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Unified Diff: chrome/common/extensions/api/bluetooth_socket.idl

Issue 246883003: Introduce chrome.bluetoothSocket API. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase only Created 6 years, 8 months ago
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Index: chrome/common/extensions/api/bluetooth_socket.idl
diff --git a/chrome/common/extensions/api/bluetooth_socket.idl b/chrome/common/extensions/api/bluetooth_socket.idl
new file mode 100644
index 0000000000000000000000000000000000000000..82182773e478a8a9bfbe2102ceac4d04280ca754
--- /dev/null
+++ b/chrome/common/extensions/api/bluetooth_socket.idl
@@ -0,0 +1,343 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Use the <code>chrome.bluetoothSocket</code> API to send and receive data
+// to Bluetooth devices using RFCOMM and L2CAP connections.
+namespace bluetoothSocket {
+ // The socket properties specified in the $ref:create or $ref:update
+ // function. Each property is optional. If a property value is not specified,
+ // a default value is used when calling $ref:create, or the existing value is
+ // preserved when calling $ref:update.
+ dictionary SocketProperties {
+ // Flag indicating whether the socket is left open when the event page of
+ // the application is unloaded (see <a
+ // href="http://developer.chrome.com/apps/app_lifecycle.html">Manage App
+ // Lifecycle</a>). The default value is <code>false.</code> When the
+ // application is loaded, any sockets previously opened with persistent=true
+ // can be fetched with $ref:getSockets.
+ boolean? persistent;
+
+ // An application-defined string associated with the socket.
+ DOMString? name;
+
+ // The size of the buffer used to receive data. The default value is 4096.
+ long? bufferSize;
+ };
+
+ // Result of <code>create</code> call.
+ dictionary CreateInfo {
+ // The ID of the newly created socket. Note that socket IDs created
+ // from this API are not compatible with socket IDs created from other APIs,
+ // such as the <code>$(ref:sockets.tcp)</code> API.
+ long socketId;
+ };
+
+ // Callback from the <code>create</code> method.
+ // |createInfo| : The result of the socket creation.
+ callback CreateCallback = void (CreateInfo createInfo);
+
+ // Callback from the <code>update</code> method.
+ callback UpdateCallback = void ();
+
+ // Callback from the <code>setPaused</code> method.
+ callback SetPausedCallback = void ();
+
+ // Callback from the <code>listenUsingRfcomm</code>,
+ // <code>listenUsingInsecureRfcomm</code> and
+ // <code>listenUsingL2cap</code> methods.
+ // |result| : The result code returned from the underlying network call.
+ // A negative value indicates an error.
+ callback ListenCallback = void (long result);
+
+ // Callback from the <code>connect</code> method.
+ // |result| : The result code returned from the underlying network call.
+ // A negative value indicates an error.
+ callback ConnectCallback = void (long result);
+
+ // Callback from the <code>disconnect</code> method.
+ callback DisconnectCallback = void ();
+
+ // Callback from the <code>close</code> method.
+ callback CloseCallback = void ();
+
+ enum SendError {
+ // No error occurred.
+ success,
+
+ // The connection was disconnected.
+ disconnected,
+
+ // A system error occurred and the connection may be unrecoverable.
+ system_error
+ };
+
+ // Result of the <code>send</code> method.
+ dictionary SendInfo {
+ // The error message.
+ DOMString errorMessage;
+
+ // An error code indicating what went wrong.
+ SendError error;
+
+ // The number of bytes sent (if result == 0)
+ long? bytesSent;
+ };
+
+ // Callback from the <code>send</code> method.
+ // |sendInfo| : Result of the <code>send</code> method.
+ callback SendCallback = void (SendInfo sendInfo);
+
+ // Result of the <code>getInfo</code> method.
+ dictionary SocketInfo {
+ // The socket identifier.
+ long socketId;
+
+ // Flag indicating if the socket remains open when the event page of the
+ // application is unloaded (see <code>SocketProperties.persistent</code>).
+ // The default value is "false".
+ boolean persistent;
+
+ // Application-defined string associated with the socket.
+ DOMString? name;
+
+ // The size of the buffer used to receive data. If no buffer size has been
+ // specified explictly, the value is not provided.
+ long? bufferSize;
+
+ // Flag indicating whether a connected socket blocks its peer from sending
+ // more data, or whether connection requests on a listening socket are
+ // dispatched through the <code>onAccept</code> event or queued up in the
+ // listen queue backlog.
+ // See <code>setPaused</code>. The default value is "false".
+ boolean paused;
+
+ // Flag indicating whether the socket is connected to a remote peer.
+ boolean connected;
+
+ // If the underlying socket is connected, contains the Bluetooth address of
+ // the device it is connected to.
+ DOMString? address;
+
+ // If the underlying socket is connected, contains information about the
+ // service UUID it is connected to, otherwise if the underlying socket is
+ // listening, contains information about the service UUID it is listening
+ // on.
+ DOMString? uuid;
+ };
+
+ // Callback from the <code>getInfo</code> method.
+ // |socketInfo| : Object containing the socket information.
+ callback GetInfoCallback = void (SocketInfo socketInfo);
+
+ // Callback from the <code>getSockets</code> method.
+ // |socketInfos| : Array of object containing socket information.
+ callback GetSocketsCallback = void (SocketInfo[] sockets);
+
+ // Data from an <code>onAccept</code> event.
+ dictionary AcceptInfo {
+ // The server socket identifier.
+ long socketId;
+
+ // The client socket identifier, i.e. the socket identifier of the newly
+ // established connection. This socket identifier should be used only with
+ // functions from the <code>chrome.bluetoothSocket</code> namespace. Note
+ // the client socket is initially paused and must be explictly un-paused by
+ // the application to start receiving data.
+ long clientSocketId;
+ };
+
+ enum AcceptError {
+ // A system error occurred and the connection may be unrecoverable.
+ system_error
+ };
+
+ // Data from an <code>onAcceptError</code> event.
+ dictionary AcceptErrorInfo {
+ // The server socket identifier.
+ long socketId;
+
+ // The error message.
+ DOMString errorMessage;
+
+ // An error code indicating what went wrong.
+ AcceptError error;
+ };
+
+ // Data from an <code>onReceive</code> event.
+ dictionary ReceiveInfo {
+ // The socket identifier.
+ long socketId;
+
+ // The data received, with a maxium size of <code>bufferSize</code>.
+ ArrayBuffer data;
+ };
+
+ enum ReceiveError {
+ // The connection was disconnected.
+ disconnected,
+
+ // A system error occurred and the connection may be unrecoverable.
+ system_error
+ };
+
+ // Data from an <code>onReceiveError</code> event.
+ dictionary ReceiveErrorInfo {
+ // The socket identifier.
+ long socketId;
+
+ // The error message.
+ DOMString errorMessage;
+
+ // An error code indicating what went wrong.
+ ReceiveError error;
+ };
+
+ // These functions all report failures via chrome.runtime.lastError.
+ interface Functions {
+ // Creates a Bluetooth socket.
+ // |properties| : The socket properties (optional).
+ // |callback| : Called when the socket has been created.
+ static void create(optional SocketProperties properties,
+ CreateCallback callback);
+
+ // Updates the socket properties.
+ // |socketId| : The socket identifier.
+ // |properties| : The properties to update.
+ // |callback| : Called when the properties are updated.
+ static void update(long socketId,
+ SocketProperties properties,
+ optional UpdateCallback callback);
+
+ // Enables or disables a connected socket from receiving messages from its
+ // peer, or a listening socket from accepting new connections. The default
+ // value is "false". Pausing a connected socket is typically used by an
+ // application to throttle data sent by its peer. When a connected socket
+ // is paused, no <code>onReceive</code>event is raised. When a socket is
+ // connected and un-paused, <code>onReceive</code> events are raised again
+ // when messages are received. When a listening socket is paused, new
+ // connections are accepted until its backlog is full then additional
+ // connection requests are refused. <code>onAccept</code> events are raised
+ // only when the socket is un-paused.
+ static void setPaused(long socketId,
+ boolean paused,
+ optional SetPausedCallback callback);
+
+ // Listen for connections using the RFCOMM protocol.
+ // |socketId| : The socket identifier.
+ // |uuid| : Service UUID to listen on.
+ // |channel| : RFCOMM channel id to listen on. Zero may be specified to
+ // allocate an unused channel.
+ // |backlog| : Length of the socket's listen queue. The default value
+ // depends on the operating system's host subsystem.
+ // |callback| : Called when listen operation completes.
+ static void listenUsingRfcomm(long socketId,
+ DOMString uuid,
+ long channel,
+ optional long backlog,
+ ListenCallback callback);
+
+ // Listens for connections from Bluetooth 1.0 and 2.0 devices using the
+ // RFCOMM protocol without requiring encryption or authentication on the
+ // socket.
+ // |socketId| : The socket identifier.
+ // |uuid| : Service UUID to listen on.
+ // |channel| : RFCOMM channel id to listen on. Zero may be specified to
+ // allocate an unused channel.
+ // |backlog| : Length of the socket's listen queue. The default value
+ // depends on the operating system's host subsystem.
+ // |callback| : Called when listen operation completes.
+ static void listenUsingInsecureRfcomm(long socketId,
+ DOMString uuid,
+ long channel,
+ optional long backlog,
+ ListenCallback callback);
+
+ // Listen for connections using the L2CAP protocol.
+ // |socketId| : The socket identifier.
+ // |uuid| : Service UUID to listen on.
+ // |psm| : L2CAP PSM to listen on. Zero may be specified to allocate an
+ // unused PSM.
+ // |backlog| : Length of the socket's listen queue. The default value
+ // depends on the operating system's host subsystem.
+ // |callback| : Called when listen operation completes.
+ static void listenUsingL2cap(long socketId,
+ DOMString uuid,
+ long psm,
+ optional long backlog,
+ ListenCallback callback);
+
+ // Connects the socket to a remote Bluetooth device. When the
+ // <code>connect</code> operation completes successfully,
+ // <code>onReceive</code> events are raised when data is received from the
+ // peer. If a network error occur while the runtime is receiving packets,
+ // a <code>onReceiveError</code> event is raised, at which point no more
+ // <code>onReceive</code> event will be raised for this socket until the
+ // <code>setPaused(false)</code> method is called.
+ // |socketId| : The socket identifier.
+ // |address| : The address of the Bluetooth device.
+ // |uuid| : The UUID of the service to connect to.
+ // |callback| : Called when the connect attempt is complete.
+ static void connect(long socketId,
+ DOMString address,
+ DOMString uuid,
+ ConnectCallback callback);
+
+ // Disconnects the socket. The socket identifier remains valid.
+ // |socketId| : The socket identifier.
+ // |callback| : Called when the disconnect attempt is complete.
+ static void disconnect(long socketId,
+ optional DisconnectCallback callback);
+
+ // Disconnects and destroys the socket. Each socket created should be
+ // closed after use. The socket id is no longer valid as soon at the
+ // function is called. However, the socket is guaranteed to be closed only
+ // when the callback is invoked.
+ // |socketId| : The socket identifier.
+ // |callback| : Called when the <code>close</code> operation completes.
+ static void close(long socketId,
+ optional CloseCallback callback);
+
+ // Sends data on the given Bluetooth socket.
+ // |socketId| : The socket identifier.
+ // |data| : The data to send.
+ // |callback| : Called with the number of bytes sent.
+ static void send(long socketId,
+ ArrayBuffer data,
+ optional SendCallback callback);
+
+ // Retrieves the state of the given socket.
+ // |socketId| : The socket identifier.
+ // |callback| : Called when the socket state is available.
+ static void getInfo(long socketId,
+ GetInfoCallback callback);
+
+ // Retrieves the list of currently opened sockets owned by the application.
+ // |callback| : Called when the list of sockets is available.
+ static void getSockets(GetSocketsCallback callback);
+ };
+
+ interface Events {
+ // Event raised when a connection has been established for a given socket.
+ // |info| : The event data.
+ static void onAccept(AcceptInfo info);
+
+ // Event raised when a network error occurred while the runtime was waiting
+ // for new connections on the given socket. Once this event is raised, the
+ // socket is set to <code>paused</code> and no more <code>onAccept</code>
+ // events are raised for this socket.
+ // |info| : The event data.
+ static void onAcceptError(AcceptErrorInfo info);
+
+ // Event raised when data has been received for a given socket.
+ // |info| : The event data.
+ static void onReceive(ReceiveInfo info);
+
+ // Event raised when a network error occured while the runtime was waiting
+ // for data on the socket. Once this event is raised, the socket is set to
+ // <code>paused</code> and no more <code>onReceive</code> events are raised
+ // for this socket.
+ // |info| : The event data.
+ static void onReceiveError(ReceiveErrorInfo info);
+ };
+};
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