| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkPipelineStateBuilder_DEFINED | 8 #ifndef GrVkPipelineStateBuilder_DEFINED |
| 9 #define GrVkPipelineStateBuilder_DEFINED | 9 #define GrVkPipelineStateBuilder_DEFINED |
| 10 | 10 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 class GrVkPipelineStateBuilder : public GrGLSLProgramBuilder { | 24 class GrVkPipelineStateBuilder : public GrGLSLProgramBuilder { |
| 25 public: | 25 public: |
| 26 /** Generates a pipeline state. | 26 /** Generates a pipeline state. |
| 27 * | 27 * |
| 28 * The GrVkPipelineState implements what is specified in the GrPipeline and G
rPrimitiveProcessor | 28 * The GrVkPipelineState implements what is specified in the GrPipeline and G
rPrimitiveProcessor |
| 29 * as input. After successful generation, the builder result objects are avai
lable to be used. | 29 * as input. After successful generation, the builder result objects are avai
lable to be used. |
| 30 * @return true if generation was successful. | 30 * @return true if generation was successful. |
| 31 */ | 31 */ |
| 32 static GrVkPipelineState* CreatePipelineState(GrVkGpu*, | 32 static GrVkPipelineState* CreatePipelineState(GrVkGpu*, |
| 33 const GrPipeline&, | 33 const GrPipeline&, |
| 34 const GrStencilSettings&, |
| 34 const GrPrimitiveProcessor&, | 35 const GrPrimitiveProcessor&, |
| 35 GrPrimitiveType, | 36 GrPrimitiveType, |
| 36 const GrVkPipelineState::Desc&
, | 37 const GrVkPipelineState::Desc&
, |
| 37 const GrVkRenderPass& renderPa
ss); | 38 const GrVkRenderPass& renderPa
ss); |
| 38 | 39 |
| 39 const GrCaps* caps() const override; | 40 const GrCaps* caps() const override; |
| 40 const GrGLSLCaps* glslCaps() const override; | 41 const GrGLSLCaps* glslCaps() const override; |
| 41 | 42 |
| 42 GrVkGpu* gpu() const { return fGpu; } | 43 GrVkGpu* gpu() const { return fGpu; } |
| 43 | 44 |
| 44 void finalizeFragmentOutputColor(GrGLSLShaderVar& outputColor) override; | 45 void finalizeFragmentOutputColor(GrGLSLShaderVar& outputColor) override; |
| 45 void finalizeFragmentSecondaryColor(GrGLSLShaderVar& outputColor) override; | 46 void finalizeFragmentSecondaryColor(GrGLSLShaderVar& outputColor) override; |
| 46 | 47 |
| 47 private: | 48 private: |
| 48 GrVkPipelineStateBuilder(GrVkGpu*, | 49 GrVkPipelineStateBuilder(GrVkGpu*, |
| 49 const GrPipeline&, | 50 const GrPipeline&, |
| 50 const GrPrimitiveProcessor&, | 51 const GrPrimitiveProcessor&, |
| 51 const GrProgramDesc&); | 52 const GrProgramDesc&); |
| 52 | 53 |
| 53 GrVkPipelineState* finalize(GrPrimitiveType primitiveType, | 54 GrVkPipelineState* finalize(const GrStencilSettings&, |
| 55 GrPrimitiveType primitiveType, |
| 54 const GrVkRenderPass& renderPass, | 56 const GrVkRenderPass& renderPass, |
| 55 const GrVkPipelineState::Desc&); | 57 const GrVkPipelineState::Desc&); |
| 56 | 58 |
| 57 static bool CreateVkShaderModule(const GrVkGpu* gpu, | 59 static bool CreateVkShaderModule(const GrVkGpu* gpu, |
| 58 VkShaderStageFlagBits stage, | 60 VkShaderStageFlagBits stage, |
| 59 const GrGLSLShaderBuilder& builder, | 61 const GrGLSLShaderBuilder& builder, |
| 60 VkShaderModule* shaderModule, | 62 VkShaderModule* shaderModule, |
| 61 VkPipelineShaderStageCreateInfo* stageInfo)
; | 63 VkPipelineShaderStageCreateInfo* stageInfo)
; |
| 62 | 64 |
| 63 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } | 65 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } |
| 64 const GrGLSLUniformHandler* uniformHandler() const override { return &fUnifo
rmHandler; } | 66 const GrGLSLUniformHandler* uniformHandler() const override { return &fUnifo
rmHandler; } |
| 65 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } | 67 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } |
| 66 | 68 |
| 67 GrVkGpu* fGpu; | 69 GrVkGpu* fGpu; |
| 68 GrVkVaryingHandler fVaryingHandler; | 70 GrVkVaryingHandler fVaryingHandler; |
| 69 GrVkUniformHandler fUniformHandler; | 71 GrVkUniformHandler fUniformHandler; |
| 70 | 72 |
| 71 typedef GrGLSLProgramBuilder INHERITED; | 73 typedef GrGLSLProgramBuilder INHERITED; |
| 72 }; | 74 }; |
| 73 | 75 |
| 74 #endif | 76 #endif |
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