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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include <algorithm> | |
| 6 #include <vector> | |
| 7 | |
| 8 #include "cc/resources/managed_tile_state.h" | |
| 9 #include "cc/resources/prioritized_tile_set.h" | |
| 10 #include "cc/resources/tile.h" | |
| 11 #include "cc/test/fake_output_surface.h" | |
| 12 #include "cc/test/fake_output_surface_client.h" | |
| 13 #include "cc/test/fake_picture_pile_impl.h" | |
| 14 #include "cc/test/fake_tile_manager.h" | |
| 15 #include "cc/test/fake_tile_manager_client.h" | |
| 16 #include "cc/test/test_shared_bitmap_manager.h" | |
| 17 #include "cc/test/test_tile_priorities.h" | |
| 18 #include "testing/gtest/include/gtest/gtest.h" | |
| 19 | |
| 20 namespace cc { | |
| 21 | |
| 22 class BinComparator { | |
| 23 public: | |
| 24 bool operator()(const scoped_refptr<Tile>& a, | |
| 25 const scoped_refptr<Tile>& b) const { | |
| 26 const ManagedTileState& ams = a->managed_state(); | |
| 27 const ManagedTileState& bms = b->managed_state(); | |
| 28 | |
| 29 if (ams.priority_bin != bms.priority_bin) | |
| 30 return ams.priority_bin < bms.priority_bin; | |
| 31 | |
| 32 if (ams.required_for_activation != bms.required_for_activation) | |
| 33 return ams.required_for_activation; | |
| 34 | |
| 35 if (ams.resolution != bms.resolution) | |
| 36 return ams.resolution < bms.resolution; | |
| 37 | |
| 38 if (ams.distance_to_visible != bms.distance_to_visible) | |
| 39 return ams.distance_to_visible < bms.distance_to_visible; | |
| 40 | |
| 41 gfx::Rect a_rect = a->content_rect(); | |
| 42 gfx::Rect b_rect = b->content_rect(); | |
| 43 if (a_rect.y() != b_rect.y()) | |
| 44 return a_rect.y() < b_rect.y(); | |
| 45 return a_rect.x() < b_rect.x(); | |
| 46 } | |
| 47 }; | |
| 48 | |
| 49 namespace { | |
| 50 | |
| 51 class PrioritizedTileSetTest : public testing::Test { | |
| 52 public: | |
| 53 PrioritizedTileSetTest() { | |
| 54 output_surface_ = FakeOutputSurface::Create3d().Pass(); | |
| 55 CHECK(output_surface_->BindToClient(&output_surface_client_)); | |
| 56 | |
| 57 shared_bitmap_manager_.reset(new TestSharedBitmapManager()); | |
| 58 resource_provider_ = | |
| 59 ResourceProvider::Create( | |
| 60 output_surface_.get(), shared_bitmap_manager_.get(), 0, false, 1) | |
| 61 .Pass(); | |
| 62 resource_pool_ = ResourcePool::Create( | |
| 63 resource_provider_.get(), GL_TEXTURE_2D, RGBA_8888); | |
| 64 tile_manager_.reset( | |
| 65 new FakeTileManager(&tile_manager_client_, resource_pool_.get())); | |
| 66 picture_pile_ = FakePicturePileImpl::CreateInfiniteFilledPile(); | |
| 67 } | |
| 68 | |
| 69 scoped_refptr<Tile> CreateTile() { | |
| 70 return tile_manager_->CreateTile(picture_pile_.get(), | |
| 71 settings_.default_tile_size, | |
| 72 gfx::Rect(), | |
| 73 gfx::Rect(), | |
| 74 1.0, | |
| 75 0, | |
| 76 0, | |
| 77 Tile::USE_LCD_TEXT); | |
| 78 } | |
| 79 | |
| 80 private: | |
| 81 LayerTreeSettings settings_; | |
| 82 FakeOutputSurfaceClient output_surface_client_; | |
| 83 scoped_ptr<FakeOutputSurface> output_surface_; | |
| 84 scoped_ptr<SharedBitmapManager> shared_bitmap_manager_; | |
| 85 scoped_ptr<ResourceProvider> resource_provider_; | |
| 86 scoped_ptr<ResourcePool> resource_pool_; | |
| 87 FakeTileManagerClient tile_manager_client_; | |
| 88 scoped_ptr<FakeTileManager> tile_manager_; | |
| 89 scoped_refptr<FakePicturePileImpl> picture_pile_; | |
| 90 }; | |
| 91 | |
| 92 TEST_F(PrioritizedTileSetTest, EmptyIterator) { | |
| 93 // Creating an iterator to an empty set should work (but create iterator that | |
| 94 // isn't valid). | |
| 95 | |
| 96 PrioritizedTileSet set; | |
| 97 | |
| 98 PrioritizedTileSet::Iterator it(&set, true); | |
| 99 EXPECT_FALSE(it); | |
| 100 } | |
| 101 | |
| 102 TEST_F(PrioritizedTileSetTest, NonEmptyIterator) { | |
| 103 PrioritizedTileSet set; | |
| 104 scoped_refptr<Tile> tile = CreateTile(); | |
| 105 set.InsertTile(tile, NOW_BIN); | |
| 106 | |
| 107 PrioritizedTileSet::Iterator it(&set, true); | |
| 108 EXPECT_TRUE(it); | |
| 109 EXPECT_TRUE(*it == tile.get()); | |
| 110 ++it; | |
| 111 EXPECT_FALSE(it); | |
| 112 } | |
| 113 | |
| 114 TEST_F(PrioritizedTileSetTest, NowAndReadyToDrawBin) { | |
| 115 // Ensure that tiles in NOW_AND_READY_TO_DRAW_BIN aren't sorted. | |
| 116 | |
| 117 PrioritizedTileSet set; | |
| 118 TilePriority priorities[4] = { | |
| 119 TilePriorityForEventualBin(), | |
| 120 TilePriorityForNowBin(), | |
| 121 TilePriority(), | |
| 122 TilePriorityForSoonBin()}; | |
| 123 | |
| 124 std::vector<scoped_refptr<Tile> > tiles; | |
| 125 for (int priority = 0; priority < 4; ++priority) { | |
| 126 for (int i = 0; i < 5; ++i) { | |
| 127 scoped_refptr<Tile> tile = CreateTile(); | |
| 128 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 129 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 130 tiles.push_back(tile); | |
| 131 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 132 } | |
| 133 } | |
| 134 | |
| 135 // Tiles should appear in the same order as inserted. | |
| 136 int i = 0; | |
| 137 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 138 it; | |
| 139 ++it) { | |
| 140 EXPECT_TRUE(*it == tiles[i].get()); | |
| 141 ++i; | |
| 142 } | |
| 143 EXPECT_EQ(20, i); | |
| 144 } | |
| 145 | |
| 146 TEST_F(PrioritizedTileSetTest, NowBin) { | |
| 147 // Ensure that tiles in NOW_BIN are sorted according to BinComparator. | |
| 148 | |
| 149 PrioritizedTileSet set; | |
| 150 TilePriority priorities[4] = { | |
| 151 TilePriorityForEventualBin(), | |
| 152 TilePriorityForNowBin(), | |
| 153 TilePriority(), | |
| 154 TilePriorityForSoonBin()}; | |
| 155 | |
| 156 std::vector<scoped_refptr<Tile> > tiles; | |
| 157 for (int priority = 0; priority < 4; ++priority) { | |
| 158 for (int i = 0; i < 5; ++i) { | |
| 159 scoped_refptr<Tile> tile = CreateTile(); | |
| 160 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 161 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 162 tiles.push_back(tile); | |
| 163 set.InsertTile(tile, NOW_BIN); | |
| 164 } | |
| 165 } | |
| 166 | |
| 167 // Tiles should appear in BinComparator order. | |
| 168 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 169 | |
| 170 int i = 0; | |
| 171 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 172 it; | |
| 173 ++it) { | |
| 174 EXPECT_TRUE(*it == tiles[i].get()); | |
| 175 ++i; | |
| 176 } | |
| 177 EXPECT_EQ(20, i); | |
| 178 } | |
| 179 | |
| 180 TEST_F(PrioritizedTileSetTest, SoonBin) { | |
| 181 // Ensure that tiles in SOON_BIN are sorted according to BinComparator. | |
| 182 | |
| 183 PrioritizedTileSet set; | |
| 184 TilePriority priorities[4] = { | |
| 185 TilePriorityForEventualBin(), | |
| 186 TilePriorityForNowBin(), | |
| 187 TilePriority(), | |
| 188 TilePriorityForSoonBin()}; | |
| 189 | |
| 190 std::vector<scoped_refptr<Tile> > tiles; | |
| 191 for (int priority = 0; priority < 4; ++priority) { | |
| 192 for (int i = 0; i < 5; ++i) { | |
| 193 scoped_refptr<Tile> tile = CreateTile(); | |
| 194 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 195 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 196 tiles.push_back(tile); | |
| 197 set.InsertTile(tile, SOON_BIN); | |
| 198 } | |
| 199 } | |
| 200 | |
| 201 // Tiles should appear in BinComparator order. | |
| 202 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 203 | |
| 204 int i = 0; | |
| 205 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 206 it; | |
| 207 ++it) { | |
| 208 EXPECT_TRUE(*it == tiles[i].get()); | |
| 209 ++i; | |
| 210 } | |
| 211 EXPECT_EQ(20, i); | |
| 212 } | |
| 213 | |
| 214 TEST_F(PrioritizedTileSetTest, SoonBinNoPriority) { | |
| 215 // Ensure that when not using priority iterator, SOON_BIN tiles | |
| 216 // are not sorted. | |
| 217 | |
| 218 PrioritizedTileSet set; | |
| 219 TilePriority priorities[4] = { | |
| 220 TilePriorityForEventualBin(), | |
| 221 TilePriorityForNowBin(), | |
| 222 TilePriority(), | |
| 223 TilePriorityForSoonBin()}; | |
| 224 | |
| 225 std::vector<scoped_refptr<Tile> > tiles; | |
| 226 for (int priority = 0; priority < 4; ++priority) { | |
| 227 for (int i = 0; i < 5; ++i) { | |
| 228 scoped_refptr<Tile> tile = CreateTile(); | |
| 229 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 230 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 231 tiles.push_back(tile); | |
| 232 set.InsertTile(tile, SOON_BIN); | |
| 233 } | |
| 234 } | |
| 235 | |
| 236 int i = 0; | |
| 237 for (PrioritizedTileSet::Iterator it(&set, false); | |
| 238 it; | |
| 239 ++it) { | |
| 240 EXPECT_TRUE(*it == tiles[i].get()); | |
| 241 ++i; | |
| 242 } | |
| 243 EXPECT_EQ(20, i); | |
| 244 } | |
| 245 | |
| 246 TEST_F(PrioritizedTileSetTest, EventuallyAndActiveBin) { | |
| 247 // Ensure that EVENTUALLY_AND_ACTIVE_BIN tiles are sorted. | |
| 248 | |
| 249 PrioritizedTileSet set; | |
| 250 TilePriority priorities[4] = { | |
| 251 TilePriorityForEventualBin(), | |
| 252 TilePriorityForNowBin(), | |
| 253 TilePriority(), | |
| 254 TilePriorityForSoonBin()}; | |
| 255 | |
| 256 std::vector<scoped_refptr<Tile> > tiles; | |
| 257 for (int priority = 0; priority < 4; ++priority) { | |
| 258 for (int i = 0; i < 5; ++i) { | |
| 259 scoped_refptr<Tile> tile = CreateTile(); | |
| 260 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 261 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 262 tiles.push_back(tile); | |
| 263 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 264 } | |
| 265 } | |
| 266 | |
| 267 // Tiles should appear in BinComparator order. | |
| 268 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 269 | |
| 270 int i = 0; | |
| 271 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 272 it; | |
| 273 ++it) { | |
| 274 EXPECT_TRUE(*it == tiles[i].get()); | |
| 275 ++i; | |
| 276 } | |
| 277 EXPECT_EQ(20, i); | |
| 278 } | |
| 279 | |
| 280 TEST_F(PrioritizedTileSetTest, EventuallyBin) { | |
| 281 // Ensure that EVENTUALLY_BIN tiles are sorted. | |
| 282 | |
| 283 PrioritizedTileSet set; | |
| 284 TilePriority priorities[4] = { | |
| 285 TilePriorityForEventualBin(), | |
| 286 TilePriorityForNowBin(), | |
| 287 TilePriority(), | |
| 288 TilePriorityForSoonBin()}; | |
| 289 | |
| 290 std::vector<scoped_refptr<Tile> > tiles; | |
| 291 for (int priority = 0; priority < 4; ++priority) { | |
| 292 for (int i = 0; i < 5; ++i) { | |
| 293 scoped_refptr<Tile> tile = CreateTile(); | |
| 294 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 295 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 296 tiles.push_back(tile); | |
| 297 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 298 } | |
| 299 } | |
| 300 | |
| 301 // Tiles should appear in BinComparator order. | |
| 302 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 303 | |
| 304 int i = 0; | |
| 305 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 306 it; | |
| 307 ++it) { | |
| 308 EXPECT_TRUE(*it == tiles[i].get()); | |
| 309 ++i; | |
| 310 } | |
| 311 EXPECT_EQ(20, i); | |
| 312 } | |
| 313 | |
| 314 TEST_F(PrioritizedTileSetTest, AtLastAndActiveBin) { | |
| 315 // Ensure that AT_LAST_AND_ACTIVE_BIN tiles are sorted. | |
| 316 | |
| 317 PrioritizedTileSet set; | |
| 318 TilePriority priorities[4] = { | |
| 319 TilePriorityForEventualBin(), | |
| 320 TilePriorityForNowBin(), | |
| 321 TilePriority(), | |
| 322 TilePriorityForSoonBin()}; | |
| 323 | |
| 324 std::vector<scoped_refptr<Tile> > tiles; | |
| 325 for (int priority = 0; priority < 4; ++priority) { | |
| 326 for (int i = 0; i < 5; ++i) { | |
| 327 scoped_refptr<Tile> tile = CreateTile(); | |
| 328 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 329 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 330 tiles.push_back(tile); | |
| 331 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 332 } | |
| 333 } | |
| 334 | |
| 335 // Tiles should appear in BinComparator order. | |
| 336 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 337 | |
| 338 int i = 0; | |
| 339 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 340 it; | |
| 341 ++it) { | |
| 342 EXPECT_TRUE(*it == tiles[i].get()); | |
| 343 ++i; | |
| 344 } | |
| 345 EXPECT_EQ(20, i); | |
| 346 } | |
| 347 | |
| 348 TEST_F(PrioritizedTileSetTest, AtLastBin) { | |
| 349 // Ensure that AT_LAST_BIN tiles are sorted. | |
| 350 | |
| 351 PrioritizedTileSet set; | |
| 352 TilePriority priorities[4] = { | |
| 353 TilePriorityForEventualBin(), | |
| 354 TilePriorityForNowBin(), | |
| 355 TilePriority(), | |
| 356 TilePriorityForSoonBin()}; | |
| 357 | |
| 358 std::vector<scoped_refptr<Tile> > tiles; | |
| 359 for (int priority = 0; priority < 4; ++priority) { | |
| 360 for (int i = 0; i < 5; ++i) { | |
| 361 scoped_refptr<Tile> tile = CreateTile(); | |
| 362 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 363 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 364 tiles.push_back(tile); | |
| 365 set.InsertTile(tile, AT_LAST_BIN); | |
| 366 } | |
| 367 } | |
| 368 | |
| 369 // Tiles should appear in BinComparator order. | |
| 370 std::sort(tiles.begin(), tiles.end(), BinComparator()); | |
| 371 | |
| 372 int i = 0; | |
| 373 for (PrioritizedTileSet::Iterator it(&set, true); | |
| 374 it; | |
| 375 ++it) { | |
| 376 EXPECT_TRUE(*it == tiles[i].get()); | |
| 377 ++i; | |
| 378 } | |
| 379 EXPECT_EQ(20, i); | |
| 380 } | |
| 381 | |
| 382 TEST_F(PrioritizedTileSetTest, TilesForEachBin) { | |
| 383 // Aggregate test with one tile for each of the bins, which | |
| 384 // should appear in order of the bins. | |
| 385 | |
| 386 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 387 scoped_refptr<Tile> now_bin = CreateTile(); | |
| 388 scoped_refptr<Tile> soon_bin = CreateTile(); | |
| 389 scoped_refptr<Tile> eventually_and_active_bin = CreateTile(); | |
| 390 scoped_refptr<Tile> eventually_bin = CreateTile(); | |
| 391 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 392 scoped_refptr<Tile> at_last_and_active_bin = CreateTile(); | |
| 393 | |
| 394 PrioritizedTileSet set; | |
| 395 set.InsertTile(soon_bin, SOON_BIN); | |
| 396 set.InsertTile(at_last_and_active_bin, AT_LAST_AND_ACTIVE_BIN); | |
| 397 set.InsertTile(eventually_bin, EVENTUALLY_BIN); | |
| 398 set.InsertTile(now_bin, NOW_BIN); | |
| 399 set.InsertTile(eventually_and_active_bin, EVENTUALLY_AND_ACTIVE_BIN); | |
| 400 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 401 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 402 | |
| 403 // Tiles should appear in order. | |
| 404 PrioritizedTileSet::Iterator it(&set, true); | |
| 405 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 406 ++it; | |
| 407 EXPECT_TRUE(*it == now_bin.get()); | |
| 408 ++it; | |
| 409 EXPECT_TRUE(*it == soon_bin.get()); | |
| 410 ++it; | |
| 411 EXPECT_TRUE(*it == eventually_and_active_bin.get()); | |
| 412 ++it; | |
| 413 EXPECT_TRUE(*it == eventually_bin.get()); | |
| 414 ++it; | |
| 415 EXPECT_TRUE(*it == at_last_and_active_bin.get()); | |
| 416 ++it; | |
| 417 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 418 ++it; | |
| 419 EXPECT_FALSE(it); | |
| 420 } | |
| 421 | |
| 422 TEST_F(PrioritizedTileSetTest, ManyTilesForEachBin) { | |
| 423 // Aggregate test with many tiles in each of the bins of various | |
| 424 // priorities. Ensure that they are all returned in a sorted order. | |
| 425 | |
| 426 std::vector<scoped_refptr<Tile> > now_and_ready_to_draw_bins; | |
| 427 std::vector<scoped_refptr<Tile> > now_bins; | |
| 428 std::vector<scoped_refptr<Tile> > soon_bins; | |
| 429 std::vector<scoped_refptr<Tile> > eventually_and_active_bins; | |
| 430 std::vector<scoped_refptr<Tile> > eventually_bins; | |
| 431 std::vector<scoped_refptr<Tile> > at_last_bins; | |
| 432 std::vector<scoped_refptr<Tile> > at_last_and_active_bins; | |
| 433 | |
| 434 TilePriority priorities[4] = { | |
| 435 TilePriorityForEventualBin(), | |
| 436 TilePriorityForNowBin(), | |
| 437 TilePriority(), | |
| 438 TilePriorityForSoonBin()}; | |
| 439 | |
| 440 PrioritizedTileSet set; | |
| 441 for (int priority = 0; priority < 4; ++priority) { | |
| 442 for (int i = 0; i < 5; ++i) { | |
| 443 scoped_refptr<Tile> tile = CreateTile(); | |
| 444 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 445 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 446 | |
| 447 now_and_ready_to_draw_bins.push_back(tile); | |
| 448 now_bins.push_back(tile); | |
| 449 soon_bins.push_back(tile); | |
| 450 eventually_and_active_bins.push_back(tile); | |
| 451 eventually_bins.push_back(tile); | |
| 452 at_last_bins.push_back(tile); | |
| 453 at_last_and_active_bins.push_back(tile); | |
| 454 | |
| 455 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 456 set.InsertTile(tile, NOW_BIN); | |
| 457 set.InsertTile(tile, SOON_BIN); | |
| 458 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 459 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 460 set.InsertTile(tile, AT_LAST_BIN); | |
| 461 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 462 } | |
| 463 } | |
| 464 | |
| 465 PrioritizedTileSet::Iterator it(&set, true); | |
| 466 std::vector<scoped_refptr<Tile> >::iterator vector_it; | |
| 467 | |
| 468 // Now and ready are not sorted. | |
| 469 for (vector_it = now_and_ready_to_draw_bins.begin(); | |
| 470 vector_it != now_and_ready_to_draw_bins.end(); | |
| 471 ++vector_it) { | |
| 472 EXPECT_TRUE(*vector_it == *it); | |
| 473 ++it; | |
| 474 } | |
| 475 | |
| 476 // Now bins are sorted. | |
| 477 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); | |
| 478 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { | |
| 479 EXPECT_TRUE(*vector_it == *it); | |
| 480 ++it; | |
| 481 } | |
| 482 | |
| 483 // Soon bins are sorted. | |
| 484 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); | |
| 485 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); | |
| 486 ++vector_it) { | |
| 487 EXPECT_TRUE(*vector_it == *it); | |
| 488 ++it; | |
| 489 } | |
| 490 | |
| 491 // Eventually and active bins are sorted. | |
| 492 std::sort(eventually_and_active_bins.begin(), | |
| 493 eventually_and_active_bins.end(), | |
| 494 BinComparator()); | |
| 495 for (vector_it = eventually_and_active_bins.begin(); | |
| 496 vector_it != eventually_and_active_bins.end(); | |
| 497 ++vector_it) { | |
| 498 EXPECT_TRUE(*vector_it == *it); | |
| 499 ++it; | |
| 500 } | |
| 501 | |
| 502 // Eventually bins are sorted. | |
| 503 std::sort(eventually_bins.begin(), eventually_bins.end(), BinComparator()); | |
| 504 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); | |
| 505 ++vector_it) { | |
| 506 EXPECT_TRUE(*vector_it == *it); | |
| 507 ++it; | |
| 508 } | |
| 509 | |
| 510 // At last and active bins are sorted. | |
| 511 std::sort(at_last_and_active_bins.begin(), | |
| 512 at_last_and_active_bins.end(), | |
| 513 BinComparator()); | |
| 514 for (vector_it = at_last_and_active_bins.begin(); | |
| 515 vector_it != at_last_and_active_bins.end(); | |
| 516 ++vector_it) { | |
| 517 EXPECT_TRUE(*vector_it == *it); | |
| 518 ++it; | |
| 519 } | |
| 520 | |
| 521 // At last bins are sorted. | |
| 522 std::sort(at_last_bins.begin(), at_last_bins.end(), BinComparator()); | |
| 523 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); | |
| 524 ++vector_it) { | |
| 525 EXPECT_TRUE(*vector_it == *it); | |
| 526 ++it; | |
| 527 } | |
| 528 | |
| 529 EXPECT_FALSE(it); | |
| 530 } | |
| 531 | |
| 532 TEST_F(PrioritizedTileSetTest, ManyTilesForEachBinDisablePriority) { | |
| 533 // Aggregate test with many tiles for each of the bins. Tiles should | |
| 534 // appear in order, until DisablePriorityOrdering is called. After that | |
| 535 // tiles should appear in the order they were inserted. | |
| 536 | |
| 537 std::vector<scoped_refptr<Tile> > now_and_ready_to_draw_bins; | |
| 538 std::vector<scoped_refptr<Tile> > now_bins; | |
| 539 std::vector<scoped_refptr<Tile> > soon_bins; | |
| 540 std::vector<scoped_refptr<Tile> > eventually_and_active_bins; | |
| 541 std::vector<scoped_refptr<Tile> > eventually_bins; | |
| 542 std::vector<scoped_refptr<Tile> > at_last_bins; | |
| 543 std::vector<scoped_refptr<Tile> > at_last_and_active_bins; | |
| 544 | |
| 545 TilePriority priorities[4] = { | |
| 546 TilePriorityForEventualBin(), | |
| 547 TilePriorityForNowBin(), | |
| 548 TilePriority(), | |
| 549 TilePriorityForSoonBin()}; | |
| 550 | |
| 551 PrioritizedTileSet set; | |
| 552 for (int priority = 0; priority < 4; ++priority) { | |
| 553 for (int i = 0; i < 5; ++i) { | |
| 554 scoped_refptr<Tile> tile = CreateTile(); | |
| 555 tile->SetPriority(ACTIVE_TREE, priorities[priority]); | |
| 556 tile->SetPriority(PENDING_TREE, priorities[priority]); | |
| 557 | |
| 558 now_and_ready_to_draw_bins.push_back(tile); | |
| 559 now_bins.push_back(tile); | |
| 560 soon_bins.push_back(tile); | |
| 561 eventually_and_active_bins.push_back(tile); | |
| 562 eventually_bins.push_back(tile); | |
| 563 at_last_bins.push_back(tile); | |
| 564 at_last_and_active_bins.push_back(tile); | |
| 565 | |
| 566 set.InsertTile(tile, NOW_AND_READY_TO_DRAW_BIN); | |
| 567 set.InsertTile(tile, NOW_BIN); | |
| 568 set.InsertTile(tile, SOON_BIN); | |
| 569 set.InsertTile(tile, EVENTUALLY_AND_ACTIVE_BIN); | |
| 570 set.InsertTile(tile, EVENTUALLY_BIN); | |
| 571 set.InsertTile(tile, AT_LAST_BIN); | |
| 572 set.InsertTile(tile, AT_LAST_AND_ACTIVE_BIN); | |
| 573 } | |
| 574 } | |
| 575 | |
| 576 PrioritizedTileSet::Iterator it(&set, true); | |
| 577 std::vector<scoped_refptr<Tile> >::iterator vector_it; | |
| 578 | |
| 579 // Now and ready are not sorted. | |
| 580 for (vector_it = now_and_ready_to_draw_bins.begin(); | |
| 581 vector_it != now_and_ready_to_draw_bins.end(); | |
| 582 ++vector_it) { | |
| 583 EXPECT_TRUE(*vector_it == *it); | |
| 584 ++it; | |
| 585 } | |
| 586 | |
| 587 // Now bins are sorted. | |
| 588 std::sort(now_bins.begin(), now_bins.end(), BinComparator()); | |
| 589 for (vector_it = now_bins.begin(); vector_it != now_bins.end(); ++vector_it) { | |
| 590 EXPECT_TRUE(*vector_it == *it); | |
| 591 ++it; | |
| 592 } | |
| 593 | |
| 594 // Soon bins are sorted. | |
| 595 std::sort(soon_bins.begin(), soon_bins.end(), BinComparator()); | |
| 596 for (vector_it = soon_bins.begin(); vector_it != soon_bins.end(); | |
| 597 ++vector_it) { | |
| 598 EXPECT_TRUE(*vector_it == *it); | |
| 599 ++it; | |
| 600 } | |
| 601 | |
| 602 // After we disable priority ordering, we already have sorted the next vector. | |
| 603 it.DisablePriorityOrdering(); | |
| 604 | |
| 605 // Eventually and active bins are sorted. | |
| 606 std::sort(eventually_and_active_bins.begin(), | |
| 607 eventually_and_active_bins.end(), | |
| 608 BinComparator()); | |
| 609 for (vector_it = eventually_and_active_bins.begin(); | |
| 610 vector_it != eventually_and_active_bins.end(); | |
| 611 ++vector_it) { | |
| 612 EXPECT_TRUE(*vector_it == *it); | |
| 613 ++it; | |
| 614 } | |
| 615 | |
| 616 // Eventually bins are not sorted. | |
| 617 for (vector_it = eventually_bins.begin(); vector_it != eventually_bins.end(); | |
| 618 ++vector_it) { | |
| 619 EXPECT_TRUE(*vector_it == *it); | |
| 620 ++it; | |
| 621 } | |
| 622 | |
| 623 // At last and active bins are not sorted. | |
| 624 for (vector_it = at_last_and_active_bins.begin(); | |
| 625 vector_it != at_last_and_active_bins.end(); | |
| 626 ++vector_it) { | |
| 627 EXPECT_TRUE(*vector_it == *it); | |
| 628 ++it; | |
| 629 } | |
| 630 | |
| 631 // At last bins are not sorted. | |
| 632 for (vector_it = at_last_bins.begin(); vector_it != at_last_bins.end(); | |
| 633 ++vector_it) { | |
| 634 EXPECT_TRUE(*vector_it == *it); | |
| 635 ++it; | |
| 636 } | |
| 637 | |
| 638 EXPECT_FALSE(it); | |
| 639 } | |
| 640 | |
| 641 TEST_F(PrioritizedTileSetTest, TilesForFirstAndLastBins) { | |
| 642 // Make sure that if we have empty lists between two non-empty lists, | |
| 643 // we just get two tiles from the iterator. | |
| 644 | |
| 645 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 646 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 647 | |
| 648 PrioritizedTileSet set; | |
| 649 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 650 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 651 | |
| 652 // Only two tiles should appear and they should appear in order. | |
| 653 PrioritizedTileSet::Iterator it(&set, true); | |
| 654 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 655 ++it; | |
| 656 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 657 ++it; | |
| 658 EXPECT_FALSE(it); | |
| 659 } | |
| 660 | |
| 661 TEST_F(PrioritizedTileSetTest, MultipleIterators) { | |
| 662 // Ensure that multiple iterators don't interfere with each other. | |
| 663 | |
| 664 scoped_refptr<Tile> now_and_ready_to_draw_bin = CreateTile(); | |
| 665 scoped_refptr<Tile> now_bin = CreateTile(); | |
| 666 scoped_refptr<Tile> soon_bin = CreateTile(); | |
| 667 scoped_refptr<Tile> eventually_bin = CreateTile(); | |
| 668 scoped_refptr<Tile> at_last_bin = CreateTile(); | |
| 669 | |
| 670 PrioritizedTileSet set; | |
| 671 set.InsertTile(soon_bin, SOON_BIN); | |
| 672 set.InsertTile(eventually_bin, EVENTUALLY_BIN); | |
| 673 set.InsertTile(now_bin, NOW_BIN); | |
| 674 set.InsertTile(at_last_bin, AT_LAST_BIN); | |
| 675 set.InsertTile(now_and_ready_to_draw_bin, NOW_AND_READY_TO_DRAW_BIN); | |
| 676 | |
| 677 // Tiles should appear in order. | |
| 678 PrioritizedTileSet::Iterator it(&set, true); | |
| 679 EXPECT_TRUE(*it == now_and_ready_to_draw_bin.get()); | |
| 680 ++it; | |
| 681 EXPECT_TRUE(*it == now_bin.get()); | |
| 682 ++it; | |
| 683 EXPECT_TRUE(*it == soon_bin.get()); | |
| 684 ++it; | |
| 685 EXPECT_TRUE(*it == eventually_bin.get()); | |
| 686 ++it; | |
| 687 EXPECT_TRUE(*it == at_last_bin.get()); | |
| 688 ++it; | |
| 689 EXPECT_FALSE(it); | |
| 690 | |
| 691 // Creating multiple iterators shouldn't affect old iterators. | |
| 692 PrioritizedTileSet::Iterator second_it(&set, true); | |
| 693 EXPECT_TRUE(second_it); | |
| 694 EXPECT_FALSE(it); | |
| 695 | |
| 696 ++second_it; | |
| 697 EXPECT_TRUE(second_it); | |
| 698 ++second_it; | |
| 699 EXPECT_TRUE(second_it); | |
| 700 EXPECT_FALSE(it); | |
| 701 | |
| 702 PrioritizedTileSet::Iterator third_it(&set, true); | |
| 703 EXPECT_TRUE(third_it); | |
| 704 ++second_it; | |
| 705 ++second_it; | |
| 706 EXPECT_TRUE(second_it); | |
| 707 EXPECT_TRUE(third_it); | |
| 708 EXPECT_FALSE(it); | |
| 709 | |
| 710 ++third_it; | |
| 711 ++third_it; | |
| 712 EXPECT_TRUE(third_it); | |
| 713 EXPECT_TRUE(*third_it == soon_bin.get()); | |
| 714 EXPECT_TRUE(second_it); | |
| 715 EXPECT_TRUE(*second_it == at_last_bin.get()); | |
| 716 EXPECT_FALSE(it); | |
| 717 | |
| 718 ++second_it; | |
| 719 EXPECT_TRUE(third_it); | |
| 720 EXPECT_FALSE(second_it); | |
| 721 EXPECT_FALSE(it); | |
| 722 | |
| 723 set.Clear(); | |
| 724 | |
| 725 PrioritizedTileSet::Iterator empty_it(&set, true); | |
| 726 EXPECT_FALSE(empty_it); | |
| 727 } | |
| 728 | |
| 729 } // namespace | |
| 730 } // namespace cc | |
| 731 | |
| OLD | NEW |