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Side by Side Diff: chrome/browser/ui/views/status_bubble_views.cc

Issue 246633004: Remove non USE_AURA code from views files. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Just revert changes to ui/app_list/. Created 6 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/status_bubble_views.h" 5 #include "chrome/browser/ui/views/status_bubble_views.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/i18n/rtl.h" 10 #include "base/i18n/rtl.h"
11 #include "base/message_loop/message_loop.h" 11 #include "base/message_loop/message_loop.h"
12 #include "base/strings/string_util.h" 12 #include "base/strings/string_util.h"
13 #include "base/strings/utf_string_conversions.h" 13 #include "base/strings/utf_string_conversions.h"
14 #include "chrome/browser/themes/theme_properties.h" 14 #include "chrome/browser/themes/theme_properties.h"
15 #include "chrome/browser/ui/elide_url.h" 15 #include "chrome/browser/ui/elide_url.h"
16 #include "net/base/net_util.h" 16 #include "net/base/net_util.h"
17 #include "third_party/skia/include/core/SkPaint.h" 17 #include "third_party/skia/include/core/SkPaint.h"
18 #include "third_party/skia/include/core/SkPath.h" 18 #include "third_party/skia/include/core/SkPath.h"
19 #include "third_party/skia/include/core/SkRect.h" 19 #include "third_party/skia/include/core/SkRect.h"
20 #include "ui/aura/window.h"
20 #include "ui/base/theme_provider.h" 21 #include "ui/base/theme_provider.h"
21 #include "ui/gfx/animation/animation_delegate.h" 22 #include "ui/gfx/animation/animation_delegate.h"
22 #include "ui/gfx/animation/linear_animation.h" 23 #include "ui/gfx/animation/linear_animation.h"
23 #include "ui/gfx/canvas.h" 24 #include "ui/gfx/canvas.h"
24 #include "ui/gfx/font_list.h" 25 #include "ui/gfx/font_list.h"
25 #include "ui/gfx/point.h" 26 #include "ui/gfx/point.h"
26 #include "ui/gfx/rect.h" 27 #include "ui/gfx/rect.h"
27 #include "ui/gfx/screen.h" 28 #include "ui/gfx/screen.h"
28 #include "ui/gfx/skia_util.h" 29 #include "ui/gfx/skia_util.h"
29 #include "ui/gfx/text_elider.h" 30 #include "ui/gfx/text_elider.h"
30 #include "ui/gfx/text_utils.h" 31 #include "ui/gfx/text_utils.h"
31 #include "ui/native_theme/native_theme.h" 32 #include "ui/native_theme/native_theme.h"
32 #include "ui/views/controls/scrollbar/native_scroll_bar.h" 33 #include "ui/views/controls/scrollbar/native_scroll_bar.h"
33 #include "ui/views/widget/root_view.h" 34 #include "ui/views/widget/root_view.h"
34 #include "ui/views/widget/widget.h" 35 #include "ui/views/widget/widget.h"
35 #include "url/gurl.h" 36 #include "url/gurl.h"
36 37
37 #if defined(USE_AURA)
38 #include "ui/aura/window.h"
39 #endif
40
41 #if defined(USE_ASH) 38 #if defined(USE_ASH)
42 #include "ash/wm/window_state.h" 39 #include "ash/wm/window_state.h"
43 #endif 40 #endif
44 41
45 // The alpha and color of the bubble's shadow. 42 // The alpha and color of the bubble's shadow.
46 static const SkColor kShadowColor = SkColorSetARGB(30, 0, 0, 0); 43 static const SkColor kShadowColor = SkColorSetARGB(30, 0, 0, 0);
47 44
48 // The roundedness of the edges of our bubble. 45 // The roundedness of the edges of our bubble.
49 static const int kBubbleCornerRadius = 4; 46 static const int kBubbleCornerRadius = 4;
50 47
(...skipping 554 matching lines...) Expand 10 before | Expand all | Expand 10 after
605 view_ = new StatusView(popup_.get(), frame->GetThemeProvider()); 602 view_ = new StatusView(popup_.get(), frame->GetThemeProvider());
606 if (!expand_view_.get()) 603 if (!expand_view_.get())
607 expand_view_.reset(new StatusViewExpander(this, view_)); 604 expand_view_.reset(new StatusViewExpander(this, view_));
608 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP); 605 views::Widget::InitParams params(views::Widget::InitParams::TYPE_POPUP);
609 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; 606 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
610 params.accept_events = false; 607 params.accept_events = false;
611 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; 608 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
612 params.parent = frame->GetNativeView(); 609 params.parent = frame->GetNativeView();
613 params.context = frame->GetNativeView(); 610 params.context = frame->GetNativeView();
614 popup_->Init(params); 611 popup_->Init(params);
615 #if defined(USE_AURA)
616 popup_->GetNativeView()->SetName("StatusBubbleViews"); 612 popup_->GetNativeView()->SetName("StatusBubbleViews");
617 #endif
618 // We do our own animation and don't want any from the system. 613 // We do our own animation and don't want any from the system.
619 popup_->SetVisibilityChangedAnimationsEnabled(false); 614 popup_->SetVisibilityChangedAnimationsEnabled(false);
620 popup_->SetOpacity(0x00); 615 popup_->SetOpacity(0x00);
621 popup_->SetContentsView(view_); 616 popup_->SetContentsView(view_);
622 #if defined(USE_ASH) 617 #if defined(USE_ASH)
623 ash::wm::GetWindowState(popup_->GetNativeWindow())-> 618 ash::wm::GetWindowState(popup_->GetNativeWindow())->
624 set_ignored_by_shelf(true); 619 set_ignored_by_shelf(true);
625 #endif 620 #endif
626 RepositionPopup(); 621 RepositionPopup();
627 } 622 }
(...skipping 278 matching lines...) Expand 10 before | Expand all | Expand 10 after
906 void StatusBubbleViews::SetBubbleWidth(int width) { 901 void StatusBubbleViews::SetBubbleWidth(int width) {
907 size_.set_width(width); 902 size_.set_width(width);
908 SetBounds(original_position_.x(), original_position_.y(), 903 SetBounds(original_position_.x(), original_position_.y(),
909 size_.width(), size_.height()); 904 size_.width(), size_.height());
910 } 905 }
911 906
912 void StatusBubbleViews::CancelExpandTimer() { 907 void StatusBubbleViews::CancelExpandTimer() {
913 if (expand_timer_factory_.HasWeakPtrs()) 908 if (expand_timer_factory_.HasWeakPtrs())
914 expand_timer_factory_.InvalidateWeakPtrs(); 909 expand_timer_factory_.InvalidateWeakPtrs();
915 } 910 }
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