Index: src/gpu/GrRenderTargetPriv.h |
diff --git a/src/gpu/GrRenderTargetPriv.h b/src/gpu/GrRenderTargetPriv.h |
index 698288e1cd97ff6a8e67b7b5184ece65d4d9b4b7..922d9b3071317b952561d15167c4995ddbe60672 100644 |
--- a/src/gpu/GrRenderTargetPriv.h |
+++ b/src/gpu/GrRenderTargetPriv.h |
@@ -32,8 +32,10 @@ public: |
int numStencilBits() const; |
+ // Finds a render target's multisample specs. The stencil settings are only needed in case the |
+ // info isn't cached and we need to flush the draw state in order to query it. They are not |
+ // expected to affect the multisample information itself. |
const GrGpu::MultisampleSpecs& getMultisampleSpecs(const GrStencilSettings& stencil) const; |
- uint8_t& accessMultisampleSpecsID() { return fRenderTarget->fMultisampleSpecsID; } |
typedef GrRenderTarget::Flags Flags; |