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Side by Side Diff: media/filters/audio_renderer_algorithm.h

Issue 2466463005: Support (E)AC3 passthrough
Patch Set: Improve CastMediaClient::IsSupportedPassthroughAudio() Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // AudioRendererAlgorithm buffers and transforms audio data. The owner of 5 // AudioRendererAlgorithm buffers and transforms audio data. The owner of
6 // this object provides audio data to the object through EnqueueBuffer() and 6 // this object provides audio data to the object through EnqueueBuffer() and
7 // requests data from the buffer via FillBuffer(). 7 // requests data from the buffer via FillBuffer().
8 // 8 //
9 // This class is *not* thread-safe. Calls to enqueue and retrieve data must be 9 // This class is *not* thread-safe. Calls to enqueue and retrieve data must be
10 // locked if called from multiple threads. 10 // locked if called from multiple threads.
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127 127
128 // Converts a time in milliseconds to frames using |samples_per_second_|. 128 // Converts a time in milliseconds to frames using |samples_per_second_|.
129 int ConvertMillisecondsToFrames(int ms) const; 129 int ConvertMillisecondsToFrames(int ms) const;
130 130
131 // Number of channels in audio stream. 131 // Number of channels in audio stream.
132 int channels_; 132 int channels_;
133 133
134 // Sample rate of audio stream. 134 // Sample rate of audio stream.
135 int samples_per_second_; 135 int samples_per_second_;
136 136
137 // Is compressed audio output
138 bool is_raw_format_;
139
137 // Buffered audio data. 140 // Buffered audio data.
138 AudioBufferQueue audio_buffer_; 141 AudioBufferQueue audio_buffer_;
139 142
140 // If muted, keep track of partial frames that should have been skipped over. 143 // If muted, keep track of partial frames that should have been skipped over.
141 double muted_partial_frame_; 144 double muted_partial_frame_;
142 145
143 // How many frames to have in the queue before we report the queue is full. 146 // How many frames to have in the queue before we report the queue is full.
144 int capacity_; 147 int capacity_;
145 148
146 // Book keeping of the current time of generated audio, in frames. This 149 // Book keeping of the current time of generated audio, in frames. This
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210 // The initial and maximum capacity calculated by Initialize(). 213 // The initial and maximum capacity calculated by Initialize().
211 int initial_capacity_; 214 int initial_capacity_;
212 int max_capacity_; 215 int max_capacity_;
213 216
214 DISALLOW_COPY_AND_ASSIGN(AudioRendererAlgorithm); 217 DISALLOW_COPY_AND_ASSIGN(AudioRendererAlgorithm);
215 }; 218 };
216 219
217 } // namespace media 220 } // namespace media
218 221
219 #endif // MEDIA_FILTERS_AUDIO_RENDERER_ALGORITHM_H_ 222 #endif // MEDIA_FILTERS_AUDIO_RENDERER_ALGORITHM_H_
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