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1 // To regenerate this list of includes run the following command from skia/inclu
de: | 1 // To regenerate this list of includes run the following command from skia/inclu
de: |
2 // | 2 // |
3 // find core effects -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "
s/\(.*\)/#include \"\1\"/" | sort | 3 // find core effects -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "
s/\(.*\)/#include \"\1\"/" | sort |
4 // | 4 // |
5 #include "Sk1DPathEffect.h" | 5 #include "Sk1DPathEffect.h" |
6 #include "Sk2DPathEffect.h" | 6 #include "Sk2DPathEffect.h" |
7 #include "SkAdvancedTypefaceMetrics.h" | 7 #include "SkAdvancedTypefaceMetrics.h" |
8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
9 #include "SkAnnotation.h" | 9 #include "SkAnnotation.h" |
10 #include "SkArithmeticMode.h" | 10 #include "SkArithmeticMode.h" |
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150 #include "SkUnitMapper.h" | 150 #include "SkUnitMapper.h" |
151 #include "SkUnPreMultiply.h" | 151 #include "SkUnPreMultiply.h" |
152 #include "SkUtils.h" | 152 #include "SkUtils.h" |
153 #include "SkWeakRefCnt.h" | 153 #include "SkWeakRefCnt.h" |
154 #include "SkWriteBuffer.h" | 154 #include "SkWriteBuffer.h" |
155 #include "SkWriter32.h" | 155 #include "SkWriter32.h" |
156 #include "SkXfermode.h" | 156 #include "SkXfermode.h" |
157 #include "SkXfermodeImageFilter.h" | 157 #include "SkXfermodeImageFilter.h" |
158 | 158 |
159 void draw(SkCanvas* canvas) { | 159 void draw(SkCanvas* canvas) { |
160 {{.UserCode}} | 160 {{.Code}} |
161 } | 161 } |
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