx::Vector2d(), | 133 DrawWindowTree(render_pass.get(), delegate_->GetRootWindow(), gfx::Vector2d(), |
| 115 1.0f); | 134 1.0f); |
| 116 | 135 |
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| 307 cc::SurfaceId underlay_surface_id = | 326 cc::SurfaceId underlay_surface_id = |
| 308 window->compositor_frame_sink_manager()->GetLatestSurfaceId( | 327 window->compositor_frame_sink_manager()->GetLatestSurfaceId( |
| 309 mojom::CompositorFrameSinkType::UNDERLAY); | 328 mojom::CompositorFrameSinkType::UNDERLAY); |
| 310 if (!underlay_surface_id.is_null()) | 329 if (!underlay_surface_id.is_null()) |
| 311 ReleaseFrameSinkReference(underlay_surface_id.frame_sink_id()); | 330 ReleaseFrameSinkReference(underlay_surface_id.frame_sink_id()); |
| 312 } | 331 } |
| 313 | 332 |
| 314 } // namespace ws | 333 } // namespace ws |
| 315 | 334 |
| 316 } // namespace ui | 335 } // namespace ui |
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