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Side by Side Diff: ash/common/wm/overview/window_grid.h

Issue 2470343003: Use mirror layer for minimized windows in overview mode (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ 5 #ifndef ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_
6 #define ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ 6 #define ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <set> 11 #include <set>
12 #include <vector> 12 #include <vector>
13 13
14 #include "ash/common/wm/overview/window_selector.h" 14 #include "ash/common/wm/overview/window_selector.h"
15 #include "ash/common/wm/window_state_observer.h"
15 #include "ash/common/wm_window_observer.h" 16 #include "ash/common/wm_window_observer.h"
16 #include "base/macros.h" 17 #include "base/macros.h"
17 #include "base/memory/scoped_vector.h" 18 #include "base/memory/scoped_vector.h"
18 #include "base/scoped_observer.h" 19 #include "base/scoped_observer.h"
19 20
20 namespace views { 21 namespace views {
21 class Widget; 22 class Widget;
22 } 23 }
23 24
24 namespace wm { 25 namespace wm {
(...skipping 14 matching lines...) Expand all
39 // +-------+ +-------+ +-------+ 40 // +-------+ +-------+ +-------+
40 // | 3 | | 4 | | 5 | 41 // | 3 | | 4 | | 5 |
41 // +-------+ +-------+ +-------+ 42 // +-------+ +-------+ +-------+
42 // +-------+ 43 // +-------+
43 // | 6 | 44 // | 6 |
44 // +-------+ 45 // +-------+
45 // Example sequences: 46 // Example sequences:
46 // - Going right to left 47 // - Going right to left
47 // 0, 1, 2, 3, 4, 5, 6 48 // 0, 1, 2, 3, 4, 5, 6
48 // - Going "top" to "bottom" 49 // - Going "top" to "bottom"
49 // 0, 3, 6, 1, 4, 2, 5 50 // 0, 3, 6, 1, 4, 2, 5
varkha 2016/11/08 00:02:56 Can you also please delete the 2 lines above this
oshima 2016/11/10 23:58:47 Done.
50 // The selector is switched to the next window grid (if available) or wrapped if 51 // The selector is switched to the next window grid (if available) or wrapped if
51 // it reaches the end of its movement sequence. 52 // it reaches the end of its movement sequence.
52 class ASH_EXPORT WindowGrid : public WmWindowObserver { 53 class ASH_EXPORT WindowGrid : public WmWindowObserver,
54 public wm::WindowStateObserver {
53 public: 55 public:
54 WindowGrid(WmWindow* root_window, 56 WindowGrid(WmWindow* root_window,
55 const std::vector<WmWindow*>& window_list, 57 const std::vector<WmWindow*>& window_list,
56 WindowSelector* window_selector); 58 WindowSelector* window_selector);
57 ~WindowGrid() override; 59 ~WindowGrid() override;
58 60
59 // Exits overview mode, fading out the |shield_widget_| if necessary. 61 // Exits overview mode, fading out the |shield_widget_| if necessary.
60 void Shutdown(); 62 void Shutdown();
61 63
62 // Prepares the windows in this grid for overview. This will restore all 64 // Prepares the windows in this grid for overview. This will restore all
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 return window_list_.get(); 118 return window_list_.get();
117 } 119 }
118 120
119 // WmWindowObserver: 121 // WmWindowObserver:
120 void OnWindowDestroying(WmWindow* window) override; 122 void OnWindowDestroying(WmWindow* window) override;
121 // TODO(flackr): Handle window bounds changed in WindowSelectorItem. 123 // TODO(flackr): Handle window bounds changed in WindowSelectorItem.
122 void OnWindowBoundsChanged(WmWindow* window, 124 void OnWindowBoundsChanged(WmWindow* window,
123 const gfx::Rect& old_bounds, 125 const gfx::Rect& old_bounds,
124 const gfx::Rect& new_bounds) override; 126 const gfx::Rect& new_bounds) override;
125 127
128 // wm::WindowStateObserver:
129 void OnPostWindowStateTypeChange(wm::WindowState* window_state,
130 wm::WindowStateType old_type) override;
131
126 private: 132 private:
127 friend class WindowSelectorTest; 133 friend class WindowSelectorTest;
128 134
129 // Initializes the screen shield widget. 135 // Initializes the screen shield widget.
130 void InitShieldWidget(); 136 void InitShieldWidget();
131 137
132 // Internal function to initialize the selection widget. 138 // Internal function to initialize the selection widget.
133 void InitSelectionWidget(WindowSelector::Direction direction); 139 void InitSelectionWidget(WindowSelector::Direction direction);
134 140
135 // Moves the selection widget to the specified |direction|. 141 // Moves the selection widget to the specified |direction|.
(...skipping 24 matching lines...) Expand all
160 // Root window the grid is in. 166 // Root window the grid is in.
161 WmWindow* root_window_; 167 WmWindow* root_window_;
162 168
163 // Pointer to the window selector that spawned this grid. 169 // Pointer to the window selector that spawned this grid.
164 WindowSelector* window_selector_; 170 WindowSelector* window_selector_;
165 171
166 // Vector containing all the windows in this grid. 172 // Vector containing all the windows in this grid.
167 ScopedVector<WindowSelectorItem> window_list_; 173 ScopedVector<WindowSelectorItem> window_list_;
168 174
169 ScopedObserver<WmWindow, WindowGrid> window_observer_; 175 ScopedObserver<WmWindow, WindowGrid> window_observer_;
176 ScopedObserver<wm::WindowState, WindowGrid> window_state_observer_;
170 177
171 // Widget that darkens the screen background. 178 // Widget that darkens the screen background.
172 std::unique_ptr<views::Widget> shield_widget_; 179 std::unique_ptr<views::Widget> shield_widget_;
173 180
174 // Widget that indicates to the user which is the selected window. 181 // Widget that indicates to the user which is the selected window.
175 std::unique_ptr<views::Widget> selection_widget_; 182 std::unique_ptr<views::Widget> selection_widget_;
176 183
177 // Shadow around the selector. 184 // Shadow around the selector.
178 std::unique_ptr<::wm::Shadow> selector_shadow_; 185 std::unique_ptr<::wm::Shadow> selector_shadow_;
179 186
180 // Current selected window position. 187 // Current selected window position.
181 size_t selected_index_; 188 size_t selected_index_;
182 189
183 // Number of columns in the grid. 190 // Number of columns in the grid.
184 size_t num_columns_; 191 size_t num_columns_;
185 192
186 // True only after all windows have been prepared for overview. 193 // True only after all windows have been prepared for overview.
187 bool prepared_for_overview_; 194 bool prepared_for_overview_;
188 195
189 DISALLOW_COPY_AND_ASSIGN(WindowGrid); 196 DISALLOW_COPY_AND_ASSIGN(WindowGrid);
190 }; 197 };
191 198
192 } // namespace ash 199 } // namespace ash
193 200
194 #endif // ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ 201 #endif // ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_
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