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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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691 screen_space_rect.right() / overhang_resource_scaled_size.width(), | 691 screen_space_rect.right() / overhang_resource_scaled_size.width(), |
692 screen_space_rect.bottom() / | 692 screen_space_rect.bottom() / |
693 overhang_resource_scaled_size.height()), | 693 overhang_resource_scaled_size.height()), |
694 screen_background_color, | 694 screen_background_color, |
695 vertex_opacity, | 695 vertex_opacity, |
696 false); | 696 false); |
697 quad_culler.Append(tex_quad.PassAs<DrawQuad>()); | 697 quad_culler.Append(tex_quad.PassAs<DrawQuad>()); |
698 } | 698 } |
699 } | 699 } |
700 | 700 |
701 DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::CalculateRenderPasses( | 701 DrawResult LayerTreeHostImpl::CalculateRenderPasses( |
702 FrameData* frame) { | 702 FrameData* frame) { |
703 DCHECK(frame->render_passes.empty()); | 703 DCHECK(frame->render_passes.empty()); |
704 DCHECK(CanDraw()); | 704 DCHECK(CanDraw()); |
705 DCHECK(active_tree_->root_layer()); | 705 DCHECK(active_tree_->root_layer()); |
706 | 706 |
707 TrackDamageForAllSurfaces(active_tree_->root_layer(), | 707 TrackDamageForAllSurfaces(active_tree_->root_layer(), |
708 *frame->render_surface_layer_list); | 708 *frame->render_surface_layer_list); |
709 | 709 |
710 // If the root render surface has no visible damage, then don't generate a | 710 // If the root render surface has no visible damage, then don't generate a |
711 // frame at all. | 711 // frame at all. |
712 RenderSurfaceImpl* root_surface = | 712 RenderSurfaceImpl* root_surface = |
713 active_tree_->root_layer()->render_surface(); | 713 active_tree_->root_layer()->render_surface(); |
714 bool root_surface_has_no_visible_damage = | 714 bool root_surface_has_no_visible_damage = |
715 !root_surface->damage_tracker()->current_damage_rect().Intersects( | 715 !root_surface->damage_tracker()->current_damage_rect().Intersects( |
716 root_surface->content_rect()); | 716 root_surface->content_rect()); |
717 bool root_surface_has_contributing_layers = | 717 bool root_surface_has_contributing_layers = |
718 !root_surface->layer_list().empty(); | 718 !root_surface->layer_list().empty(); |
719 bool hud_wants_to_draw_ = active_tree_->hud_layer() && | 719 bool hud_wants_to_draw_ = active_tree_->hud_layer() && |
720 active_tree_->hud_layer()->IsAnimatingHUDContents(); | 720 active_tree_->hud_layer()->IsAnimatingHUDContents(); |
721 if (root_surface_has_contributing_layers && | 721 if (root_surface_has_contributing_layers && |
722 root_surface_has_no_visible_damage && | 722 root_surface_has_no_visible_damage && |
723 active_tree_->LayersWithCopyOutputRequest().empty() && | 723 active_tree_->LayersWithCopyOutputRequest().empty() && |
724 !hud_wants_to_draw_) { | 724 !hud_wants_to_draw_) { |
725 TRACE_EVENT0("cc", | 725 TRACE_EVENT0("cc", |
726 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect"); | 726 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect"); |
727 frame->has_no_damage = true; | 727 frame->has_no_damage = true; |
728 DCHECK(!output_surface_->capabilities() | 728 DCHECK(!output_surface_->capabilities() |
729 .draw_and_swap_full_viewport_every_frame); | 729 .draw_and_swap_full_viewport_every_frame); |
730 return DrawSwapReadbackResult::DRAW_SUCCESS; | 730 return DRAW_SUCCESS; |
731 } | 731 } |
732 | 732 |
733 TRACE_EVENT1("cc", | 733 TRACE_EVENT1("cc", |
734 "LayerTreeHostImpl::CalculateRenderPasses", | 734 "LayerTreeHostImpl::CalculateRenderPasses", |
735 "render_surface_layer_list.size()", | 735 "render_surface_layer_list.size()", |
736 static_cast<uint64>(frame->render_surface_layer_list->size())); | 736 static_cast<uint64>(frame->render_surface_layer_list->size())); |
737 | 737 |
738 // Create the render passes in dependency order. | 738 // Create the render passes in dependency order. |
739 for (int surface_index = frame->render_surface_layer_list->size() - 1; | 739 for (int surface_index = frame->render_surface_layer_list->size() - 1; |
740 surface_index >= 0; | 740 surface_index >= 0; |
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777 } | 777 } |
778 | 778 |
779 // Add quads to the Render passes in front-to-back order to allow for testing | 779 // Add quads to the Render passes in front-to-back order to allow for testing |
780 // occlusion and performing culling during the tree walk. | 780 // occlusion and performing culling during the tree walk. |
781 typedef LayerIterator<LayerImpl> LayerIteratorType; | 781 typedef LayerIterator<LayerImpl> LayerIteratorType; |
782 | 782 |
783 // Typically when we are missing a texture and use a checkerboard quad, we | 783 // Typically when we are missing a texture and use a checkerboard quad, we |
784 // still draw the frame. However when the layer being checkerboarded is moving | 784 // still draw the frame. However when the layer being checkerboarded is moving |
785 // due to an impl-animation, we drop the frame to avoid flashing due to the | 785 // due to an impl-animation, we drop the frame to avoid flashing due to the |
786 // texture suddenly appearing in the future. | 786 // texture suddenly appearing in the future. |
787 DrawSwapReadbackResult::DrawResult draw_result = | 787 DrawResult draw_result = DRAW_SUCCESS; |
788 DrawSwapReadbackResult::DRAW_SUCCESS; | |
789 // When we have a copy request for a layer, we need to draw no matter | 788 // When we have a copy request for a layer, we need to draw no matter |
790 // what, as the layer may disappear after this frame. | 789 // what, as the layer may disappear after this frame. |
791 bool have_copy_request = false; | 790 bool have_copy_request = false; |
792 | 791 |
793 int layers_drawn = 0; | 792 int layers_drawn = 0; |
794 | 793 |
795 const DrawMode draw_mode = GetDrawMode(output_surface_.get()); | 794 const DrawMode draw_mode = GetDrawMode(output_surface_.get()); |
796 | 795 |
797 LayerIteratorType end = | 796 LayerIteratorType end = |
798 LayerIteratorType::End(frame->render_surface_layer_list); | 797 LayerIteratorType::End(frame->render_surface_layer_list); |
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866 | 865 |
867 rendering_stats_instrumentation_->AddVisibleContentArea( | 866 rendering_stats_instrumentation_->AddVisibleContentArea( |
868 append_quads_data.visible_content_area); | 867 append_quads_data.visible_content_area); |
869 rendering_stats_instrumentation_->AddApproximatedVisibleContentArea( | 868 rendering_stats_instrumentation_->AddApproximatedVisibleContentArea( |
870 append_quads_data.approximated_visible_content_area); | 869 append_quads_data.approximated_visible_content_area); |
871 | 870 |
872 if (append_quads_data.num_missing_tiles) { | 871 if (append_quads_data.num_missing_tiles) { |
873 bool layer_has_animating_transform = | 872 bool layer_has_animating_transform = |
874 it->screen_space_transform_is_animating() || | 873 it->screen_space_transform_is_animating() || |
875 it->draw_transform_is_animating(); | 874 it->draw_transform_is_animating(); |
876 if (layer_has_animating_transform) { | 875 if (layer_has_animating_transform) |
877 draw_result = | 876 draw_result = DRAW_ABORTED_CHECKERBOARD_ANIMATIONS; |
878 DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS; | |
879 } | |
880 } | 877 } |
881 | 878 |
882 if (append_quads_data.had_incomplete_tile) { | 879 if (append_quads_data.had_incomplete_tile) { |
883 frame->contains_incomplete_tile = true; | 880 frame->contains_incomplete_tile = true; |
884 if (active_tree()->RequiresHighResToDraw()) | 881 if (active_tree()->RequiresHighResToDraw()) |
885 draw_result = | 882 draw_result = DRAW_ABORTED_MISSING_HIGH_RES_CONTENT; |
886 DrawSwapReadbackResult::DRAW_ABORTED_MISSING_HIGH_RES_CONTENT; | |
887 } | 883 } |
888 | 884 |
889 occlusion_tracker.LeaveLayer(it); | 885 occlusion_tracker.LeaveLayer(it); |
890 } | 886 } |
891 | 887 |
892 if (have_copy_request || | 888 if (have_copy_request || |
893 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame) | 889 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame) |
894 draw_result = DrawSwapReadbackResult::DRAW_SUCCESS; | 890 draw_result = DRAW_SUCCESS; |
895 | 891 |
896 #if DCHECK_IS_ON | 892 #if DCHECK_IS_ON |
897 for (size_t i = 0; i < frame->render_passes.size(); ++i) { | 893 for (size_t i = 0; i < frame->render_passes.size(); ++i) { |
898 for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j) | 894 for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j) |
899 DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state); | 895 DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state); |
900 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id) | 896 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id) |
901 != frame->render_passes_by_id.end()); | 897 != frame->render_passes_by_id.end()); |
902 } | 898 } |
903 #endif | 899 #endif |
904 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin()); | 900 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin()); |
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1079 // change. So, capture the iterator position from the end of the | 1075 // change. So, capture the iterator position from the end of the |
1080 // list, and restore it after the change. | 1076 // list, and restore it after the change. |
1081 size_t position_from_end = frame->render_passes.size() - it; | 1077 size_t position_from_end = frame->render_passes.size() - it; |
1082 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame); | 1078 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame); |
1083 it = frame->render_passes.size() - position_from_end; | 1079 it = frame->render_passes.size() - position_from_end; |
1084 DCHECK_GE(frame->render_passes.size(), position_from_end); | 1080 DCHECK_GE(frame->render_passes.size(), position_from_end); |
1085 } | 1081 } |
1086 } | 1082 } |
1087 } | 1083 } |
1088 | 1084 |
1089 DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::PrepareToDraw( | 1085 DrawResult LayerTreeHostImpl::PrepareToDraw(FrameData* frame, |
1090 FrameData* frame, | 1086 const gfx::Rect& damage_rect) { |
1091 const gfx::Rect& damage_rect) { | |
1092 TRACE_EVENT1("cc", | 1087 TRACE_EVENT1("cc", |
1093 "LayerTreeHostImpl::PrepareToDraw", | 1088 "LayerTreeHostImpl::PrepareToDraw", |
1094 "SourceFrameNumber", | 1089 "SourceFrameNumber", |
1095 active_tree_->source_frame_number()); | 1090 active_tree_->source_frame_number()); |
1096 | 1091 |
1097 if (need_to_update_visible_tiles_before_draw_ && | 1092 if (need_to_update_visible_tiles_before_draw_ && |
1098 tile_manager_ && tile_manager_->UpdateVisibleTiles()) { | 1093 tile_manager_ && tile_manager_->UpdateVisibleTiles()) { |
1099 DidInitializeVisibleTile(); | 1094 DidInitializeVisibleTile(); |
1100 } | 1095 } |
1101 need_to_update_visible_tiles_before_draw_ = true; | 1096 need_to_update_visible_tiles_before_draw_ = true; |
1102 | 1097 |
1103 active_tree_->UpdateDrawProperties(); | 1098 active_tree_->UpdateDrawProperties(); |
1104 | 1099 |
1105 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList(); | 1100 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList(); |
1106 frame->render_passes.clear(); | 1101 frame->render_passes.clear(); |
1107 frame->render_passes_by_id.clear(); | 1102 frame->render_passes_by_id.clear(); |
1108 frame->will_draw_layers.clear(); | 1103 frame->will_draw_layers.clear(); |
1109 frame->contains_incomplete_tile = false; | 1104 frame->contains_incomplete_tile = false; |
1110 frame->has_no_damage = false; | 1105 frame->has_no_damage = false; |
1111 | 1106 |
1112 gfx::Rect device_viewport_damage_rect(damage_rect); | 1107 gfx::Rect device_viewport_damage_rect(damage_rect); |
1113 if (active_tree_->root_layer()) { | 1108 if (active_tree_->root_layer()) { |
1114 device_viewport_damage_rect.Union(viewport_damage_rect_); | 1109 device_viewport_damage_rect.Union(viewport_damage_rect_); |
1115 viewport_damage_rect_ = gfx::Rect(); | 1110 viewport_damage_rect_ = gfx::Rect(); |
1116 | 1111 |
1117 active_tree_->root_layer()->render_surface()->damage_tracker()-> | 1112 active_tree_->root_layer()->render_surface()->damage_tracker()-> |
1118 AddDamageNextUpdate(device_viewport_damage_rect); | 1113 AddDamageNextUpdate(device_viewport_damage_rect); |
1119 } | 1114 } |
1120 | 1115 |
1121 DrawSwapReadbackResult::DrawResult draw_result = CalculateRenderPasses(frame); | 1116 DrawResult draw_result = CalculateRenderPasses(frame); |
1122 if (draw_result != DrawSwapReadbackResult::DRAW_SUCCESS) { | 1117 if (draw_result != DRAW_SUCCESS) { |
1123 DCHECK(!output_surface_->capabilities() | 1118 DCHECK(!output_surface_->capabilities() |
1124 .draw_and_swap_full_viewport_every_frame); | 1119 .draw_and_swap_full_viewport_every_frame); |
1125 return draw_result; | 1120 return draw_result; |
1126 } | 1121 } |
1127 | 1122 |
1128 // If we return DRAW_SUCCESS, then we expect DrawLayers() to be called before | 1123 // If we return DRAW_SUCCESS, then we expect DrawLayers() to be called before |
1129 // this function is called again. | 1124 // this function is called again. |
1130 return draw_result; | 1125 return draw_result; |
1131 } | 1126 } |
1132 | 1127 |
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3125 swap_promise_monitor_.erase(monitor); | 3120 swap_promise_monitor_.erase(monitor); |
3126 } | 3121 } |
3127 | 3122 |
3128 void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() { | 3123 void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() { |
3129 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin(); | 3124 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin(); |
3130 for (; it != swap_promise_monitor_.end(); it++) | 3125 for (; it != swap_promise_monitor_.end(); it++) |
3131 (*it)->OnSetNeedsRedrawOnImpl(); | 3126 (*it)->OnSetNeedsRedrawOnImpl(); |
3132 } | 3127 } |
3133 | 3128 |
3134 } // namespace cc | 3129 } // namespace cc |
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