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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef OffscreenCanvasFrameDispatcher_h | 5 #ifndef OffscreenCanvasFrameDispatcher_h |
6 #define OffscreenCanvasFrameDispatcher_h | 6 #define OffscreenCanvasFrameDispatcher_h |
7 | 7 |
8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
9 #include "wtf/RefPtr.h" | 9 #include "wtf/RefPtr.h" |
10 | 10 |
11 namespace blink { | 11 namespace blink { |
12 | 12 |
13 class StaticBitmapImage; | 13 class StaticBitmapImage; |
14 class WebLayer; | |
15 | 14 |
16 class PLATFORM_EXPORT OffscreenCanvasFrameDispatcher { | 15 class PLATFORM_EXPORT OffscreenCanvasFrameDispatcher { |
17 public: | 16 public: |
18 virtual ~OffscreenCanvasFrameDispatcher(){}; | 17 virtual ~OffscreenCanvasFrameDispatcher(){}; |
19 virtual void dispatchFrame(RefPtr<StaticBitmapImage>, | 18 virtual void dispatchFrame(RefPtr<StaticBitmapImage>, |
20 double commitStartTime, | 19 double commitStartTime, |
21 bool isWebGLSoftwareRendering = false) = 0; | 20 bool isWebGLSoftwareRendering = false) = 0; |
22 }; | 21 }; |
23 | 22 |
24 } // namespace blink | 23 } // namespace blink |
25 | 24 |
26 #endif // OffscreenCanvasFrameDispatcher_h | 25 #endif // OffscreenCanvasFrameDispatcher_h |
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