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| 1 // To regenerate this list of includes run the following command from skia/inclu
de: | 1 // To regenerate this list of includes run the following command from skia/inclu
de: |
| 2 // | 2 // |
| 3 // find core effects -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "
s/\(.*\)/#include \"\1\"/" | sort | 3 // find core effects -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "
s/\(.*\)/#include \"\1\"/" | sort |
| 4 // | 4 // |
| 5 #include "Sk1DPathEffect.h" | 5 #include "Sk1DPathEffect.h" |
| 6 #include "Sk2DPathEffect.h" | 6 #include "Sk2DPathEffect.h" |
| 7 #include "SkAdvancedTypefaceMetrics.h" | 7 #include "SkAdvancedTypefaceMetrics.h" |
| 8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
| 9 #include "SkAnnotation.h" | 9 #include "SkAnnotation.h" |
| 10 #include "SkArithmeticMode.h" | 10 #include "SkArithmeticMode.h" |
| (...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 150 #include "SkUnitMapper.h" | 150 #include "SkUnitMapper.h" |
| 151 #include "SkUnPreMultiply.h" | 151 #include "SkUnPreMultiply.h" |
| 152 #include "SkUtils.h" | 152 #include "SkUtils.h" |
| 153 #include "SkWeakRefCnt.h" | 153 #include "SkWeakRefCnt.h" |
| 154 #include "SkWriteBuffer.h" | 154 #include "SkWriteBuffer.h" |
| 155 #include "SkWriter32.h" | 155 #include "SkWriter32.h" |
| 156 #include "SkXfermode.h" | 156 #include "SkXfermode.h" |
| 157 #include "SkXfermodeImageFilter.h" | 157 #include "SkXfermodeImageFilter.h" |
| 158 | 158 |
| 159 void draw(SkCanvas* canvas) { | 159 void draw(SkCanvas* canvas) { |
| 160 {{.UserCode}} | 160 {{.Code}} |
| 161 } | 161 } |
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