Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ConstantSourceNode_h | 5 #ifndef ConstantSourceNode_h |
| 6 #define ConstantSourceNode_h | 6 #define ConstantSourceNode_h |
| 7 | 7 |
| 8 #include "modules/webaudio/AudioParam.h" | 8 #include "modules/webaudio/AudioParam.h" |
| 9 #include "modules/webaudio/AudioScheduledSourceNode.h" | 9 #include "modules/webaudio/AudioScheduledSourceNode.h" |
| 10 #include "platform/audio/AudioBus.h" | 10 #include "platform/audio/AudioBus.h" |
| (...skipping 25 matching lines...) Expand all Loading... | |
| 36 AudioParamHandler& offset); | 36 AudioParamHandler& offset); |
| 37 | 37 |
| 38 // If we are no longer playing, propogate silence ahead to downstream nodes. | 38 // If we are no longer playing, propogate silence ahead to downstream nodes. |
| 39 bool propagatesSilence() const override; | 39 bool propagatesSilence() const override; |
| 40 | 40 |
| 41 RefPtr<AudioParamHandler> m_offset; | 41 RefPtr<AudioParamHandler> m_offset; |
| 42 AudioFloatArray m_sampleAccurateValues; | 42 AudioFloatArray m_sampleAccurateValues; |
| 43 }; | 43 }; |
| 44 | 44 |
| 45 class ConstantSourceNode final : public AudioScheduledSourceNode { | 45 class ConstantSourceNode final : public AudioScheduledSourceNode { |
| 46 USING_GARBAGE_COLLECTED_MIXIN(ConstantSourceNode); | |
|
hongchan
2016/12/01 00:11:22
Just curious - so this only can be set up in the t
Raymond Toy
2016/12/01 18:48:32
Removed here and for OscillatorNode.
I will have
| |
| 46 DEFINE_WRAPPERTYPEINFO(); | 47 DEFINE_WRAPPERTYPEINFO(); |
| 47 | 48 |
| 48 public: | 49 public: |
| 49 static ConstantSourceNode* create(BaseAudioContext&, ExceptionState&); | 50 static ConstantSourceNode* create(BaseAudioContext&, ExceptionState&); |
| 50 static ConstantSourceNode* create(BaseAudioContext*, | 51 static ConstantSourceNode* create(BaseAudioContext*, |
| 51 const ConstantSourceOptions&, | 52 const ConstantSourceOptions&, |
| 52 ExceptionState&); | 53 ExceptionState&); |
| 53 DECLARE_VIRTUAL_TRACE(); | 54 DECLARE_VIRTUAL_TRACE(); |
| 54 | 55 |
| 55 AudioParam* offset(); | 56 AudioParam* offset(); |
| 56 | 57 |
| 57 private: | 58 private: |
| 58 ConstantSourceNode(BaseAudioContext&); | 59 ConstantSourceNode(BaseAudioContext&); |
| 59 ConstantSourceHandler& constantSourceHandler() const; | 60 ConstantSourceHandler& constantSourceHandler() const; |
| 60 | 61 |
| 61 Member<AudioParam> m_offset; | 62 Member<AudioParam> m_offset; |
| 62 }; | 63 }; |
| 63 | 64 |
| 64 } // namespace blink | 65 } // namespace blink |
| 65 | 66 |
| 66 #endif // ConstantSourceNode_h | 67 #endif // ConstantSourceNode_h |
| OLD | NEW |