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1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. |
7 * All rights reserved. | 7 * All rights reserved. |
8 * Copyright (C) 2009 Google Inc. All rights reserved. | 8 * Copyright (C) 2009 Google Inc. All rights reserved. |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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32 #include "core/dom/DocumentLifecycle.h" | 32 #include "core/dom/DocumentLifecycle.h" |
33 #include "core/editing/PositionWithAffinity.h" | 33 #include "core/editing/PositionWithAffinity.h" |
34 #include "core/fetch/ImageResourceObserver.h" | 34 #include "core/fetch/ImageResourceObserver.h" |
35 #include "core/layout/LayoutObjectChildList.h" | 35 #include "core/layout/LayoutObjectChildList.h" |
36 #include "core/layout/PaintInvalidationState.h" | 36 #include "core/layout/PaintInvalidationState.h" |
37 #include "core/layout/ScrollAlignment.h" | 37 #include "core/layout/ScrollAlignment.h" |
38 #include "core/layout/SubtreeLayoutScope.h" | 38 #include "core/layout/SubtreeLayoutScope.h" |
39 #include "core/layout/api/HitTestAction.h" | 39 #include "core/layout/api/HitTestAction.h" |
40 #include "core/layout/api/SelectionState.h" | 40 #include "core/layout/api/SelectionState.h" |
41 #include "core/layout/compositing/CompositingState.h" | 41 #include "core/layout/compositing/CompositingState.h" |
| 42 #include "core/paint/LayerHitTestRects.h" |
42 #include "core/paint/PaintPhase.h" | 43 #include "core/paint/PaintPhase.h" |
43 #include "core/style/ComputedStyle.h" | 44 #include "core/style/ComputedStyle.h" |
44 #include "platform/geometry/FloatQuad.h" | 45 #include "platform/geometry/FloatQuad.h" |
45 #include "platform/geometry/LayoutRect.h" | 46 #include "platform/geometry/LayoutRect.h" |
46 #include "platform/graphics/CompositingReasons.h" | 47 #include "platform/graphics/CompositingReasons.h" |
47 #include "platform/graphics/PaintInvalidationReason.h" | 48 #include "platform/graphics/PaintInvalidationReason.h" |
48 #include "platform/graphics/paint/DisplayItemClient.h" | 49 #include "platform/graphics/paint/DisplayItemClient.h" |
49 #include "platform/transforms/TransformationMatrix.h" | 50 #include "platform/transforms/TransformationMatrix.h" |
50 #include "wtf/AutoReset.h" | 51 #include "wtf/AutoReset.h" |
51 | 52 |
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108 struct AnnotatedRegionValue { | 109 struct AnnotatedRegionValue { |
109 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); | 110 DISALLOW_NEW_EXCEPT_PLACEMENT_NEW(); |
110 bool operator==(const AnnotatedRegionValue& o) const { | 111 bool operator==(const AnnotatedRegionValue& o) const { |
111 return draggable == o.draggable && bounds == o.bounds; | 112 return draggable == o.draggable && bounds == o.bounds; |
112 } | 113 } |
113 | 114 |
114 LayoutRect bounds; | 115 LayoutRect bounds; |
115 bool draggable; | 116 bool draggable; |
116 }; | 117 }; |
117 | 118 |
118 typedef WTF::HashMap<const PaintLayer*, Vector<LayoutRect>> LayerHitTestRects; | |
119 | |
120 #ifndef NDEBUG | 119 #ifndef NDEBUG |
121 const int showTreeCharacterOffset = 39; | 120 const int showTreeCharacterOffset = 39; |
122 #endif | 121 #endif |
123 | 122 |
124 // LayoutObject is the base class for all layout tree objects. | 123 // LayoutObject is the base class for all layout tree objects. |
125 // | 124 // |
126 // LayoutObjects form a tree structure that is a close mapping of the DOM tree. | 125 // LayoutObjects form a tree structure that is a close mapping of the DOM tree. |
127 // The root of the LayoutObject tree is the LayoutView, which is the | 126 // The root of the LayoutObject tree is the LayoutView, which is the |
128 // LayoutObject associated with the Document. | 127 // LayoutObject associated with the Document. |
129 // | 128 // |
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2596 CORE_EXPORT void showLineTree(const blink::LayoutObject*); | 2595 CORE_EXPORT void showLineTree(const blink::LayoutObject*); |
2597 CORE_EXPORT void showLayoutTree(const blink::LayoutObject* object1); | 2596 CORE_EXPORT void showLayoutTree(const blink::LayoutObject* object1); |
2598 // We don't make object2 an optional parameter so that showLayoutTree | 2597 // We don't make object2 an optional parameter so that showLayoutTree |
2599 // can be called from gdb easily. | 2598 // can be called from gdb easily. |
2600 CORE_EXPORT void showLayoutTree(const blink::LayoutObject* object1, | 2599 CORE_EXPORT void showLayoutTree(const blink::LayoutObject* object1, |
2601 const blink::LayoutObject* object2); | 2600 const blink::LayoutObject* object2); |
2602 | 2601 |
2603 #endif | 2602 #endif |
2604 | 2603 |
2605 #endif // LayoutObject_h | 2604 #endif // LayoutObject_h |
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