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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "base/format_macros.h" | 8 #include "base/format_macros.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
| 11 #include "base/values.h" | 11 #include "base/values.h" |
| 12 #include "ui/gfx/frame_time.h" | 12 #include "ui/gfx/frame_time.h" |
| 13 | 13 |
| 14 namespace cc { | 14 namespace cc { |
| 15 | 15 |
| 16 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 16 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
| 17 : settings_(settings), | 17 : settings_(settings), |
| 18 output_surface_state_(OUTPUT_SURFACE_LOST), | 18 output_surface_state_(OUTPUT_SURFACE_LOST), |
| 19 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), | 19 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), |
| 20 commit_state_(COMMIT_STATE_IDLE), | 20 commit_state_(COMMIT_STATE_IDLE), |
| 21 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), | 21 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), |
| 22 readback_state_(READBACK_STATE_IDLE), | 22 readback_state_(READBACK_STATE_IDLE), |
| 23 commit_count_(0), | 23 commit_count_(0), |
| 24 current_frame_number_(0), | 24 current_frame_number_(0), |
| 25 last_frame_number_animate_performed_(-1), | 25 last_frame_number_animate_performed_(-1), |
| 26 last_frame_number_swap_performed_(-1), | 26 last_frame_number_swap_performed_(-1), |
| 27 last_frame_number_swap_request_sent_(-1), | |
| 27 last_frame_number_begin_main_frame_sent_(-1), | 28 last_frame_number_begin_main_frame_sent_(-1), |
| 29 last_frame_number_draw_request_sent_(-1), | |
| 28 last_frame_number_update_visible_tiles_was_called_(-1), | 30 last_frame_number_update_visible_tiles_was_called_(-1), |
| 29 manage_tiles_funnel_(0), | 31 manage_tiles_funnel_(0), |
| 30 consecutive_checkerboard_animations_(0), | 32 consecutive_checkerboard_animations_(0), |
| 31 max_pending_swaps_(1), | 33 max_pending_swaps_(1), |
| 32 pending_swaps_(0), | 34 pending_swaps_(0), |
| 33 needs_redraw_(false), | 35 needs_redraw_(false), |
| 34 needs_animate_(false), | 36 needs_animate_(false), |
| 35 needs_manage_tiles_(false), | 37 needs_manage_tiles_(false), |
| 36 swap_used_incomplete_tile_(false), | 38 swap_used_incomplete_tile_(false), |
| 37 needs_commit_(false), | 39 needs_commit_(false), |
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| 217 state->Set("major_timestamps_in_ms", timestamps_state.release()); | 219 state->Set("major_timestamps_in_ms", timestamps_state.release()); |
| 218 | 220 |
| 219 scoped_ptr<base::DictionaryValue> minor_state(new base::DictionaryValue); | 221 scoped_ptr<base::DictionaryValue> minor_state(new base::DictionaryValue); |
| 220 minor_state->SetInteger("commit_count", commit_count_); | 222 minor_state->SetInteger("commit_count", commit_count_); |
| 221 minor_state->SetInteger("current_frame_number", current_frame_number_); | 223 minor_state->SetInteger("current_frame_number", current_frame_number_); |
| 222 | 224 |
| 223 minor_state->SetInteger("last_frame_number_animate_performed", | 225 minor_state->SetInteger("last_frame_number_animate_performed", |
| 224 last_frame_number_animate_performed_); | 226 last_frame_number_animate_performed_); |
| 225 minor_state->SetInteger("last_frame_number_swap_performed", | 227 minor_state->SetInteger("last_frame_number_swap_performed", |
| 226 last_frame_number_swap_performed_); | 228 last_frame_number_swap_performed_); |
| 229 minor_state->SetInteger("last_frame_number_swap_request_sent", | |
| 230 last_frame_number_swap_request_sent_); | |
| 227 minor_state->SetInteger( | 231 minor_state->SetInteger( |
| 228 "last_frame_number_begin_main_frame_sent", | 232 "last_frame_number_begin_main_frame_sent", |
| 229 last_frame_number_begin_main_frame_sent_); | 233 last_frame_number_begin_main_frame_sent_); |
| 230 minor_state->SetInteger( | 234 minor_state->SetInteger( |
| 235 "last_frame_number_draw_request_sent", | |
| 236 last_frame_number_draw_request_sent_); | |
| 237 minor_state->SetInteger( | |
| 231 "last_frame_number_update_visible_tiles_was_called", | 238 "last_frame_number_update_visible_tiles_was_called", |
| 232 last_frame_number_update_visible_tiles_was_called_); | 239 last_frame_number_update_visible_tiles_was_called_); |
| 233 | 240 |
| 234 minor_state->SetInteger("manage_tiles_funnel", manage_tiles_funnel_); | 241 minor_state->SetInteger("manage_tiles_funnel", manage_tiles_funnel_); |
| 235 minor_state->SetInteger("consecutive_checkerboard_animations", | 242 minor_state->SetInteger("consecutive_checkerboard_animations", |
| 236 consecutive_checkerboard_animations_); | 243 consecutive_checkerboard_animations_); |
| 237 minor_state->SetInteger("max_pending_swaps_", max_pending_swaps_); | 244 minor_state->SetInteger("max_pending_swaps_", max_pending_swaps_); |
| 238 minor_state->SetInteger("pending_swaps_", pending_swaps_); | 245 minor_state->SetInteger("pending_swaps_", pending_swaps_); |
| 239 minor_state->SetBoolean("needs_redraw", needs_redraw_); | 246 minor_state->SetBoolean("needs_redraw", needs_redraw_); |
| 240 minor_state->SetBoolean("needs_animate_", needs_animate_); | 247 minor_state->SetBoolean("needs_animate_", needs_animate_); |
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| 285 | 292 |
| 286 bool SchedulerStateMachine::HasUpdatedVisibleTilesThisFrame() const { | 293 bool SchedulerStateMachine::HasUpdatedVisibleTilesThisFrame() const { |
| 287 return current_frame_number_ == | 294 return current_frame_number_ == |
| 288 last_frame_number_update_visible_tiles_was_called_; | 295 last_frame_number_update_visible_tiles_was_called_; |
| 289 } | 296 } |
| 290 | 297 |
| 291 bool SchedulerStateMachine::HasSwappedThisFrame() const { | 298 bool SchedulerStateMachine::HasSwappedThisFrame() const { |
| 292 return current_frame_number_ == last_frame_number_swap_performed_; | 299 return current_frame_number_ == last_frame_number_swap_performed_; |
| 293 } | 300 } |
| 294 | 301 |
| 302 bool SchedulerStateMachine::HasRequestedSwapThisFrame() const { | |
| 303 return current_frame_number_ == last_frame_number_swap_request_sent_; | |
| 304 } | |
| 305 | |
| 306 bool SchedulerStateMachine::HasRequestedDrawThisFrame() const { | |
| 307 return current_frame_number_ == last_frame_number_draw_request_sent_; | |
| 308 } | |
| 309 | |
| 295 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { | 310 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { |
| 296 // These are all the cases where we normally cannot or do not want to draw | 311 // These are all the cases where we normally cannot or do not want to draw |
| 297 // but, if needs_redraw_ is true and we do not draw to make forward progress, | 312 // but, if needs_redraw_ is true and we do not draw to make forward progress, |
| 298 // we might deadlock with the main thread. | 313 // we might deadlock with the main thread. |
| 299 // This should be a superset of PendingActivationsShouldBeForced() since | 314 // This should be a superset of PendingActivationsShouldBeForced() since |
| 300 // activation of the pending tree is blocked by drawing of the active tree and | 315 // activation of the pending tree is blocked by drawing of the active tree and |
| 301 // the main thread might be blocked on activation of the most recent commit. | 316 // the main thread might be blocked on activation of the most recent commit. |
| 302 if (PendingActivationsShouldBeForced()) | 317 if (PendingActivationsShouldBeForced()) |
| 303 return true; | 318 return true; |
| 304 | 319 |
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| 363 return true; | 378 return true; |
| 364 | 379 |
| 365 // If we need to abort draws, we should do so ASAP since the draw could | 380 // If we need to abort draws, we should do so ASAP since the draw could |
| 366 // be blocking other important actions (like output surface initialization), | 381 // be blocking other important actions (like output surface initialization), |
| 367 // from occuring. If we are waiting for the first draw, then perfom the | 382 // from occuring. If we are waiting for the first draw, then perfom the |
| 368 // aborted draw to keep things moving. If we are not waiting for the first | 383 // aborted draw to keep things moving. If we are not waiting for the first |
| 369 // draw however, we don't want to abort for no reason. | 384 // draw however, we don't want to abort for no reason. |
| 370 if (PendingDrawsShouldBeAborted()) | 385 if (PendingDrawsShouldBeAborted()) |
| 371 return active_tree_needs_first_draw_; | 386 return active_tree_needs_first_draw_; |
| 372 | 387 |
| 373 // After this line, we only want to swap once per frame. | 388 // After this line, we only want to send swap request once per frame. |
|
Sami
2014/05/08 14:18:11
nit: "send a swap request"
simonhong
2014/05/08 14:50:14
Done.
| |
| 374 if (HasSwappedThisFrame()) | 389 if (HasRequestedSwapThisFrame()) |
| 375 return false; | 390 return false; |
| 376 | 391 |
| 377 // Do not queue too many swaps. | 392 // Do not queue too many swaps. |
| 378 if (pending_swaps_ >= max_pending_swaps_) | 393 if (pending_swaps_ >= max_pending_swaps_) |
| 379 return false; | 394 return false; |
| 380 | 395 |
| 381 // Except for the cases above, do not draw outside of the BeginImplFrame | 396 // Except for the cases above, do not draw outside of the BeginImplFrame |
| 382 // deadline. | 397 // deadline. |
| 383 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) | 398 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) |
| 384 return false; | 399 return false; |
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| 784 forced_redraw_state_ = FORCED_REDRAW_STATE_IDLE; | 799 forced_redraw_state_ = FORCED_REDRAW_STATE_IDLE; |
| 785 } | 800 } |
| 786 | 801 |
| 787 if (!has_pending_tree_ && | 802 if (!has_pending_tree_ && |
| 788 commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { | 803 commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { |
| 789 commit_state_ = COMMIT_STATE_IDLE; | 804 commit_state_ = COMMIT_STATE_IDLE; |
| 790 } | 805 } |
| 791 | 806 |
| 792 needs_redraw_ = false; | 807 needs_redraw_ = false; |
| 793 active_tree_needs_first_draw_ = false; | 808 active_tree_needs_first_draw_ = false; |
| 809 last_frame_number_draw_request_sent_ = current_frame_number_; | |
| 794 | 810 |
| 795 if (did_request_swap) | 811 if (did_request_swap) |
| 796 last_frame_number_swap_performed_ = current_frame_number_; | 812 last_frame_number_swap_request_sent_ = current_frame_number_; |
| 797 } | 813 } |
| 798 | 814 |
| 799 void SchedulerStateMachine::UpdateStateOnManageTiles() { | 815 void SchedulerStateMachine::UpdateStateOnManageTiles() { |
| 800 needs_manage_tiles_ = false; | 816 needs_manage_tiles_ = false; |
| 801 } | 817 } |
| 802 | 818 |
| 803 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { | 819 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { |
| 804 skip_next_begin_main_frame_to_reduce_latency_ = true; | 820 skip_next_begin_main_frame_to_reduce_latency_ = true; |
| 805 } | 821 } |
| 806 | 822 |
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| 894 // If the pending tree activates quickly, we'll want a BeginImplFrame soon | 910 // If the pending tree activates quickly, we'll want a BeginImplFrame soon |
| 895 // to draw the new active tree. | 911 // to draw the new active tree. |
| 896 if (has_pending_tree_) | 912 if (has_pending_tree_) |
| 897 return true; | 913 return true; |
| 898 | 914 |
| 899 // Changing priorities may allow us to activate (given the new priorities), | 915 // Changing priorities may allow us to activate (given the new priorities), |
| 900 // which may result in a new frame. | 916 // which may result in a new frame. |
| 901 if (needs_manage_tiles_) | 917 if (needs_manage_tiles_) |
| 902 return true; | 918 return true; |
| 903 | 919 |
| 904 // If we just swapped, it's likely that we are going to produce another | 920 // If we just sent draw request, it's likely that we are going to produce |
|
Sami
2014/05/08 14:18:11
nit: "sent a draw request" or "requested a draw"
simonhong
2014/05/08 14:50:14
Done.
| |
| 905 // frame soon. This helps avoid negative glitches in our | 921 // another frame soon. This helps avoid negative glitches in our |
| 906 // SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame | 922 // SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame |
| 907 // provider and get sampled at an inopportune time, delaying the next | 923 // provider and get sampled at an inopportune time, delaying the next |
| 908 // BeginImplFrame. | 924 // BeginImplFrame. |
| 909 if (last_frame_number_swap_performed_ == current_frame_number_) | 925 if (HasRequestedDrawThisFrame()) |
| 910 return true; | 926 return true; |
| 911 | 927 |
| 912 return false; | 928 return false; |
| 913 } | 929 } |
| 914 | 930 |
| 915 void SchedulerStateMachine::OnBeginImplFrame(const BeginFrameArgs& args) { | 931 void SchedulerStateMachine::OnBeginImplFrame(const BeginFrameArgs& args) { |
| 916 AdvanceCurrentFrameNumber(); | 932 AdvanceCurrentFrameNumber(); |
| 917 begin_impl_frame_args_ = args; | 933 begin_impl_frame_args_ = args; |
| 918 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_IDLE) << *AsValue(); | 934 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_IDLE) << *AsValue(); |
| 919 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING; | 935 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING; |
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| 980 } | 996 } |
| 981 | 997 |
| 982 bool SchedulerStateMachine::MainThreadIsInHighLatencyMode() const { | 998 bool SchedulerStateMachine::MainThreadIsInHighLatencyMode() const { |
| 983 // If a commit is pending before the previous commit has been drawn, we | 999 // If a commit is pending before the previous commit has been drawn, we |
| 984 // are definitely in a high latency mode. | 1000 // are definitely in a high latency mode. |
| 985 if (CommitPending() && (active_tree_needs_first_draw_ || has_pending_tree_)) | 1001 if (CommitPending() && (active_tree_needs_first_draw_ || has_pending_tree_)) |
| 986 return true; | 1002 return true; |
| 987 | 1003 |
| 988 // If we just sent a BeginMainFrame and haven't hit the deadline yet, the main | 1004 // If we just sent a BeginMainFrame and haven't hit the deadline yet, the main |
| 989 // thread is in a low latency mode. | 1005 // thread is in a low latency mode. |
| 990 if (last_frame_number_begin_main_frame_sent_ == current_frame_number_ && | 1006 if (HasSentBeginMainFrameThisFrame() && |
| 991 (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING || | 1007 (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING || |
| 992 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)) | 1008 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)) |
| 993 return false; | 1009 return false; |
| 994 | 1010 |
| 995 // If there's a commit in progress it must either be from the previous frame | 1011 // If there's a commit in progress it must either be from the previous frame |
| 996 // or it started after the impl thread's deadline. In either case the main | 1012 // or it started after the impl thread's deadline. In either case the main |
| 997 // thread is in high latency mode. | 1013 // thread is in high latency mode. |
| 998 if (commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || | 1014 if (CommitPending()) |
| 999 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || | |
| 1000 commit_state_ == COMMIT_STATE_READY_TO_COMMIT) | |
| 1001 return true; | 1015 return true; |
| 1002 | 1016 |
| 1003 // Similarly, if there's a pending tree the main thread is in high latency | 1017 // Similarly, if there's a pending tree the main thread is in high latency |
| 1004 // mode, because either | 1018 // mode, because either |
| 1005 // it's from the previous frame | 1019 // it's from the previous frame |
| 1006 // or | 1020 // or |
| 1007 // we're currently drawing the active tree and the pending tree will thus | 1021 // we're currently drawing the active tree and the pending tree will thus |
| 1008 // only be drawn in the next frame. | 1022 // only be drawn in the next frame. |
| 1009 if (has_pending_tree_) | 1023 if (has_pending_tree_) |
| 1010 return true; | 1024 return true; |
| 1011 | 1025 |
| 1012 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) { | 1026 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) { |
| 1013 // Even if there's a new active tree to draw at the deadline or we've just | 1027 // Even if there's a new active tree to draw at the deadline or we've just |
| 1014 // drawn it, it may have been triggered by a previous BeginImplFrame, in | 1028 // swapped it, it may have been triggered by a previous BeginImplFrame, in |
| 1015 // which case the main thread is in a high latency mode. | 1029 // which case the main thread is in a high latency mode. |
| 1016 return (active_tree_needs_first_draw_ || | 1030 return (active_tree_needs_first_draw_ || HasSwappedThisFrame()) && |
|
Sami
2014/05/08 14:18:11
Should this be HasSwappedThisFrame() or HasSentSwa
simonhong
2014/05/08 14:50:14
As brian said, we should check whether swap is per
| |
| 1017 last_frame_number_swap_performed_ == current_frame_number_) && | 1031 !HasSentBeginMainFrameThisFrame(); |
| 1018 last_frame_number_begin_main_frame_sent_ != current_frame_number_; | |
| 1019 } | 1032 } |
| 1020 | 1033 |
| 1021 // If the active tree needs its first draw in any other state, we know the | 1034 // If the active tree needs its first draw in any other state, we know the |
| 1022 // main thread is in a high latency mode. | 1035 // main thread is in a high latency mode. |
| 1023 return active_tree_needs_first_draw_; | 1036 return active_tree_needs_first_draw_; |
| 1024 } | 1037 } |
| 1025 | 1038 |
| 1026 void SchedulerStateMachine::DidEnterPollForAnticipatedDrawTriggers() { | 1039 void SchedulerStateMachine::DidEnterPollForAnticipatedDrawTriggers() { |
| 1027 AdvanceCurrentFrameNumber(); | 1040 AdvanceCurrentFrameNumber(); |
| 1028 inside_poll_for_anticipated_draw_triggers_ = true; | 1041 inside_poll_for_anticipated_draw_triggers_ = true; |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 1050 } | 1063 } |
| 1051 } | 1064 } |
| 1052 | 1065 |
| 1053 void SchedulerStateMachine::SetMaxSwapsPending(int max) { | 1066 void SchedulerStateMachine::SetMaxSwapsPending(int max) { |
| 1054 max_pending_swaps_ = max; | 1067 max_pending_swaps_ = max; |
| 1055 } | 1068 } |
| 1056 | 1069 |
| 1057 void SchedulerStateMachine::DidSwapBuffers() { | 1070 void SchedulerStateMachine::DidSwapBuffers() { |
| 1058 pending_swaps_++; | 1071 pending_swaps_++; |
| 1059 DCHECK_LE(pending_swaps_, max_pending_swaps_); | 1072 DCHECK_LE(pending_swaps_, max_pending_swaps_); |
| 1073 | |
| 1074 last_frame_number_swap_performed_ = current_frame_number_; | |
| 1060 } | 1075 } |
| 1061 | 1076 |
| 1062 void SchedulerStateMachine::SetSwapUsedIncompleteTile( | 1077 void SchedulerStateMachine::SetSwapUsedIncompleteTile( |
| 1063 bool used_incomplete_tile) { | 1078 bool used_incomplete_tile) { |
| 1064 swap_used_incomplete_tile_ = used_incomplete_tile; | 1079 swap_used_incomplete_tile_ = used_incomplete_tile; |
| 1065 } | 1080 } |
| 1066 | 1081 |
| 1067 void SchedulerStateMachine::DidSwapBuffersComplete() { | 1082 void SchedulerStateMachine::DidSwapBuffersComplete() { |
| 1068 DCHECK_GT(pending_swaps_, 0); | 1083 DCHECK_GT(pending_swaps_, 0); |
| 1069 pending_swaps_--; | 1084 pending_swaps_--; |
| 1070 } | 1085 } |
| 1071 | 1086 |
| 1072 void SchedulerStateMachine::SetSmoothnessTakesPriority( | 1087 void SchedulerStateMachine::SetSmoothnessTakesPriority( |
| 1073 bool smoothness_takes_priority) { | 1088 bool smoothness_takes_priority) { |
| 1074 smoothness_takes_priority_ = smoothness_takes_priority; | 1089 smoothness_takes_priority_ = smoothness_takes_priority; |
| 1075 } | 1090 } |
| 1076 | 1091 |
| 1077 void SchedulerStateMachine::DidDrawIfPossibleCompleted( | 1092 void SchedulerStateMachine::DidDrawIfPossibleCompleted(DrawResult result) { |
| 1078 DrawSwapReadbackResult::DrawResult result) { | |
| 1079 switch (result) { | 1093 switch (result) { |
| 1080 case DrawSwapReadbackResult::INVALID_RESULT: | 1094 case INVALID_RESULT: |
| 1081 NOTREACHED() << "Uninitialized DrawSwapReadbackResult."; | 1095 NOTREACHED() << "Uninitialized DrawResult."; |
| 1082 break; | 1096 break; |
| 1083 case DrawSwapReadbackResult::DRAW_ABORTED_CANT_DRAW: | 1097 case DRAW_ABORTED_CANT_DRAW: |
| 1084 case DrawSwapReadbackResult::DRAW_ABORTED_CANT_READBACK: | 1098 case DRAW_ABORTED_CANT_READBACK: |
| 1085 case DrawSwapReadbackResult::DRAW_ABORTED_CONTEXT_LOST: | 1099 case DRAW_ABORTED_CONTEXT_LOST: |
| 1086 NOTREACHED() << "Invalid return value from DrawAndSwapIfPossible:" | 1100 NOTREACHED() << "Invalid return value from DrawAndSwapIfPossible:" |
| 1087 << result; | 1101 << result; |
| 1088 break; | 1102 break; |
| 1089 case DrawSwapReadbackResult::DRAW_SUCCESS: | 1103 case DRAW_SUCCESS: |
| 1090 consecutive_checkerboard_animations_ = 0; | 1104 consecutive_checkerboard_animations_ = 0; |
| 1091 forced_redraw_state_ = FORCED_REDRAW_STATE_IDLE; | 1105 forced_redraw_state_ = FORCED_REDRAW_STATE_IDLE; |
| 1092 break; | 1106 break; |
| 1093 case DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS: | 1107 case DRAW_ABORTED_CHECKERBOARD_ANIMATIONS: |
| 1094 needs_redraw_ = true; | 1108 needs_redraw_ = true; |
| 1095 | 1109 |
| 1096 // If we're already in the middle of a redraw, we don't need to | 1110 // If we're already in the middle of a redraw, we don't need to |
| 1097 // restart it. | 1111 // restart it. |
| 1098 if (forced_redraw_state_ != FORCED_REDRAW_STATE_IDLE) | 1112 if (forced_redraw_state_ != FORCED_REDRAW_STATE_IDLE) |
| 1099 return; | 1113 return; |
| 1100 | 1114 |
| 1101 needs_commit_ = true; | 1115 needs_commit_ = true; |
| 1102 consecutive_checkerboard_animations_++; | 1116 consecutive_checkerboard_animations_++; |
| 1103 if (settings_.timeout_and_draw_when_animation_checkerboards && | 1117 if (settings_.timeout_and_draw_when_animation_checkerboards && |
| 1104 consecutive_checkerboard_animations_ >= | 1118 consecutive_checkerboard_animations_ >= |
| 1105 settings_.maximum_number_of_failed_draws_before_draw_is_forced_) { | 1119 settings_.maximum_number_of_failed_draws_before_draw_is_forced_) { |
| 1106 consecutive_checkerboard_animations_ = 0; | 1120 consecutive_checkerboard_animations_ = 0; |
| 1107 // We need to force a draw, but it doesn't make sense to do this until | 1121 // We need to force a draw, but it doesn't make sense to do this until |
| 1108 // we've committed and have new textures. | 1122 // we've committed and have new textures. |
| 1109 forced_redraw_state_ = FORCED_REDRAW_STATE_WAITING_FOR_COMMIT; | 1123 forced_redraw_state_ = FORCED_REDRAW_STATE_WAITING_FOR_COMMIT; |
| 1110 } | 1124 } |
| 1111 break; | 1125 break; |
| 1112 case DrawSwapReadbackResult::DRAW_ABORTED_MISSING_HIGH_RES_CONTENT: | 1126 case DRAW_ABORTED_MISSING_HIGH_RES_CONTENT: |
| 1113 // It's not clear whether this missing content is because of missing | 1127 // It's not clear whether this missing content is because of missing |
| 1114 // pictures (which requires a commit) or because of memory pressure | 1128 // pictures (which requires a commit) or because of memory pressure |
| 1115 // removing textures (which might not). To be safe, request a commit | 1129 // removing textures (which might not). To be safe, request a commit |
| 1116 // anyway. | 1130 // anyway. |
| 1117 needs_commit_ = true; | 1131 needs_commit_ = true; |
| 1118 break; | 1132 break; |
| 1119 } | 1133 } |
| 1120 } | 1134 } |
| 1121 | 1135 |
| 1122 void SchedulerStateMachine::SetNeedsCommit() { needs_commit_ = true; } | 1136 void SchedulerStateMachine::SetNeedsCommit() { needs_commit_ = true; } |
| (...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1222 case OUTPUT_SURFACE_ACTIVE: | 1236 case OUTPUT_SURFACE_ACTIVE: |
| 1223 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: | 1237 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: |
| 1224 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: | 1238 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: |
| 1225 return true; | 1239 return true; |
| 1226 } | 1240 } |
| 1227 NOTREACHED(); | 1241 NOTREACHED(); |
| 1228 return false; | 1242 return false; |
| 1229 } | 1243 } |
| 1230 | 1244 |
| 1231 } // namespace cc | 1245 } // namespace cc |
| OLD | NEW |