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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/display/screen.h" | 5 #include "ui/display/screen.h" |
6 | 6 |
7 #import <ApplicationServices/ApplicationServices.h> | 7 #import <ApplicationServices/ApplicationServices.h> |
8 #import <Cocoa/Cocoa.h> | 8 #import <Cocoa/Cocoa.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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138 NOTIMPLEMENTED(); | 138 NOTIMPLEMENTED(); |
139 return gfx::NativeWindow(); | 139 return gfx::NativeWindow(); |
140 } | 140 } |
141 | 141 |
142 int GetNumDisplays() const override { return GetAllDisplays().size(); } | 142 int GetNumDisplays() const override { return GetAllDisplays().size(); } |
143 | 143 |
144 std::vector<Display> GetAllDisplays() const override { | 144 std::vector<Display> GetAllDisplays() const override { |
145 return displays_; | 145 return displays_; |
146 } | 146 } |
147 | 147 |
148 Display GetDisplayNearestWindow(gfx::NativeView view) const override { | 148 Display GetDisplayNearestWindow(const gfx::NativeView view) const override { |
149 NSWindow* window = nil; | 149 NSWindow* window = nil; |
150 #if !defined(USE_AURA) | 150 #if !defined(USE_AURA) |
151 if (view) | 151 if (view) |
152 window = [view window]; | 152 window = [view window]; |
153 #endif | 153 #endif |
154 if (!window) | 154 if (!window) |
155 return GetPrimaryDisplay(); | 155 return GetPrimaryDisplay(); |
156 NSScreen* match_screen = [window screen]; | 156 NSScreen* match_screen = [window screen]; |
157 if (!match_screen) | 157 if (!match_screen) |
158 return GetPrimaryDisplay(); | 158 return GetPrimaryDisplay(); |
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298 | 298 |
299 } // namespace | 299 } // namespace |
300 | 300 |
301 #if !defined(USE_AURA) | 301 #if !defined(USE_AURA) |
302 Screen* CreateNativeScreen() { | 302 Screen* CreateNativeScreen() { |
303 return new ScreenMac; | 303 return new ScreenMac; |
304 } | 304 } |
305 #endif | 305 #endif |
306 | 306 |
307 } // namespace display | 307 } // namespace display |
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