| Index: chrome/common/extensions/api/bluetooth_socket.idl
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| diff --git a/chrome/common/extensions/api/bluetooth_socket.idl b/chrome/common/extensions/api/bluetooth_socket.idl
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..82182773e478a8a9bfbe2102ceac4d04280ca754
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| --- /dev/null
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| +++ b/chrome/common/extensions/api/bluetooth_socket.idl
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| @@ -0,0 +1,343 @@
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| +// Copyright 2014 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
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| +// Use the <code>chrome.bluetoothSocket</code> API to send and receive data
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| +// to Bluetooth devices using RFCOMM and L2CAP connections.
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| +namespace bluetoothSocket {
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| + // The socket properties specified in the $ref:create or $ref:update
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| + // function. Each property is optional. If a property value is not specified,
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| + // a default value is used when calling $ref:create, or the existing value is
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| + // preserved when calling $ref:update.
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| + dictionary SocketProperties {
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| + // Flag indicating whether the socket is left open when the event page of
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| + // the application is unloaded (see <a
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| + // href="http://developer.chrome.com/apps/app_lifecycle.html">Manage App
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| + // Lifecycle</a>). The default value is <code>false.</code> When the
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| + // application is loaded, any sockets previously opened with persistent=true
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| + // can be fetched with $ref:getSockets.
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| + boolean? persistent;
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| +
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| + // An application-defined string associated with the socket.
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| + DOMString? name;
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| +
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| + // The size of the buffer used to receive data. The default value is 4096.
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| + long? bufferSize;
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| + };
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| +
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| + // Result of <code>create</code> call.
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| + dictionary CreateInfo {
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| + // The ID of the newly created socket. Note that socket IDs created
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| + // from this API are not compatible with socket IDs created from other APIs,
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| + // such as the <code>$(ref:sockets.tcp)</code> API.
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| + long socketId;
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| + };
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| +
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| + // Callback from the <code>create</code> method.
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| + // |createInfo| : The result of the socket creation.
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| + callback CreateCallback = void (CreateInfo createInfo);
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| +
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| + // Callback from the <code>update</code> method.
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| + callback UpdateCallback = void ();
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| +
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| + // Callback from the <code>setPaused</code> method.
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| + callback SetPausedCallback = void ();
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| +
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| + // Callback from the <code>listenUsingRfcomm</code>,
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| + // <code>listenUsingInsecureRfcomm</code> and
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| + // <code>listenUsingL2cap</code> methods.
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| + // |result| : The result code returned from the underlying network call.
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| + // A negative value indicates an error.
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| + callback ListenCallback = void (long result);
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| +
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| + // Callback from the <code>connect</code> method.
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| + // |result| : The result code returned from the underlying network call.
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| + // A negative value indicates an error.
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| + callback ConnectCallback = void (long result);
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| +
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| + // Callback from the <code>disconnect</code> method.
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| + callback DisconnectCallback = void ();
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| +
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| + // Callback from the <code>close</code> method.
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| + callback CloseCallback = void ();
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| +
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| + enum SendError {
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| + // No error occurred.
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| + success,
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| +
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| + // The connection was disconnected.
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| + disconnected,
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| +
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| + // A system error occurred and the connection may be unrecoverable.
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| + system_error
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| + };
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| +
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| + // Result of the <code>send</code> method.
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| + dictionary SendInfo {
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| + // The error message.
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| + DOMString errorMessage;
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| +
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| + // An error code indicating what went wrong.
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| + SendError error;
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| +
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| + // The number of bytes sent (if result == 0)
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| + long? bytesSent;
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| + };
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| +
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| + // Callback from the <code>send</code> method.
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| + // |sendInfo| : Result of the <code>send</code> method.
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| + callback SendCallback = void (SendInfo sendInfo);
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| +
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| + // Result of the <code>getInfo</code> method.
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| + dictionary SocketInfo {
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| + // The socket identifier.
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| + long socketId;
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| +
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| + // Flag indicating if the socket remains open when the event page of the
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| + // application is unloaded (see <code>SocketProperties.persistent</code>).
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| + // The default value is "false".
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| + boolean persistent;
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| +
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| + // Application-defined string associated with the socket.
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| + DOMString? name;
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| +
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| + // The size of the buffer used to receive data. If no buffer size has been
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| + // specified explictly, the value is not provided.
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| + long? bufferSize;
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| +
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| + // Flag indicating whether a connected socket blocks its peer from sending
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| + // more data, or whether connection requests on a listening socket are
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| + // dispatched through the <code>onAccept</code> event or queued up in the
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| + // listen queue backlog.
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| + // See <code>setPaused</code>. The default value is "false".
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| + boolean paused;
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| +
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| + // Flag indicating whether the socket is connected to a remote peer.
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| + boolean connected;
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| +
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| + // If the underlying socket is connected, contains the Bluetooth address of
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| + // the device it is connected to.
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| + DOMString? address;
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| +
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| + // If the underlying socket is connected, contains information about the
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| + // service UUID it is connected to, otherwise if the underlying socket is
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| + // listening, contains information about the service UUID it is listening
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| + // on.
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| + DOMString? uuid;
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| + };
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| +
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| + // Callback from the <code>getInfo</code> method.
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| + // |socketInfo| : Object containing the socket information.
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| + callback GetInfoCallback = void (SocketInfo socketInfo);
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| +
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| + // Callback from the <code>getSockets</code> method.
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| + // |socketInfos| : Array of object containing socket information.
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| + callback GetSocketsCallback = void (SocketInfo[] sockets);
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| +
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| + // Data from an <code>onAccept</code> event.
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| + dictionary AcceptInfo {
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| + // The server socket identifier.
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| + long socketId;
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| +
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| + // The client socket identifier, i.e. the socket identifier of the newly
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| + // established connection. This socket identifier should be used only with
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| + // functions from the <code>chrome.bluetoothSocket</code> namespace. Note
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| + // the client socket is initially paused and must be explictly un-paused by
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| + // the application to start receiving data.
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| + long clientSocketId;
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| + };
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| +
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| + enum AcceptError {
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| + // A system error occurred and the connection may be unrecoverable.
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| + system_error
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| + };
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| +
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| + // Data from an <code>onAcceptError</code> event.
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| + dictionary AcceptErrorInfo {
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| + // The server socket identifier.
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| + long socketId;
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| +
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| + // The error message.
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| + DOMString errorMessage;
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| +
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| + // An error code indicating what went wrong.
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| + AcceptError error;
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| + };
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| +
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| + // Data from an <code>onReceive</code> event.
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| + dictionary ReceiveInfo {
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| + // The socket identifier.
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| + long socketId;
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| +
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| + // The data received, with a maxium size of <code>bufferSize</code>.
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| + ArrayBuffer data;
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| + };
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| +
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| + enum ReceiveError {
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| + // The connection was disconnected.
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| + disconnected,
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| +
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| + // A system error occurred and the connection may be unrecoverable.
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| + system_error
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| + };
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| +
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| + // Data from an <code>onReceiveError</code> event.
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| + dictionary ReceiveErrorInfo {
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| + // The socket identifier.
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| + long socketId;
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| +
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| + // The error message.
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| + DOMString errorMessage;
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| +
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| + // An error code indicating what went wrong.
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| + ReceiveError error;
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| + };
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| +
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| + // These functions all report failures via chrome.runtime.lastError.
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| + interface Functions {
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| + // Creates a Bluetooth socket.
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| + // |properties| : The socket properties (optional).
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| + // |callback| : Called when the socket has been created.
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| + static void create(optional SocketProperties properties,
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| + CreateCallback callback);
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| +
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| + // Updates the socket properties.
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| + // |socketId| : The socket identifier.
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| + // |properties| : The properties to update.
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| + // |callback| : Called when the properties are updated.
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| + static void update(long socketId,
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| + SocketProperties properties,
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| + optional UpdateCallback callback);
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| +
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| + // Enables or disables a connected socket from receiving messages from its
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| + // peer, or a listening socket from accepting new connections. The default
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| + // value is "false". Pausing a connected socket is typically used by an
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| + // application to throttle data sent by its peer. When a connected socket
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| + // is paused, no <code>onReceive</code>event is raised. When a socket is
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| + // connected and un-paused, <code>onReceive</code> events are raised again
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| + // when messages are received. When a listening socket is paused, new
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| + // connections are accepted until its backlog is full then additional
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| + // connection requests are refused. <code>onAccept</code> events are raised
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| + // only when the socket is un-paused.
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| + static void setPaused(long socketId,
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| + boolean paused,
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| + optional SetPausedCallback callback);
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| +
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| + // Listen for connections using the RFCOMM protocol.
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| + // |socketId| : The socket identifier.
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| + // |uuid| : Service UUID to listen on.
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| + // |channel| : RFCOMM channel id to listen on. Zero may be specified to
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| + // allocate an unused channel.
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| + // |backlog| : Length of the socket's listen queue. The default value
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| + // depends on the operating system's host subsystem.
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| + // |callback| : Called when listen operation completes.
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| + static void listenUsingRfcomm(long socketId,
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| + DOMString uuid,
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| + long channel,
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| + optional long backlog,
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| + ListenCallback callback);
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| +
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| + // Listens for connections from Bluetooth 1.0 and 2.0 devices using the
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| + // RFCOMM protocol without requiring encryption or authentication on the
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| + // socket.
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| + // |socketId| : The socket identifier.
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| + // |uuid| : Service UUID to listen on.
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| + // |channel| : RFCOMM channel id to listen on. Zero may be specified to
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| + // allocate an unused channel.
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| + // |backlog| : Length of the socket's listen queue. The default value
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| + // depends on the operating system's host subsystem.
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| + // |callback| : Called when listen operation completes.
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| + static void listenUsingInsecureRfcomm(long socketId,
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| + DOMString uuid,
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| + long channel,
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| + optional long backlog,
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| + ListenCallback callback);
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| +
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| + // Listen for connections using the L2CAP protocol.
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| + // |socketId| : The socket identifier.
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| + // |uuid| : Service UUID to listen on.
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| + // |psm| : L2CAP PSM to listen on. Zero may be specified to allocate an
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| + // unused PSM.
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| + // |backlog| : Length of the socket's listen queue. The default value
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| + // depends on the operating system's host subsystem.
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| + // |callback| : Called when listen operation completes.
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| + static void listenUsingL2cap(long socketId,
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| + DOMString uuid,
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| + long psm,
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| + optional long backlog,
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| + ListenCallback callback);
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| +
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| + // Connects the socket to a remote Bluetooth device. When the
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| + // <code>connect</code> operation completes successfully,
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| + // <code>onReceive</code> events are raised when data is received from the
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| + // peer. If a network error occur while the runtime is receiving packets,
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| + // a <code>onReceiveError</code> event is raised, at which point no more
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| + // <code>onReceive</code> event will be raised for this socket until the
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| + // <code>setPaused(false)</code> method is called.
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| + // |socketId| : The socket identifier.
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| + // |address| : The address of the Bluetooth device.
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| + // |uuid| : The UUID of the service to connect to.
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| + // |callback| : Called when the connect attempt is complete.
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| + static void connect(long socketId,
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| + DOMString address,
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| + DOMString uuid,
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| + ConnectCallback callback);
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| +
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| + // Disconnects the socket. The socket identifier remains valid.
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| + // |socketId| : The socket identifier.
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| + // |callback| : Called when the disconnect attempt is complete.
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| + static void disconnect(long socketId,
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| + optional DisconnectCallback callback);
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| +
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| + // Disconnects and destroys the socket. Each socket created should be
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| + // closed after use. The socket id is no longer valid as soon at the
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| + // function is called. However, the socket is guaranteed to be closed only
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| + // when the callback is invoked.
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| + // |socketId| : The socket identifier.
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| + // |callback| : Called when the <code>close</code> operation completes.
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| + static void close(long socketId,
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| + optional CloseCallback callback);
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| +
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| + // Sends data on the given Bluetooth socket.
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| + // |socketId| : The socket identifier.
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| + // |data| : The data to send.
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| + // |callback| : Called with the number of bytes sent.
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| + static void send(long socketId,
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| + ArrayBuffer data,
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| + optional SendCallback callback);
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| +
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| + // Retrieves the state of the given socket.
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| + // |socketId| : The socket identifier.
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| + // |callback| : Called when the socket state is available.
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| + static void getInfo(long socketId,
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| + GetInfoCallback callback);
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| +
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| + // Retrieves the list of currently opened sockets owned by the application.
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| + // |callback| : Called when the list of sockets is available.
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| + static void getSockets(GetSocketsCallback callback);
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| + };
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| +
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| + interface Events {
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| + // Event raised when a connection has been established for a given socket.
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| + // |info| : The event data.
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| + static void onAccept(AcceptInfo info);
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| +
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| + // Event raised when a network error occurred while the runtime was waiting
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| + // for new connections on the given socket. Once this event is raised, the
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| + // socket is set to <code>paused</code> and no more <code>onAccept</code>
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| + // events are raised for this socket.
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| + // |info| : The event data.
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| + static void onAcceptError(AcceptErrorInfo info);
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| +
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| + // Event raised when data has been received for a given socket.
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| + // |info| : The event data.
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| + static void onReceive(ReceiveInfo info);
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| +
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| + // Event raised when a network error occured while the runtime was waiting
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| + // for data on the socket. Once this event is raised, the socket is set to
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| + // <code>paused</code> and no more <code>onReceive</code> events are raised
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| + // for this socket.
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| + // |info| : The event data.
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| + static void onReceiveError(ReceiveErrorInfo info);
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| + };
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| +};
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|
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