| Index: src/gpu/GrRenderTargetPriv.h
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| diff --git a/src/gpu/GrRenderTargetPriv.h b/src/gpu/GrRenderTargetPriv.h
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| index 698288e1cd97ff6a8e67b7b5184ece65d4d9b4b7..922d9b3071317b952561d15167c4995ddbe60672 100644
|
| --- a/src/gpu/GrRenderTargetPriv.h
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| +++ b/src/gpu/GrRenderTargetPriv.h
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| @@ -32,8 +32,10 @@ public:
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| int numStencilBits() const;
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| + // Finds a render target's multisample specs. The stencil settings are only needed in case the
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| + // info isn't cached and we need to flush the draw state in order to query it. They are not
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| + // expected to affect the multisample information itself.
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| const GrGpu::MultisampleSpecs& getMultisampleSpecs(const GrStencilSettings& stencil) const;
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| - uint8_t& accessMultisampleSpecsID() { return fRenderTarget->fMultisampleSpecsID; }
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|
| typedef GrRenderTarget::Flags Flags;
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