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Side by Side Diff: third_party/WebKit/Source/core/frame/FrameSerializer.h

Issue 2469873002: [ImageResource 4] Split ImageResource into Resource and Image parts (Closed)
Patch Set: Rebase Created 4 years ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 30 matching lines...) Expand all
41 41
42 namespace blink { 42 namespace blink {
43 43
44 class Attribute; 44 class Attribute;
45 class CSSRule; 45 class CSSRule;
46 class CSSStyleSheet; 46 class CSSStyleSheet;
47 class CSSValue; 47 class CSSValue;
48 class Document; 48 class Document;
49 class Element; 49 class Element;
50 class FontResource; 50 class FontResource;
51 class ImageResource; 51 class ImageResourceContent;
52 class LocalFrame; 52 class LocalFrame;
53 class Resource;
54 class SharedBuffer; 53 class SharedBuffer;
55 class StylePropertySet; 54 class StylePropertySet;
56 55
57 struct SerializedResource; 56 struct SerializedResource;
58 57
59 // This class is used to serialize frame's contents back to text (typically 58 // This class is used to serialize frame's contents back to text (typically
60 // HTML). It serializes frame's document and resources such as images and CSS 59 // HTML). It serializes frame's document and resources such as images and CSS
61 // stylesheets. 60 // stylesheets.
62 class CORE_EXPORT FrameSerializer final { 61 class CORE_EXPORT FrameSerializer final {
63 STACK_ALLOCATED(); 62 STACK_ALLOCATED();
64 63
65 public: 64 public:
65 enum ResourceHasCacheControlNoStoreHeader {
66 NoCacheControlNoStoreHeader,
67 HasCacheControlNoStoreHeader
68 };
69
66 class Delegate { 70 class Delegate {
67 public: 71 public:
68 // Controls whether HTML serialization should skip the given attribute. 72 // Controls whether HTML serialization should skip the given attribute.
69 virtual bool shouldIgnoreAttribute(const Element&, const Attribute&) { 73 virtual bool shouldIgnoreAttribute(const Element&, const Attribute&) {
70 return false; 74 return false;
71 } 75 }
72 76
73 // Method allowing the Delegate control which URLs are written into the 77 // Method allowing the Delegate control which URLs are written into the
74 // generated html document. 78 // generated html document.
75 // 79 //
76 // When URL of the element needs to be rewritten, this method should 80 // When URL of the element needs to be rewritten, this method should
77 // return true and populate |rewrittenLink| with a desired value of the 81 // return true and populate |rewrittenLink| with a desired value of the
78 // html attribute value to be used in place of the original link. 82 // html attribute value to be used in place of the original link.
79 // (i.e. in place of img.src or iframe.src or object.data). 83 // (i.e. in place of img.src or iframe.src or object.data).
80 // 84 //
81 // If no link rewriting is desired, this method should return false. 85 // If no link rewriting is desired, this method should return false.
82 virtual bool rewriteLink(const Element&, String& rewrittenLink) { 86 virtual bool rewriteLink(const Element&, String& rewrittenLink) {
83 return false; 87 return false;
84 } 88 }
85 89
86 // Tells whether to skip serialization of a subresource or CSSStyleSheet 90 // Tells whether to skip serialization of a subresource or CSSStyleSheet
87 // with a given URI. Used to deduplicate resources across multiple frames. 91 // with a given URI. Used to deduplicate resources across multiple frames.
88 virtual bool shouldSkipResourceWithURL(const KURL&) { return false; } 92 virtual bool shouldSkipResourceWithURL(const KURL&) { return false; }
89 93
90 // Tells whether to skip serialization of a subresource. 94 // Tells whether to skip serialization of a subresource.
91 virtual bool shouldSkipResource(const Resource&) { return false; } 95 virtual bool shouldSkipResource(ResourceHasCacheControlNoStoreHeader) {
96 return false;
97 }
92 }; 98 };
93 99
94 // Constructs a serializer that will write output to the given vector of 100 // Constructs a serializer that will write output to the given vector of
95 // SerializedResources and uses the Delegate for controlling some 101 // SerializedResources and uses the Delegate for controlling some
96 // serialization aspects. Callers need to ensure that both arguments stay 102 // serialization aspects. Callers need to ensure that both arguments stay
97 // alive until the FrameSerializer gets destroyed. 103 // alive until the FrameSerializer gets destroyed.
98 FrameSerializer(Vector<SerializedResource>&, Delegate&); 104 FrameSerializer(Vector<SerializedResource>&, Delegate&);
99 105
100 // Initiates the serialization of the frame. All serialized content and 106 // Initiates the serialization of the frame. All serialized content and
101 // retrieved resources are added to the Vector passed to the constructor. 107 // retrieved resources are added to the Vector passed to the constructor.
102 // The first resource in that vector is the frame's serialized content. 108 // The first resource in that vector is the frame's serialized content.
103 // Subsequent resources are images, css, etc. 109 // Subsequent resources are images, css, etc.
104 void serializeFrame(const LocalFrame&); 110 void serializeFrame(const LocalFrame&);
105 111
106 static String markOfTheWebDeclaration(const KURL&); 112 static String markOfTheWebDeclaration(const KURL&);
107 113
108 private: 114 private:
109 // Serializes the stylesheet back to text and adds it to the resources if URL 115 // Serializes the stylesheet back to text and adds it to the resources if URL
110 // is not-empty. It also adds any resources included in that stylesheet 116 // is not-empty. It also adds any resources included in that stylesheet
111 // (including any imported stylesheets and their own resources). 117 // (including any imported stylesheets and their own resources).
112 void serializeCSSStyleSheet(CSSStyleSheet&, const KURL&); 118 void serializeCSSStyleSheet(CSSStyleSheet&, const KURL&);
113 119
114 // Serializes the css rule (including any imported stylesheets), adding 120 // Serializes the css rule (including any imported stylesheets), adding
115 // referenced resources. 121 // referenced resources.
116 void serializeCSSRule(CSSRule*); 122 void serializeCSSRule(CSSRule*);
117 123
118 bool shouldAddURL(const KURL&); 124 bool shouldAddURL(const KURL&);
119 125
120 void addToResources(const Resource&, 126 void addToResources(const String& mimeType,
127 ResourceHasCacheControlNoStoreHeader,
121 PassRefPtr<const SharedBuffer>, 128 PassRefPtr<const SharedBuffer>,
122 const KURL&); 129 const KURL&);
123 void addImageToResources(ImageResource*, const KURL&); 130 void addImageToResources(ImageResourceContent*, const KURL&);
124 void addFontToResources(FontResource*); 131 void addFontToResources(FontResource*);
125 132
126 void retrieveResourcesForProperties(const StylePropertySet*, Document&); 133 void retrieveResourcesForProperties(const StylePropertySet*, Document&);
127 void retrieveResourcesForCSSValue(const CSSValue&, Document&); 134 void retrieveResourcesForCSSValue(const CSSValue&, Document&);
128 135
129 Vector<SerializedResource>* m_resources; 136 Vector<SerializedResource>* m_resources;
130 HashSet<KURL> m_resourceURLs; 137 HashSet<KURL> m_resourceURLs;
131 138
132 bool m_isSerializingCss; 139 bool m_isSerializingCss;
133 140
134 Delegate& m_delegate; 141 Delegate& m_delegate;
135 }; 142 };
136 143
137 } // namespace blink 144 } // namespace blink
138 145
139 #endif // FrameSerializer_h 146 #endif // FrameSerializer_h
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