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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| (...skipping 227 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 238 skia::RefPtr<SkPixelRef> pixel_ref_; | 238 skia::RefPtr<SkPixelRef> pixel_ref_; |
| 239 int layer_id_; | 239 int layer_id_; |
| 240 RenderingStatsInstrumentation* rendering_stats_; | 240 RenderingStatsInstrumentation* rendering_stats_; |
| 241 const base::Callback<void(bool was_canceled)> reply_; | 241 const base::Callback<void(bool was_canceled)> reply_; |
| 242 | 242 |
| 243 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); | 243 DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); |
| 244 }; | 244 }; |
| 245 | 245 |
| 246 const size_t kScheduledRasterTasksLimit = 32u; | 246 const size_t kScheduledRasterTasksLimit = 32u; |
| 247 | 247 |
| 248 // Memory limit policy works by mapping some bin states to the NEVER bin. | |
| 249 const ManagedTileBin kBinPolicyMap[NUM_TILE_MEMORY_LIMIT_POLICIES][NUM_BINS] = { | |
| 250 // [ALLOW_NOTHING] | |
| 251 {NEVER_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 252 NEVER_BIN, // [NOW_BIN] | |
| 253 NEVER_BIN, // [SOON_BIN] | |
| 254 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 255 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 256 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 257 NEVER_BIN, // [AT_LAST_BIN] | |
| 258 NEVER_BIN // [NEVER_BIN] | |
| 259 }, | |
| 260 // [ALLOW_ABSOLUTE_MINIMUM] | |
| 261 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 262 NOW_BIN, // [NOW_BIN] | |
| 263 NEVER_BIN, // [SOON_BIN] | |
| 264 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 265 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 266 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 267 NEVER_BIN, // [AT_LAST_BIN] | |
| 268 NEVER_BIN // [NEVER_BIN] | |
| 269 }, | |
| 270 // [ALLOW_PREPAINT_ONLY] | |
| 271 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 272 NOW_BIN, // [NOW_BIN] | |
| 273 SOON_BIN, // [SOON_BIN] | |
| 274 NEVER_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 275 NEVER_BIN, // [EVENTUALLY_BIN] | |
| 276 NEVER_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 277 NEVER_BIN, // [AT_LAST_BIN] | |
| 278 NEVER_BIN // [NEVER_BIN] | |
| 279 }, | |
| 280 // [ALLOW_ANYTHING] | |
| 281 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 282 NOW_BIN, // [NOW_BIN] | |
| 283 SOON_BIN, // [SOON_BIN] | |
| 284 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 285 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 286 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 287 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 288 NEVER_BIN // [NEVER_BIN] | |
| 289 }}; | |
| 290 | |
| 291 // Ready to draw works by mapping NOW_BIN to NOW_AND_READY_TO_DRAW_BIN. | |
| 292 const ManagedTileBin kBinReadyToDrawMap[2][NUM_BINS] = { | |
| 293 // Not ready | |
| 294 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 295 NOW_BIN, // [NOW_BIN] | |
| 296 SOON_BIN, // [SOON_BIN] | |
| 297 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 298 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 299 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 300 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 301 NEVER_BIN // [NEVER_BIN] | |
| 302 }, | |
| 303 // Ready | |
| 304 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 305 NOW_AND_READY_TO_DRAW_BIN, // [NOW_BIN] | |
| 306 SOON_BIN, // [SOON_BIN] | |
| 307 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 308 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 309 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 310 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 311 NEVER_BIN // [NEVER_BIN] | |
| 312 }}; | |
| 313 | |
| 314 // Active works by mapping some bin stats to equivalent _ACTIVE_BIN state. | |
| 315 const ManagedTileBin kBinIsActiveMap[2][NUM_BINS] = { | |
| 316 // Inactive | |
| 317 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 318 NOW_BIN, // [NOW_BIN] | |
| 319 SOON_BIN, // [SOON_BIN] | |
| 320 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 321 EVENTUALLY_BIN, // [EVENTUALLY_BIN] | |
| 322 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 323 AT_LAST_BIN, // [AT_LAST_BIN] | |
| 324 NEVER_BIN // [NEVER_BIN] | |
| 325 }, | |
| 326 // Active | |
| 327 {NOW_AND_READY_TO_DRAW_BIN, // [NOW_AND_READY_TO_DRAW_BIN] | |
| 328 NOW_BIN, // [NOW_BIN] | |
| 329 SOON_BIN, // [SOON_BIN] | |
| 330 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_AND_ACTIVE_BIN] | |
| 331 EVENTUALLY_AND_ACTIVE_BIN, // [EVENTUALLY_BIN] | |
| 332 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_AND_ACTIVE_BIN] | |
| 333 AT_LAST_AND_ACTIVE_BIN, // [AT_LAST_BIN] | |
| 334 NEVER_BIN // [NEVER_BIN] | |
| 335 }}; | |
| 336 | |
| 337 // Determine bin based on three categories of tiles: things we need now, | |
| 338 // things we need soon, and eventually. | |
| 339 inline ManagedTileBin BinFromTilePriority(const TilePriority& prio) { | |
| 340 if (prio.priority_bin == TilePriority::NOW) | |
| 341 return NOW_BIN; | |
| 342 | |
| 343 if (prio.priority_bin == TilePriority::SOON) | |
| 344 return SOON_BIN; | |
| 345 | |
| 346 if (prio.distance_to_visible == std::numeric_limits<float>::infinity()) | |
| 347 return NEVER_BIN; | |
| 348 | |
| 349 return EVENTUALLY_BIN; | |
| 350 } | |
| 351 | |
| 352 } // namespace | 248 } // namespace |
| 353 | 249 |
| 354 RasterTaskCompletionStats::RasterTaskCompletionStats() | 250 RasterTaskCompletionStats::RasterTaskCompletionStats() |
| 355 : completed_count(0u), canceled_count(0u) {} | 251 : completed_count(0u), canceled_count(0u) {} |
| 356 | 252 |
| 357 scoped_ptr<base::Value> RasterTaskCompletionStatsAsValue( | 253 scoped_ptr<base::Value> RasterTaskCompletionStatsAsValue( |
| 358 const RasterTaskCompletionStats& stats) { | 254 const RasterTaskCompletionStats& stats) { |
| 359 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); | 255 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); |
| 360 state->SetInteger("completed_count", stats.completed_count); | 256 state->SetInteger("completed_count", stats.completed_count); |
| 361 state->SetInteger("canceled_count", stats.canceled_count); | 257 state->SetInteger("canceled_count", stats.canceled_count); |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 379 TileManager::TileManager( | 275 TileManager::TileManager( |
| 380 TileManagerClient* client, | 276 TileManagerClient* client, |
| 381 base::SequencedTaskRunner* task_runner, | 277 base::SequencedTaskRunner* task_runner, |
| 382 ResourcePool* resource_pool, | 278 ResourcePool* resource_pool, |
| 383 Rasterizer* rasterizer, | 279 Rasterizer* rasterizer, |
| 384 RenderingStatsInstrumentation* rendering_stats_instrumentation) | 280 RenderingStatsInstrumentation* rendering_stats_instrumentation) |
| 385 : client_(client), | 281 : client_(client), |
| 386 task_runner_(task_runner), | 282 task_runner_(task_runner), |
| 387 resource_pool_(resource_pool), | 283 resource_pool_(resource_pool), |
| 388 rasterizer_(rasterizer), | 284 rasterizer_(rasterizer), |
| 389 prioritized_tiles_dirty_(false), | |
| 390 all_tiles_that_need_to_be_rasterized_have_memory_(true), | 285 all_tiles_that_need_to_be_rasterized_have_memory_(true), |
| 391 all_tiles_required_for_activation_have_memory_(true), | |
| 392 memory_required_bytes_(0), | |
| 393 memory_nice_to_have_bytes_(0), | |
| 394 bytes_releasable_(0), | 286 bytes_releasable_(0), |
| 395 resources_releasable_(0), | 287 resources_releasable_(0), |
| 288 bytes_required_but_not_allocated_(0), | |
| 396 ever_exceeded_memory_budget_(false), | 289 ever_exceeded_memory_budget_(false), |
| 397 rendering_stats_instrumentation_(rendering_stats_instrumentation), | 290 rendering_stats_instrumentation_(rendering_stats_instrumentation), |
| 398 did_initialize_visible_tile_(false), | 291 did_initialize_visible_tile_(false), |
| 399 did_check_for_completed_tasks_since_last_schedule_tasks_(true), | 292 did_check_for_completed_tasks_since_last_schedule_tasks_(true), |
| 400 check_if_ready_to_activate_pending_(false), | 293 check_if_ready_to_activate_pending_(false), |
| 401 weak_ptr_factory_(this) { | 294 weak_ptr_factory_(this) { |
| 402 rasterizer_->SetClient(this); | 295 rasterizer_->SetClient(this); |
| 403 } | 296 } |
| 404 | 297 |
| 405 TileManager::~TileManager() { | 298 TileManager::~TileManager() { |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 424 | 317 |
| 425 for (std::vector<PictureLayerImpl*>::iterator it = layers_.begin(); | 318 for (std::vector<PictureLayerImpl*>::iterator it = layers_.begin(); |
| 426 it != layers_.end(); | 319 it != layers_.end(); |
| 427 ++it) { | 320 ++it) { |
| 428 (*it)->DidUnregisterLayer(); | 321 (*it)->DidUnregisterLayer(); |
| 429 } | 322 } |
| 430 layers_.clear(); | 323 layers_.clear(); |
| 431 } | 324 } |
| 432 | 325 |
| 433 void TileManager::Release(Tile* tile) { | 326 void TileManager::Release(Tile* tile) { |
| 434 prioritized_tiles_dirty_ = true; | |
| 435 released_tiles_.push_back(tile); | 327 released_tiles_.push_back(tile); |
| 436 } | 328 } |
| 437 | 329 |
| 438 void TileManager::DidChangeTilePriority(Tile* tile) { | |
| 439 prioritized_tiles_dirty_ = true; | |
| 440 } | |
| 441 | |
| 442 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { | 330 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { |
| 443 return global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; | 331 return global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY; |
| 444 } | 332 } |
| 445 | 333 |
| 446 void TileManager::CleanUpReleasedTiles() { | 334 void TileManager::CleanUpReleasedTiles() { |
| 447 for (std::vector<Tile*>::iterator it = released_tiles_.begin(); | 335 for (std::vector<Tile*>::iterator it = released_tiles_.begin(); |
| 448 it != released_tiles_.end(); | 336 it != released_tiles_.end(); |
| 449 ++it) { | 337 ++it) { |
| 450 Tile* tile = *it; | 338 Tile* tile = *it; |
| 451 ManagedTileState& mts = tile->managed_state(); | 339 ManagedTileState& mts = tile->managed_state(); |
| (...skipping 13 matching lines...) Expand all Loading... | |
| 465 used_layer_counts_.erase(layer_it); | 353 used_layer_counts_.erase(layer_it); |
| 466 image_decode_tasks_.erase(tile->layer_id()); | 354 image_decode_tasks_.erase(tile->layer_id()); |
| 467 } | 355 } |
| 468 | 356 |
| 469 delete tile; | 357 delete tile; |
| 470 } | 358 } |
| 471 | 359 |
| 472 released_tiles_.clear(); | 360 released_tiles_.clear(); |
| 473 } | 361 } |
| 474 | 362 |
| 475 void TileManager::UpdatePrioritizedTileSetIfNeeded() { | |
| 476 if (!prioritized_tiles_dirty_) | |
| 477 return; | |
| 478 | |
| 479 CleanUpReleasedTiles(); | |
| 480 | |
| 481 prioritized_tiles_.Clear(); | |
| 482 GetTilesWithAssignedBins(&prioritized_tiles_); | |
| 483 prioritized_tiles_dirty_ = false; | |
| 484 } | |
| 485 | |
| 486 void TileManager::DidFinishRunningTasks() { | 363 void TileManager::DidFinishRunningTasks() { |
| 487 TRACE_EVENT0("cc", "TileManager::DidFinishRunningTasks"); | 364 TRACE_EVENT0("cc", "TileManager::DidFinishRunningTasks"); |
| 488 | 365 |
| 489 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > | 366 bool memory_usage_above_limit = resource_pool_->total_memory_usage_bytes() > |
| 490 global_state_.soft_memory_limit_in_bytes; | 367 global_state_.soft_memory_limit_in_bytes; |
| 491 | 368 |
| 492 // When OOM, keep re-assigning memory until we reach a steady state | 369 // When OOM, keep re-assigning memory until we reach a steady state |
| 493 // where top-priority tiles are initialized. | 370 // where top-priority tiles are initialized. |
| 494 if (all_tiles_that_need_to_be_rasterized_have_memory_ && | 371 if (all_tiles_that_need_to_be_rasterized_have_memory_ && |
| 495 !memory_usage_above_limit) | 372 !memory_usage_above_limit) |
| 496 return; | 373 return; |
| 497 | 374 |
| 498 rasterizer_->CheckForCompletedTasks(); | 375 rasterizer_->CheckForCompletedTasks(); |
| 499 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 376 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 500 | 377 |
| 501 TileVector tiles_that_need_to_be_rasterized; | 378 TileVector tiles_that_need_to_be_rasterized; |
| 502 AssignGpuMemoryToTiles(&prioritized_tiles_, | 379 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| 503 &tiles_that_need_to_be_rasterized); | |
| 504 | 380 |
| 505 // |tiles_that_need_to_be_rasterized| will be empty when we reach a | 381 // |tiles_that_need_to_be_rasterized| will be empty when we reach a |
| 506 // steady memory state. Keep scheduling tasks until we reach this state. | 382 // steady memory state. Keep scheduling tasks until we reach this state. |
| 507 if (!tiles_that_need_to_be_rasterized.empty()) { | 383 if (!tiles_that_need_to_be_rasterized.empty()) { |
| 508 ScheduleTasks(tiles_that_need_to_be_rasterized); | 384 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 509 return; | 385 return; |
| 510 } | 386 } |
| 511 | 387 |
| 512 resource_pool_->ReduceResourceUsage(); | 388 resource_pool_->ReduceResourceUsage(); |
| 513 | 389 |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 534 tile_version.set_rasterize_on_demand(); | 410 tile_version.set_rasterize_on_demand(); |
| 535 client_->NotifyTileStateChanged(tile); | 411 client_->NotifyTileStateChanged(tile); |
| 536 } | 412 } |
| 537 } | 413 } |
| 538 | 414 |
| 539 DCHECK(IsReadyToActivate()); | 415 DCHECK(IsReadyToActivate()); |
| 540 ScheduleCheckIfReadyToActivate(); | 416 ScheduleCheckIfReadyToActivate(); |
| 541 } | 417 } |
| 542 | 418 |
| 543 void TileManager::DidFinishRunningTasksRequiredForActivation() { | 419 void TileManager::DidFinishRunningTasksRequiredForActivation() { |
| 544 // This is only a true indication that all tiles required for | 420 // TODO(vmpstr): Since we don't know if we have scheduled all the tiles, the |
| 545 // activation are initialized when no tiles are OOM. We need to | 421 // safest thing to do is schedule a check for activation immediately. In case |
| 546 // wait for DidFinishRunningTasks() to be called, try to re-assign | 422 // some tiles were not scheduled, this will not do anything. Try and optimize |
| 547 // memory and in worst case use on-demand raster when tiles | 423 // this to avoid checks in situations where we already know it will fail. |
| 548 // required for activation are OOM. | |
| 549 if (!all_tiles_required_for_activation_have_memory_) | |
| 550 return; | |
| 551 | |
| 552 ScheduleCheckIfReadyToActivate(); | 424 ScheduleCheckIfReadyToActivate(); |
| 553 } | 425 } |
| 554 | 426 |
| 555 void TileManager::GetTilesWithAssignedBins(PrioritizedTileSet* tiles) { | |
| 556 TRACE_EVENT0("cc", "TileManager::GetTilesWithAssignedBins"); | |
| 557 | |
| 558 // Compute new stats to be return by GetMemoryStats(). | |
| 559 memory_required_bytes_ = 0; | |
| 560 memory_nice_to_have_bytes_ = 0; | |
| 561 | |
| 562 const TileMemoryLimitPolicy memory_policy = global_state_.memory_limit_policy; | |
| 563 const TreePriority tree_priority = global_state_.tree_priority; | |
| 564 | |
| 565 // For each tree, bin into different categories of tiles. | |
| 566 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | |
| 567 Tile* tile = it->second; | |
| 568 ManagedTileState& mts = tile->managed_state(); | |
| 569 | |
| 570 const ManagedTileState::TileVersion& tile_version = | |
| 571 tile->GetTileVersionForDrawing(); | |
| 572 bool tile_is_ready_to_draw = tile_version.IsReadyToDraw(); | |
| 573 bool tile_is_active = tile_is_ready_to_draw || | |
| 574 mts.tile_versions[mts.raster_mode].raster_task_; | |
| 575 | |
| 576 // Get the active priority and bin. | |
| 577 TilePriority active_priority = tile->priority(ACTIVE_TREE); | |
| 578 ManagedTileBin active_bin = BinFromTilePriority(active_priority); | |
| 579 | |
| 580 // Get the pending priority and bin. | |
| 581 TilePriority pending_priority = tile->priority(PENDING_TREE); | |
| 582 ManagedTileBin pending_bin = BinFromTilePriority(pending_priority); | |
| 583 | |
| 584 bool pending_is_low_res = pending_priority.resolution == LOW_RESOLUTION; | |
| 585 bool pending_is_non_ideal = | |
| 586 pending_priority.resolution == NON_IDEAL_RESOLUTION; | |
| 587 bool active_is_non_ideal = | |
| 588 active_priority.resolution == NON_IDEAL_RESOLUTION; | |
| 589 | |
| 590 // Adjust bin state based on if ready to draw. | |
| 591 active_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][active_bin]; | |
| 592 pending_bin = kBinReadyToDrawMap[tile_is_ready_to_draw][pending_bin]; | |
| 593 | |
| 594 // Adjust bin state based on if active. | |
| 595 active_bin = kBinIsActiveMap[tile_is_active][active_bin]; | |
| 596 pending_bin = kBinIsActiveMap[tile_is_active][pending_bin]; | |
| 597 | |
| 598 // We never want to paint new non-ideal tiles, as we always have | |
| 599 // a high-res tile covering that content (paint that instead). | |
| 600 if (!tile_is_ready_to_draw && active_is_non_ideal) | |
| 601 active_bin = NEVER_BIN; | |
| 602 if (!tile_is_ready_to_draw && pending_is_non_ideal) | |
| 603 pending_bin = NEVER_BIN; | |
| 604 | |
| 605 if (!tile_is_ready_to_draw || tile_version.requires_resource()) { | |
| 606 // The bin that the tile would have if the GPU memory manager had | |
| 607 // a maximally permissive policy, send to the GPU memory manager | |
| 608 // to determine policy. | |
| 609 ManagedTileBin gpu_memmgr_stats_bin = std::min(active_bin, pending_bin); | |
| 610 if ((gpu_memmgr_stats_bin == NOW_BIN) || | |
| 611 (gpu_memmgr_stats_bin == NOW_AND_READY_TO_DRAW_BIN)) | |
| 612 memory_required_bytes_ += BytesConsumedIfAllocated(tile); | |
| 613 if (gpu_memmgr_stats_bin != NEVER_BIN) | |
| 614 memory_nice_to_have_bytes_ += BytesConsumedIfAllocated(tile); | |
| 615 } | |
| 616 | |
| 617 ManagedTileBin tree_bin[NUM_TREES]; | |
| 618 tree_bin[ACTIVE_TREE] = kBinPolicyMap[memory_policy][active_bin]; | |
| 619 tree_bin[PENDING_TREE] = kBinPolicyMap[memory_policy][pending_bin]; | |
| 620 | |
| 621 // Adjust pending bin state for low res tiles. This prevents pending tree | |
| 622 // low-res tiles from being initialized before high-res tiles. | |
| 623 if (pending_is_low_res) | |
| 624 tree_bin[PENDING_TREE] = std::max(tree_bin[PENDING_TREE], EVENTUALLY_BIN); | |
| 625 | |
| 626 TilePriority tile_priority; | |
| 627 switch (tree_priority) { | |
| 628 case SAME_PRIORITY_FOR_BOTH_TREES: | |
| 629 mts.bin = std::min(tree_bin[ACTIVE_TREE], tree_bin[PENDING_TREE]); | |
| 630 tile_priority = tile->combined_priority(); | |
| 631 break; | |
| 632 case SMOOTHNESS_TAKES_PRIORITY: | |
| 633 mts.bin = tree_bin[ACTIVE_TREE]; | |
| 634 tile_priority = active_priority; | |
| 635 break; | |
| 636 case NEW_CONTENT_TAKES_PRIORITY: | |
| 637 mts.bin = tree_bin[PENDING_TREE]; | |
| 638 tile_priority = pending_priority; | |
| 639 break; | |
| 640 } | |
| 641 | |
| 642 // Bump up the priority if we determined it's NEVER_BIN on one tree, | |
| 643 // but is still required on the other tree. | |
| 644 bool is_in_never_bin_on_both_trees = tree_bin[ACTIVE_TREE] == NEVER_BIN && | |
| 645 tree_bin[PENDING_TREE] == NEVER_BIN; | |
| 646 | |
| 647 if (mts.bin == NEVER_BIN && !is_in_never_bin_on_both_trees) | |
| 648 mts.bin = tile_is_active ? AT_LAST_AND_ACTIVE_BIN : AT_LAST_BIN; | |
| 649 | |
| 650 mts.resolution = tile_priority.resolution; | |
| 651 mts.priority_bin = tile_priority.priority_bin; | |
| 652 mts.distance_to_visible = tile_priority.distance_to_visible; | |
| 653 mts.required_for_activation = tile_priority.required_for_activation; | |
| 654 | |
| 655 mts.visible_and_ready_to_draw = | |
| 656 tree_bin[ACTIVE_TREE] == NOW_AND_READY_TO_DRAW_BIN; | |
| 657 | |
| 658 // Tiles that are required for activation shouldn't be in NEVER_BIN unless | |
| 659 // smoothness takes priority or memory policy allows nothing to be | |
| 660 // initialized. | |
| 661 DCHECK(!mts.required_for_activation || mts.bin != NEVER_BIN || | |
| 662 tree_priority == SMOOTHNESS_TAKES_PRIORITY || | |
| 663 memory_policy == ALLOW_NOTHING); | |
| 664 | |
| 665 // If the tile is in NEVER_BIN and it does not have an active task, then we | |
| 666 // can release the resources early. If it does have the task however, we | |
| 667 // should keep it in the prioritized tile set to ensure that AssignGpuMemory | |
| 668 // can visit it. | |
| 669 if (mts.bin == NEVER_BIN && | |
| 670 !mts.tile_versions[mts.raster_mode].raster_task_) { | |
| 671 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 672 continue; | |
| 673 } | |
| 674 | |
| 675 // Insert the tile into a priority set. | |
| 676 tiles->InsertTile(tile, mts.bin); | |
| 677 } | |
| 678 } | |
| 679 | |
| 680 void TileManager::CleanUpLayers() { | 427 void TileManager::CleanUpLayers() { |
| 681 for (size_t i = 0; i < layers_.size(); ++i) { | 428 for (size_t i = 0; i < layers_.size(); ++i) { |
| 682 if (layers_[i]->IsDrawnRenderSurfaceLayerListMember()) | 429 if (layers_[i]->IsDrawnRenderSurfaceLayerListMember()) |
| 683 continue; | 430 continue; |
| 684 | 431 |
| 685 layers_[i]->DidUnregisterLayer(); | 432 layers_[i]->DidUnregisterLayer(); |
| 686 std::swap(layers_[i], layers_.back()); | 433 std::swap(layers_[i], layers_.back()); |
| 687 layers_.pop_back(); | 434 layers_.pop_back(); |
| 688 --i; | 435 --i; |
| 689 prioritized_tiles_dirty_ = true; | |
| 690 } | 436 } |
| 691 } | 437 } |
| 692 | 438 |
| 693 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { | 439 void TileManager::ManageTiles(const GlobalStateThatImpactsTilePriority& state) { |
| 694 TRACE_EVENT0("cc", "TileManager::ManageTiles"); | 440 TRACE_EVENT0("cc", "TileManager::ManageTiles"); |
| 695 | 441 |
| 696 // Update internal state. | 442 // Update internal state. |
| 697 if (state != global_state_) { | 443 global_state_ = state; |
| 698 global_state_ = state; | |
| 699 prioritized_tiles_dirty_ = true; | |
| 700 } | |
| 701 | 444 |
| 702 CleanUpLayers(); | 445 CleanUpLayers(); |
| 703 | 446 |
| 447 // TODO(vmpstr): See if we still need to keep tiles alive when layers release | |
| 448 // them. | |
| 449 CleanUpReleasedTiles(); | |
| 450 | |
| 704 // We need to call CheckForCompletedTasks() once in-between each call | 451 // We need to call CheckForCompletedTasks() once in-between each call |
| 705 // to ScheduleTasks() to prevent canceled tasks from being scheduled. | 452 // to ScheduleTasks() to prevent canceled tasks from being scheduled. |
| 706 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { | 453 if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { |
| 707 rasterizer_->CheckForCompletedTasks(); | 454 rasterizer_->CheckForCompletedTasks(); |
| 708 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 455 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 709 } | 456 } |
| 710 | 457 |
| 711 UpdatePrioritizedTileSetIfNeeded(); | |
| 712 | |
| 713 TileVector tiles_that_need_to_be_rasterized; | 458 TileVector tiles_that_need_to_be_rasterized; |
| 714 AssignGpuMemoryToTiles(&prioritized_tiles_, | 459 AssignGpuMemoryToTiles(&tiles_that_need_to_be_rasterized); |
| 715 &tiles_that_need_to_be_rasterized); | |
| 716 | 460 |
| 717 // Finally, schedule rasterizer tasks. | 461 // Finally, schedule rasterizer tasks. |
| 718 ScheduleTasks(tiles_that_need_to_be_rasterized); | 462 ScheduleTasks(tiles_that_need_to_be_rasterized); |
| 719 | 463 |
| 720 TRACE_EVENT_INSTANT1("cc", | 464 TRACE_EVENT_INSTANT1("cc", |
| 721 "DidManage", | 465 "DidManage", |
| 722 TRACE_EVENT_SCOPE_THREAD, | 466 TRACE_EVENT_SCOPE_THREAD, |
| 723 "state", | 467 "state", |
| 724 TracedValue::FromValue(BasicStateAsValue().release())); | 468 TracedValue::FromValue(BasicStateAsValue().release())); |
| 725 | 469 |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 747 | 491 |
| 748 bool did_initialize_visible_tile = did_initialize_visible_tile_; | 492 bool did_initialize_visible_tile = did_initialize_visible_tile_; |
| 749 did_initialize_visible_tile_ = false; | 493 did_initialize_visible_tile_ = false; |
| 750 return did_initialize_visible_tile; | 494 return did_initialize_visible_tile; |
| 751 } | 495 } |
| 752 | 496 |
| 753 void TileManager::GetMemoryStats(size_t* memory_required_bytes, | 497 void TileManager::GetMemoryStats(size_t* memory_required_bytes, |
| 754 size_t* memory_nice_to_have_bytes, | 498 size_t* memory_nice_to_have_bytes, |
| 755 size_t* memory_allocated_bytes, | 499 size_t* memory_allocated_bytes, |
| 756 size_t* memory_used_bytes) const { | 500 size_t* memory_used_bytes) const { |
| 757 *memory_required_bytes = memory_required_bytes_; | 501 *memory_required_bytes = resource_pool_->total_memory_usage_bytes() + |
| 758 *memory_nice_to_have_bytes = memory_nice_to_have_bytes_; | 502 bytes_required_but_not_allocated_; |
| 503 *memory_nice_to_have_bytes = resource_pool_->total_memory_usage_bytes() + | |
| 504 bytes_required_but_not_allocated_; | |
| 759 *memory_allocated_bytes = resource_pool_->total_memory_usage_bytes(); | 505 *memory_allocated_bytes = resource_pool_->total_memory_usage_bytes(); |
| 760 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); | 506 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); |
| 761 } | 507 } |
| 762 | 508 |
| 763 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { | 509 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { |
| 764 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); | 510 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); |
| 765 state->SetInteger("tile_count", tiles_.size()); | 511 state->SetInteger("tile_count", tiles_.size()); |
| 766 state->Set("global_state", global_state_.AsValue().release()); | 512 state->Set("global_state", global_state_.AsValue().release()); |
| 767 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); | 513 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); |
| 768 return state.PassAs<base::Value>(); | 514 return state.PassAs<base::Value>(); |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 788 &memory_allocated_bytes, | 534 &memory_allocated_bytes, |
| 789 &memory_used_bytes); | 535 &memory_used_bytes); |
| 790 requirements->SetInteger("memory_required_bytes", memory_required_bytes); | 536 requirements->SetInteger("memory_required_bytes", memory_required_bytes); |
| 791 requirements->SetInteger("memory_nice_to_have_bytes", | 537 requirements->SetInteger("memory_nice_to_have_bytes", |
| 792 memory_nice_to_have_bytes); | 538 memory_nice_to_have_bytes); |
| 793 requirements->SetInteger("memory_allocated_bytes", memory_allocated_bytes); | 539 requirements->SetInteger("memory_allocated_bytes", memory_allocated_bytes); |
| 794 requirements->SetInteger("memory_used_bytes", memory_used_bytes); | 540 requirements->SetInteger("memory_used_bytes", memory_used_bytes); |
| 795 return requirements.PassAs<base::Value>(); | 541 return requirements.PassAs<base::Value>(); |
| 796 } | 542 } |
| 797 | 543 |
| 544 bool TileManager::FreeTileResourcesUntilUsageIsWithinBudget( | |
| 545 EvictionTileIterator* eviction_iterator, | |
| 546 const MemoryBudget& required_budget, | |
| 547 MemoryBudget* current_budget, | |
| 548 const TilePriority& max_priority, | |
| 549 bool evict_unconditionally) { | |
| 550 bool evicted_tiles_required_for_activation = false; | |
| 551 while (required_budget.Exceeds(*current_budget)) { | |
| 552 if (!*eviction_iterator) | |
| 553 break; | |
| 554 | |
| 555 Tile* eviction_tile = **eviction_iterator; | |
| 556 DCHECK(eviction_tile); | |
| 557 | |
| 558 TilePriority eviction_priority = | |
| 559 eviction_tile->priority_for_tree_priority(global_state_.tree_priority); | |
| 560 | |
| 561 if (!evict_unconditionally && | |
| 562 !max_priority.IsHigherPriorityThan(eviction_priority)) | |
| 563 break; | |
| 564 | |
| 565 size_t eviction_bytes_if_allocated = | |
| 566 BytesConsumedIfAllocated(eviction_tile); | |
| 567 ManagedTileState& eviction_mts = eviction_tile->managed_state(); | |
| 568 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | |
| 569 if (eviction_mts.tile_versions[mode].resource_) { | |
| 570 current_budget->hard_memory_bytes += eviction_bytes_if_allocated; | |
| 571 if (eviction_priority.priority_bin != TilePriority::NOW) | |
| 572 current_budget->soft_memory_bytes += eviction_bytes_if_allocated; | |
| 573 current_budget->resource_count++; | |
| 574 } | |
| 575 } | |
| 576 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(eviction_tile); | |
| 577 ++(*eviction_iterator); | |
| 578 | |
| 579 evicted_tiles_required_for_activation |= | |
| 580 eviction_tile->required_for_activation(); | |
| 581 } | |
| 582 return evicted_tiles_required_for_activation; | |
| 583 } | |
| 584 | |
| 585 bool TileManager::TilePriorityViolatesMemoryPolicy( | |
| 586 const TilePriority& priority) { | |
| 587 switch (global_state_.memory_limit_policy) { | |
| 588 case ALLOW_NOTHING: | |
| 589 return true; | |
| 590 case ALLOW_ABSOLUTE_MINIMUM: | |
| 591 return priority.priority_bin > TilePriority::NOW; | |
| 592 case ALLOW_PREPAINT_ONLY: | |
| 593 return priority.priority_bin > TilePriority::SOON; | |
| 594 case ALLOW_ANYTHING: | |
| 595 return priority.distance_to_visible == | |
| 596 std::numeric_limits<float>::infinity(); | |
| 597 case NUM_TILE_MEMORY_LIMIT_POLICIES: | |
| 598 NOTREACHED(); | |
| 599 break; | |
| 600 } | |
| 601 return true; | |
| 602 } | |
| 603 | |
| 798 void TileManager::AssignGpuMemoryToTiles( | 604 void TileManager::AssignGpuMemoryToTiles( |
| 799 PrioritizedTileSet* tiles, | |
| 800 TileVector* tiles_that_need_to_be_rasterized) { | 605 TileVector* tiles_that_need_to_be_rasterized) { |
| 801 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); | 606 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); |
| 802 | 607 |
| 803 // Maintain the list of released resources that can potentially be re-used | 608 // Maintain the list of released resources that can potentially be re-used |
| 804 // or deleted. | 609 // or deleted. |
| 805 // If this operation becomes expensive too, only do this after some | 610 // If this operation becomes expensive too, only do this after some |
| 806 // resource(s) was returned. Note that in that case, one also need to | 611 // resource(s) was returned. Note that in that case, one also need to |
| 807 // invalidate when releasing some resource from the pool. | 612 // invalidate when releasing some resource from the pool. |
| 808 resource_pool_->CheckBusyResources(); | 613 resource_pool_->CheckBusyResources(); |
| 809 | 614 |
| 810 // Now give memory out to the tiles until we're out, and build | 615 // Now give memory out to the tiles until we're out, and build |
| 811 // the needs-to-be-rasterized queue. | 616 // the needs-to-be-rasterized queue. |
| 812 all_tiles_that_need_to_be_rasterized_have_memory_ = true; | 617 all_tiles_that_need_to_be_rasterized_have_memory_ = true; |
| 813 all_tiles_required_for_activation_have_memory_ = true; | |
| 814 | 618 |
| 619 MemoryBudget budget; | |
| 815 // Cast to prevent overflow. | 620 // Cast to prevent overflow. |
| 816 int64 soft_bytes_available = | 621 budget.soft_memory_bytes = |
| 817 static_cast<int64>(bytes_releasable_) + | |
| 818 static_cast<int64>(global_state_.soft_memory_limit_in_bytes) - | 622 static_cast<int64>(global_state_.soft_memory_limit_in_bytes) - |
| 819 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | 623 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); |
| 820 int64 hard_bytes_available = | 624 budget.hard_memory_bytes = |
| 821 static_cast<int64>(bytes_releasable_) + | |
| 822 static_cast<int64>(global_state_.hard_memory_limit_in_bytes) - | 625 static_cast<int64>(global_state_.hard_memory_limit_in_bytes) - |
| 823 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); | 626 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); |
| 824 int resources_available = resources_releasable_ + | 627 budget.resource_count = global_state_.num_resources_limit - |
| 825 global_state_.num_resources_limit - | 628 resource_pool_->acquired_resource_count(); |
| 826 resource_pool_->acquired_resource_count(); | 629 |
| 827 size_t soft_bytes_allocatable = | 630 MemoryBudget initial_budget = budget; |
| 828 std::max(static_cast<int64>(0), soft_bytes_available); | 631 |
| 829 size_t hard_bytes_allocatable = | 632 EvictionTileIterator eviction_it(this, global_state_.tree_priority); |
| 830 std::max(static_cast<int64>(0), hard_bytes_available); | 633 |
| 831 size_t resources_allocatable = std::max(0, resources_available); | 634 MemoryBudget required_budget; |
| 635 required_budget.soft_memory_bytes = 0; | |
| 636 required_budget.hard_memory_bytes = 0; | |
| 637 required_budget.resource_count = 0; | |
| 638 | |
| 639 bool evicted_tiles_required_for_activation = | |
| 640 FreeTileResourcesUntilUsageIsWithinBudget( | |
| 641 &eviction_it, required_budget, &budget, TilePriority(), true); | |
| 832 | 642 |
| 833 size_t bytes_that_exceeded_memory_budget = 0; | 643 size_t bytes_that_exceeded_memory_budget = 0; |
| 834 size_t soft_bytes_left = soft_bytes_allocatable; | |
| 835 size_t hard_bytes_left = hard_bytes_allocatable; | |
| 836 | 644 |
| 837 size_t resources_left = resources_allocatable; | |
| 838 bool oomed_soft = false; | 645 bool oomed_soft = false; |
| 839 bool oomed_hard = false; | 646 bool oomed_hard = false; |
| 840 bool have_hit_soft_memory = false; // Soft memory comes after hard. | 647 bool have_hit_soft_memory = false; // Soft memory comes after hard. |
| 841 | 648 |
| 842 unsigned schedule_priority = 1u; | 649 unsigned schedule_priority = 1u; |
| 843 for (PrioritizedTileSet::Iterator it(tiles, true); it; ++it) { | 650 RasterTileIterator it(this, global_state_.tree_priority); |
| 651 for (; it; ++it) { | |
| 844 Tile* tile = *it; | 652 Tile* tile = *it; |
| 653 TilePriority priority = | |
| 654 tile->priority_for_tree_priority(global_state_.tree_priority); | |
| 655 | |
| 656 if (TilePriorityViolatesMemoryPolicy(priority)) | |
| 657 break; | |
| 658 | |
| 845 ManagedTileState& mts = tile->managed_state(); | 659 ManagedTileState& mts = tile->managed_state(); |
| 846 | 660 |
| 847 mts.scheduled_priority = schedule_priority++; | 661 mts.scheduled_priority = schedule_priority++; |
| 848 | 662 |
| 849 mts.raster_mode = tile->DetermineOverallRasterMode(); | 663 mts.raster_mode = tile->DetermineOverallRasterMode(); |
| 850 | 664 |
| 851 ManagedTileState::TileVersion& tile_version = | 665 ManagedTileState::TileVersion& tile_version = |
| 852 mts.tile_versions[mts.raster_mode]; | 666 mts.tile_versions[mts.raster_mode]; |
| 853 | 667 |
| 854 // If this tile doesn't need a resource, then nothing to do. | 668 // If this tile version is ready to draw, then nothing to do. |
| 855 if (!tile_version.requires_resource()) | 669 if (tile_version.IsReadyToDraw()) |
| 856 continue; | 670 continue; |
| 857 | 671 |
| 858 // If the tile is not needed, free it up. | 672 const bool tile_uses_hard_limit = |
| 859 if (mts.bin == NEVER_BIN) { | 673 priority.priority_bin == TilePriority::NOW; |
| 860 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 861 continue; | |
| 862 } | |
| 863 | |
| 864 const bool tile_uses_hard_limit = mts.bin <= NOW_BIN; | |
| 865 const size_t bytes_if_allocated = BytesConsumedIfAllocated(tile); | 674 const size_t bytes_if_allocated = BytesConsumedIfAllocated(tile); |
| 866 const size_t tile_bytes_left = | |
| 867 (tile_uses_hard_limit) ? hard_bytes_left : soft_bytes_left; | |
| 868 | 675 |
| 869 // Hard-limit is reserved for tiles that would cause a calamity | 676 // Hard-limit is reserved for tiles that would cause a calamity |
| 870 // if they were to go away, so by definition they are the highest | 677 // if they were to go away, so by definition they are the highest |
| 871 // priority memory, and must be at the front of the list. | 678 // priority memory, and must be at the front of the list. |
| 872 DCHECK(!(have_hit_soft_memory && tile_uses_hard_limit)); | 679 DCHECK(!(have_hit_soft_memory && tile_uses_hard_limit)); |
| 873 have_hit_soft_memory |= !tile_uses_hard_limit; | 680 have_hit_soft_memory |= !tile_uses_hard_limit; |
| 874 | 681 |
| 875 size_t tile_bytes = 0; | 682 int64 tile_bytes = 0; |
| 876 size_t tile_resources = 0; | 683 int tile_resources = 0; |
| 877 | 684 |
| 878 // It costs to maintain a resource. | 685 // It costs to maintain a resource. |
| 879 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | 686 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { |
| 880 if (mts.tile_versions[mode].resource_) { | 687 if (mts.tile_versions[mode].resource_) { |
| 881 tile_bytes += bytes_if_allocated; | 688 tile_bytes += bytes_if_allocated; |
| 882 tile_resources++; | 689 tile_resources++; |
| 883 } | 690 } |
| 884 } | 691 } |
| 885 | 692 |
| 886 // Allow lower priority tiles with initialized resources to keep | 693 // If we don't have the required version, and it's not in flight |
| 887 // their memory by only assigning memory to new raster tasks if | 694 // then we'll have to pay to create a new task. |
| 888 // they can be scheduled. | 695 if (!tile_version.resource_ && !tile_version.raster_task_) { |
| 889 bool reached_scheduled_raster_tasks_limit = | 696 tile_bytes += bytes_if_allocated; |
| 890 tiles_that_need_to_be_rasterized->size() >= kScheduledRasterTasksLimit; | 697 tile_resources++; |
| 891 if (!reached_scheduled_raster_tasks_limit) { | |
| 892 // If we don't have the required version, and it's not in flight | |
| 893 // then we'll have to pay to create a new task. | |
| 894 if (!tile_version.resource_ && !tile_version.raster_task_) { | |
| 895 tile_bytes += bytes_if_allocated; | |
| 896 tile_resources++; | |
| 897 } | |
| 898 } | 698 } |
| 899 | 699 |
| 900 // Tile is OOM. | 700 required_budget.soft_memory_bytes = 0; |
| 901 if (tile_bytes > tile_bytes_left || tile_resources > resources_left) { | 701 required_budget.hard_memory_bytes = 0; |
| 902 bool was_ready_to_draw = tile->IsReadyToDraw(); | 702 required_budget.resource_count = tile_resources; |
| 703 if (tile_uses_hard_limit) | |
| 704 required_budget.hard_memory_bytes = tile_bytes; | |
| 705 else | |
| 706 required_budget.soft_memory_bytes = tile_bytes; | |
| 903 | 707 |
| 904 FreeResourcesForTile(tile); | 708 // Handle OOM tiles. |
| 709 evicted_tiles_required_for_activation = | |
| 710 FreeTileResourcesUntilUsageIsWithinBudget( | |
| 711 &eviction_it, required_budget, &budget, priority, false) || | |
| 712 evicted_tiles_required_for_activation; | |
| 713 | |
| 714 // Tile is still OOM. | |
| 715 if (required_budget.Exceeds(budget)) { | |
| 716 FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); | |
| 905 | 717 |
| 906 // This tile was already on screen and now its resources have been | 718 // This tile was already on screen and now its resources have been |
| 907 // released. In order to prevent checkerboarding, set this tile as | 719 // released. In order to prevent checkerboarding, set this tile as |
| 908 // rasterize on demand immediately. | 720 // rasterize on demand immediately. |
| 909 if (mts.visible_and_ready_to_draw) | 721 if (mts.visible_and_ready_to_draw) |
| 910 tile_version.set_rasterize_on_demand(); | 722 tile_version.set_rasterize_on_demand(); |
| 911 | 723 |
| 912 if (was_ready_to_draw) | |
| 913 client_->NotifyTileStateChanged(tile); | |
| 914 | |
| 915 oomed_soft = true; | 724 oomed_soft = true; |
| 916 if (tile_uses_hard_limit) { | 725 if (tile_uses_hard_limit) { |
| 917 oomed_hard = true; | 726 oomed_hard = true; |
| 918 bytes_that_exceeded_memory_budget += tile_bytes; | 727 bytes_that_exceeded_memory_budget += tile_bytes; |
| 919 } | 728 } |
| 920 } else { | 729 } else { |
| 921 resources_left -= tile_resources; | 730 budget.resource_count -= tile_resources; |
| 922 hard_bytes_left -= tile_bytes; | 731 budget.hard_memory_bytes -= tile_bytes; |
| 923 soft_bytes_left = | 732 budget.soft_memory_bytes = (budget.soft_memory_bytes > tile_bytes) |
| 924 (soft_bytes_left > tile_bytes) ? soft_bytes_left - tile_bytes : 0; | 733 ? budget.soft_memory_bytes - tile_bytes |
| 734 : 0; | |
| 925 if (tile_version.resource_) | 735 if (tile_version.resource_) |
| 926 continue; | 736 continue; |
| 927 } | 737 } |
| 928 | 738 |
| 929 DCHECK(!tile_version.resource_); | 739 DCHECK(!tile_version.resource_); |
| 930 | 740 |
| 931 // Tile shouldn't be rasterized if |tiles_that_need_to_be_rasterized| | 741 // Tile shouldn't be rasterized if |tiles_that_need_to_be_rasterized| |
| 932 // has reached it's limit or we've failed to assign gpu memory to this | 742 // has reached it's limit or we've failed to assign gpu memory to this |
| 933 // or any higher priority tile. Preventing tiles that fit into memory | 743 // or any higher priority tile. Preventing tiles that fit into memory |
| 934 // budget to be rasterized when higher priority tile is oom is | 744 // budget to be rasterized when higher priority tile is oom is |
| 935 // important for two reasons: | 745 // important for two reasons: |
| 936 // 1. Tile size should not impact raster priority. | 746 // 1. Tile size should not impact raster priority. |
| 937 // 2. Tiles with existing raster task could otherwise incorrectly | 747 // 2. Tiles with existing raster task could otherwise incorrectly |
| 938 // be added as they are not affected by |bytes_allocatable|. | 748 // be added as they are not affected by |bytes_allocatable|. |
| 939 bool can_schedule_tile = | 749 bool can_schedule_tile = |
| 940 !oomed_soft && !reached_scheduled_raster_tasks_limit; | 750 !oomed_soft && |
| 751 tiles_that_need_to_be_rasterized->size() < kScheduledRasterTasksLimit; | |
| 941 | 752 |
| 942 if (!can_schedule_tile) { | 753 if (!can_schedule_tile) { |
| 943 all_tiles_that_need_to_be_rasterized_have_memory_ = false; | 754 all_tiles_that_need_to_be_rasterized_have_memory_ = false; |
| 944 if (tile->required_for_activation()) | 755 break; |
| 945 all_tiles_required_for_activation_have_memory_ = false; | |
| 946 it.DisablePriorityOrdering(); | |
| 947 continue; | |
| 948 } | 756 } |
| 949 | 757 |
| 950 tiles_that_need_to_be_rasterized->push_back(tile); | 758 tiles_that_need_to_be_rasterized->push_back(tile); |
| 951 } | 759 } |
| 952 | 760 |
| 761 // Count up the memory that would be required on top of the allocated memory | |
| 762 // in order to initialize all visible tiles. | |
| 763 bytes_required_but_not_allocated_ = 0; | |
| 764 for (; it; ++it) { | |
| 765 Tile* tile = *it; | |
| 766 TilePriority priority = | |
| 767 tile->priority_for_tree_priority(global_state_.tree_priority); | |
| 768 | |
| 769 if (TilePriorityViolatesMemoryPolicy(priority) || | |
| 770 priority.priority_bin != TilePriority::NOW) | |
| 771 break; | |
| 772 | |
| 773 ManagedTileState& mts = tile->managed_state(); | |
| 774 mts.raster_mode = tile->DetermineOverallRasterMode(); | |
| 775 | |
| 776 ManagedTileState::TileVersion& tile_version = | |
| 777 mts.tile_versions[mts.raster_mode]; | |
| 778 | |
| 779 // If this tile version is ready to draw, then nothing to do. | |
| 780 if (tile_version.IsReadyToDraw()) | |
| 781 continue; | |
| 782 | |
| 783 bytes_required_but_not_allocated_ += BytesConsumedIfAllocated(tile); | |
| 784 } | |
| 785 | |
| 953 // OOM reporting uses hard-limit, soft-OOM is normal depending on limit. | 786 // OOM reporting uses hard-limit, soft-OOM is normal depending on limit. |
| 954 ever_exceeded_memory_budget_ |= oomed_hard; | 787 ever_exceeded_memory_budget_ |= oomed_hard; |
| 955 if (ever_exceeded_memory_budget_) { | 788 if (ever_exceeded_memory_budget_) { |
| 956 TRACE_COUNTER_ID2("cc", | 789 TRACE_COUNTER_ID2("cc", |
| 957 "over_memory_budget", | 790 "over_memory_budget", |
| 958 this, | 791 this, |
| 959 "budget", | 792 "budget", |
| 960 global_state_.hard_memory_limit_in_bytes, | 793 global_state_.hard_memory_limit_in_bytes, |
| 961 "over", | 794 "over", |
| 962 bytes_that_exceeded_memory_budget); | 795 bytes_that_exceeded_memory_budget); |
| 963 } | 796 } |
| 964 memory_stats_from_last_assign_.total_budget_in_bytes = | 797 memory_stats_from_last_assign_.total_budget_in_bytes = |
| 965 global_state_.hard_memory_limit_in_bytes; | 798 global_state_.hard_memory_limit_in_bytes; |
| 966 memory_stats_from_last_assign_.bytes_allocated = | 799 memory_stats_from_last_assign_.bytes_allocated = |
| 967 hard_bytes_allocatable - hard_bytes_left; | 800 initial_budget.hard_memory_bytes - budget.hard_memory_bytes; |
| 968 memory_stats_from_last_assign_.bytes_unreleasable = | 801 memory_stats_from_last_assign_.bytes_unreleasable = |
| 969 resource_pool_->acquired_memory_usage_bytes() - bytes_releasable_; | 802 resource_pool_->acquired_memory_usage_bytes() - bytes_releasable_; |
| 970 memory_stats_from_last_assign_.bytes_over = bytes_that_exceeded_memory_budget; | 803 memory_stats_from_last_assign_.bytes_over = bytes_that_exceeded_memory_budget; |
| 971 } | 804 } |
| 972 | 805 |
| 973 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { | 806 void TileManager::FreeResourceForTile(Tile* tile, RasterMode mode) { |
| 974 ManagedTileState& mts = tile->managed_state(); | 807 ManagedTileState& mts = tile->managed_state(); |
| 975 if (mts.tile_versions[mode].resource_) { | 808 if (mts.tile_versions[mode].resource_) { |
| 976 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass()); | 809 resource_pool_->ReleaseResource(mts.tile_versions[mode].resource_.Pass()); |
| 977 | 810 |
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| 1227 content_rect, | 1060 content_rect, |
| 1228 opaque_rect, | 1061 opaque_rect, |
| 1229 contents_scale, | 1062 contents_scale, |
| 1230 layer_id, | 1063 layer_id, |
| 1231 source_frame_number, | 1064 source_frame_number, |
| 1232 flags)); | 1065 flags)); |
| 1233 DCHECK(tiles_.find(tile->id()) == tiles_.end()); | 1066 DCHECK(tiles_.find(tile->id()) == tiles_.end()); |
| 1234 | 1067 |
| 1235 tiles_[tile->id()] = tile; | 1068 tiles_[tile->id()] = tile; |
| 1236 used_layer_counts_[tile->layer_id()]++; | 1069 used_layer_counts_[tile->layer_id()]++; |
| 1237 prioritized_tiles_dirty_ = true; | |
| 1238 return tile; | 1070 return tile; |
| 1239 } | 1071 } |
| 1240 | 1072 |
| 1241 void TileManager::RegisterPictureLayerImpl(PictureLayerImpl* layer) { | 1073 void TileManager::RegisterPictureLayerImpl(PictureLayerImpl* layer) { |
| 1242 DCHECK(std::find(layers_.begin(), layers_.end(), layer) == layers_.end()); | 1074 DCHECK(std::find(layers_.begin(), layers_.end(), layer) == layers_.end()); |
| 1243 layers_.push_back(layer); | 1075 layers_.push_back(layer); |
| 1244 } | 1076 } |
| 1245 | 1077 |
| 1246 void TileManager::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { | 1078 void TileManager::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { |
| 1247 std::vector<PictureLayerImpl*>::iterator it = | 1079 std::vector<PictureLayerImpl*>::iterator it = |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 1262 PictureLayerImpl* layer = *it; | 1094 PictureLayerImpl* layer = *it; |
| 1263 | 1095 |
| 1264 // This is a recycle tree layer, we can safely skip since the tiles on this | 1096 // This is a recycle tree layer, we can safely skip since the tiles on this |
| 1265 // layer have to be accessible via the active tree. | 1097 // layer have to be accessible via the active tree. |
| 1266 if (!layer->IsOnActiveOrPendingTree()) | 1098 if (!layer->IsOnActiveOrPendingTree()) |
| 1267 continue; | 1099 continue; |
| 1268 | 1100 |
| 1269 PictureLayerImpl* twin_layer = layer->GetTwinLayer(); | 1101 PictureLayerImpl* twin_layer = layer->GetTwinLayer(); |
| 1270 | 1102 |
| 1271 // If the twin layer is recycled, it is not a valid twin. | 1103 // If the twin layer is recycled, it is not a valid twin. |
| 1272 if (twin_layer && !twin_layer->IsOnActiveOrPendingTree()) | 1104 // Note another case twin is not valid is if it wasn't yet registered in |
| 1105 // this tile manager. This can happen at the start of a new page when we | |
| 1106 // only update the pending tree's priority after the first commit. | |
| 1107 if (twin_layer && (!twin_layer->IsOnActiveOrPendingTree() || | |
| 1108 !twin_layer->LayerRegisteredInTileManager())) { | |
| 1273 twin_layer = NULL; | 1109 twin_layer = NULL; |
| 1110 } | |
| 1274 | 1111 |
| 1275 PairedPictureLayer paired_layer; | 1112 PairedPictureLayer paired_layer; |
| 1276 WhichTree tree = layer->GetTree(); | 1113 WhichTree tree = layer->GetTree(); |
| 1277 | 1114 |
| 1278 // If the current tree is ACTIVE_TREE, then always generate a paired_layer. | 1115 // If the current tree is ACTIVE_TREE, then always generate a paired_layer. |
| 1279 // If current tree is PENDING_TREE, then only generate a paired_layer if | 1116 // If current tree is PENDING_TREE, then only generate a paired_layer if |
| 1280 // there is no twin layer. | 1117 // there is no twin layer. |
| 1281 if (tree == ACTIVE_TREE) { | 1118 if (tree == ACTIVE_TREE) { |
| 1282 DCHECK(!twin_layer || twin_layer->GetTree() == PENDING_TREE); | 1119 DCHECK(!twin_layer || twin_layer->GetTree() == PENDING_TREE); |
| 1283 paired_layer.active_layer = layer; | 1120 paired_layer.active_layer = layer; |
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| 1458 | 1295 |
| 1459 Tile* a_tile = **a_pair.first; | 1296 Tile* a_tile = **a_pair.first; |
| 1460 Tile* b_tile = **b_pair.first; | 1297 Tile* b_tile = **b_pair.first; |
| 1461 | 1298 |
| 1462 const TilePriority& a_priority = | 1299 const TilePriority& a_priority = |
| 1463 a_tile->priority_for_tree_priority(tree_priority_); | 1300 a_tile->priority_for_tree_priority(tree_priority_); |
| 1464 const TilePriority& b_priority = | 1301 const TilePriority& b_priority = |
| 1465 b_tile->priority_for_tree_priority(tree_priority_); | 1302 b_tile->priority_for_tree_priority(tree_priority_); |
| 1466 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; | 1303 bool prioritize_low_res = tree_priority_ == SMOOTHNESS_TAKES_PRIORITY; |
| 1467 | 1304 |
| 1468 if (b_priority.resolution != a_priority.resolution) { | 1305 if (b_priority.priority_bin == a_priority.priority_bin && |
|
reveman
2014/06/02 14:45:27
Can we move all iterator related changes into a se
| |
| 1306 b_priority.resolution != a_priority.resolution) { | |
| 1469 return (prioritize_low_res && b_priority.resolution == LOW_RESOLUTION) || | 1307 return (prioritize_low_res && b_priority.resolution == LOW_RESOLUTION) || |
| 1470 (!prioritize_low_res && b_priority.resolution == HIGH_RESOLUTION) || | 1308 (!prioritize_low_res && b_priority.resolution == HIGH_RESOLUTION) || |
| 1471 (a_priority.resolution == NON_IDEAL_RESOLUTION); | 1309 (a_priority.resolution == NON_IDEAL_RESOLUTION); |
| 1472 } | 1310 } |
| 1473 | 1311 |
| 1474 return b_priority.IsHigherPriorityThan(a_priority); | 1312 return b_priority.IsHigherPriorityThan(a_priority); |
| 1475 } | 1313 } |
| 1476 | 1314 |
| 1477 TileManager::EvictionTileIterator::EvictionTileIterator() | 1315 TileManager::EvictionTileIterator::EvictionTileIterator() |
| 1478 : comparator_(SAME_PRIORITY_FOR_BOTH_TREES) {} | 1316 : initialized_(true), |
| 1317 tile_manager_(NULL), | |
| 1318 comparator_(SAME_PRIORITY_FOR_BOTH_TREES) { | |
| 1319 } | |
| 1479 | 1320 |
| 1480 TileManager::EvictionTileIterator::EvictionTileIterator( | 1321 TileManager::EvictionTileIterator::EvictionTileIterator( |
| 1481 TileManager* tile_manager, | 1322 TileManager* tile_manager, |
| 1482 TreePriority tree_priority) | 1323 TreePriority tree_priority) |
| 1483 : tree_priority_(tree_priority), comparator_(tree_priority) { | 1324 : initialized_(false), |
| 1325 tile_manager_(tile_manager), | |
| 1326 tree_priority_(tree_priority), | |
| 1327 comparator_(tree_priority) { | |
| 1328 } | |
| 1329 | |
| 1330 void TileManager::EvictionTileIterator::Initialize() { | |
| 1484 std::vector<TileManager::PairedPictureLayer> paired_layers; | 1331 std::vector<TileManager::PairedPictureLayer> paired_layers; |
| 1485 | 1332 |
| 1486 tile_manager->GetPairedPictureLayers(&paired_layers); | 1333 tile_manager_->GetPairedPictureLayers(&paired_layers); |
| 1487 | 1334 |
| 1488 paired_iterators_.reserve(paired_layers.size()); | 1335 paired_iterators_.reserve(paired_layers.size()); |
| 1489 iterator_heap_.reserve(paired_layers.size()); | 1336 iterator_heap_.reserve(paired_layers.size()); |
| 1490 for (std::vector<TileManager::PairedPictureLayer>::iterator it = | 1337 for (std::vector<TileManager::PairedPictureLayer>::iterator it = |
| 1491 paired_layers.begin(); | 1338 paired_layers.begin(); |
| 1492 it != paired_layers.end(); | 1339 it != paired_layers.end(); |
| 1493 ++it) { | 1340 ++it) { |
| 1494 PairedPictureLayerIterator paired_iterator; | 1341 PairedPictureLayerIterator paired_iterator; |
| 1495 if (it->active_layer) { | 1342 if (it->active_layer) { |
| 1496 paired_iterator.active_iterator = | 1343 paired_iterator.active_iterator = |
| 1497 PictureLayerImpl::LayerEvictionTileIterator(it->active_layer, | 1344 PictureLayerImpl::LayerEvictionTileIterator(it->active_layer, |
| 1498 tree_priority_); | 1345 tree_priority_); |
| 1499 } | 1346 } |
| 1500 | 1347 |
| 1501 if (it->pending_layer) { | 1348 if (it->pending_layer) { |
| 1502 paired_iterator.pending_iterator = | 1349 paired_iterator.pending_iterator = |
| 1503 PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer, | 1350 PictureLayerImpl::LayerEvictionTileIterator(it->pending_layer, |
| 1504 tree_priority_); | 1351 tree_priority_); |
| 1505 } | 1352 } |
| 1506 | 1353 |
| 1507 if (paired_iterator.PeekTile(tree_priority_) != NULL) { | 1354 if (paired_iterator.PeekTile(tree_priority_) != NULL) { |
| 1508 paired_iterators_.push_back(paired_iterator); | 1355 paired_iterators_.push_back(paired_iterator); |
| 1509 iterator_heap_.push_back(&paired_iterators_.back()); | 1356 iterator_heap_.push_back(&paired_iterators_.back()); |
| 1510 } | 1357 } |
| 1511 } | 1358 } |
| 1512 | 1359 |
| 1513 std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | 1360 std::make_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
| 1361 initialized_ = true; | |
| 1514 } | 1362 } |
| 1515 | 1363 |
| 1516 TileManager::EvictionTileIterator::~EvictionTileIterator() {} | 1364 TileManager::EvictionTileIterator::~EvictionTileIterator() {} |
| 1517 | 1365 |
| 1518 TileManager::EvictionTileIterator& TileManager::EvictionTileIterator:: | 1366 TileManager::EvictionTileIterator& TileManager::EvictionTileIterator:: |
| 1519 operator++() { | 1367 operator++() { |
| 1368 DCHECK(initialized_); | |
| 1369 | |
| 1520 std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | 1370 std::pop_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
| 1521 PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); | 1371 PairedPictureLayerIterator* paired_iterator = iterator_heap_.back(); |
| 1522 iterator_heap_.pop_back(); | 1372 iterator_heap_.pop_back(); |
| 1523 | 1373 |
| 1524 paired_iterator->PopTile(tree_priority_); | 1374 paired_iterator->PopTile(tree_priority_); |
| 1525 if (paired_iterator->PeekTile(tree_priority_) != NULL) { | 1375 if (paired_iterator->PeekTile(tree_priority_) != NULL) { |
| 1526 iterator_heap_.push_back(paired_iterator); | 1376 iterator_heap_.push_back(paired_iterator); |
| 1527 std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); | 1377 std::push_heap(iterator_heap_.begin(), iterator_heap_.end(), comparator_); |
| 1528 } | 1378 } |
| 1529 return *this; | 1379 return *this; |
| 1530 } | 1380 } |
| 1531 | 1381 |
| 1532 TileManager::EvictionTileIterator::operator bool() const { | 1382 TileManager::EvictionTileIterator::operator bool() { |
| 1383 if (!initialized_) | |
| 1384 Initialize(); | |
| 1385 | |
| 1533 return !iterator_heap_.empty(); | 1386 return !iterator_heap_.empty(); |
| 1534 } | 1387 } |
| 1535 | 1388 |
| 1536 Tile* TileManager::EvictionTileIterator::operator*() { | 1389 Tile* TileManager::EvictionTileIterator::operator*() { |
| 1390 DCHECK(initialized_); | |
| 1537 DCHECK(*this); | 1391 DCHECK(*this); |
| 1538 return iterator_heap_.front()->PeekTile(tree_priority_); | 1392 return iterator_heap_.front()->PeekTile(tree_priority_); |
| 1539 } | 1393 } |
| 1540 | 1394 |
| 1541 TileManager::EvictionTileIterator::PairedPictureLayerIterator:: | 1395 TileManager::EvictionTileIterator::PairedPictureLayerIterator:: |
| 1542 PairedPictureLayerIterator() {} | 1396 PairedPictureLayerIterator() {} |
| 1543 | 1397 |
| 1544 TileManager::EvictionTileIterator::PairedPictureLayerIterator:: | 1398 TileManager::EvictionTileIterator::PairedPictureLayerIterator:: |
| 1545 ~PairedPictureLayerIterator() {} | 1399 ~PairedPictureLayerIterator() {} |
| 1546 | 1400 |
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| 1672 check_if_ready_to_activate_pending_ = false; | 1526 check_if_ready_to_activate_pending_ = false; |
| 1673 | 1527 |
| 1674 rasterizer_->CheckForCompletedTasks(); | 1528 rasterizer_->CheckForCompletedTasks(); |
| 1675 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; | 1529 did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| 1676 | 1530 |
| 1677 if (IsReadyToActivate()) | 1531 if (IsReadyToActivate()) |
| 1678 client_->NotifyReadyToActivate(); | 1532 client_->NotifyReadyToActivate(); |
| 1679 } | 1533 } |
| 1680 | 1534 |
| 1681 } // namespace cc | 1535 } // namespace cc |
| OLD | NEW |