| Index: src/gpu/vk/GrVkPipelineStateCache.cpp
|
| diff --git a/src/gpu/vk/GrVkPipelineStateCache.cpp b/src/gpu/vk/GrVkPipelineStateCache.cpp
|
| index 2e6a85bb2c6737b0509cf403e1c7987f60e64a8c..2bc4210c0ea4af0418c709da3692a7c1f5d9019d 100644
|
| --- a/src/gpu/vk/GrVkPipelineStateCache.cpp
|
| +++ b/src/gpu/vk/GrVkPipelineStateCache.cpp
|
| @@ -9,6 +9,7 @@
|
|
|
| #include "GrVkGpu.h"
|
| #include "GrProcessor.h"
|
| +#include "GrRenderTargetPriv.h" // TODO: remove once refPipelineState gets passed stencil settings.
|
| #include "GrVkPipelineState.h"
|
| #include "GrVkPipelineStateBuilder.h"
|
| #include "SkOpts.h"
|
| @@ -97,10 +98,19 @@ sk_sp<GrVkPipelineState> GrVkResourceProvider::PipelineStateCache::refPipelineSt
|
| #ifdef GR_PIPELINE_STATE_CACHE_STATS
|
| ++fTotalRequests;
|
| #endif
|
| + GrStencilSettings stencil;
|
| + if (pipeline.isStencilEnabled()) {
|
| + GrRenderTarget* rt = pipeline.getRenderTarget();
|
| + // TODO: attach stencil and create settings during render target flush.
|
| + SkASSERT(rt->renderTargetPriv().getStencilAttachment());
|
| + stencil.reset(*pipeline.getUserStencil(), pipeline.hasStencilClip(),
|
| + rt->renderTargetPriv().numStencilBits());
|
| + }
|
| +
|
| // Get GrVkProgramDesc
|
| GrVkPipelineState::Desc desc;
|
| - if (!GrVkPipelineState::Desc::Build(&desc, primProc, pipeline, primitiveType,
|
| - *fGpu->vkCaps().glslCaps())) {
|
| + if (!GrVkPipelineState::Desc::Build(&desc, primProc, pipeline, stencil,
|
| + primitiveType, *fGpu->vkCaps().glslCaps())) {
|
| GrCapsDebugf(fGpu->caps(), "Failed to build vk program descriptor!\n");
|
| return nullptr;
|
| }
|
| @@ -118,6 +128,7 @@ sk_sp<GrVkPipelineState> GrVkResourceProvider::PipelineStateCache::refPipelineSt
|
| sk_sp<GrVkPipelineState> pipelineState(
|
| GrVkPipelineStateBuilder::CreatePipelineState(fGpu,
|
| pipeline,
|
| + stencil,
|
| primProc,
|
| primitiveType,
|
| desc,
|
|
|