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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 2466763002: command buffer: tweak error messages for a few more ES3 commands (Closed)
Patch Set: Created 4 years, 1 month ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder.cc
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
index bd7bed5278f045b9e79c7fbbed2eba291918d3fc..e4d664d01b0d94bfb0e3b3ce1db0fc9b39d5f7a2 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -15278,6 +15278,7 @@ error::Error GLES2DecoderImpl::HandleGetTransformFeedbackVarying(
Program* program = GetProgramInfoNotShader(
program_id, "glGetTransformFeedbackVarying");
if (!program) {
+ // An error is already set.
return error::kNoError;
}
GLuint service_id = program->service_id();
@@ -17212,6 +17213,7 @@ error::Error GLES2DecoderImpl::HandleClientWaitSync(
case GL_CONDITION_SATISFIED:
break;
case GL_WAIT_FAILED:
+ NOTREACHED();
Zhenyao Mo 2016/11/01 02:27:48 This could happen in context lost.
Kai Ninomiya 2016/11/01 03:16:01 Ah, okay. Is it okay that it returns kNoError in t
Zhenyao Mo 2016/11/01 04:49:44 I think the LOSE_CONTEXT gl error will be handled
Kai Ninomiya 2016/11/01 20:28:42 Done.
// Avoid leaking GL errors when using virtual contexts.
LOCAL_PEEK_GL_ERROR(function_name);
break;
@@ -17389,12 +17391,13 @@ error::Error GLES2DecoderImpl::HandleMapBufferRange(
return error::kNoError;
}
if (size == 0) {
- LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name, "size is zero");
+ LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name, "length is zero");
return error::kNoError;
}
Buffer* buffer = buffer_manager()->RequestBufferAccess(
&state_, target, offset, size, func_name);
if (!buffer) {
+ // An error is already set.
return error::kNoError;
}
if (state_.bound_transform_feedback->active() &&
@@ -17425,7 +17428,7 @@ error::Error GLES2DecoderImpl::HandleMapBufferRange(
}
if (!AnyBitsSet(access, GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) {
LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name,
- "neither MAP_READ_BIT nore MAP_WRITE_BIT is set");
+ "neither MAP_READ_BIT nor MAP_WRITE_BIT is set");
return error::kNoError;
}
if (AllBitsSet(access, GL_MAP_READ_BIT) &&
@@ -17433,7 +17436,7 @@ error::Error GLES2DecoderImpl::HandleMapBufferRange(
GL_MAP_INVALIDATE_BUFFER_BIT |
GL_MAP_UNSYNCHRONIZED_BIT))) {
LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, func_name,
- "Incompatible access bits with MAP_READ_BIT");
+ "incompatible access bits with MAP_READ_BIT");
return error::kNoError;
}
if (AllBitsSet(access, GL_MAP_FLUSH_EXPLICIT_BIT) &&
@@ -17457,6 +17460,8 @@ error::Error GLES2DecoderImpl::HandleMapBufferRange(
}
void* ptr = glMapBufferRange(target, offset, size, access);
if (ptr == nullptr) {
+ // This should mean GL_OUT_OF_MEMORY.
Kai Ninomiya 2016/11/01 03:16:01 Can context loss (or anything else) trigger this?
Zhenyao Mo 2016/11/01 04:49:44 In context lost, the behavior (returned value) is
Kai Ninomiya 2016/11/01 20:28:41 Done.
+ LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER(func_name);
return error::kNoError;
}
buffer->SetMappedRange(offset, size, access, ptr,
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