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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/AudioBufferSourceNode.h

Issue 2471353004: Implement AudioScheduledSourceNode (Closed)
Patch Set: Update according to review Created 4 years ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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159 159
160 // Compute playback rate (k-rate) by incorporating the sample rate 160 // Compute playback rate (k-rate) by incorporating the sample rate
161 // conversion factor, and the value of playbackRate and detune AudioParams. 161 // conversion factor, and the value of playbackRate and detune AudioParams.
162 double computePlaybackRate(); 162 double computePlaybackRate();
163 163
164 // The minimum playbackRate value ever used for this source. 164 // The minimum playbackRate value ever used for this source.
165 double m_minPlaybackRate; 165 double m_minPlaybackRate;
166 }; 166 };
167 167
168 class AudioBufferSourceNode final : public AudioScheduledSourceNode { 168 class AudioBufferSourceNode final : public AudioScheduledSourceNode {
169 USING_GARBAGE_COLLECTED_MIXIN(AudioBufferSourceNode);
haraken 2016/12/03 02:06:58 We won't need this.
Raymond Toy 2016/12/05 16:44:54 Done.
169 DEFINE_WRAPPERTYPEINFO(); 170 DEFINE_WRAPPERTYPEINFO();
170 171
171 public: 172 public:
172 static AudioBufferSourceNode* create(BaseAudioContext&, ExceptionState&); 173 static AudioBufferSourceNode* create(BaseAudioContext&, ExceptionState&);
173 static AudioBufferSourceNode* create(BaseAudioContext*, 174 static AudioBufferSourceNode* create(BaseAudioContext*,
174 AudioBufferSourceOptions&, 175 AudioBufferSourceOptions&,
175 ExceptionState&); 176 ExceptionState&);
176 DECLARE_VIRTUAL_TRACE(); 177 DECLARE_VIRTUAL_TRACE();
177 AudioBufferSourceHandler& audioBufferSourceHandler() const; 178 AudioBufferSourceHandler& audioBufferSourceHandler() const;
178 179
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198 private: 199 private:
199 AudioBufferSourceNode(BaseAudioContext&); 200 AudioBufferSourceNode(BaseAudioContext&);
200 201
201 Member<AudioParam> m_playbackRate; 202 Member<AudioParam> m_playbackRate;
202 Member<AudioParam> m_detune; 203 Member<AudioParam> m_detune;
203 }; 204 };
204 205
205 } // namespace blink 206 } // namespace blink
206 207
207 #endif // AudioBufferSourceNode_h 208 #endif // AudioBufferSourceNode_h
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