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Side by Side Diff: xfa/fwl/core/ifwl_spinbutton.cpp

Issue 2467203003: Remove FX_BOOL from xfa. (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "xfa/fwl/core/ifwl_spinbutton.h" 7 #include "xfa/fwl/core/ifwl_spinbutton.h"
8 8
9 #include "third_party/base/ptr_util.h" 9 #include "third_party/base/ptr_util.h"
10 #include "xfa/fwl/core/cfwl_message.h" 10 #include "xfa/fwl/core/cfwl_message.h"
(...skipping 12 matching lines...) Expand all
23 const int kElapseTime = 200; 23 const int kElapseTime = 200;
24 24
25 } // namespace 25 } // namespace
26 26
27 IFWL_SpinButton::IFWL_SpinButton(const IFWL_App* app, 27 IFWL_SpinButton::IFWL_SpinButton(const IFWL_App* app,
28 const CFWL_WidgetImpProperties& properties) 28 const CFWL_WidgetImpProperties& properties)
29 : IFWL_Widget(app, properties, nullptr), 29 : IFWL_Widget(app, properties, nullptr),
30 m_dwUpState(CFWL_PartState_Normal), 30 m_dwUpState(CFWL_PartState_Normal),
31 m_dwDnState(CFWL_PartState_Normal), 31 m_dwDnState(CFWL_PartState_Normal),
32 m_iButtonIndex(0), 32 m_iButtonIndex(0),
33 m_bLButtonDwn(FALSE), 33 m_bLButtonDwn(false),
34 m_pTimerInfo(nullptr), 34 m_pTimerInfo(nullptr),
35 m_Timer(this) { 35 m_Timer(this) {
36 m_rtClient.Reset(); 36 m_rtClient.Reset();
37 m_rtUpButton.Reset(); 37 m_rtUpButton.Reset();
38 m_rtDnButton.Reset(); 38 m_rtDnButton.Reset();
39 m_pProperties->m_dwStyleExes |= FWL_STYLEEXE_SPB_Vert; 39 m_pProperties->m_dwStyleExes |= FWL_STYLEEXE_SPB_Vert;
40 } 40 }
41 41
42 IFWL_SpinButton::~IFWL_SpinButton() {} 42 IFWL_SpinButton::~IFWL_SpinButton() {}
43 43
44 FWL_Type IFWL_SpinButton::GetClassID() const { 44 FWL_Type IFWL_SpinButton::GetClassID() const {
45 return FWL_Type::SpinButton; 45 return FWL_Type::SpinButton;
46 } 46 }
47 47
48 FWL_Error IFWL_SpinButton::GetWidgetRect(CFX_RectF& rect, FX_BOOL bAutoSize) { 48 FWL_Error IFWL_SpinButton::GetWidgetRect(CFX_RectF& rect, bool bAutoSize) {
49 if (bAutoSize) { 49 if (bAutoSize) {
50 rect.Set(0, 0, kMinWidth, kMinHeight); 50 rect.Set(0, 0, kMinWidth, kMinHeight);
51 IFWL_Widget::GetWidgetRect(rect, TRUE); 51 IFWL_Widget::GetWidgetRect(rect, true);
52 } else { 52 } else {
53 rect = m_pProperties->m_rtWidget; 53 rect = m_pProperties->m_rtWidget;
54 } 54 }
55 return FWL_Error::Succeeded; 55 return FWL_Error::Succeeded;
56 } 56 }
57 57
58 FWL_Error IFWL_SpinButton::Update() { 58 FWL_Error IFWL_SpinButton::Update() {
59 if (IsLocked()) { 59 if (IsLocked()) {
60 return FWL_Error::Indefinite; 60 return FWL_Error::Indefinite;
61 } 61 }
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
105 if (HasBorder()) 105 if (HasBorder())
106 DrawBorder(pGraphics, CFWL_Part::Border, pTheme, pMatrix); 106 DrawBorder(pGraphics, CFWL_Part::Border, pTheme, pMatrix);
107 if (HasEdge()) 107 if (HasEdge())
108 DrawEdge(pGraphics, CFWL_Part::Edge, pTheme, pMatrix); 108 DrawEdge(pGraphics, CFWL_Part::Edge, pTheme, pMatrix);
109 109
110 DrawUpButton(pGraphics, pTheme, pMatrix); 110 DrawUpButton(pGraphics, pTheme, pMatrix);
111 DrawDownButton(pGraphics, pTheme, pMatrix); 111 DrawDownButton(pGraphics, pTheme, pMatrix);
112 return FWL_Error::Succeeded; 112 return FWL_Error::Succeeded;
113 } 113 }
114 114
115 FWL_Error IFWL_SpinButton::EnableButton(FX_BOOL bEnable, FX_BOOL bUp) { 115 FWL_Error IFWL_SpinButton::EnableButton(bool bEnable, bool bUp) {
116 if (bUp) 116 if (bUp)
117 m_dwUpState = bEnable ? CFWL_PartState_Normal : CFWL_PartState_Disabled; 117 m_dwUpState = bEnable ? CFWL_PartState_Normal : CFWL_PartState_Disabled;
118 else 118 else
119 m_dwDnState = bEnable ? CFWL_PartState_Normal : CFWL_PartState_Disabled; 119 m_dwDnState = bEnable ? CFWL_PartState_Normal : CFWL_PartState_Disabled;
120 120
121 return FWL_Error::Succeeded; 121 return FWL_Error::Succeeded;
122 } 122 }
123 123
124 FX_BOOL IFWL_SpinButton::IsButtonEnable(FX_BOOL bUp) { 124 bool IFWL_SpinButton::IsButtonEnable(bool bUp) {
125 if (bUp) 125 if (bUp)
126 return (m_dwUpState != CFWL_PartState_Disabled); 126 return (m_dwUpState != CFWL_PartState_Disabled);
127 return (m_dwDnState != CFWL_PartState_Disabled); 127 return (m_dwDnState != CFWL_PartState_Disabled);
128 } 128 }
129 129
130 void IFWL_SpinButton::DrawUpButton(CFX_Graphics* pGraphics, 130 void IFWL_SpinButton::DrawUpButton(CFX_Graphics* pGraphics,
131 IFWL_ThemeProvider* pTheme, 131 IFWL_ThemeProvider* pTheme,
132 const CFX_Matrix* pMatrix) { 132 const CFX_Matrix* pMatrix) {
133 CFWL_ThemeBackground params; 133 CFWL_ThemeBackground params;
134 params.m_pWidget = this; 134 params.m_pWidget = this;
(...skipping 22 matching lines...) Expand all
157 pTheme->DrawBackground(&params); 157 pTheme->DrawBackground(&params);
158 } 158 }
159 159
160 void IFWL_SpinButton::OnProcessMessage(CFWL_Message* pMessage) { 160 void IFWL_SpinButton::OnProcessMessage(CFWL_Message* pMessage) {
161 if (!pMessage) 161 if (!pMessage)
162 return; 162 return;
163 163
164 CFWL_MessageType dwMsgCode = pMessage->GetClassID(); 164 CFWL_MessageType dwMsgCode = pMessage->GetClassID();
165 switch (dwMsgCode) { 165 switch (dwMsgCode) {
166 case CFWL_MessageType::SetFocus: { 166 case CFWL_MessageType::SetFocus: {
167 OnFocusChanged(pMessage, TRUE); 167 OnFocusChanged(pMessage, true);
168 break; 168 break;
169 } 169 }
170 case CFWL_MessageType::KillFocus: { 170 case CFWL_MessageType::KillFocus: {
171 OnFocusChanged(pMessage, FALSE); 171 OnFocusChanged(pMessage, false);
172 break; 172 break;
173 } 173 }
174 case CFWL_MessageType::Mouse: { 174 case CFWL_MessageType::Mouse: {
175 CFWL_MsgMouse* pMsg = static_cast<CFWL_MsgMouse*>(pMessage); 175 CFWL_MsgMouse* pMsg = static_cast<CFWL_MsgMouse*>(pMessage);
176 switch (pMsg->m_dwCmd) { 176 switch (pMsg->m_dwCmd) {
177 case FWL_MouseCommand::LeftButtonDown: 177 case FWL_MouseCommand::LeftButtonDown:
178 OnLButtonDown(pMsg); 178 OnLButtonDown(pMsg);
179 break; 179 break;
180 case FWL_MouseCommand::LeftButtonUp: 180 case FWL_MouseCommand::LeftButtonUp:
181 OnLButtonUp(pMsg); 181 OnLButtonUp(pMsg);
(...skipping 19 matching lines...) Expand all
201 break; 201 break;
202 } 202 }
203 IFWL_Widget::OnProcessMessage(pMessage); 203 IFWL_Widget::OnProcessMessage(pMessage);
204 } 204 }
205 205
206 void IFWL_SpinButton::OnDrawWidget(CFX_Graphics* pGraphics, 206 void IFWL_SpinButton::OnDrawWidget(CFX_Graphics* pGraphics,
207 const CFX_Matrix* pMatrix) { 207 const CFX_Matrix* pMatrix) {
208 DrawWidget(pGraphics, pMatrix); 208 DrawWidget(pGraphics, pMatrix);
209 } 209 }
210 210
211 void IFWL_SpinButton::OnFocusChanged(CFWL_Message* pMsg, FX_BOOL bSet) { 211 void IFWL_SpinButton::OnFocusChanged(CFWL_Message* pMsg, bool bSet) {
212 if (bSet) 212 if (bSet)
213 m_pProperties->m_dwStates |= (FWL_WGTSTATE_Focused); 213 m_pProperties->m_dwStates |= (FWL_WGTSTATE_Focused);
214 else 214 else
215 m_pProperties->m_dwStates &= ~(FWL_WGTSTATE_Focused); 215 m_pProperties->m_dwStates &= ~(FWL_WGTSTATE_Focused);
216 216
217 Repaint(&m_rtClient); 217 Repaint(&m_rtClient);
218 } 218 }
219 219
220 void IFWL_SpinButton::OnLButtonDown(CFWL_MsgMouse* pMsg) { 220 void IFWL_SpinButton::OnLButtonDown(CFWL_MsgMouse* pMsg) {
221 m_bLButtonDwn = TRUE; 221 m_bLButtonDwn = true;
222 SetGrab(TRUE); 222 SetGrab(true);
223 SetFocus(TRUE); 223 SetFocus(true);
224 if (!m_pProperties->m_pDataProvider) 224 if (!m_pProperties->m_pDataProvider)
225 return; 225 return;
226 226
227 FX_BOOL bUpPress = 227 bool bUpPress =
228 (m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy) && IsButtonEnable(TRUE)); 228 (m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy) && IsButtonEnable(true));
229 FX_BOOL bDnPress = 229 bool bDnPress =
230 (m_rtDnButton.Contains(pMsg->m_fx, pMsg->m_fy) && IsButtonEnable(FALSE)); 230 (m_rtDnButton.Contains(pMsg->m_fx, pMsg->m_fy) && IsButtonEnable(false));
231 if (!bUpPress && !bDnPress) 231 if (!bUpPress && !bDnPress)
232 return; 232 return;
233 if (bUpPress) { 233 if (bUpPress) {
234 m_iButtonIndex = 0; 234 m_iButtonIndex = 0;
235 m_dwUpState = CFWL_PartState_Pressed; 235 m_dwUpState = CFWL_PartState_Pressed;
236 } 236 }
237 if (bDnPress) { 237 if (bDnPress) {
238 m_iButtonIndex = 1; 238 m_iButtonIndex = 1;
239 m_dwDnState = CFWL_PartState_Pressed; 239 m_dwDnState = CFWL_PartState_Pressed;
240 } 240 }
241 CFWL_EvtSpbClick wmPosChanged; 241 CFWL_EvtSpbClick wmPosChanged;
242 wmPosChanged.m_pSrcTarget = this; 242 wmPosChanged.m_pSrcTarget = this;
243 wmPosChanged.m_bUp = bUpPress; 243 wmPosChanged.m_bUp = bUpPress;
244 DispatchEvent(&wmPosChanged); 244 DispatchEvent(&wmPosChanged);
245 Repaint(bUpPress ? &m_rtUpButton : &m_rtDnButton); 245 Repaint(bUpPress ? &m_rtUpButton : &m_rtDnButton);
246 m_pTimerInfo = m_Timer.StartTimer(kElapseTime, true); 246 m_pTimerInfo = m_Timer.StartTimer(kElapseTime, true);
247 } 247 }
248 248
249 void IFWL_SpinButton::OnLButtonUp(CFWL_MsgMouse* pMsg) { 249 void IFWL_SpinButton::OnLButtonUp(CFWL_MsgMouse* pMsg) {
250 if (m_pProperties->m_dwStates & CFWL_PartState_Disabled) 250 if (m_pProperties->m_dwStates & CFWL_PartState_Disabled)
251 return; 251 return;
252 252
253 m_bLButtonDwn = FALSE; 253 m_bLButtonDwn = false;
254 SetGrab(FALSE); 254 SetGrab(false);
255 SetFocus(FALSE); 255 SetFocus(false);
256 if (m_pTimerInfo) { 256 if (m_pTimerInfo) {
257 m_pTimerInfo->StopTimer(); 257 m_pTimerInfo->StopTimer();
258 m_pTimerInfo = nullptr; 258 m_pTimerInfo = nullptr;
259 } 259 }
260 FX_BOOL bRepaint = FALSE; 260 bool bRepaint = false;
261 CFX_RectF rtInvalidate; 261 CFX_RectF rtInvalidate;
262 if (m_dwUpState == CFWL_PartState_Pressed && IsButtonEnable(TRUE)) { 262 if (m_dwUpState == CFWL_PartState_Pressed && IsButtonEnable(true)) {
263 m_dwUpState = CFWL_PartState_Normal; 263 m_dwUpState = CFWL_PartState_Normal;
264 bRepaint = TRUE; 264 bRepaint = true;
265 rtInvalidate = m_rtUpButton; 265 rtInvalidate = m_rtUpButton;
266 } else if (m_dwDnState == CFWL_PartState_Pressed && IsButtonEnable(FALSE)) { 266 } else if (m_dwDnState == CFWL_PartState_Pressed && IsButtonEnable(false)) {
267 m_dwDnState = CFWL_PartState_Normal; 267 m_dwDnState = CFWL_PartState_Normal;
268 bRepaint = TRUE; 268 bRepaint = true;
269 rtInvalidate = m_rtDnButton; 269 rtInvalidate = m_rtDnButton;
270 } 270 }
271 if (bRepaint) 271 if (bRepaint)
272 Repaint(&rtInvalidate); 272 Repaint(&rtInvalidate);
273 } 273 }
274 274
275 void IFWL_SpinButton::OnMouseMove(CFWL_MsgMouse* pMsg) { 275 void IFWL_SpinButton::OnMouseMove(CFWL_MsgMouse* pMsg) {
276 if (!m_pProperties->m_pDataProvider) 276 if (!m_pProperties->m_pDataProvider)
277 return; 277 return;
278 if (m_bLButtonDwn) 278 if (m_bLButtonDwn)
279 return; 279 return;
280 280
281 FX_BOOL bRepaint = FALSE; 281 bool bRepaint = false;
282 CFX_RectF rtInvlidate; 282 CFX_RectF rtInvlidate;
283 rtInvlidate.Reset(); 283 rtInvlidate.Reset();
284 if (m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy)) { 284 if (m_rtUpButton.Contains(pMsg->m_fx, pMsg->m_fy)) {
285 if (IsButtonEnable(TRUE)) { 285 if (IsButtonEnable(true)) {
286 if (m_dwUpState == CFWL_PartState_Hovered) { 286 if (m_dwUpState == CFWL_PartState_Hovered) {
287 m_dwUpState = CFWL_PartState_Hovered; 287 m_dwUpState = CFWL_PartState_Hovered;
288 bRepaint = TRUE; 288 bRepaint = true;
289 rtInvlidate = m_rtUpButton; 289 rtInvlidate = m_rtUpButton;
290 } 290 }
291 if (m_dwDnState != CFWL_PartState_Normal && IsButtonEnable(FALSE)) { 291 if (m_dwDnState != CFWL_PartState_Normal && IsButtonEnable(false)) {
292 m_dwDnState = CFWL_PartState_Normal; 292 m_dwDnState = CFWL_PartState_Normal;
293 if (bRepaint) 293 if (bRepaint)
294 rtInvlidate.Union(m_rtDnButton); 294 rtInvlidate.Union(m_rtDnButton);
295 else 295 else
296 rtInvlidate = m_rtDnButton; 296 rtInvlidate = m_rtDnButton;
297 297
298 bRepaint = TRUE; 298 bRepaint = true;
299 } 299 }
300 } 300 }
301 if (!IsButtonEnable(FALSE)) 301 if (!IsButtonEnable(false))
302 EnableButton(FALSE, FALSE); 302 EnableButton(false, false);
303 303
304 } else if (m_rtDnButton.Contains(pMsg->m_fx, pMsg->m_fy)) { 304 } else if (m_rtDnButton.Contains(pMsg->m_fx, pMsg->m_fy)) {
305 if (IsButtonEnable(FALSE)) { 305 if (IsButtonEnable(false)) {
306 if (m_dwDnState != CFWL_PartState_Hovered) { 306 if (m_dwDnState != CFWL_PartState_Hovered) {
307 m_dwDnState = CFWL_PartState_Hovered; 307 m_dwDnState = CFWL_PartState_Hovered;
308 bRepaint = TRUE; 308 bRepaint = true;
309 rtInvlidate = m_rtDnButton; 309 rtInvlidate = m_rtDnButton;
310 } 310 }
311 if (m_dwUpState != CFWL_PartState_Normal && IsButtonEnable(TRUE)) { 311 if (m_dwUpState != CFWL_PartState_Normal && IsButtonEnable(true)) {
312 m_dwUpState = CFWL_PartState_Normal; 312 m_dwUpState = CFWL_PartState_Normal;
313 if (bRepaint) 313 if (bRepaint)
314 rtInvlidate.Union(m_rtUpButton); 314 rtInvlidate.Union(m_rtUpButton);
315 else 315 else
316 rtInvlidate = m_rtUpButton; 316 rtInvlidate = m_rtUpButton;
317 bRepaint = TRUE; 317 bRepaint = true;
318 } 318 }
319 } 319 }
320 } else if (m_dwUpState != CFWL_PartState_Normal || 320 } else if (m_dwUpState != CFWL_PartState_Normal ||
321 m_dwDnState != CFWL_PartState_Normal) { 321 m_dwDnState != CFWL_PartState_Normal) {
322 if (m_dwUpState != CFWL_PartState_Normal) { 322 if (m_dwUpState != CFWL_PartState_Normal) {
323 m_dwUpState = CFWL_PartState_Normal; 323 m_dwUpState = CFWL_PartState_Normal;
324 bRepaint = TRUE; 324 bRepaint = true;
325 rtInvlidate = m_rtUpButton; 325 rtInvlidate = m_rtUpButton;
326 } 326 }
327 if (m_dwDnState != CFWL_PartState_Normal) { 327 if (m_dwDnState != CFWL_PartState_Normal) {
328 m_dwDnState = CFWL_PartState_Normal; 328 m_dwDnState = CFWL_PartState_Normal;
329 if (bRepaint) 329 if (bRepaint)
330 rtInvlidate.Union(m_rtDnButton); 330 rtInvlidate.Union(m_rtDnButton);
331 else 331 else
332 rtInvlidate = m_rtDnButton; 332 rtInvlidate = m_rtDnButton;
333 333
334 bRepaint = TRUE; 334 bRepaint = true;
335 } 335 }
336 } 336 }
337 if (bRepaint) 337 if (bRepaint)
338 Repaint(&rtInvlidate); 338 Repaint(&rtInvlidate);
339 } 339 }
340 340
341 void IFWL_SpinButton::OnMouseLeave(CFWL_MsgMouse* pMsg) { 341 void IFWL_SpinButton::OnMouseLeave(CFWL_MsgMouse* pMsg) {
342 if (!pMsg) 342 if (!pMsg)
343 return; 343 return;
344 if (m_dwUpState != CFWL_PartState_Normal && IsButtonEnable(TRUE)) 344 if (m_dwUpState != CFWL_PartState_Normal && IsButtonEnable(true))
345 m_dwUpState = CFWL_PartState_Normal; 345 m_dwUpState = CFWL_PartState_Normal;
346 if (m_dwDnState != CFWL_PartState_Normal && IsButtonEnable(FALSE)) 346 if (m_dwDnState != CFWL_PartState_Normal && IsButtonEnable(false))
347 m_dwDnState = CFWL_PartState_Normal; 347 m_dwDnState = CFWL_PartState_Normal;
348 348
349 Repaint(&m_rtClient); 349 Repaint(&m_rtClient);
350 } 350 }
351 351
352 void IFWL_SpinButton::OnKeyDown(CFWL_MsgKey* pMsg) { 352 void IFWL_SpinButton::OnKeyDown(CFWL_MsgKey* pMsg) {
353 if (!m_pProperties->m_pDataProvider) 353 if (!m_pProperties->m_pDataProvider)
354 return; 354 return;
355 355
356 FX_BOOL bUp = 356 bool bUp =
357 pMsg->m_dwKeyCode == FWL_VKEY_Up || pMsg->m_dwKeyCode == FWL_VKEY_Left; 357 pMsg->m_dwKeyCode == FWL_VKEY_Up || pMsg->m_dwKeyCode == FWL_VKEY_Left;
358 FX_BOOL bDown = 358 bool bDown =
359 pMsg->m_dwKeyCode == FWL_VKEY_Down || pMsg->m_dwKeyCode == FWL_VKEY_Right; 359 pMsg->m_dwKeyCode == FWL_VKEY_Down || pMsg->m_dwKeyCode == FWL_VKEY_Right;
360 if (!bUp && !bDown) 360 if (!bUp && !bDown)
361 return; 361 return;
362 362
363 FX_BOOL bUpEnable = IsButtonEnable(TRUE); 363 bool bUpEnable = IsButtonEnable(true);
364 FX_BOOL bDownEnable = IsButtonEnable(FALSE); 364 bool bDownEnable = IsButtonEnable(false);
365 if (!bUpEnable && !bDownEnable) 365 if (!bUpEnable && !bDownEnable)
366 return; 366 return;
367 367
368 CFWL_EvtSpbClick wmPosChanged; 368 CFWL_EvtSpbClick wmPosChanged;
369 wmPosChanged.m_pSrcTarget = this; 369 wmPosChanged.m_pSrcTarget = this;
370 wmPosChanged.m_bUp = bUpEnable; 370 wmPosChanged.m_bUp = bUpEnable;
371 DispatchEvent(&wmPosChanged); 371 DispatchEvent(&wmPosChanged);
372 Repaint(bUpEnable ? &m_rtUpButton : &m_rtDnButton); 372 Repaint(bUpEnable ? &m_rtUpButton : &m_rtDnButton);
373 } 373 }
374 374
375 IFWL_SpinButton::Timer::Timer(IFWL_SpinButton* pToolTip) 375 IFWL_SpinButton::Timer::Timer(IFWL_SpinButton* pToolTip)
376 : IFWL_Timer(pToolTip) {} 376 : IFWL_Timer(pToolTip) {}
377 377
378 void IFWL_SpinButton::Timer::Run(IFWL_TimerInfo* pTimerInfo) { 378 void IFWL_SpinButton::Timer::Run(IFWL_TimerInfo* pTimerInfo) {
379 IFWL_SpinButton* pButton = static_cast<IFWL_SpinButton*>(m_pWidget); 379 IFWL_SpinButton* pButton = static_cast<IFWL_SpinButton*>(m_pWidget);
380 380
381 if (!pButton->m_pTimerInfo) 381 if (!pButton->m_pTimerInfo)
382 return; 382 return;
383 383
384 CFWL_EvtSpbClick wmPosChanged; 384 CFWL_EvtSpbClick wmPosChanged;
385 wmPosChanged.m_pSrcTarget = pButton; 385 wmPosChanged.m_pSrcTarget = pButton;
386 wmPosChanged.m_bUp = pButton->m_iButtonIndex == 0; 386 wmPosChanged.m_bUp = pButton->m_iButtonIndex == 0;
387 pButton->DispatchEvent(&wmPosChanged); 387 pButton->DispatchEvent(&wmPosChanged);
388 } 388 }
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