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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/display/screen.h" | 5 #include "ui/display/screen.h" |
6 | 6 |
7 #import <UIKit/UIKit.h> | 7 #import <UIKit/UIKit.h> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "ui/display/display.h" | 10 #include "ui/display/display.h" |
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36 return [[UIScreen screens] count]; | 36 return [[UIScreen screens] count]; |
37 #endif | 37 #endif |
38 } | 38 } |
39 | 39 |
40 std::vector<Display> GetAllDisplays() const override { | 40 std::vector<Display> GetAllDisplays() const override { |
41 NOTIMPLEMENTED(); | 41 NOTIMPLEMENTED(); |
42 return std::vector<Display>(1, GetPrimaryDisplay()); | 42 return std::vector<Display>(1, GetPrimaryDisplay()); |
43 } | 43 } |
44 | 44 |
45 // Returns the display nearest the specified window. | 45 // Returns the display nearest the specified window. |
46 Display GetDisplayNearestWindow(gfx::NativeView view) const override { | 46 Display GetDisplayNearestWindow(const gfx::NativeView view) const override { |
47 NOTIMPLEMENTED(); | 47 NOTIMPLEMENTED(); |
48 return Display(); | 48 return Display(); |
49 } | 49 } |
50 | 50 |
51 // Returns the the display nearest the specified point. | 51 // Returns the the display nearest the specified point. |
52 Display GetDisplayNearestPoint(const gfx::Point& point) const override { | 52 Display GetDisplayNearestPoint(const gfx::Point& point) const override { |
53 NOTIMPLEMENTED(); | 53 NOTIMPLEMENTED(); |
54 return Display(); | 54 return Display(); |
55 } | 55 } |
56 | 56 |
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78 } | 78 } |
79 }; | 79 }; |
80 | 80 |
81 } // namespace | 81 } // namespace |
82 | 82 |
83 Screen* CreateNativeScreen() { | 83 Screen* CreateNativeScreen() { |
84 return new ScreenIos; | 84 return new ScreenIos; |
85 } | 85 } |
86 | 86 |
87 } // namespace gfx | 87 } // namespace gfx |
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