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1 # Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | |
2 # for details. All rights reserved. Use of this source code is governed by a | |
3 # BSD-style license that can be found in the LICENSE file. | |
4 | |
5 { | |
6 'variables': { | |
7 # Disable the OpenGLUI embedder by default on desktop OSes. Note, | |
8 # to build this on the desktop, you need GLUT installed. | |
9 # TODO(vsm): This is also defined in runtime/dart-runtime.gyp. Can we | |
10 # reuse that definition? | |
11 'enable_openglui%': 0, | |
12 }, | |
13 'targets': [ | |
14 { | |
15 'target_name': 'openglui_sample', | |
16 'type': 'none', | |
17 'conditions': [ | |
18 ['OS=="android"', { | |
19 'dependencies': [ | |
20 'web/web.gyp:assets', | |
21 'android-webgl-raytrace/android.gyp:android_app', | |
22 'android-canvas-tests/android.gyp:android_app', | |
23 'android-blasteroids/android.gyp:android_app', | |
24 ], | |
25 }, | |
26 ], | |
27 ['enable_openglui==1', { | |
28 'dependencies': [ | |
29 'web/web.gyp:assets', | |
30 'emulator/emulator.gyp:mobile_emulator_app', | |
31 ], | |
32 }, | |
33 ], | |
34 ], | |
35 }, | |
36 ], | |
37 } | |
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