Index: cc/scheduler/scheduler_state_machine_unittest.cc |
diff --git a/cc/scheduler/scheduler_state_machine_unittest.cc b/cc/scheduler/scheduler_state_machine_unittest.cc |
index 060269d11e63d1cab9ac13b5c9fceb4c980e08e4..293d408ba526f314fe94541121c5b4ee03a81744 100644 |
--- a/cc/scheduler/scheduler_state_machine_unittest.cc |
+++ b/cc/scheduler/scheduler_state_machine_unittest.cc |
@@ -239,6 +239,8 @@ TEST(SchedulerStateMachineTest, MainFrameBeforeDrawDisabled) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_EQ(state.CommitState(), SchedulerStateMachine::COMMIT_STATE_IDLE); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -310,6 +312,8 @@ TEST(SchedulerStateMachineTest, MainFrameBeforeActivationEnabled) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_COMMIT); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_EQ(state.CommitState(), SchedulerStateMachine::COMMIT_STATE_IDLE); |
@@ -334,14 +338,15 @@ TEST(SchedulerStateMachineTest, |
// We're drawing now. |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_FALSE(state.RedrawPending()); |
EXPECT_FALSE(state.CommitPending()); |
// Failing the draw makes us require a commit. |
- state.DidDrawIfPossibleCompleted( |
- DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
+ state.DidDrawIfPossibleCompleted(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -366,13 +371,14 @@ TEST(SchedulerStateMachineTest, TestFailedDrawForMissingHighResNeedsCommit) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_FALSE(state.RedrawPending()); |
EXPECT_FALSE(state.CommitPending()); |
// Missing high res content requires a commit (but not a redraw) |
- state.DidDrawIfPossibleCompleted( |
- DrawSwapReadbackResult::DRAW_ABORTED_MISSING_HIGH_RES_CONTENT); |
+ state.DidDrawIfPossibleCompleted(DRAW_ABORTED_MISSING_HIGH_RES_CONTENT); |
state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -400,6 +406,8 @@ TEST(SchedulerStateMachineTest, |
// We're drawing now. |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_FALSE(state.RedrawPending()); |
EXPECT_FALSE(state.CommitPending()); |
@@ -410,8 +418,7 @@ TEST(SchedulerStateMachineTest, |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Failing the draw for animation checkerboards makes us require a commit. |
- state.DidDrawIfPossibleCompleted( |
- DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
+ state.DidDrawIfPossibleCompleted(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -447,8 +454,7 @@ void TestFailedDrawsEventuallyForceDrawAfterNextCommit( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
// Fail the draw. |
- state.DidDrawIfPossibleCompleted( |
- DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
+ state.DidDrawIfPossibleCompleted(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_TRUE(state.BeginFrameNeeded()); |
EXPECT_TRUE(state.RedrawPending()); |
@@ -473,6 +479,8 @@ void TestFailedDrawsEventuallyForceDrawAfterNextCommit( |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
} |
TEST(SchedulerStateMachineTest, |
@@ -519,10 +527,8 @@ TEST(SchedulerStateMachineTest, TestFailedDrawsDoNotRestartForcedDraw) { |
// Fail the draw enough times to force a redraw, |
// then once more for good measure. |
- for (int i = 0; i < draw_limit + 1; ++i) { |
- state.DidDrawIfPossibleCompleted( |
- DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
- } |
+ for (int i = 0; i < draw_limit + 1; ++i) |
+ state.DidDrawIfPossibleCompleted(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_TRUE(state.BeginFrameNeeded()); |
EXPECT_TRUE(state.RedrawPending()); |
@@ -544,10 +550,8 @@ TEST(SchedulerStateMachineTest, TestFailedDrawsDoNotRestartForcedDraw) { |
// After failing additional draws, we should still be in a forced |
// redraw, but not back in WAITING_FOR_COMMIT. |
- for (int i = 0; i < draw_limit + 1; ++i) { |
- state.DidDrawIfPossibleCompleted( |
- DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
- } |
+ for (int i = 0; i < draw_limit + 1; ++i) |
+ state.DidDrawIfPossibleCompleted(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
EXPECT_TRUE(state.RedrawPending()); |
EXPECT_TRUE(state.ForcedRedrawState() == |
SchedulerStateMachine::FORCED_REDRAW_STATE_WAITING_FOR_ACTIVATION); |
@@ -573,8 +577,7 @@ TEST(SchedulerStateMachineTest, TestFailedDrawIsRetriedInNextBeginImplFrame) { |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
// Failing the draw for animation checkerboards makes us require a commit. |
- state.DidDrawIfPossibleCompleted( |
- DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
+ state.DidDrawIfPossibleCompleted(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -590,6 +593,8 @@ TEST(SchedulerStateMachineTest, TestFailedDrawIsRetriedInNextBeginImplFrame) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
} |
@@ -611,7 +616,9 @@ TEST(SchedulerStateMachineTest, TestDoestDrawTwiceInSameFrame) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Before the next BeginImplFrame, set needs redraw again. |
@@ -628,7 +635,9 @@ TEST(SchedulerStateMachineTest, TestDoestDrawTwiceInSameFrame) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// We just swapped, so we should proactively request another BeginImplFrame. |
@@ -870,7 +879,9 @@ void TestSetNeedsCommitIsNotLost(bool main_frame_before_draw_enabled) { |
EXPECT_TRUE(state.active_tree_needs_first_draw()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
if (!main_frame_before_draw_enabled) { |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -927,7 +938,9 @@ TEST(SchedulerStateMachineTest, TestFullCycle) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
// Should be synchronized, no draw needed, no action needed. |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -978,7 +991,9 @@ TEST(SchedulerStateMachineTest, TestFullCycleWithCommitRequestInbetween) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
// Should be synchronized, no draw needed, no action needed. |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -1088,6 +1103,8 @@ TEST(SchedulerStateMachineTest, AbortBeginMainFrameAndCancelCommit) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
// Verify another commit doesn't start on another frame either. |
EXPECT_EQ(SchedulerStateMachine::COMMIT_STATE_IDLE, state.CommitState()); |
@@ -1242,6 +1259,8 @@ TEST(SchedulerStateMachineTest, TestContextLostWhileCommitInProgress) { |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Cause a lost context while the BeginMainFrame is in flight. |
@@ -1306,6 +1325,8 @@ TEST(SchedulerStateMachineTest, |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Cause a lost context while the BeginMainFrame is in flight. |
@@ -1363,6 +1384,8 @@ TEST(SchedulerStateMachineTest, |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
} |
@@ -1633,6 +1656,8 @@ void TestForceCommitWhenReplacementActivationInProgress( |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
if (!settings.main_frame_before_draw_enabled) { |
// New replacement commit is scheduled. |
EXPECT_ACTION_UPDATE_STATE( |
@@ -1671,6 +1696,8 @@ void TestForceCommitWhenReplacementActivationInProgress( |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_EQ(SchedulerStateMachine::READBACK_STATE_IDLE, state.readback_state()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
} |
@@ -1742,6 +1769,8 @@ TEST(SchedulerStateMachineTest, |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE); |
+ state.DidSwapBuffers(); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_NONE); |
@@ -1811,7 +1840,9 @@ TEST(SchedulerStateMachineTest, TestImmediateFinishCommit) { |
EXPECT_TRUE(state.active_tree_needs_first_draw()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_DRAW_AND_READBACK); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -1847,7 +1878,9 @@ TEST(SchedulerStateMachineTest, TestImmediateFinishCommitDuringCommit) { |
EXPECT_TRUE(state.active_tree_needs_first_draw()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_DRAW_AND_READBACK); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Should be waiting for the normal BeginMainFrame. |
@@ -1881,7 +1914,9 @@ TEST(SchedulerStateMachineTest, ImmediateBeginMainFrameAbortedWhileInvisible) { |
EXPECT_TRUE(state.active_tree_needs_first_draw()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_DRAW_AND_READBACK); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Should be waiting for BeginMainFrame. |
@@ -1922,7 +1957,9 @@ TEST(SchedulerStateMachineTest, ImmediateFinishCommitWhileCantDraw) { |
EXPECT_TRUE(state.active_tree_needs_first_draw()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_DRAW_AND_READBACK); |
- state.DidDrawIfPossibleCompleted(DrawSwapReadbackResult::DRAW_SUCCESS); |
+ state.DidSwapBuffers(); |
+ state.DidDrawIfPossibleCompleted(DRAW_SUCCESS); |
+ state.DidSwapBuffersComplete(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
} |