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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/aura/mus/capture_synchronizer.h" |
| 6 |
| 7 #include "base/auto_reset.h" |
| 8 #include "services/ui/public/interfaces/window_tree.mojom.h" |
| 9 #include "ui/aura/client/capture_client.h" |
| 10 #include "ui/aura/mus/capture_synchronizer_delegate.h" |
| 11 #include "ui/aura/mus/window_mus.h" |
| 12 #include "ui/aura/window.h" |
| 13 |
| 14 namespace aura { |
| 15 |
| 16 CaptureSynchronizer::CaptureSynchronizer(CaptureSynchronizerDelegate* delegate, |
| 17 ui::mojom::WindowTree* window_tree, |
| 18 client::CaptureClient* capture_client) |
| 19 : delegate_(delegate), |
| 20 window_tree_(window_tree), |
| 21 capture_client_(capture_client) { |
| 22 capture_client_->AddObserver(this); |
| 23 } |
| 24 |
| 25 CaptureSynchronizer::~CaptureSynchronizer() { |
| 26 SetCaptureWindow(nullptr); |
| 27 capture_client_->RemoveObserver(this); |
| 28 } |
| 29 |
| 30 void CaptureSynchronizer::SetCaptureFromServer(WindowMus* window) { |
| 31 if (window == capture_window_) |
| 32 return; |
| 33 |
| 34 DCHECK(!setting_capture_); |
| 35 // Don't immediately set |capture_client_|. It's possible the change will be |
| 36 // rejected. |
| 37 base::AutoReset<bool> capture_reset(&setting_capture_, true); |
| 38 base::AutoReset<WindowMus*> window_setting_capture_to_reset( |
| 39 &window_setting_capture_to_, window); |
| 40 capture_client_->SetCapture(window ? window->GetWindow() : nullptr); |
| 41 } |
| 42 |
| 43 void CaptureSynchronizer::SetCaptureWindow(WindowMus* window) { |
| 44 if (capture_window_) |
| 45 capture_window_->GetWindow()->RemoveObserver(this); |
| 46 capture_window_ = window; |
| 47 if (capture_window_) |
| 48 capture_window_->GetWindow()->AddObserver(this); |
| 49 } |
| 50 |
| 51 void CaptureSynchronizer::OnWindowDestroying(Window* window) { |
| 52 // The CaptureClient implementation handles resetting capture when a window |
| 53 // is destroyed, but because of observer ordering this may be called first. |
| 54 DCHECK_EQ(window, capture_window_->GetWindow()); |
| 55 SetCaptureWindow(nullptr); |
| 56 // The server will release capture when a window is destroyed, so no need |
| 57 // explicitly schedule a change. |
| 58 } |
| 59 |
| 60 void CaptureSynchronizer::OnCaptureChanged(Window* lost_capture, |
| 61 Window* gained_capture) { |
| 62 if (!gained_capture && !capture_window_) |
| 63 return; // Happens if the window is deleted during notification. |
| 64 |
| 65 WindowMus* gained_capture_mus = WindowMus::Get(gained_capture); |
| 66 if (setting_capture_ && gained_capture_mus == window_setting_capture_to_) { |
| 67 SetCaptureWindow(gained_capture_mus); |
| 68 return; |
| 69 } |
| 70 |
| 71 const uint32_t change_id = |
| 72 delegate_->CreateChangeIdForCapture(capture_window_); |
| 73 WindowMus* old_capture_window = capture_window_; |
| 74 SetCaptureWindow(gained_capture_mus); |
| 75 if (capture_window_) |
| 76 window_tree_->SetCapture(change_id, capture_window_->server_id()); |
| 77 else |
| 78 window_tree_->ReleaseCapture(change_id, old_capture_window->server_id()); |
| 79 } |
| 80 |
| 81 } // namespace aura |
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