Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h |
index e57fb94df8857b737c1fe4276d2da3ce6d49b27c..cd2bb15be5dd0b5e115f89248a3034ace95706b3 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h |
@@ -65,14 +65,9 @@ class GLES2Interface; |
namespace blink { |
-class ANGLEInstancedArrays; |
-class EXTBlendMinMax; |
class EXTDisjointTimerQuery; |
class EXTDisjointTimerQueryWebGL2; |
-class EXTFragDepth; |
-class EXTShaderTextureLOD; |
class EXTsRGB; |
-class EXTTextureFilterAnisotropic; |
class ExceptionState; |
class HTMLCanvasElementOrOffscreenCanvas; |
class HTMLImageElement; |
@@ -81,14 +76,9 @@ class ImageBitmap; |
class ImageBuffer; |
class ImageData; |
class IntSize; |
-class OESElementIndexUint; |
-class OESStandardDerivatives; |
class OESTextureFloat; |
-class OESTextureFloatLinear; |
class OESTextureHalfFloat; |
-class OESTextureHalfFloatLinear; |
class OESVertexArrayObject; |
-class WaitableEvent; |
class WebGLActiveInfo; |
class WebGLBuffer; |
class WebGLCompressedTextureASTC; |
@@ -100,13 +90,11 @@ class WebGLCompressedTextureS3TC; |
class WebGLCompressedTextureS3TCsRGB; |
class WebGLContextGroup; |
class WebGLContextObject; |
-class WebGLDebugRendererInfo; |
class WebGLDebugShaders; |
class WebGLDepthTexture; |
class WebGLDrawBuffers; |
class WebGLExtension; |
class WebGLFramebuffer; |
-class WebGLLoseContext; |
class WebGLObject; |
class WebGLProgram; |
class WebGLRenderbuffer; |
@@ -116,7 +104,6 @@ class WebGLSharedObject; |
class WebGLUniformLocation; |
class WebGLVertexArrayObjectBase; |
-class WebGLRenderingContextLostCallback; |
class WebGLRenderingContextErrorMessageCallback; |
// This class uses the color mask to prevent drawing to the alpha channel, if |