| Index: src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| index db420c8439fb0069fa3bb6bbc43fc55b8a9538e8..a9493b81dc5c6b9068221e233ac732d8be34b683 100644
|
| --- a/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp
|
| @@ -357,7 +357,7 @@ void GrGLSLFragmentShaderBuilder::defineSampleOffsetArray(const char* name, cons
|
| SkASSERT(fProgramBuilder->caps()->sampleLocationsSupport());
|
| const GrPipeline& pipeline = fProgramBuilder->pipeline();
|
| const GrRenderTargetPriv& rtp = pipeline.getRenderTarget()->renderTargetPriv();
|
| - const GrGpu::MultisampleSpecs& specs = rtp.getMultisampleSpecs(pipeline.getStencil());
|
| + const GrGpu::MultisampleSpecs& specs = rtp.getMultisampleSpecs(pipeline);
|
| SkSTArray<16, SkPoint, true> offsets;
|
| offsets.push_back_n(specs.fEffectiveSampleCnt);
|
| m.mapPoints(offsets.begin(), specs.fSampleLocations, specs.fEffectiveSampleCnt);
|
|
|