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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ConstantSourceNode_h | 5 #ifndef ConstantSourceNode_h |
6 #define ConstantSourceNode_h | 6 #define ConstantSourceNode_h |
7 | 7 |
8 #include "modules/webaudio/AudioParam.h" | 8 #include "modules/webaudio/AudioParam.h" |
9 #include "modules/webaudio/AudioScheduledSourceNode.h" | 9 #include "modules/webaudio/AudioScheduledSourceNode.h" |
10 #include "platform/audio/AudioBus.h" | 10 #include "platform/audio/AudioBus.h" |
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36 AudioParamHandler& offset); | 36 AudioParamHandler& offset); |
37 | 37 |
38 // If we are no longer playing, propogate silence ahead to downstream nodes. | 38 // If we are no longer playing, propogate silence ahead to downstream nodes. |
39 bool propagatesSilence() const override; | 39 bool propagatesSilence() const override; |
40 | 40 |
41 RefPtr<AudioParamHandler> m_offset; | 41 RefPtr<AudioParamHandler> m_offset; |
42 AudioFloatArray m_sampleAccurateValues; | 42 AudioFloatArray m_sampleAccurateValues; |
43 }; | 43 }; |
44 | 44 |
45 class ConstantSourceNode final : public AudioScheduledSourceNode { | 45 class ConstantSourceNode final : public AudioScheduledSourceNode { |
46 USING_GARBAGE_COLLECTED_MIXIN(ConstantSourceNode); | |
hongchan
2016/12/01 00:11:22
Just curious - so this only can be set up in the t
Raymond Toy
2016/12/01 18:48:32
Removed here and for OscillatorNode.
I will have
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46 DEFINE_WRAPPERTYPEINFO(); | 47 DEFINE_WRAPPERTYPEINFO(); |
47 | 48 |
48 public: | 49 public: |
49 static ConstantSourceNode* create(BaseAudioContext&, ExceptionState&); | 50 static ConstantSourceNode* create(BaseAudioContext&, ExceptionState&); |
50 static ConstantSourceNode* create(BaseAudioContext*, | 51 static ConstantSourceNode* create(BaseAudioContext*, |
51 const ConstantSourceOptions&, | 52 const ConstantSourceOptions&, |
52 ExceptionState&); | 53 ExceptionState&); |
53 DECLARE_VIRTUAL_TRACE(); | 54 DECLARE_VIRTUAL_TRACE(); |
54 | 55 |
55 AudioParam* offset(); | 56 AudioParam* offset(); |
56 | 57 |
57 private: | 58 private: |
58 ConstantSourceNode(BaseAudioContext&); | 59 ConstantSourceNode(BaseAudioContext&); |
59 ConstantSourceHandler& constantSourceHandler() const; | 60 ConstantSourceHandler& constantSourceHandler() const; |
60 | 61 |
61 Member<AudioParam> m_offset; | 62 Member<AudioParam> m_offset; |
62 }; | 63 }; |
63 | 64 |
64 } // namespace blink | 65 } // namespace blink |
65 | 66 |
66 #endif // ConstantSourceNode_h | 67 #endif // ConstantSourceNode_h |
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