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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| (...skipping 227 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 238 skia::RefPtr<SkPixelRef> pixel_ref_; | 238 skia::RefPtr<SkPixelRef> pixel_ref_; |
| 239 int layer_id_; | 239 int layer_id_; |
| 240 RenderingStatsInstrumentation* rendering_stats_; | 240 RenderingStatsInstrumentation* rendering_stats_; |
| 241 const base::Callback<void(bool was_canceled)> reply_; | 241 const base::Callback<void(bool was_canceled)> reply_; |
| 242 | 242 |
| 243 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); | 243 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); |
| 244 }; | 244 }; |
| 245 | 245 |
| 246 const size_t kScheduledRasterTasksLimit = 32u; | 246 const size_t kScheduledRasterTasksLimit = 32u; |
| 247 | 247 |
| 248 // Memory limit policy works by mapping some bin states to the NEVER bin. | |
| 249 const ManagedTileBin kBinPolicyMap[NUM_TILE_MEMORY_LIMIT_POLICIES][NUM_BINS] = { | |
| 250 // [ALLOW_NOTHING] | |
| 251 {NEVER_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 252 NEVER_BIN, // [NOW_BIN] | |
| 253 NEVER_BIN, // [SOON_BIN] | |
| 254 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 255 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 256 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 257 NEVER_BIN, // [AT_LAST_BIN] | |
| 258 NEVER_BIN // [NEVER_BIN] | |
| 259 }, | |
| 260 // [ALLOW_ABSOLUTE_MINIMUM] | |
| 261 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 262 NOW_BIN, // [NOW_BIN] | |
| 263 NEVER_BIN, // [SOON_BIN] | |
| 264 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 265 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 266 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 267 NEVER_BIN, // [AT_LAST_BIN] | |
| 268 NEVER_BIN // [NEVER_BIN] | |
| 269 }, | |
| 270 // [ALLOW_PREPAINT_ONLY] | |
| 271 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 272 NOW_BIN, // [NOW_BIN] | |
| 273 SOON_BIN, // [SOON_BIN] | |
| 274 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 275 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 276 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 277 NEVER_BIN, // [AT_LAST_BIN] | |
| 278 NEVER_BIN // [NEVER_BIN] | |
| 279 }, | |
| 280 // [ALLOW_ANYTHING] | |
| 281 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 282 NOW_BIN, // [NOW_BIN] | |
| 283 SOON_BIN, // [SOON_BIN] | |
| 284 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 285 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 286 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 287 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 288 NEVER_BIN // [NEVER_BIN] | |
| 289 }}; | |
| 290 | |
| 291 // Ready to draw works by mapping NOW_BIN to NOW_AND_READY_TO_DRAW_BIN. | |
| 292 const ManagedTileBin kBinReadyToDrawMap[2][NUM_BINS] = { | |
| 293 // Not ready | |
| 294 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 295 NOW_BIN, // [NOW_BIN] | |
| 296 SOON_BIN, // [SOON_BIN] | |
| 297 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 298 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 299 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 300 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 301 NEVER_BIN // [NEVER_BIN] | |
| 302 }, | |
| 303 // Ready | |
| 304 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 305 NOW_AND_READY_TO_DRAW_BIN, // [NOW_BIN] | |
| 306 SOON_BIN, // [SOON_BIN] | |
| 307 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 308 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 309 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 310 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 311 NEVER_BIN // [NEVER_BIN] | |
| 312 }}; | |
| 313 | |
| 314 // Active works by mapping some bin stats to equivalent _ACTIVE_BIN state. | |
| 315 const ManagedTileBin kBinIsActiveMap[2][NUM_BINS] = { | |
| 316 // Inactive | |
| 317 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 318 NOW_BIN, // [NOW_BIN] | |
| 319 SOON_BIN, // [SOON_BIN] | |
| 320 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 321 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 322 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 323 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 324 NEVER_BIN // [NEVER_BIN] | |
| 325 }, | |
| 326 // Active | |
| 327 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 328 NOW_BIN, // [NOW_BIN] | |
| 329 SOON_BIN, // [SOON_BIN] | |
| 330 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 331 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_BIN] | |
| 332 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 333 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_BIN] | |
| 334 NEVER_BIN // [NEVER_BIN] | |
| 335 }}; | |
| 336 | |
| 337 // Determine bin based on three categories of tiles: things we need now, | |
| 338 // things we need soon, and eventually. | |
| 339 inline ManagedTileBin BinFromTilePriority(const TilePriority& prio) { | |
| 340 if (prio.priority_bin == TilePriority::NOW) | |
| 341 return NOW_BIN; | |
| 342 | |
| 343 if (prio.priority_bin == TilePriority::SOON) | |
| 344 return SOON_BIN; | |
| 345 | |
| 346 if (prio.distance_to_visible == std::numeric_limits<float>::infinity()) | |
| 347 return NEVER_BIN; | |
| 348 | |
| 349 return EVENTUALLY_BIN; | |
| 350 } | |
| 351 | |
| 352 } // namespace | 248 } // namespace |
| 353 | 249 |
| 354 RasterTaskCompletionStats::RasterTaskCompletionStats() | 250 RasterTaskCompletionStats::RasterTaskCompletionStats() |
| 355 : completed_count(0u), canceled_count(0u) {} | 251 : completed_count(0u), canceled_count(0u) {} |
| 356 | 252 |
| 357 scoped_ptr<base::Value> RasterTaskCompletionStatsAsValue( | 253 scoped_ptr<base::Value> RasterTaskCompletionStatsAsValue( |
| 358 const RasterTaskCompletionStats& stats) { | 254 const RasterTaskCompletionStats& stats) { |
| 359 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); | 255 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); |
| 360 state->SetInteger("completed_count", stats.completed_count); | 256 state->SetInteger("completed_count", stats.completed_count); |
| 361 state->SetInteger("canceled_count", stats.canceled_count); | 257 state->SetInteger("canceled_count", stats.canceled_count); |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 380 | 276 |
| 381 TileManager::TileManager( | 277 TileManager::TileManager( |
| 382 TileManagerClient* client, | 278 TileManagerClient* client, |
| 383 ResourcePool* resource_pool, | 279 ResourcePool* resource_pool, |
| 384 Rasterizer* rasterizer, | 280 Rasterizer* rasterizer, |
| 385 Rasterizer* gpu_rasterizer, | 281 Rasterizer* gpu_rasterizer, |
| 386 bool use_rasterize_on_demand, | 282 bool use_rasterize_on_demand, |
| 387 RenderingStatsInstrumentation* rendering_stats_instrumentation) | 283 RenderingStatsInstrumentation* rendering_stats_instrumentation) |
| 388 : client_(client), | 284 : client_(client), |
| 389 resource_pool_(resource_pool), | 285 resource_pool_(resource_pool), |
| 390 prioritized_tiles_dirty_(false), | |
| 391 all_tiles_that_need_to_be_rasterized_have_memory_(true), | 286 all_tiles_that_need_to_be_rasterized_have_memory_(true), |
| 392 all_tiles_required_for_activation_have_memory_(true), | 287 all_tiles_required_for_activation_have_memory_(true), |
| 393 memory_required_bytes_(0), | |
| 394 memory_nice_to_have_bytes_(0), | |
| 395 bytes_releasable_(0), | 288 bytes_releasable_(0), |
| 396 resources_releasable_(0), | 289 resources_releasable_(0), |
| 397 ever_exceeded_memory_budget_(false), | 290 ever_exceeded_memory_budget_(false), |
| 398 rendering_stats_instrumentation_(rendering_stats_instrumentation), | 291 rendering_stats_instrumentation_(rendering_stats_instrumentation), |
| 399 did_initialize_visible_tile_(false), | 292 did_initialize_visible_tile_(false), |
| 400 did_check_for_completed_tasks_since_last_schedule_tasks_(true), | 293 did_check_for_completed_tasks_since_last_schedule_tasks_(true), |
| 401 use_rasterize_on_demand_(use_rasterize_on_demand) { | 294 use_rasterize_on_demand_(use_rasterize_on_demand) { |
| 402 Rasterizer* rasterizers[NUM_RASTERIZER_TYPES] = { | 295 Rasterizer* rasterizers[NUM_RASTERIZER_TYPES] = { |
| 403 rasterizer, // RASTERIZER_TYPE_DEFAULT | 296 rasterizer, // RASTERIZER_TYPE_DEFAULT |
| 404 gpu_rasterizer, // RASTERIZER_TYPE_GPU | 297 gpu_rasterizer, // RASTERIZER_TYPE_GPU |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 429 | 322 |
| 430 for (std::vector<PictureLayerImpl*>::iterator it = layers_.begin(); | 323 for (std::vector<PictureLayerImpl*>::iterator it = layers_.begin(); |
| 431 it != layers_.end(); | 324 it != layers_.end(); |
| 432 ++it) { | 325 ++it) { |
| 433 (*it)->DidUnregisterLayer(); | 326 (*it)->DidUnregisterLayer(); |
| 434 } | 327 } |
| 435 layers_.clear(); | 328 layers_.clear(); |
| 436 } | 329 } |
| 437 | 330 |
| 438 void TileManager::Release(Tile* tile) { | 331 void TileManager::Release(Tile* tile) { |
| 439 prioritized_tiles_dirty_ = true; | |
| 440 released_tiles_.push_back(tile); | 332 released_tiles_.push_back(tile); |
| 441 } | 333 } |
| 442 | 334 |
| 443 void TileManager::DidChangeTilePriority(Tile* tile) { | |
| 444 prioritized_tiles_dirty_ = true; | |
| 445 } | |
| 446 | |
| 447 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { | 335 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { |
| 448 return global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; | 336 return global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; |
| 449 } | 337 } |
| 450 | 338 |
| 451 void TileManager::CleanUpReleasedTiles() { | 339 void TileManager::CleanUpReleasedTiles() { |
| 452 for (std::vector<Tile*>::iterator it = released_tiles_.begin(); | 340 for (std::vector<Tile*>::iterator it = released_tiles_.begin(); |
| 453 it != released_tiles_.end(); | 341 it != released_tiles_.end(); |
| 454 ++it) { | 342 ++it) { |
| 455 Tile* tile = *it; | 343 Tile* tile = *it; |
| 456 ManagedTileState& mts = tile->managed_state(); | 344 ManagedTileState& mts = tile->managed_state(); |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 470 used_layer_counts_.erase(layer_it); | 358 used_layer_counts_.erase(layer_it); |
| 471 image_decode_tasks_.erase(tile->layer_id()); | 359 image_decode_tasks_.erase(tile->layer_id()); |
| 472 } | 360 } |
| 473 | 361 |
| 474 delete tile; | 362 delete tile; |
| 475 } | 363 } |
| 476 | 364 |
| 477 released_tiles_.clear(); | 365 released_tiles_.clear(); |
| 478 } | 366 } |
| 479 | 367 |
| 480 void TileManager::UpdatePrioritizedTileSetIfNeeded() { | |
| 481 if (!prioritized_tiles_dirty_) | |
| 482 return; | |
| 483 | |
| 484 CleanUpReleasedTiles(); | |
| 485 | |
| 486 prioritized_tiles_.Clear(); | |
| 487 GetTilesWithAssignedBins(&prioritized_tiles_); | |
| 488 prioritized_tiles_dirty_ = false; | |
| 489 } | |
| 490 | |
| 491 void TileManager::DidFinishRunningTasks() { | 368 void TileManager::DidFinishRunningTasks() { |
| 492 TRACE_EVENT0("cc", "TileManager::DidFinishRunningTasks"); | 369 TRACE_EVENT0("cc", "TileManager::DidFinishRunningTasks"); |
| 493 | 370 |
| 494 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > | 371 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > |
| 495 global_state_.soft_memory_limit_in_bytes; | 372 global_state_.soft_memory_limit_in_bytes; |
| 496 | 373 |
| 497 // When OOM, keep re-assigning memory until we reach a steady state | 374 // When OOM, keep re-assigning memory until we reach a steady state |
| 498 // where top-priority tiles are initialized. | 375 // where top-priority tiles are initialized. |
| 499 if (all_tiles_that_need_to_be_rasterized_have_memory_ && | 376 if (all_tiles_that_need_to_be_rasterized_have_memory_ && |
| 500 !memory_usage_above_limit) | 377 !memory_usage_above_limit) |
| 501 return; | 378 return; |
| 502 | 379 |
| 503 rasterizer_delegate_->CheckForCompletedTasks(); | 380 rasterizer_delegate_->CheckForCompletedTasks(); |
| 504 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 381 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 505 | 382 |
| 506 TileVector tiles_that_need_to_be_rasterized; | 383 TileVector tiles_that_need_to_be_rasterized; |
| 507 AssignGpuMemoryToTiles(&prioritized_tiles_, | 384 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| 508 &tiles_that_need_to_be_rasterized); | |
| 509 | 385 |
| 510 // |tiles_that_need_to_be_rasterized| will be empty when we reach a | 386 // |tiles_that_need_to_be_rasterized| will be empty when we reach a |
| 511 // steady memory state. Keep scheduling tasks until we reach this state. | 387 // steady memory state. Keep scheduling tasks until we reach this state. |
| 512 if (!tiles_that_need_to_be_rasterized.empty()) { | 388 if (!tiles_that_need_to_be_rasterized.empty()) { |
| 513 ScheduleTasks(tiles_that_need_to_be_rasterized); | 389 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 514 return; | 390 return; |
| 515 } | 391 } |
| 516 | 392 |
| 517 resource_pool_->ReduceResourceUsage(); | 393 resource_pool_->ReduceResourceUsage(); |
| 518 | 394 |
| (...skipping 29 matching lines...) Expand all Loading... | |
| 548 // activation are initialized when no tiles are OOM. We need to | 424 // activation are initialized when no tiles are OOM. We need to |
| 549 // wait for DidFinishRunningTasks() to be called, try to re-assign | 425 // wait for DidFinishRunningTasks() to be called, try to re-assign |
| 550 // memory and in worst case use on-demand raster when tiles | 426 // memory and in worst case use on-demand raster when tiles |
| 551 // required for activation are OOM. | 427 // required for activation are OOM. |
| 552 if (!all_tiles_required_for_activation_have_memory_) | 428 if (!all_tiles_required_for_activation_have_memory_) |
| 553 return; | 429 return; |
| 554 | 430 |
| 555 client_->NotifyReadyToActivate(); | 431 client_->NotifyReadyToActivate(); |
| 556 } | 432 } |
| 557 | 433 |
| 558 void TileManager::GetTilesWithAssignedBins(PrioritizedTileSet* tiles) { | |
| 559 TRACE_EVENT0("cc", "TileManager::GetTilesWithAssignedBins"); | |
| 560 | |
| 561 // Compute new stats to be return by GetMemoryStats(). | |
| 562 memory_required_bytes_ = 0; | |
| 563 memory_nice_to_have_bytes_ = 0; | |
| 564 | |
| 565 const TileMemoryLimitPolicy memory_policy = global_state_.memory_limit_policy; | |
| 566 const TreePriority tree_priority = global_state_.tree_priority; | |
| 567 | |
| 568 // For each tree, bin into different categories of tiles. | |
| 569 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | |
| 570 Tile* tile = it->second; | |
| 571 ManagedTileState& mts = tile->managed_state(); | |
| 572 | |
| 573 const ManagedTileState::TileVersion& tile_version = | |
| 574 tile->GetTileVersionForDrawing(); | |
| 575 bool tile_is_ready_to_draw = tile_version.IsReadyToDraw(); | |
| 576 bool tile_is_active = tile_is_ready_to_draw || | |
| 577 mts.tile_versions[mts.raster_mode].raster_task_; | |
| 578 | |
| 579 // Get the active priority and bin. | |
| 580 TilePriority active_priority = tile->priority(ACTIVE_TREE); | |
| 581 ManagedTileBin active_bin = BinFromTilePriority(active_priority); | |
| 582 | |
| 583 // Get the pending priority and bin. | |
| 584 TilePriority pending_priority = tile->priority(PENDING_TREE); | |
| 585 ManagedTileBin pending_bin = BinFromTilePriority(pending_priority); | |
| 586 | |
| 587 bool pending_is_low_res = pending_priority.resolution == LOW_RESOLUTION; | |
| 588 bool pending_is_non_ideal = | |
| 589 pending_priority.resolution == NON_IDEAL_RESOLUTION; | |
| 590 bool active_is_non_ideal = | |
| 591 active_priority.resolution == NON_IDEAL_RESOLUTION; | |
| 592 | |
| 593 // Adjust pending bin state for low res tiles. This prevents | |
| 594 // pending tree low-res tiles from being initialized before | |
| 595 // high-res tiles. | |
| 596 if (pending_is_low_res) | |
| 597 pending_bin = std::max(pending_bin, EVENTUALLY_BIN); | |
| 598 | |
| 599 // Adjust bin state based on if ready to draw. | |
| 600 active_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][active_bin]; | |
| 601 pending_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][pending_bin]; | |
| 602 | |
| 603 // Adjust bin state based on if active. | |
| 604 active_bin = kBinIsActiveMap[tile_is_active][active_bin]; | |
| 605 pending_bin = kBinIsActiveMap[tile_is_active][pending_bin]; | |
| 606 | |
| 607 // We never want to paint new non-ideal tiles, as we always have | |
| 608 // a high-res tile covering that content (paint that instead). | |
| 609 if (!tile_is_ready_to_draw && active_is_non_ideal) | |
| 610 active_bin = NEVER_BIN; | |
| 611 if (!tile_is_ready_to_draw && pending_is_non_ideal) | |
| 612 pending_bin = NEVER_BIN; | |
| 613 | |
| 614 // Compute combined bin. | |
| 615 ManagedTileBin combined_bin = std::min(active_bin, pending_bin); | |
| 616 | |
| 617 if (!tile_is_ready_to_draw || tile_version.requires_resource()) { | |
| 618 // The bin that the tile would have if the GPU memory manager had | |
| 619 // a maximally permissive policy, send to the GPU memory manager | |
| 620 // to determine policy. | |
| 621 ManagedTileBin gpu_memmgr_stats_bin = combined_bin; | |
| 622 if ((gpu_memmgr_stats_bin == NOW_BIN) || | |
| 623 (gpu_memmgr_stats_bin == NOW_AND_READY_TO_DRAW_BIN)) | |
| 624 memory_required_bytes_ += BytesConsumedIfAllocated(tile); | |
| 625 if (gpu_memmgr_stats_bin != NEVER_BIN) | |
| 626 memory_nice_to_have_bytes_ += BytesConsumedIfAllocated(tile); | |
| 627 } | |
| 628 | |
| 629 ManagedTileBin tree_bin[NUM_TREES]; | |
| 630 tree_bin[ACTIVE_TREE] = kBinPolicyMap[memory_policy][active_bin]; | |
| 631 tree_bin[PENDING_TREE] = kBinPolicyMap[memory_policy][pending_bin]; | |
| 632 | |
| 633 TilePriority tile_priority; | |
| 634 switch (tree_priority) { | |
| 635 case SAME_PRIORITY_FOR_BOTH_TREES: | |
| 636 mts.bin = kBinPolicyMap[memory_policy][combined_bin]; | |
| 637 tile_priority = tile->combined_priority(); | |
| 638 break; | |
| 639 case SMOOTHNESS_TAKES_PRIORITY: | |
| 640 mts.bin = tree_bin[ACTIVE_TREE]; | |
| 641 tile_priority = active_priority; | |
| 642 break; | |
| 643 case NEW_CONTENT_TAKES_PRIORITY: | |
| 644 mts.bin = tree_bin[PENDING_TREE]; | |
| 645 tile_priority = pending_priority; | |
| 646 break; | |
| 647 } | |
| 648 | |
| 649 // Bump up the priority if we determined it's NEVER_BIN on one tree, | |
| 650 // but is still required on the other tree. | |
| 651 bool is_in_never_bin_on_both_trees = tree_bin[ACTIVE_TREE] == NEVER_BIN && | |
| 652 tree_bin[PENDING_TREE] == NEVER_BIN; | |
| 653 | |
| 654 if (mts.bin == NEVER_BIN && !is_in_never_bin_on_both_trees) | |
| 655 mts.bin = tile_is_active ? AT_LAST_AND_ACTIVE_BIN : AT_LAST_BIN; | |
| 656 | |
| 657 mts.resolution = tile_priority.resolution; | |
| 658 mts.priority_bin = tile_priority.priority_bin; | |
| 659 mts.distance_to_visible = tile_priority.distance_to_visible; | |
| 660 mts.required_for_activation = tile_priority.required_for_activation; | |
| 661 | |
| 662 mts.visible_and_ready_to_draw = | |
| 663 tree_bin[ACTIVE_TREE] == NOW_AND_READY_TO_DRAW_BIN; | |
| 664 | |
| 665 // If the tile is in NEVER_BIN and it does not have an active task, then we | |
| 666 // can release the resources early. If it does have the task however, we | |
| 667 // should keep it in the prioritized tile set to ensure that AssignGpuMemory | |
| 668 // can visit it. | |
| 669 if (mts.bin == NEVER_BIN && | |
| 670 !mts.tile_versions[mts.raster_mode].raster_task_) { | |
| 671 FreeResourcesForTile(tile); | |
| 672 continue; | |
| 673 } | |
| 674 | |
| 675 // Insert the tile into a priority set. | |
| 676 tiles->InsertTile(tile, mts.bin); | |
| 677 } | |
| 678 } | |
| 679 | |
| 680 void TileManager::CleanUpLayers() { | 434 void TileManager::CleanUpLayers() { |
| 681 for (size_t i = 0; i < layers_.size(); ++i) { | 435 for (size_t i = 0; i < layers_.size(); ++i) { |
| 682 if (layers_[i]->IsDrawnRenderSurfaceLayerListMember()) | 436 if (layers_[i]->IsDrawnRenderSurfaceLayerListMember()) |
| 683 continue; | 437 continue; |
| 684 | 438 |
| 685 layers_[i]->DidUnregisterLayer(); | 439 layers_[i]->DidUnregisterLayer(); |
| 686 std::swap(layers_[i], layers_.back()); | 440 std::swap(layers_[i], layers_.back()); |
| 687 layers_.pop_back(); | 441 layers_.pop_back(); |
| 688 --i; | 442 --i; |
| 689 prioritized_tiles_dirty_ = true; | |
| 690 } | 443 } |
| 691 } | 444 } |
| 692 | 445 |
| 693 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { | 446 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { |
| 694 TRACE_EVENT0("cc", "TileManager::ManageTiles"); | 447 TRACE_EVENT0("cc", "TileManager::ManageTiles"); |
| 695 | 448 |
| 696 // Update internal state. | 449 // Update internal state. |
| 697 if (state != global_state_) { | 450 global_state_ = state; |
| 698 global_state_ = state; | |
| 699 prioritized_tiles_dirty_ = true; | |
| 700 } | |
| 701 | 451 |
| 702 CleanUpLayers(); | 452 CleanUpLayers(); |
| 703 | 453 |
| 454 // TODO(vmpstr): See if we still need to keep tiles alive when layers release | |
| 455 // them. | |
| 456 CleanUpReleasedTiles(); | |
| 457 | |
| 704 // We need to call CheckForCompletedTasks() once in-between each call | 458 // We need to call CheckForCompletedTasks() once in-between each call |
| 705 // to ScheduleTasks() to prevent canceled tasks from being scheduled. | 459 // to ScheduleTasks() to prevent canceled tasks from being scheduled. |
| 706 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { | 460 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { |
| 707 rasterizer_delegate_->CheckForCompletedTasks(); | 461 rasterizer_delegate_->CheckForCompletedTasks(); |
| 708 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 462 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 709 } | 463 } |
| 710 | 464 |
| 711 UpdatePrioritizedTileSetIfNeeded(); | |
| 712 | |
| 713 TileVector tiles_that_need_to_be_rasterized; | 465 TileVector tiles_that_need_to_be_rasterized; |
| 714 AssignGpuMemoryToTiles(&prioritized_tiles_, | 466 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| 715 &tiles_that_need_to_be_rasterized); | |
| 716 | 467 |
| 717 // Finally, schedule rasterizer tasks. | 468 // Finally, schedule rasterizer tasks. |
| 718 ScheduleTasks(tiles_that_need_to_be_rasterized); | 469 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 719 | 470 |
| 720 TRACE_EVENT_INSTANT1("cc", | 471 TRACE_EVENT_INSTANT1("cc", |
| 721 "DidManage", | 472 "DidManage", |
| 722 TRACE_EVENT_SCOPE_THREAD, | 473 TRACE_EVENT_SCOPE_THREAD, |
| 723 "state", | 474 "state", |
| 724 TracedValue::FromValue(BasicStateAsValue().release())); | 475 TracedValue::FromValue(BasicStateAsValue().release())); |
| 725 | 476 |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 747 | 498 |
| 748 bool did_initialize_visible_tile = did_initialize_visible_tile_; | 499 bool did_initialize_visible_tile = did_initialize_visible_tile_; |
| 749 did_initialize_visible_tile_ = false; | 500 did_initialize_visible_tile_ = false; |
| 750 return did_initialize_visible_tile; | 501 return did_initialize_visible_tile; |
| 751 } | 502 } |
| 752 | 503 |
| 753 void TileManager::GetMemoryStats(size_t* memory_required_bytes, | 504 void TileManager::GetMemoryStats(size_t* memory_required_bytes, |
| 754 size_t* memory_nice_to_have_bytes, | 505 size_t* memory_nice_to_have_bytes, |
| 755 size_t* memory_allocated_bytes, | 506 size_t* memory_allocated_bytes, |
| 756 size_t* memory_used_bytes) const { | 507 size_t* memory_used_bytes) const { |
| 757 *memory_required_bytes = memory_required_bytes_; | 508 *memory_required_bytes = resource_pool_->total_memory_usage_bytes(); |
| 758 *memory_nice_to_have_bytes = memory_nice_to_have_bytes_; | 509 *memory_nice_to_have_bytes = resource_pool_->total_memory_usage_bytes(); |
| 759 *memory_allocated_bytes = resource_pool_->total_memory_usage_bytes(); | 510 *memory_allocated_bytes = resource_pool_->total_memory_usage_bytes(); |
| 760 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); | 511 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); |
| 761 } | 512 } |
| 762 | 513 |
| 763 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { | 514 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { |
| 764 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); | 515 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); |
| 765 state->SetInteger("tile_count", tiles_.size()); | 516 state->SetInteger("tile_count", tiles_.size()); |
| 766 state->Set("global_state", global_state_.AsValue().release()); | 517 state->Set("global_state", global_state_.AsValue().release()); |
| 767 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); | 518 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); |
| 768 return state.PassAs<base::Value>(); | 519 return state.PassAs<base::Value>(); |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 788 &memory_allocated_bytes, | 539 &memory_allocated_bytes, |
| 789 &memory_used_bytes); | 540 &memory_used_bytes); |
| 790 requirements->SetInteger("memory_required_bytes", memory_required_bytes); | 541 requirements->SetInteger("memory_required_bytes", memory_required_bytes); |
| 791 requirements->SetInteger("memory_nice_to_have_bytes", | 542 requirements->SetInteger("memory_nice_to_have_bytes", |
| 792 memory_nice_to_have_bytes); | 543 memory_nice_to_have_bytes); |
| 793 requirements->SetInteger("memory_allocated_bytes", memory_allocated_bytes); | 544 requirements->SetInteger("memory_allocated_bytes", memory_allocated_bytes); |
| 794 requirements->SetInteger("memory_used_bytes", memory_used_bytes); | 545 requirements->SetInteger("memory_used_bytes", memory_used_bytes); |
| 795 return requirements.PassAs<base::Value>(); | 546 return requirements.PassAs<base::Value>(); |
| 796 } | 547 } |
| 797 | 548 |
| 549 bool TileManager::EvictTiles(EvictionTileIterator* eviction_iterator, | |
|
reveman
2014/05/20 23:01:00
Could you rename this in a way that makes it more
vmpstr
2014/05/27 22:41:32
Done on the rename. It already returns a bool when
| |
| 550 const MemoryBudget& required_budget, | |
| 551 MemoryBudget* current_budget, | |
|
reveman
2014/05/20 23:01:00
I think it's a bit confusing with a budget that is
vmpstr
2014/05/27 22:41:32
We still somehow need to know how much we actually
reveman
2014/05/28 16:04:12
I think the system where we have a budget that we
| |
| 552 const TilePriority& raster_priority, | |
|
reveman
2014/05/20 23:01:00
"max_priority"?
vmpstr
2014/05/27 22:41:32
Done.
| |
| 553 bool evict_unconditionally) { | |
|
reveman
2014/05/20 23:01:00
Instead of having evict_unconditionally, could you
vmpstr
2014/05/27 22:41:32
It's in some sense max priority + 1, as in equal p
| |
| 554 bool evicted_tiles_required_for_activation = false; | |
| 555 while (required_budget.Exceeds(*current_budget)) { | |
|
reveman
2014/05/20 23:01:00
Would it be a bit cleaner and more consistent with
vmpstr
2014/05/27 22:41:32
That would cause us to actually initialize the evi
| |
| 556 if (!*eviction_iterator) | |
| 557 break; | |
| 558 | |
| 559 Tile* eviction_tile = **eviction_iterator; | |
| 560 DCHECK(eviction_tile); | |
| 561 | |
| 562 TilePriority eviction_priority = | |
| 563 eviction_tile->priority_for_tree_priority(global_state_.tree_priority); | |
| 564 | |
| 565 if (!evict_unconditionally && | |
| 566 !raster_priority.IsHigherPriorityThan(eviction_priority)) | |
| 567 break; | |
|
reveman
2014/05/20 23:01:00
it would be nice if you flip this around and make
vmpstr
2014/05/27 22:41:32
I definitely think we should not allow equal prior
| |
| 568 | |
| 569 size_t eviction_bytes_if_allocated = | |
| 570 BytesConsumedIfAllocated(eviction_tile); | |
| 571 ManagedTileState& eviction_mts = eviction_tile->managed_state(); | |
| 572 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | |
| 573 if (eviction_mts.tile_versions[mode].resource_) { | |
| 574 current_budget->hard_memory_bytes += eviction_bytes_if_allocated; | |
| 575 if (eviction_priority.priority_bin != TilePriority::NOW) | |
| 576 current_budget->soft_memory_bytes += eviction_bytes_if_allocated; | |
|
reveman
2014/05/20 23:01:00
Hard to see if this is always doing the right thin
vmpstr
2014/05/27 22:41:32
This would mean that ASsignGpuMemoryToTiles would
reveman
2014/05/28 16:04:12
I find this pretty confusing. Why do we care what
| |
| 577 current_budget->resource_count++; | |
| 578 } | |
| 579 } | |
| 580 FreeResourcesForTile(eviction_tile); | |
| 581 ++(*eviction_iterator); | |
| 582 | |
| 583 evicted_tiles_required_for_activation |= | |
| 584 eviction_tile->required_for_activation(); | |
| 585 } | |
| 586 return evicted_tiles_required_for_activation; | |
| 587 } | |
| 588 | |
| 798 void TileManager::AssignGpuMemoryToTiles( | 589 void TileManager::AssignGpuMemoryToTiles( |
| 799 PrioritizedTileSet* tiles, | |
| 800 TileVector* tiles_that_need_to_be_rasterized) { | 590 TileVector* tiles_that_need_to_be_rasterized) { |
| 801 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); | 591 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); |
| 802 | 592 |
| 803 // Maintain the list of released resources that can potentially be re-used | 593 // Maintain the list of released resources that can potentially be re-used |
| 804 // or deleted. | 594 // or deleted. |
| 805 // If this operation becomes expensive too, only do this after some | 595 // If this operation becomes expensive too, only do this after some |
| 806 // resource(s) was returned. Note that in that case, one also need to | 596 // resource(s) was returned. Note that in that case, one also need to |
| 807 // invalidate when releasing some resource from the pool. | 597 // invalidate when releasing some resource from the pool. |
| 808 resource_pool_->CheckBusyResources(); | 598 resource_pool_->CheckBusyResources(); |
| 809 | 599 |
| 810 // Now give memory out to the tiles until we're out, and build | 600 // Now give memory out to the tiles until we're out, and build |
| 811 // the needs-to-be-rasterized queue. | 601 // the needs-to-be-rasterized queue. |
| 812 all_tiles_that_need_to_be_rasterized_have_memory_ = true; | 602 all_tiles_that_need_to_be_rasterized_have_memory_ = true; |
| 813 all_tiles_required_for_activation_have_memory_ = true; | 603 all_tiles_required_for_activation_have_memory_ = true; |
| 814 | 604 |
| 605 MemoryBudget budget; | |
| 815 // Cast to prevent overflow. | 606 // Cast to prevent overflow. |
| 816 int64 soft_bytes_available = | 607 budget.soft_memory_bytes = |
| 817 static_cast<int64>(bytes_releasable_) + | |
| 818 static_cast<int64>(global_state_.soft_memory_limit_in_bytes) - | 608 static_cast<int64>(global_state_.soft_memory_limit_in_bytes) - |
| 819 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | 609 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); |
| 820 int64 hard_bytes_available = | 610 budget.hard_memory_bytes = |
| 821 static_cast<int64>(bytes_releasable_) + | |
| 822 static_cast<int64>(global_state_.hard_memory_limit_in_bytes) - | 611 static_cast<int64>(global_state_.hard_memory_limit_in_bytes) - |
| 823 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | 612 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); |
| 824 int resources_available = resources_releasable_ + | 613 budget.resource_count = global_state_.num_resources_limit - |
| 825 global_state_.num_resources_limit - | 614 resource_pool_->acquired_resource_count(); |
| 826 resource_pool_->acquired_resource_count(); | 615 |
| 827 size_t soft_bytes_allocatable = | 616 MemoryBudget initial_budget = budget; |
| 828 std::max(static_cast<int64>(0), soft_bytes_available); | 617 |
| 829 size_t hard_bytes_allocatable = | 618 EvictionTileIterator eviction_it(this, global_state_.tree_priority); |
| 830 std::max(static_cast<int64>(0), hard_bytes_available); | 619 |
| 831 size_t resources_allocatable = std::max(0, resources_available); | 620 MemoryBudget required_budget; |
| 621 required_budget.soft_memory_bytes = 0; | |
| 622 required_budget.hard_memory_bytes = 0; | |
| 623 required_budget.resource_count = 0; | |
| 624 | |
| 625 bool evicted_tiles_required_for_activation = | |
| 626 EvictTiles(&eviction_it, required_budget, &budget, TilePriority(), true); | |
|
reveman
2014/05/20 23:01:00
I think it would make more sense to evict tiles if
vmpstr
2014/05/27 22:41:32
We kind of create the budget and the iterator here
| |
| 832 | 627 |
| 833 size_t bytes_that_exceeded_memory_budget = 0; | 628 size_t bytes_that_exceeded_memory_budget = 0; |
| 834 size_t soft_bytes_left = soft_bytes_allocatable; | |
| 835 size_t hard_bytes_left = hard_bytes_allocatable; | |
| 836 | 629 |
| 837 size_t resources_left = resources_allocatable; | |
| 838 bool oomed_soft = false; | 630 bool oomed_soft = false; |
| 839 bool oomed_hard = false; | 631 bool oomed_hard = false; |
| 840 bool have_hit_soft_memory = false; // Soft memory comes after hard. | 632 bool have_hit_soft_memory = false; // Soft memory comes after hard. |
| 841 | 633 |
| 842 unsigned schedule_priority = 1u; | 634 unsigned schedule_priority = 1u; |
| 843 for (PrioritizedTileSet::Iterator it(tiles, true); it; ++it) { | 635 for (RasterTileIterator it(this, global_state_.tree_priority); it; ++it) { |
| 844 Tile* tile = *it; | 636 Tile* tile = *it; |
| 637 TilePriority priority = | |
| 638 tile->priority_for_tree_priority(global_state_.tree_priority); | |
| 639 | |
| 640 bool tile_violates_memory_policy = false; | |
|
reveman
2014/05/20 23:01:00
Please add a TileViolatesMemoryPolicy helper funct
vmpstr
2014/05/27 22:41:32
Done.
| |
| 641 switch (global_state_.memory_limit_policy) { | |
| 642 case ALLOW_NOTHING: | |
| 643 tile_violates_memory_policy = true; | |
| 644 break; | |
| 645 case ALLOW_ABSOLUTE_MINIMUM: | |
| 646 tile_violates_memory_policy = priority.priority_bin > TilePriority::NOW; | |
| 647 break; | |
| 648 case ALLOW_PREPAINT_ONLY: | |
| 649 tile_violates_memory_policy = | |
| 650 priority.priority_bin > TilePriority::SOON; | |
| 651 break; | |
| 652 case ALLOW_ANYTHING: | |
| 653 tile_violates_memory_policy = priority.distance_to_visible == | |
| 654 std::numeric_limits<float>::infinity(); | |
| 655 break; | |
| 656 case NUM_TILE_MEMORY_LIMIT_POLICIES: | |
| 657 NOTREACHED(); | |
| 658 break; | |
| 659 } | |
| 660 | |
| 661 if (tile_violates_memory_policy) | |
| 662 break; | |
| 663 | |
| 845 ManagedTileState& mts = tile->managed_state(); | 664 ManagedTileState& mts = tile->managed_state(); |
| 846 | 665 |
| 847 mts.scheduled_priority = schedule_priority++; | 666 mts.scheduled_priority = schedule_priority++; |
| 848 | 667 |
| 849 mts.raster_mode = tile->DetermineOverallRasterMode(); | 668 mts.raster_mode = tile->DetermineOverallRasterMode(); |
| 850 | 669 |
| 851 ManagedTileState::TileVersion& tile_version = | 670 ManagedTileState::TileVersion& tile_version = |
| 852 mts.tile_versions[mts.raster_mode]; | 671 mts.tile_versions[mts.raster_mode]; |
| 853 | 672 |
| 854 // If this tile doesn't need a resource, then nothing to do. | 673 // If this tile version is ready to draw, then nothing to do. |
| 855 if (!tile_version.requires_resource()) | 674 if (tile_version.IsReadyToDraw()) |
| 856 continue; | 675 continue; |
| 857 | 676 |
| 858 // If the tile is not needed, free it up. | 677 const bool tile_uses_hard_limit = |
| 859 if (mts.bin == NEVER_BIN) { | 678 priority.priority_bin == TilePriority::NOW; |
| 860 FreeResourcesForTile(tile); | |
| 861 continue; | |
| 862 } | |
| 863 | |
| 864 const bool tile_uses_hard_limit = mts.bin <= NOW_BIN; | |
| 865 const size_t bytes_if_allocated = BytesConsumedIfAllocated(tile); | 679 const size_t bytes_if_allocated = BytesConsumedIfAllocated(tile); |
| 866 const size_t tile_bytes_left = | |
| 867 (tile_uses_hard_limit) ? hard_bytes_left : soft_bytes_left; | |
| 868 | 680 |
| 869 // Hard-limit is reserved for tiles that would cause a calamity | 681 // Hard-limit is reserved for tiles that would cause a calamity |
| 870 // if they were to go away, so by definition they are the highest | 682 // if they were to go away, so by definition they are the highest |
| 871 // priority memory, and must be at the front of the list. | 683 // priority memory, and must be at the front of the list. |
| 872 DCHECK(!(have_hit_soft_memory && tile_uses_hard_limit)); | 684 DCHECK(!(have_hit_soft_memory && tile_uses_hard_limit)); |
| 873 have_hit_soft_memory |= !tile_uses_hard_limit; | 685 have_hit_soft_memory |= !tile_uses_hard_limit; |
| 874 | 686 |
| 875 size_t tile_bytes = 0; | 687 int64 tile_bytes = 0; |
| 876 size_t tile_resources = 0; | 688 int tile_resources = 0; |
| 877 | 689 |
| 878 // It costs to maintain a resource. | 690 // It costs to maintain a resource. |
| 879 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | 691 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { |
| 880 if (mts.tile_versions[mode].resource_) { | 692 if (mts.tile_versions[mode].resource_) { |
| 881 tile_bytes += bytes_if_allocated; | 693 tile_bytes += bytes_if_allocated; |
| 882 tile_resources++; | 694 tile_resources++; |
| 883 } | 695 } |
| 884 } | 696 } |
| 885 | 697 |
| 886 // Allow lower priority tiles with initialized resources to keep | 698 // If we don't have the required version, and it's not in flight |
| 887 // their memory by only assigning memory to new raster tasks if | 699 // then we'll have to pay to create a new task. |
| 888 // they can be scheduled. | 700 if (!tile_version.resource_ && !tile_version.raster_task_) { |
| 889 bool reached_scheduled_raster_tasks_limit = | 701 tile_bytes += bytes_if_allocated; |
| 890 tiles_that_need_to_be_rasterized->size() >= kScheduledRasterTasksLimit; | 702 tile_resources++; |
| 891 if (!reached_scheduled_raster_tasks_limit) { | |
| 892 // If we don't have the required version, and it's not in flight | |
| 893 // then we'll have to pay to create a new task. | |
| 894 if (!tile_version.resource_ && !tile_version.raster_task_) { | |
| 895 tile_bytes += bytes_if_allocated; | |
| 896 tile_resources++; | |
| 897 } | |
| 898 } | 703 } |
| 899 | 704 |
| 900 // Tile is OOM. | 705 required_budget.soft_memory_bytes = 0; |
| 901 if (tile_bytes > tile_bytes_left || tile_resources > resources_left) { | 706 required_budget.hard_memory_bytes = 0; |
| 707 required_budget.resource_count = tile_resources; | |
| 708 if (tile_uses_hard_limit) | |
| 709 required_budget.hard_memory_bytes = tile_bytes; | |
| 710 else | |
| 711 required_budget.soft_memory_bytes = tile_bytes; | |
| 712 | |
| 713 // Handle OOM tiles. | |
| 714 evicted_tiles_required_for_activation = | |
| 715 EvictTiles(&eviction_it, required_budget, &budget, priority, false) || | |
| 716 evicted_tiles_required_for_activation; | |
| 717 | |
| 718 // Tile is still OOM. | |
| 719 if (required_budget.Exceeds(budget)) { | |
| 902 FreeResourcesForTile(tile); | 720 FreeResourcesForTile(tile); |
| 903 | 721 |
| 904 // This tile was already on screen and now its resources have been | 722 // This tile was already on screen and now its resources have been |
| 905 // released. In order to prevent checkerboarding, set this tile as | 723 // released. In order to prevent checkerboarding, set this tile as |
| 906 // rasterize on demand immediately. | 724 // rasterize on demand immediately. |
| 907 if (mts.visible_and_ready_to_draw && use_rasterize_on_demand_) | 725 if (mts.visible_and_ready_to_draw && use_rasterize_on_demand_) |
| 908 tile_version.set_rasterize_on_demand(); | 726 tile_version.set_rasterize_on_demand(); |
| 909 | 727 |
| 910 oomed_soft = true; | 728 oomed_soft = true; |
| 911 if (tile_uses_hard_limit) { | 729 if (tile_uses_hard_limit) { |
| 912 oomed_hard = true; | 730 oomed_hard = true; |
| 913 bytes_that_exceeded_memory_budget += tile_bytes; | 731 bytes_that_exceeded_memory_budget += tile_bytes; |
| 914 } | 732 } |
| 915 } else { | 733 } else { |
| 916 resources_left -= tile_resources; | 734 budget.resource_count -= tile_resources; |
| 917 hard_bytes_left -= tile_bytes; | 735 budget.hard_memory_bytes -= tile_bytes; |
| 918 soft_bytes_left = | 736 budget.soft_memory_bytes = (budget.soft_memory_bytes > tile_bytes) |
| 919 (soft_bytes_left > tile_bytes) ? soft_bytes_left - tile_bytes : 0; | 737 ? budget.soft_memory_bytes - tile_bytes |
| 738 : 0; | |
| 920 if (tile_version.resource_) | 739 if (tile_version.resource_) |
| 921 continue; | 740 continue; |
| 922 } | 741 } |
| 923 | 742 |
| 924 DCHECK(!tile_version.resource_); | 743 DCHECK(!tile_version.resource_); |
| 925 | 744 |
| 926 // Tile shouldn't be rasterized if |tiles_that_need_to_be_rasterized| | 745 // Tile shouldn't be rasterized if |tiles_that_need_to_be_rasterized| |
| 927 // has reached it's limit or we've failed to assign gpu memory to this | 746 // has reached it's limit or we've failed to assign gpu memory to this |
| 928 // or any higher priority tile. Preventing tiles that fit into memory | 747 // or any higher priority tile. Preventing tiles that fit into memory |
| 929 // budget to be rasterized when higher priority tile is oom is | 748 // budget to be rasterized when higher priority tile is oom is |
| 930 // important for two reasons: | 749 // important for two reasons: |
| 931 // 1. Tile size should not impact raster priority. | 750 // 1. Tile size should not impact raster priority. |
| 932 // 2. Tiles with existing raster task could otherwise incorrectly | 751 // 2. Tiles with existing raster task could otherwise incorrectly |
| 933 // be added as they are not affected by |bytes_allocatable|. | 752 // be added as they are not affected by |bytes_allocatable|. |
| 934 bool can_schedule_tile = | 753 bool can_schedule_tile = |
| 935 !oomed_soft && !reached_scheduled_raster_tasks_limit; | 754 !oomed_soft && |
| 755 tiles_that_need_to_be_rasterized->size() < kScheduledRasterTasksLimit; | |
| 936 | 756 |
| 937 if (!can_schedule_tile) { | 757 if (!can_schedule_tile) { |
| 938 all_tiles_that_need_to_be_rasterized_have_memory_ = false; | 758 all_tiles_that_need_to_be_rasterized_have_memory_ = false; |
| 939 if (tile->required_for_activation()) | 759 all_tiles_required_for_activation_have_memory_ = |
| 940 all_tiles_required_for_activation_have_memory_ = false; | 760 !it.HasTilesRequiredForActivation() && |
| 941 it.DisablePriorityOrdering(); | 761 !evicted_tiles_required_for_activation; |
| 942 continue; | 762 break; |
| 943 } | 763 } |
| 944 | 764 |
| 945 tiles_that_need_to_be_rasterized->push_back(tile); | 765 tiles_that_need_to_be_rasterized->push_back(tile); |
| 946 } | 766 } |
| 947 | 767 |
| 948 // OOM reporting uses hard-limit, soft-OOM is normal depending on limit. | 768 // OOM reporting uses hard-limit, soft-OOM is normal depending on limit. |
| 949 ever_exceeded_memory_budget_ |= oomed_hard; | 769 ever_exceeded_memory_budget_ |= oomed_hard; |
| 950 if (ever_exceeded_memory_budget_) { | 770 if (ever_exceeded_memory_budget_) { |
| 951 TRACE_COUNTER_ID2("cc", | 771 TRACE_COUNTER_ID2("cc", |
| 952 "over_memory_budget", | 772 "over_memory_budget", |
| 953 this, | 773 this, |
| 954 "budget", | 774 "budget", |
| 955 global_state_.hard_memory_limit_in_bytes, | 775 global_state_.hard_memory_limit_in_bytes, |
| 956 "over", | 776 "over", |
| 957 bytes_that_exceeded_memory_budget); | 777 bytes_that_exceeded_memory_budget); |
| 958 } | 778 } |
| 959 memory_stats_from_last_assign_.total_budget_in_bytes = | 779 memory_stats_from_last_assign_.total_budget_in_bytes = |
| 960 global_state_.hard_memory_limit_in_bytes; | 780 global_state_.hard_memory_limit_in_bytes; |
| 961 memory_stats_from_last_assign_.bytes_allocated = | 781 memory_stats_from_last_assign_.bytes_allocated = |
| 962 hard_bytes_allocatable - hard_bytes_left; | 782 initial_budget.hard_memory_bytes - budget.hard_memory_bytes; |
| 963 memory_stats_from_last_assign_.bytes_unreleasable = | 783 memory_stats_from_last_assign_.bytes_unreleasable = |
| 964 resource_pool_->acquired_memory_usage_bytes() - bytes_releasable_; | 784 resource_pool_->acquired_memory_usage_bytes() - bytes_releasable_; |
| 965 memory_stats_from_last_assign_.bytes_over = bytes_that_exceeded_memory_budget; | 785 memory_stats_from_last_assign_.bytes_over = bytes_that_exceeded_memory_budget; |
| 966 } | 786 } |
| 967 | 787 |
| 968 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { | 788 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { |
| 969 ManagedTileState& mts = tile->managed_state(); | 789 ManagedTileState& mts = tile->managed_state(); |
| 970 if (mts.tile_versions[mode].resource_) { | 790 if (mts.tile_versions[mode].resource_) { |
| 971 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass()); | 791 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass()); |
| 972 | 792 |
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| 1218 content_rect, | 1038 content_rect, |
| 1219 opaque_rect, | 1039 opaque_rect, |
| 1220 contents_scale, | 1040 contents_scale, |
| 1221 layer_id, | 1041 layer_id, |
| 1222 source_frame_number, | 1042 source_frame_number, |
| 1223 flags)); | 1043 flags)); |
| 1224 DCHECK(tiles_.find(tile->id()) == tiles_.end()); | 1044 DCHECK(tiles_.find(tile->id()) == tiles_.end()); |
| 1225 | 1045 |
| 1226 tiles_[tile->id()] = tile; | 1046 tiles_[tile->id()] = tile; |
| 1227 used_layer_counts_[tile->layer_id()]++; | 1047 used_layer_counts_[tile->layer_id()]++; |
| 1228 prioritized_tiles_dirty_ = true; | |
| 1229 return tile; | 1048 return tile; |
| 1230 } | 1049 } |
| 1231 | 1050 |
| 1232 void TileManager::RegisterPictureLayerImpl(PictureLayerImpl* layer) { | 1051 void TileManager::RegisterPictureLayerImpl(PictureLayerImpl* layer) { |
| 1233 DCHECK(std::find(layers_.begin(), layers_.end(), layer) == layers_.end()); | 1052 DCHECK(std::find(layers_.begin(), layers_.end(), layer) == layers_.end()); |
| 1234 layers_.push_back(layer); | 1053 layers_.push_back(layer); |
| 1235 } | 1054 } |
| 1236 | 1055 |
| 1237 void TileManager::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { | 1056 void TileManager::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { |
| 1238 std::vector<PictureLayerImpl*>::iterator it = | 1057 std::vector<PictureLayerImpl*>::iterator it = |
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| 1317 paired_iterators_.push_back(paired_iterator); | 1136 paired_iterators_.push_back(paired_iterator); |
| 1318 iterator_heap_.push_back(&paired_iterators_.back()); | 1137 iterator_heap_.push_back(&paired_iterators_.back()); |
| 1319 } | 1138 } |
| 1320 } | 1139 } |
| 1321 | 1140 |
| 1322 std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | 1141 std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
| 1323 } | 1142 } |
| 1324 | 1143 |
| 1325 TileManager::RasterTileIterator::~RasterTileIterator() {} | 1144 TileManager::RasterTileIterator::~RasterTileIterator() {} |
| 1326 | 1145 |
| 1146 bool TileManager::RasterTileIterator::HasTilesRequiredForActivation() const { | |
| 1147 for (std::vector<PairedPictureLayerIterator*>::const_iterator it = | |
| 1148 iterator_heap_.begin(); | |
| 1149 it != iterator_heap_.end(); | |
| 1150 ++it) { | |
| 1151 const PairedPictureLayerIterator* pair = *it; | |
| 1152 | |
| 1153 // Tiles required for activation can only come from pending layers. | |
| 1154 if (pair->pending_iterator.HasTilesRequiredForActivation()) | |
| 1155 return true; | |
| 1156 } | |
| 1157 return false; | |
| 1158 } | |
| 1159 | |
| 1327 TileManager::RasterTileIterator& TileManager::RasterTileIterator::operator++() { | 1160 TileManager::RasterTileIterator& TileManager::RasterTileIterator::operator++() { |
| 1328 DCHECK(*this); | 1161 DCHECK(*this); |
| 1329 | 1162 |
| 1330 std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | 1163 std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
| 1331 PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); | 1164 PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); |
| 1332 iterator_heap_.pop_back(); | 1165 iterator_heap_.pop_back(); |
| 1333 | 1166 |
| 1334 paired_iterator->PopTile(tree_priority_); | 1167 paired_iterator->PopTile(tree_priority_); |
| 1335 if (paired_iterator->PeekTile(tree_priority_) != NULL) { | 1168 if (paired_iterator->PeekTile(tree_priority_) != NULL) { |
| 1336 iterator_heap_.push_back(paired_iterator); | 1169 iterator_heap_.push_back(paired_iterator); |
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| 1449 | 1282 |
| 1450 Tile* a_tile = **a_pair.first; | 1283 Tile* a_tile = **a_pair.first; |
| 1451 Tile* b_tile = **b_pair.first; | 1284 Tile* b_tile = **b_pair.first; |
| 1452 | 1285 |
| 1453 const TilePriority& a_priority = | 1286 const TilePriority& a_priority = |
| 1454 a_tile->priority_for_tree_priority(tree_priority_); | 1287 a_tile->priority_for_tree_priority(tree_priority_); |
| 1455 const TilePriority& b_priority = | 1288 const TilePriority& b_priority = |
| 1456 b_tile->priority_for_tree_priority(tree_priority_); | 1289 b_tile->priority_for_tree_priority(tree_priority_); |
| 1457 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; | 1290 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; |
| 1458 | 1291 |
| 1459 if (b_priority.resolution != a_priority.resolution) { | 1292 if (b_priority.priority_bin == a_priority.priority_bin && |
| 1293 b_priority.resolution != a_priority.resolution) { | |
| 1460 return (prioritize_low_res && b_priority.resolution == LOW_RESOLUTION) || | 1294 return (prioritize_low_res && b_priority.resolution == LOW_RESOLUTION) || |
| 1461 (!prioritize_low_res && b_priority.resolution == HIGH_RESOLUTION) || | 1295 (!prioritize_low_res && b_priority.resolution == HIGH_RESOLUTION) || |
| 1462 (a_priority.resolution == NON_IDEAL_RESOLUTION); | 1296 (a_priority.resolution == NON_IDEAL_RESOLUTION); |
| 1463 } | 1297 } |
| 1464 | 1298 |
| 1465 return b_priority.IsHigherPriorityThan(a_priority); | 1299 return b_priority.IsHigherPriorityThan(a_priority); |
| 1466 } | 1300 } |
| 1467 | 1301 |
| 1468 TileManager::EvictionTileIterator::EvictionTileIterator() | 1302 TileManager::EvictionTileIterator::EvictionTileIterator() |
| 1469 : comparator_(SAME_PRIORITY_FOR_BOTH_TREES) {} | 1303 : initialized_(true), |
| 1304 tile_manager_(NULL), | |
| 1305 comparator_(SAME_PRIORITY_FOR_BOTH_TREES) { | |
| 1306 } | |
| 1470 | 1307 |
| 1471 TileManager::EvictionTileIterator::EvictionTileIterator( | 1308 TileManager::EvictionTileIterator::EvictionTileIterator( |
| 1472 TileManager* tile_manager, | 1309 TileManager* tile_manager, |
| 1473 TreePriority tree_priority) | 1310 TreePriority tree_priority) |
| 1474 : tree_priority_(tree_priority), comparator_(tree_priority) { | 1311 : initialized_(false), |
| 1312 tile_manager_(tile_manager), | |
| 1313 tree_priority_(tree_priority), | |
| 1314 comparator_(tree_priority) { | |
| 1315 } | |
| 1316 | |
| 1317 void TileManager::EvictionTileIterator::Initialize() { | |
| 1475 std::vector<TileManager::PairedPictureLayer> paired_layers; | 1318 std::vector<TileManager::PairedPictureLayer> paired_layers; |
| 1476 | 1319 |
| 1477 tile_manager->GetPairedPictureLayers(&paired_layers); | 1320 tile_manager_->GetPairedPictureLayers(&paired_layers); |
| 1478 | 1321 |
| 1479 paired_iterators_.reserve(paired_layers.size()); | 1322 paired_iterators_.reserve(paired_layers.size()); |
| 1480 iterator_heap_.reserve(paired_layers.size()); | 1323 iterator_heap_.reserve(paired_layers.size()); |
| 1481 for (std::vector<TileManager::PairedPictureLayer>::iterator it = | 1324 for (std::vector<TileManager::PairedPictureLayer>::iterator it = |
| 1482 paired_layers.begin(); | 1325 paired_layers.begin(); |
| 1483 it != paired_layers.end(); | 1326 it != paired_layers.end(); |
| 1484 ++it) { | 1327 ++it) { |
| 1485 PairedPictureLayerIterator paired_iterator; | 1328 PairedPictureLayerIterator paired_iterator; |
| 1486 if (it->active_layer) { | 1329 if (it->active_layer) { |
| 1487 paired_iterator.active_iterator = | 1330 paired_iterator.active_iterator = |
| 1488 PictureLayerImpl::LayerEvictionTileIterator(it->active_layer, | 1331 PictureLayerImpl::LayerEvictionTileIterator(it->active_layer, |
| 1489 tree_priority_); | 1332 tree_priority_); |
| 1490 } | 1333 } |
| 1491 | 1334 |
| 1492 if (it->pending_layer) { | 1335 if (it->pending_layer) { |
| 1493 paired_iterator.pending_iterator = | 1336 paired_iterator.pending_iterator = |
| 1494 PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer, | 1337 PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer, |
| 1495 tree_priority_); | 1338 tree_priority_); |
| 1496 } | 1339 } |
| 1497 | 1340 |
| 1498 if (paired_iterator.PeekTile(tree_priority_) != NULL) { | 1341 if (paired_iterator.PeekTile(tree_priority_) != NULL) { |
| 1499 paired_iterators_.push_back(paired_iterator); | 1342 paired_iterators_.push_back(paired_iterator); |
| 1500 iterator_heap_.push_back(&paired_iterators_.back()); | 1343 iterator_heap_.push_back(&paired_iterators_.back()); |
| 1501 } | 1344 } |
| 1502 } | 1345 } |
| 1503 | 1346 |
| 1504 std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | 1347 std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
| 1348 initialized_ = true; | |
| 1505 } | 1349 } |
| 1506 | 1350 |
| 1507 TileManager::EvictionTileIterator::~EvictionTileIterator() {} | 1351 TileManager::EvictionTileIterator::~EvictionTileIterator() {} |
| 1508 | 1352 |
| 1509 TileManager::EvictionTileIterator& TileManager::EvictionTileIterator:: | 1353 TileManager::EvictionTileIterator& TileManager::EvictionTileIterator:: |
| 1510 operator++() { | 1354 operator++() { |
| 1355 DCHECK(initialized_); | |
| 1356 | |
| 1511 std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | 1357 std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
| 1512 PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); | 1358 PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); |
| 1513 iterator_heap_.pop_back(); | 1359 iterator_heap_.pop_back(); |
| 1514 | 1360 |
| 1515 paired_iterator->PopTile(tree_priority_); | 1361 paired_iterator->PopTile(tree_priority_); |
| 1516 if (paired_iterator->PeekTile(tree_priority_) != NULL) { | 1362 if (paired_iterator->PeekTile(tree_priority_) != NULL) { |
| 1517 iterator_heap_.push_back(paired_iterator); | 1363 iterator_heap_.push_back(paired_iterator); |
| 1518 std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | 1364 std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
| 1519 } | 1365 } |
| 1520 return *this; | 1366 return *this; |
| 1521 } | 1367 } |
| 1522 | 1368 |
| 1523 TileManager::EvictionTileIterator::operator bool() const { | 1369 TileManager::EvictionTileIterator::operator bool() { |
| 1370 if (!initialized_) | |
| 1371 Initialize(); | |
| 1372 | |
| 1524 return !iterator_heap_.empty(); | 1373 return !iterator_heap_.empty(); |
| 1525 } | 1374 } |
| 1526 | 1375 |
| 1527 Tile* TileManager::EvictionTileIterator::operator*() { | 1376 Tile* TileManager::EvictionTileIterator::operator*() { |
| 1377 DCHECK(initialized_); | |
| 1528 DCHECK(*this); | 1378 DCHECK(*this); |
| 1529 return iterator_heap_.front()->PeekTile(tree_priority_); | 1379 return iterator_heap_.front()->PeekTile(tree_priority_); |
| 1530 } | 1380 } |
| 1531 | 1381 |
| 1532 TileManager::EvictionTileIterator::PairedPictureLayerIterator:: | 1382 TileManager::EvictionTileIterator::PairedPictureLayerIterator:: |
| 1533 PairedPictureLayerIterator() {} | 1383 PairedPictureLayerIterator() {} |
| 1534 | 1384 |
| 1535 TileManager::EvictionTileIterator::PairedPictureLayerIterator:: | 1385 TileManager::EvictionTileIterator::PairedPictureLayerIterator:: |
| 1536 ~PairedPictureLayerIterator() {} | 1386 ~PairedPictureLayerIterator() {} |
| 1537 | 1387 |
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| 1631 } | 1481 } |
| 1632 | 1482 |
| 1633 void TileManager::SetRasterizersForTesting(Rasterizer* rasterizer, | 1483 void TileManager::SetRasterizersForTesting(Rasterizer* rasterizer, |
| 1634 Rasterizer* gpu_rasterizer) { | 1484 Rasterizer* gpu_rasterizer) { |
| 1635 Rasterizer* rasterizers[2] = {rasterizer, gpu_rasterizer}; | 1485 Rasterizer* rasterizers[2] = {rasterizer, gpu_rasterizer}; |
| 1636 rasterizer_delegate_ = | 1486 rasterizer_delegate_ = |
| 1637 RasterizerDelegate::Create(this, rasterizers, arraysize(rasterizers)); | 1487 RasterizerDelegate::Create(this, rasterizers, arraysize(rasterizers)); |
| 1638 } | 1488 } |
| 1639 | 1489 |
| 1640 } // namespace cc | 1490 } // namespace cc |
| OLD | NEW |